Merge pull request #1051 from 06needhamt/patch-1

Fix Typo in readme.md #1051
This commit is contained in:
Christophe 2020-12-12 10:18:18 +01:00 committed by GitHub
commit bfd439bea5
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -6,7 +6,7 @@
This project isn't limited to *GLSL* features. An extension system, based on the *GLSL* extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc...
This library works perfectly with *[OpenGL](https://www.opengl.org)* but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physic simulations and any development context that requires a simple and convenient mathematics library.
This library works perfectly with *[OpenGL](https://www.opengl.org)* but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library.
*GLM* is written in C++98 but can take advantage of C++11 when supported by the compiler. It is a platform independent library with no dependence and it officially supports the following compilers:
- [*GCC*](http://gcc.gnu.org/) 4.7 and higher