Add GLF_FUNC_QUALIFIER to functors in "type_vec4.inl"

This commit is contained in:
Sergey Alexandrov 2016-09-09 13:25:46 +02:00 committed by Christophe Riccio
parent ff0054490d
commit ee789e9092

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@ -37,7 +37,7 @@ namespace detail
template <typename T, precision P, bool Aligned>
struct compute_vec4_add
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w);
}
@ -46,7 +46,7 @@ namespace detail
template <typename T, precision P, bool Aligned>
struct compute_vec4_sub
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w);
}
@ -55,7 +55,7 @@ namespace detail
template <typename T, precision P, bool Aligned>
struct compute_vec4_mul
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w);
}
@ -64,7 +64,7 @@ namespace detail
template <typename T, precision P, bool Aligned>
struct compute_vec4_div
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w);
}
@ -73,7 +73,7 @@ namespace detail
template <typename T, precision P, bool Aligned>
struct compute_vec4_mod
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w);
}
@ -82,7 +82,7 @@ namespace detail
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_and
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w);
}
@ -91,7 +91,7 @@ namespace detail
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_or
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w);
}
@ -100,7 +100,7 @@ namespace detail
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_xor
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w);
}
@ -109,7 +109,7 @@ namespace detail
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_shift_left
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w);
}
@ -118,7 +118,7 @@ namespace detail
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_shift_right
{
static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
{
return tvec4<T, P>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w);
}
@ -127,7 +127,7 @@ namespace detail
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_equal
{
static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
{
return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z) && (v1.w == v2.w);
}
@ -136,7 +136,7 @@ namespace detail
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_nequal
{
static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
{
return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z) || (v1.w != v2.w);
}
@ -145,7 +145,7 @@ namespace detail
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_bitwise_not
{
static tvec4<T, P> call(tvec4<T, P> const & v)
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & v)
{
return tvec4<T, P>(~v.x, ~v.y, ~v.z, ~v.w);
}