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Merged 0.9.7
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@ -100,6 +100,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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##### Fixes:
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##### Fixes:
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- Fixed STL for C++11 detection on ICC #510
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- Fixed STL for C++11 detection on ICC #510
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- Fixed missing vec1 overload to length2 and distance2 functions #431
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- Fixed missing vec1 overload to length2 and distance2 functions #431
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- Fixed long long warnings when using C++98 on GCC and Clang #482
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#### [GLM 0.9.7.5](https://github.com/g-truc/glm/releases/tag/0.9.7.5) - 2016-05-24
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#### [GLM 0.9.7.5](https://github.com/g-truc/glm/releases/tag/0.9.7.5) - 2016-05-24
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##### Improvements:
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##### Improvements:
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@ -111,6 +112,8 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Fixed Visual C++ SIMD instruction set automatic detection in 64 bits
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- Fixed Visual C++ SIMD instruction set automatic detection in 64 bits
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- Fixed to_string when used with GLM_FORCE_INLINE #506
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- Fixed to_string when used with GLM_FORCE_INLINE #506
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- Fixed GLM_FORCE_INLINE with binary vec4 operators
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- Fixed GLM_FORCE_INLINE with binary vec4 operators
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- Fixed GTX_extended_min_max filename typo #386
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- Fixed intersectRayTriangle to not do any unintentional backface culling
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#### [GLM 0.9.7.4](https://github.com/g-truc/glm/releases/tag/0.9.7.4) - 2016-03-19
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#### [GLM 0.9.7.4](https://github.com/g-truc/glm/releases/tag/0.9.7.4) - 2016-03-19
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##### Fixes:
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##### Fixes:
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