Merge pull request #1109 from EbiSadeghi/master

Documentation: spelling, grammar, and clarity #1109
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Christophe 2022-10-24 12:50:49 +02:00 committed by GitHub
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3 changed files with 6 additions and 6 deletions

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@ -89,7 +89,7 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
Functions</h2></td></tr>
<tr class="memitem:ga071566cadc7505455e611f2a0353f4d4"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga071566cadc7505455e611f2a0353f4d4"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; L, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00242.html#ga071566cadc7505455e611f2a0353f4d4">exp</a> (vec&lt; L, T, Q &gt; const &amp;v)</td></tr>
<tr class="memdesc:ga071566cadc7505455e611f2a0353f4d4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the natural exponentiation of x, i.e., e^x. <a href="a00242.html#ga071566cadc7505455e611f2a0353f4d4">More...</a><br /></td></tr>
<tr class="memdesc:ga071566cadc7505455e611f2a0353f4d4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the natural exponentiation of v, i.e., e^v. <a href="a00242.html#ga071566cadc7505455e611f2a0353f4d4">More...</a><br /></td></tr>
<tr class="separator:ga071566cadc7505455e611f2a0353f4d4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaff17ace6b579a03bf223ed4d1ed2cd16"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gaff17ace6b579a03bf223ed4d1ed2cd16"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; L, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00242.html#gaff17ace6b579a03bf223ed4d1ed2cd16">exp2</a> (vec&lt; L, T, Q &gt; const &amp;v)</td></tr>

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@ -35,7 +35,7 @@ namespace glm
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> pow(vec<L, T, Q> const& base, vec<L, T, Q> const& exponent);
/// Returns the natural exponentiation of x, i.e., e^x.
/// Returns the natural exponentiation of v, i.e., e^v.
///
/// @param v exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type qualifier.
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.

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@ -723,7 +723,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
- Increased static_assert coverage
- Replaced GLM traits by STL traits when possible
- Allowed including individual core feature
- Increased unit tests completness
- Increased unit tests completeness
- Added creating of a quaternion from two vectors
- Added C++11 initializer lists
- Fixed umulExtended and imulExtended implementations for vector types (#76)
@ -890,7 +890,7 @@ generation distribution
---
### [GLM 0.9.2.7](https://github.com/g-truc/glm/releases/tag/0.9.2.7) - 2011-10-24
- Added more swizzling constructors
- Added missing none-squared matrix products
- Added missing non-squared matrix products
---
### [GLM 0.9.2.6](https://github.com/g-truc/glm/releases/tag/0.9.2.6) - 2011-10-01
@ -1219,7 +1219,7 @@ generation distribution
### GLM 0.2 - 2005-05-05
- Improve adaptative from GLSL.
- Add experimental extensions based on OpenGL extension process.
- Fixe bugs.
- Fixed bugs.
---
### GLM 0.1 - 2005-02-21