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Fixed in mat4x3 conversion #829
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@ -6,9 +6,9 @@
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#define GLM_VERSION_MAJOR 0
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#define GLM_VERSION_MINOR 9
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#define GLM_VERSION_PATCH 9
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#define GLM_VERSION_REVISION 3
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#define GLM_VERSION 993
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#define GLM_VERSION_MESSAGE "GLM: version 0.9.9.3"
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#define GLM_VERSION_REVISION 4
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#define GLM_VERSION 994
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#define GLM_VERSION_MESSAGE "GLM: version 0.9.9.4"
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#define GLM_SETUP_INCLUDED GLM_VERSION
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@ -171,7 +171,7 @@ namespace glm
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
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# if GLM_HAS_INITIALIZER_LISTS
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: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
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: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
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# endif
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{
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# if !GLM_HAS_INITIALIZER_LISTS
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@ -227,7 +227,7 @@ namespace glm
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
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# if GLM_HAS_INITIALIZER_LISTS
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: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1), col_type(0)}
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: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1), col_type(m[3], 0)}
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# endif
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{
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# if !GLM_HAS_INITIALIZER_LISTS
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@ -52,6 +52,10 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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## Release notes
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### [GLM 0.9.9.4](https://github.com/g-truc/glm/tree/master) - 2018-1X-XX
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#### Fixes:
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- Fixed in mat4x3 conversion #829
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### [GLM 0.9.9.3](https://github.com/g-truc/glm/releases/tag/0.9.9.3) - 2018-10-31
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#### Features:
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- Added equal and notEqual overload with max ULPs parameters for scalar numbers #121
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