Updated doxygen main page

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Christophe Riccio 2011-12-12 11:58:28 +00:00
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This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (Raytracing / Rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
GLM is written as a platform independent library with no dependence and officially supports the following compilers:
- Clang 2.0 and higher
GLM is written in C++98 but can take advantage of C++11 when supported by the compiler. It is a platform independent library with no dependence and officially supports the following compilers:
- Clang 2.6 and higher
- CUDA 3.0 and higher
- GCC 3.4 and higher
- LLVM 2.3 through GCC 4.2 front-end and higher
- Visual Studio 2005 and higher
- Any conform C++98 or C++11 compiler
@note The Doxygen-generated documentation will often state that a type or function
is defined in a namespace that is a child of the @link glm glm @endlink namespace.