Fixed merge

This commit is contained in:
Christophe Riccio 2013-03-16 18:16:36 +01:00
commit e7a5e50fc8
6 changed files with 157 additions and 45 deletions

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@ -803,19 +803,19 @@ namespace detail
{
GLM_STATIC_ASSERT(detail::type<genType>::is_float, "'isnan' only accept floating-point inputs");
# if(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_INTEL))
# if(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_INTEL))
return _isnan(x) != 0;
# elif(GLM_COMPILER & GLM_COMPILER_GCC)
# elif(GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG))
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
return _isnan(x) != 0;
# else
return std::isnan(x);
# endif
# elif(GLM_COMPILER & GLM_COMPILER_CUDA)
return isnan(x) != 0;
# else
return isnan(x) != 0;
# else
return std::isnan(x);
# endif
# endif
}
template <typename T>
@ -860,35 +860,20 @@ namespace detail
{
GLM_STATIC_ASSERT(detail::type<genType>::is_float, "'isinf' only accept floating-point inputs");
# if(GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC))
# if(GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC))
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
# elif(GLM_COMPILER & GLM_COMPILER_GCC)
# elif(GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG))
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
return _isinf(x) != 0;
# else
return std::isinf(x);
# endif
# elif(GLM_COMPILER & GLM_COMPILER_CUDA)
// http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab
return isinf(double(x)) != 0;
# else
// http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab
return isinf(double(x)) != 0;
# else
return std::isinf(x);
# endif
/*
# if(GLM_COMPILER & GLM_COMPILER_VC)
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
# elif(GLM_COMPILER & GLM_COMPILER_GCC)
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
return _isinf(x) != 0;
# else
return std::isinf(x);
# endif
# elif(GLM_COMPILER & GLM_COMPILER_INTEL)
return isinf(x) != 0;
# else
return std::isinf(x);
# endif
*/
# endif
}
template <typename T>

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@ -117,11 +117,12 @@ namespace glm
T const delta
)
{
detail::tmat4x4<T> dltRotation = m2 * transpose(m1);
detail::tmat4x4<T> m1rot = extractMatrixRotation(m1);
detail::tmat4x4<T> dltRotation = m2 * transpose(m1rot);
detail::tvec3<T> dltAxis;
T dltAngle;
axisAngle(dltRotation, dltAxis, dltAngle);
detail::tmat4x4<T> out = axisAngleMatrix(dltAxis, dltAngle * delta) * extractMatrixRotation(m1);
detail::tmat4x4<T> out = axisAngleMatrix(dltAxis, dltAngle * delta) * m1rot;
out[3][0] = m1[3][0] + delta * (m2[3][0] - m1[3][0]);
out[3][1] = m1[3][1] + delta * (m2[3][1] - m1[3][1]);
out[3][2] = m1[3][2] + delta * (m2[3][2] - m1[3][2]);

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@ -0,0 +1,27 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_ocl_type
/// @file glm/gtx/ocl_type.inl
/// @date 2013-03-16 / 2013-03-16
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

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@ -0,0 +1,27 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_vec1
/// @file glm/gtx/vec1.inl
/// @date 2013-03-16 / 2013-03-16
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

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@ -46,7 +46,7 @@ GLM 0.9.5.0: 2013-XX-XX
- Added rotation function to GTX_quaternion (#22)
================================================================================
GLM 0.9.4.3: 2013-0X-XX
GLM 0.9.4.3: 2013-03-17
--------------------------------------------------------------------------------
- Detected qualifier for Clang
- Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
@ -54,6 +54,9 @@ GLM 0.9.4.3: 2013-0X-XX
- Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
- Clarify the license applying on the manual
- Added a docx copy of the manual
- Fixed GLM_GTX_matrix_interpolation
- Fixed isnan and isinf on Android with Clang
================================================================================
GLM 0.9.4.2: 2013-02-14

