Clean up quaternion relational API

This commit is contained in:
Christophe Riccio 2018-08-09 14:46:38 +02:00
parent 25f4bce688
commit cb4ca81d9b
8 changed files with 187 additions and 269 deletions

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@ -35,7 +35,7 @@ namespace glm
/// @addtogroup ext_quaternion_geometric
/// @{
/// Returns the length of the quaternion.
/// Returns the norm of a quaternions
///
/// @tparam T Floating-point scalar types.
///

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@ -22,42 +22,6 @@ namespace glm
/// @addtogroup ext_quaternion_relational
/// @{
/// Returns the component-wise comparison result of x < y.
///
/// @tparam T Floating-point scalar types
/// @tparam Q Value from qualifier enum
///
/// @see ext_quaternion_relational
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> lessThan(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x <= y.
///
/// @tparam T Floating-point scalar types
/// @tparam Q Value from qualifier enum
///
/// @see ext_quaternion_relational
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> lessThanEqual(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x > y.
///
/// @tparam T Floating-point scalar types
/// @tparam Q Value from qualifier enum
///
/// @see ext_quaternion_relational
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> greaterThan(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x >= y.
///
/// @tparam T Floating-point scalar types
/// @tparam Q Value from qualifier enum
///
/// @see ext_quaternion_relational
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> greaterThanEqual(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x == y.
///
/// @tparam T Floating-point scalar types

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@ -1,43 +1,8 @@
#include "../detail/compute_vector_relational.hpp"
#include "./quaternion_geometric.hpp"
#include "../vector_relational.hpp"
namespace glm
{
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<4, bool, Q> lessThan(qua<T, Q> const& x, qua<T, Q> const& y)
{
vec<4, bool, Q> Result;
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] < y[i];
return Result;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<4, bool, Q> lessThanEqual(qua<T, Q> const& x, qua<T, Q> const& y)
{
vec<4, bool, Q> Result;
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] <= y[i];
return Result;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<4, bool, Q> greaterThan(qua<T, Q> const& x, qua<T, Q> const& y)
{
vec<4, bool, Q> Result;
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] > y[i];
return Result;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<4, bool, Q> greaterThanEqual(qua<T, Q> const& x, qua<T, Q> const& y)
{
vec<4, bool, Q> Result;
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] >= y[i];
return Result;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<4, bool, Q> equal(qua<T, Q> const& x, qua<T, Q> const& y)
{

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@ -37,34 +37,6 @@ namespace glm
/// @addtogroup gtc_quaternion
/// @{
/// Builds an identity quaternion.
template<typename genType>
GLM_FUNC_DECL GLM_CONSTEXPR genType identity();
/// Returns the length of the quaternion.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL T length(qua<T, Q> const& q);
/// Returns the normalized quaternion.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL qua<T, Q> normalize(qua<T, Q> const& q);
/// Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ...
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL T dot(qua<T, Q> const& x, qua<T, Q> const& y);
/// Spherical linear interpolation of two quaternions.
/// The interpolation is oriented and the rotation is performed at constant speed.
/// For short path spherical linear interpolation, use the slerp function.
@ -221,71 +193,6 @@ namespace glm
template<typename T, qualifier Q>
GLM_FUNC_DECL qua<T, Q> angleAxis(T const& angle, vec<3, T, Q> const& axis);
/// Returns the component-wise comparison result of x < y.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> lessThan(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x <= y.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> lessThanEqual(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x > y.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> greaterThan(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x >= y.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> greaterThanEqual(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x == y.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> equal(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of |x - y| < epsilon.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> equal(qua<T, Q> const& x, qua<T, Q> const& y, T epsilon);
/// Returns the component-wise comparison of result x != y.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> notEqual(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of |x - y| >= epsilon.
///
/// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> notEqual(qua<T, Q> const& x, qua<T, Q> const& y, T epsilon);
/// Returns true if x holds a NaN (not a number)
/// representation in the underlying implementation's set of
/// floating point representations. Returns false otherwise,
@ -312,6 +219,42 @@ namespace glm
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> isinf(qua<T, Q> const& x);
/// Returns the component-wise comparison result of x < y.
///
/// @tparam T Floating-point scalar types
/// @tparam Q Value from qualifier enum
///
/// @see ext_quaternion_relational
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> lessThan(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x <= y.
///
/// @tparam T Floating-point scalar types
/// @tparam Q Value from qualifier enum
///
/// @see ext_quaternion_relational
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> lessThanEqual(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x > y.
///
/// @tparam T Floating-point scalar types
/// @tparam Q Value from qualifier enum
///
/// @see ext_quaternion_relational
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> greaterThan(qua<T, Q> const& x, qua<T, Q> const& y);
/// Returns the component-wise comparison of result x >= y.
///
/// @tparam T Floating-point scalar types
/// @tparam Q Value from qualifier enum
///
/// @see ext_quaternion_relational
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<4, bool, Q> greaterThanEqual(qua<T, Q> const& x, qua<T, Q> const& y);
/// @}
} //namespace glm

