Added mix function tests

This commit is contained in:
Christophe Riccio 2013-03-16 02:46:41 +01:00
parent 003c547e43
commit c3af426eb1
2 changed files with 86 additions and 17 deletions

View File

@ -37,7 +37,7 @@ More informations in GLM manual:
http://glm.g-truc.net/glm.pdf
================================================================================
GLM 0.9.4.3: 2013-0X-XX
GLM 0.9.4.3: 2013-03-17
--------------------------------------------------------------------------------
- Detected qualifier for Clang
- Fixed C++11 mode for GCC, couldn't be enabled without MS extensions

View File

@ -11,6 +11,7 @@
//#include <boost/date_time/posix_time/posix_time.hpp>
//#include <boost/thread/thread.hpp>
#include <glm/glm.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/gtc/epsilon.hpp>
#include <cstdio>
@ -148,26 +149,94 @@ int test_floatBitsToUint()
return Error;
}
int test_mix()
namespace test_mix
{
int Error = 0;
template <typename T, typename B>
struct test
{
float A = glm::mix(0.f, 1.f, true);
Error += A == 1.f ? 0 : 1;
float B = glm::mix(0.f, 1.f, false);
Error += B == 0.f ? 0 : 1;
}
T x;
T y;
B a;
T Result;
};
test<float, bool> TestBool[] =
{
float A = glm::mix(0.f, 1.f, 1.f);
Error += A == 1.f ? 0 : 1;
float B = glm::mix(0.f, 1.f, 0.f);
Error += B == 0.f ? 0 : 1;
}
{0.0f, 1.0f, false, 0.0f},
{0.0f, 1.0f, true, 1.0f},
{-1.0f, 1.0f, false, -1.0f},
{-1.0f, 1.0f, true, 1.0f}
};
return Error;
}
test<float, bool> TestFloat[] =
{
{0.0f, 1.0f, 0.0f, 0.0f},
{0.0f, 1.0f, 1.0f, 1.0f},
{-1.0f, 1.0f, 0.0f, -1.0f},
{-1.0f, 1.0f, 1.0f, 1.0f}
};
test<glm::vec2, bool> TestVec2Bool[] =
{
{glm::vec2(0.0f), glm::vec2(1.0f), false, glm::vec2(0.0f)},
{glm::vec2(0.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)},
{glm::vec2(-1.0f), glm::vec2(1.0f), false, glm::vec2(-1.0f)},
{glm::vec2(-1.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)}
};
test<glm::vec2, glm::bvec2> TestBVec2[] =
{
{glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(false), glm::vec2(0.0f)},
{glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(true), glm::vec2(1.0f)},
{glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(false), glm::vec2(-1.0f)},
{glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(true), glm::vec2(1.0f)}
};
int run()
{
int Error = 0;
// Float with bool
{
for(std::size_t i = 0; i < sizeof(TestBool) / sizeof(test<float, bool>); ++i)
{
float Result = glm::mix(TestBool[i].x, TestBool[i].y, TestBool[i].a);
Error += glm::epsilonEqual(Result, TestBool[i].Result, glm::epsilon<float>()) ? 0 : 1;
}
}
// Float with float
{
for(std::size_t i = 0; i < sizeof(TestFloat) / sizeof(test<float, float>); ++i)
{
float Result = glm::mix(TestFloat[i].x, TestFloat[i].y, TestFloat[i].a);
Error += glm::epsilonEqual(Result, TestFloat[i].Result, glm::epsilon<float>()) ? 0 : 1;
}
}
// vec2 with bool
{
for(std::size_t i = 0; i < sizeof(TestBVec2) / sizeof(test<glm::vec2, bool>); ++i)
{
glm::vec2 Result = glm::mix(TestBVec2[i].x, TestBVec2[i].y, TestBVec2[i].a);
Error += glm::epsilonEqual(Result.x, TestBVec2[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
Error += glm::epsilonEqual(Result.y, TestBVec2[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
}
}
// vec2 with bvec2
{
for(std::size_t i = 0; i < sizeof(TestBVec2) / sizeof(test<glm::vec2, glm::bvec2>); ++i)
{
glm::vec2 Result = glm::mix(TestBVec2[i].x, TestBVec2[i].y, TestBVec2[i].a);
Error += glm::epsilonEqual(Result.x, TestBVec2[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
Error += glm::epsilonEqual(Result.y, TestBVec2[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
}
}
return Error;
}
}//namespace test_mix
int test_round()
{
@ -414,7 +483,7 @@ int main()
Error += test_modf();
Error += test_floatBitsToInt();
Error += test_floatBitsToUint();
Error += test_mix();
Error += test_mix::run();
Error += test_round();
Error += test_roundEven();
Error += test_isnan();