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Updated readme
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@ -53,7 +53,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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## Release notes
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### [GLM 0.9.9.8](https://github.com/g-truc/glm/releases/tag/0.9.9.8) - 2020-0X-XX
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### [GLM 0.9.9.8](https://github.com/g-truc/glm/releases/tag/0.9.9.8) - 2020-04-12
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#### Features:
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- Added GLM_EXT_vector_intX* and GLM_EXT_vector_uintX* extensions
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- Added GLM_EXT_matrix_intX* and GLM_EXT_matrix_uintX* extensions
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@ -61,6 +61,11 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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#### Improvements:
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- Added clamp, repeat, mirrorClamp and mirrorRepeat function to GLM_EXT_scalar_commond and GLM_EXT_vector_commond extensions with tests
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#### Fixes:
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- Fixed unnecessary warnings from matrix_projection.inl #995
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- Fixed quaternion slerp overload which interpolates with extra spins #996
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- Fixed for glm::length using arch64 #992
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### [GLM 0.9.9.7](https://github.com/g-truc/glm/releases/tag/0.9.9.7) - 2020-01-05
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#### Improvements:
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- Improved Neon support with more functions optimized #950
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