mirror of
https://github.com/g-truc/glm.git
synced 2024-11-22 08:54:35 +00:00
Fixed ticket #23
This commit is contained in:
parent
ea61e975e4
commit
c866207fe0
@ -1,4 +1,5 @@
|
||||
#include "../../glm/glm.hpp" // glm::vec3, glm::vec4, glm::ivec4, glm::mat4
|
||||
#include <vector>
|
||||
|
||||
struct triangle
|
||||
{
|
||||
@ -17,12 +18,29 @@ void computeNormal(triangle & Triangle)
|
||||
#include "../../glm/gtc/matrix_projection.hpp" // glm::perspective
|
||||
#include "../../glm/gtc/matrix_transform.hpp" // glm::translate, glm::rotate, glm::scale
|
||||
#include "../../glm/gtc/type_ptr.hpp" // glm::value_ptr
|
||||
#include "../../glm/gtc/quaternion.hpp" // glm::quat
|
||||
#include "../../glm/gtx/comparison.hpp" // == !=
|
||||
//#include "../../glm/ext.hpp"
|
||||
|
||||
glm::vec4 const ClearColor = glm::vec4(glm::vec3(0.0f), 1.0f);
|
||||
glm::ivec4 const Viewport = glm::ivec4(0, 0, 640, 480);
|
||||
|
||||
void glUniformMatrix4fv(int location, int count, bool transpose, const float * value);
|
||||
|
||||
void ticket0023()
|
||||
{
|
||||
std::vector<int> vals;
|
||||
vals.push_back(1);
|
||||
vals.push_back(2);
|
||||
vals.push_back(3);
|
||||
std::vector<int>::iterator it1, it2;
|
||||
it1 = vals.begin();
|
||||
it2 = vals.end();
|
||||
it1 != it2; // <-- Here
|
||||
glm::vec3 c;
|
||||
glm::quat q;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
//triangle Triangle;
|
||||
@ -38,5 +56,7 @@ int main()
|
||||
glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
|
||||
glm::mat4 MVP = Projection * View * Model;
|
||||
|
||||
glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP));
|
||||
//glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP));
|
||||
|
||||
ticket0023();
|
||||
}
|
||||
|
@ -28,13 +28,45 @@ namespace glm
|
||||
|
||||
//! Define == operator for vectors
|
||||
//! From GLM_GTX_comparison extension.
|
||||
template <typename vecType>
|
||||
bool operator== (vecType const & x, vecType const & y);
|
||||
template <typename T>
|
||||
bool operator== (
|
||||
detail::tvec2<T> const & x,
|
||||
detail::tvec2<T> const & y);
|
||||
|
||||
//! Define == operator for vectors
|
||||
//! From GLM_GTX_comparison extension.
|
||||
template <typename T>
|
||||
bool operator== (
|
||||
detail::tvec3<T> const & x,
|
||||
detail::tvec3<T> const & y);
|
||||
|
||||
//! Define == operator for vectors
|
||||
//! From GLM_GTX_comparison extension.
|
||||
template <typename T>
|
||||
bool operator== (
|
||||
detail::tvec4<T> const & x,
|
||||
detail::tvec4<T> const & y);
|
||||
|
||||
//! Define != operator for vectors
|
||||
//! From GLM_GTX_comparison extension.
|
||||
template <typename vecType>
|
||||
bool operator!= (vecType const & x, vecType const & y);
|
||||
template <typename T>
|
||||
bool operator!= (
|
||||
detail::tvec2<T> const & x,
|
||||
detail::tvec2<T> const & y);
|
||||
|
||||
//! Define != operator for vectors
|
||||
//! From GLM_GTX_comparison extension.
|
||||
template <typename T>
|
||||
bool operator!= (
|
||||
detail::tvec3<T> const & x,
|
||||
detail::tvec3<T> const & y);
|
||||
|
||||
//! Define != operator for vectors
|
||||
//! From GLM_GTX_comparison extension.
|
||||
template <typename T>
|
||||
bool operator!= (
|
||||
detail::tvec4<T> const & x,
|
||||
detail::tvec4<T> const & y);
|
||||
|
||||
}//namespace comparison
|
||||
}//namespace gtx
|
||||
|
Loading…
Reference in New Issue
Block a user