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Fix Arm 64bit detection
__aarch64__ is the correct way, __arm64__ is for iOS. But the memory model does not need any of these architecture defines to be fully relevant. __LP64__ means Long Pointer 64 (ie 64bits), and __ILP32__ is Integer Long Pointer 32 (ie 32bits). That's enough and avoids errors like __arch64__ (correct way is __aarch64__) but forgets __arm64__ (iOS).
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@ -35,12 +35,12 @@
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///////////////////////////////////////////////////////////////////////////////////
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// Build model
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#if defined(__arch64__) || defined(__LP64__) || defined(_M_X64) || defined(__ppc64__) || defined(__x86_64__)
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#if defined(__LP64__)
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# define GLM_MODEL GLM_MODEL_64
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#elif defined(__i386__) || defined(__ppc__)
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#elif defined(__ILP32__)
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# define GLM_MODEL GLM_MODEL_32
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#else
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# define GLM_MODEL GLM_MODEL_32
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# error "Architecture must be either 32 or 64-bits"
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#endif//
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#if !defined(GLM_MODEL) && GLM_COMPILER != 0
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