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Added to_string scalars and vectors tests
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@ -41,7 +41,7 @@ namespace string_cast
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GLM_FUNC_QUALIFIER std::string to_string(detail::thalf const & x)
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{
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return detail::format("half(%f)", float(x));
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return detail::format("half(%2.4f)", float(x));
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}
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GLM_FUNC_QUALIFIER std::string to_string(float x)
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@ -109,7 +109,7 @@ namespace string_cast
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detail::tvec2<detail::thalf> const & v
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)
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{
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return detail::format("hvec2(%f, %f)", float(v.x), float(v.y));
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return detail::format("hvec2(%2.4f, %2.4f)", float(v.x), float(v.y));
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}
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template <>
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@ -118,7 +118,7 @@ namespace string_cast
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detail::tvec3<detail::thalf> const & v
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)
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{
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return detail::format("hvec3(%f, %f, %f)", float(v.x), float(v.y), float(v.z));
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return detail::format("hvec3(%2.4f, %2.4f, %2.4f)", float(v.x), float(v.y), float(v.z));
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}
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template <>
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@ -127,7 +127,7 @@ namespace string_cast
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detail::tvec4<detail::thalf> const & v
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)
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{
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return detail::format("hvec4(%f, %f, %f, %f)", float(v.x), float(v.y), float(v.z), float(v.w));
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return detail::format("hvec4(%2.4f, %2.4f, %2.4f, %2.4f)", float(v.x), float(v.y), float(v.z), float(v.w));
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}
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////////////////////////////////
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@ -12,20 +12,81 @@
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#include <iostream>
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#include <limits>
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int test_string_cast_vec()
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int test_string_cast_scalar()
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{
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int Error = 0;
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glm::vec2 A1(1, 2);
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int Error = 0;
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glm::half A1(1.0);
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std::string A2 = glm::to_string(A1);
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Error += A2 != std::string("half(1.0000)") ? 1 : 0;
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Error += A2 != std::string("fvec2(1.000000, 2.000000)") ? 1 : 0;
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float B1(1.0);
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std::string B2 = glm::to_string(B1);
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Error += B2 != std::string("float(1.000000)") ? 1 : 0;
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double C1(1.0);
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std::string C2 = glm::to_string(C1);
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Error += C2 != std::string("double(1.000000)") ? 1 : 0;
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return Error;
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}
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int test_string_cast_mat()
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int test_string_cast_vector()
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{
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int Error = 0;
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glm::vec2 A1(1, 2);
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std::string A2 = glm::to_string(A1);
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Error += A2 != std::string("fvec2(1.000000, 2.000000)") ? 1 : 0;
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glm::vec3 B1(1, 2, 3);
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std::string B2 = glm::to_string(B1);
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Error += B2 != std::string("fvec3(1.000000, 2.000000, 3.000000)") ? 1 : 0;
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glm::vec4 C1(1, 2, 3, 4);
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std::string C2 = glm::to_string(C1);
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Error += C2 != std::string("fvec4(1.000000, 2.000000, 3.000000, 4.000000)") ? 1 : 0;
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glm::ivec2 D1(1, 2);
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std::string D2 = glm::to_string(D1);
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Error += D2 != std::string("ivec2(1, 2)") ? 1 : 0;
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glm::ivec3 E1(1, 2, 3);
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std::string E2 = glm::to_string(E1);
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Error += E2 != std::string("ivec3(1, 2, 3)") ? 1 : 0;
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glm::ivec4 F1(1, 2, 3, 4);
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std::string F2 = glm::to_string(F1);
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Error += F2 != std::string("ivec4(1, 2, 3, 4)") ? 1 : 0;
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glm::hvec2 G1(1, 2);
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std::string G2 = glm::to_string(G1);
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Error += G2 != std::string("hvec2(1.0000, 2.0000)") ? 1 : 0;
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glm::hvec3 H1(1, 2, 3);
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std::string H2 = glm::to_string(H1);
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Error += H2 != std::string("hvec3(1.0000, 2.0000, 3.0000)") ? 1 : 0;
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glm::hvec4 I1(1, 2, 3, 4);
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std::string I2 = glm::to_string(I1);
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Error += I2 != std::string("hvec4(1.0000, 2.0000, 3.0000, 4.0000)") ? 1 : 0;
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glm::dvec2 J1(1, 2);
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std::string J2 = glm::to_string(J1);
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Error += J2 != std::string("dvec2(1.000000, 2.000000)") ? 1 : 0;
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glm::dvec3 K1(1, 2, 3);
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std::string K2 = glm::to_string(K1);
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Error += K2 != std::string("dvec3(1.000000, 2.000000, 3.000000)") ? 1 : 0;
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glm::dvec4 L1(1, 2, 3, 4);
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std::string L2 = glm::to_string(L1);
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Error += L2 != std::string("dvec4(1.000000, 2.000000, 3.000000, 4.000000)") ? 1 : 0;
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return Error;
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}
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int test_string_cast_matrix()
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{
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int Error = 0;
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@ -35,8 +96,9 @@ int test_string_cast_mat()
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int main()
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{
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int Error = 0;
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Error += test_string_cast_vec();
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Error += test_string_cast_mat();
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Error += test_string_cast_scalar();
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Error += test_string_cast_vector();
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Error += test_string_cast_matrix();
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return Error;
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}
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