View File

@ -11,6 +11,7 @@
//#include <boost/date_time/posix_time/posix_time.hpp>
//#include <boost/thread/thread.hpp>
#include <glm/glm.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/gtc/epsilon.hpp>
#include <cstdio>
@ -148,26 +149,94 @@ int test_floatBitsToUint()
return Error;
}
int test_mix()
namespace test_mix
{
int Error = 0;
template <typename T, typename B>
struct test
{
float A = glm::mix(0.f, 1.f, true);
Error += A == 1.f ? 0 : 1;
float B = glm::mix(0.f, 1.f, false);
Error += B == 0.f ? 0 : 1;
}
T x;
T y;
B a;
T Result;
};
test<float, bool> TestBool[] =
{
float A = glm::mix(0.f, 1.f, 1.f);
Error += A == 1.f ? 0 : 1;
float B = glm::mix(0.f, 1.f, 0.f);
Error += B == 0.f ? 0 : 1;
}
{0.0f, 1.0f, false, 0.0f},
{0.0f, 1.0f, true, 1.0f},
{-1.0f, 1.0f, false, -1.0f},
{-1.0f, 1.0f, true, 1.0f}
};
return Error;
}
test<float, bool> TestFloat[] =
{
{0.0f, 1.0f, 0.0f, 0.0f},
{0.0f, 1.0f, 1.0f, 1.0f},
{-1.0f, 1.0f, 0.0f, -1.0f},
{-1.0f, 1.0f, 1.0f, 1.0f}
};
test<glm::vec2, bool> TestVec2Bool[] =
{
{glm::vec2(0.0f), glm::vec2(1.0f), false, glm::vec2(0.0f)},
{glm::vec2(0.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)},
{glm::vec2(-1.0f), glm::vec2(1.0f), false, glm::vec2(-1.0f)},
{glm::vec2(-1.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)}
};
test<glm::vec2, glm::bvec2> TestBVec2[] =
{
{glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(false), glm::vec2(0.0f)},
{glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(true), glm::vec2(1.0f)},
{glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(false), glm::vec2(-1.0f)},
{glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(true), glm::vec2(1.0f)}
};
int run()
{
int Error = 0;
// Float with bool
{
for(std::size_t i = 0; i < sizeof(TestBool) / sizeof(test<float, bool>); ++i)
{
float Result = glm::mix(TestBool[i].x, TestBool[i].y, TestBool[i].a);
Error += glm::epsilonEqual(Result, TestBool[i].Result, glm::epsilon<float>()) ? 0 : 1;
}
}
// Float with float
{
for(std::size_t i = 0; i < sizeof(TestFloat) / sizeof(test<float, float>); ++i)
{
float Result = glm::mix(TestFloat[i].x, TestFloat[i].y, TestFloat[i].a);
Error += glm::epsilonEqual(Result, TestFloat[i].Result, glm::epsilon<float>()) ? 0 : 1;
}
}
// vec2 with bool
{
for(std::size_t i = 0; i < sizeof(TestVec2Bool) / sizeof(test<glm::vec2, bool>); ++i)
{
glm::vec2 Result = glm::mix(TestVec2Bool[i].x, TestVec2Bool[i].y, TestVec2Bool[i].a);
Error += glm::epsilonEqual(Result.x, TestVec2Bool[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
Error += glm::epsilonEqual(Result.y, TestVec2Bool[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
}
}
// vec2 with bvec2
{
for(std::size_t i = 0; i < sizeof(TestBVec2) / sizeof(test<glm::vec2, glm::bvec2>); ++i)
{
glm::vec2 Result = glm::mix(TestBVec2[i].x, TestBVec2[i].y, TestBVec2[i].a);
Error += glm::epsilonEqual(Result.x, TestBVec2[i].Result.x, glm::epsilon<float>()) ? 0 : 1;
Error += glm::epsilonEqual(Result.y, TestBVec2[i].Result.y, glm::epsilon<float>()) ? 0 : 1;
}
}
return Error;
}
}//namespace test_mix
int test_round()
{
@ -414,7 +483,7 @@ int main()
Error += test_modf();
Error += test_floatBitsToInt();
Error += test_floatBitsToUint();
Error += test_mix();
Error += test_mix::run();
Error += test_round();
Error += test_roundEven();
Error += test_isnan();