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@ -336,6 +336,42 @@ namespace glm
return vec<4, bool, Q>(isinf(q.x), isinf(q.y), isinf(q.z), isinf(q.w));
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<4, bool, Q> lessThan(qua<T, Q> const& A, qua<T, Q> const& B)
{
vec<4, bool, Q> Result;
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] < y[i];
return Result;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<4, bool, Q> lessThanEqual(qua<T, Q> const& x, qua<T, Q> const& y)
{
vec<4, bool, Q> Result;
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] <= y[i];
return Result;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<4, bool, Q> greaterThan(qua<T, Q> const& x, qua<T, Q> const& y)
{
vec<4, bool, Q> Result;
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] > y[i];
return Result;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<4, bool, Q> greaterThanEqual(qua<T, Q> const& x, qua<T, Q> const& y)
{
vec<4, bool, Q> Result;
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] >= y[i];
return Result;
}
}//namespace glm
#if GLM_CONFIG_SIMD == GLM_ENABLE

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@ -1,4 +1,5 @@
glmCreateTestGTC(ext_matrix_relational)
glmCreateTestGTC(ext_quaternion_geometric)
glmCreateTestGTC(ext_quaternion_relational)
glmCreateTestGTC(ext_quaternion_type)
glmCreateTestGTC(ext_scalar_relational)

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@ -0,0 +1,85 @@
#include <glm/gtc/constants.hpp>
#include <glm/ext/quaternion_geometric.hpp>
#include <glm/ext/quaternion_float.hpp>
#include <glm/ext/quaternion_float_precision.hpp>
#include <glm/ext/quaternion_double.hpp>
#include <glm/ext/quaternion_double_precision.hpp>
#include <glm/ext/vector_float3.hpp>
#include <glm/ext/vector_float3_precision.hpp>
#include <glm/ext/vector_double3.hpp>
#include <glm/ext/vector_double3_precision.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/gtc/quaternion.hpp>
static int test_angle()
{
int Error = 0;
{
glm::quat const Q = glm::quat(glm::vec3(1, 0, 0), glm::vec3(0, 1, 0));
float const A = glm::degrees(glm::angle(Q));
Error += glm::equal(A, 90.0f, glm::epsilon<float>()) ? 0 : 1;
}
{
glm::quat const Q = glm::quat(glm::vec3(0, 1, 0), glm::vec3(1, 0, 0));
float const A = glm::degrees(glm::angle(Q));
Error += glm::equal(A, 90.0f, glm::epsilon<float>()) ? 0 : 1;
}
return Error;
}
static int test_length()
{
int Error = 0;
{
float const A = glm::length(glm::quat(1, 0, 0, 0));
Error += glm::equal(A, 1.0f, glm::epsilon<float>()) ? 0 : 1;
}
{
float const A = glm::length(glm::quat(1, glm::vec3(0)));
Error += glm::equal(A, 1.0f, glm::epsilon<float>()) ? 0 : 1;
}
{
float const A = glm::length(glm::quat(glm::vec3(1, 0, 0), glm::vec3(0, 1, 0)));
Error += glm::equal(A, 1.0f, glm::epsilon<float>()) ? 0 : 1;
}
return Error;
}
static int test_normalize()
{
int Error = 0;
{
glm::quat const A = glm::quat(1, 0, 0, 0);
glm::quat const N = glm::normalize(A);
Error += glm::all(glm::equal(A, N, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::quat const A = glm::quat(1, glm::vec3(0));
glm::quat const N = glm::normalize(A);
Error += glm::all(glm::equal(A, N, glm::epsilon<float>())) ? 0 : 1;
}
return Error;
}
int main()
{
int Error = 0;
Error += test_angle();
Error += test_length();
Error += test_normalize();
return Error;
}

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@ -1,127 +1,51 @@
#include <glm/gtc/constants.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/vector_float1.hpp>
#include <glm/ext/vector_float1_precision.hpp>
#include <glm/ext/vector_float2.hpp>
#include <glm/ext/quaternion_relational.hpp>
#include <glm/ext/quaternion_float.hpp>
#include <glm/ext/quaternion_float_precision.hpp>
#include <glm/ext/quaternion_double.hpp>
#include <glm/ext/quaternion_double_precision.hpp>
#include <glm/ext/vector_float3.hpp>
#include <glm/ext/vector_float4.hpp>
#include <glm/ext/vector_float3_precision.hpp>
#include <glm/ext/vector_double3.hpp>
#include <glm/ext/vector_double3_precision.hpp>
template <typename genType>
static int test_operators()
template <typename quaType>
static int test_equal()
{
int Error = 0;
{
genType const A(1);
genType const B(1);
genType const C = A + B;
Error += glm::all(glm::equal(C, genType(2), glm::epsilon<float>())) ? 0 : 1;
genType const D = A - B;
Error += glm::all(glm::equal(D, genType(0), glm::epsilon<float>())) ? 0 : 1;
genType const E = A * B;
Error += glm::all(glm::equal(E, genType(1), glm::epsilon<float>())) ? 0 : 1;
genType const F = A / B;
Error += glm::all(glm::equal(F, genType(1), glm::epsilon<float>())) ? 0 : 1;
}
quaType const Q(1, 0, 0, 0);
quaType const P(1, 0, 0, 0);
Error += glm::all(glm::equal(Q, P, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
template <typename genType>
static int test_ctor()
template <typename quaType>
static int test_notEqual()
{
int Error = 0;
glm::vec1 const A = genType(1);
glm::vec1 const E(genType(1));
Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
glm::vec1 const F(E);
Error += glm::all(glm::equal(A, F, glm::epsilon<float>())) ? 0 : 1;
genType const B = genType(1);
genType const G(glm::vec2(1));
Error += glm::all(glm::equal(B, G, glm::epsilon<float>())) ? 0 : 1;
genType const H(glm::vec3(1));
Error += glm::all(glm::equal(B, H, glm::epsilon<float>())) ? 0 : 1;
genType const I(glm::vec4(1));
Error += glm::all(glm::equal(B, I, glm::epsilon<float>())) ? 0 : 1;
quaType const Q(1, 0, 0, 0);
quaType const P(1, 0, 0, 0);
Error += glm::any(glm::notEqual(Q, P, glm::epsilon<float>())) ? 1 : 0;
return Error;
}
template <typename genType>
static int test_size()
{
int Error = 0;
Error += sizeof(glm::vec1) == sizeof(genType) ? 0 : 1;
Error += genType().length() == 1 ? 0 : 1;
Error += genType::length() == 1 ? 0 : 1;
return Error;
}
template <typename genType>
static int test_relational()
{
int Error = 0;
genType const A(1);
genType const B(1);
genType const C(0);
Error += all(equal(A, B, glm::epsilon<float>())) ? 0 : 1;
Error += any(notEqual(A, C, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
template <typename genType>
static int test_constexpr()
{
# if GLM_CONFIG_CONSTEXP == GLM_ENABLE
static_assert(genType::length() == 1, "GLM: Failed constexpr");
# endif
return 0;
}
int main()
{
int Error = 0;
Error += test_operators<glm::vec1>();
Error += test_operators<glm::lowp_vec1>();
Error += test_operators<glm::mediump_vec1>();
Error += test_operators<glm::highp_vec1>();
Error += test_equal<glm::quat>();
Error += test_equal<glm::lowp_quat>();
Error += test_equal<glm::mediump_quat>();
Error += test_equal<glm::highp_quat>();
Error += test_ctor<glm::vec1>();
Error += test_ctor<glm::lowp_vec1>();
Error += test_ctor<glm::mediump_vec1>();
Error += test_ctor<glm::highp_vec1>();
Error += test_size<glm::vec1>();
Error += test_size<glm::lowp_vec1>();
Error += test_size<glm::mediump_vec1>();
Error += test_size<glm::highp_vec1>();
Error += test_relational<glm::vec1>();
Error += test_relational<glm::lowp_vec1>();
Error += test_relational<glm::mediump_vec1>();
Error += test_relational<glm::highp_vec1>();
Error += test_constexpr<glm::vec1>();
Error += test_constexpr<glm::lowp_vec1>();
Error += test_constexpr<glm::mediump_vec1>();
Error += test_constexpr<glm::highp_vec1>();
Error += test_notEqual<glm::quat>();
Error += test_notEqual<glm::lowp_quat>();
Error += test_notEqual<glm::mediump_quat>();
Error += test_notEqual<glm::highp_quat>();
return Error;
}