Updated doxygen documentation

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Christophe Riccio 2011-12-07 14:50:15 +00:00
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<title>Differences between GLSL and GLM core</title>
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<h1>Differences between GLSL and GLM core </h1> </div>
<div class="title">Differences between GLSL and GLM core </div> </div>
</div>
<div class="contents">
<div class="textblock"><p>GLM comes very close to replicating GLSL, but it is not exact. Here is a list of differences between GLM and GLSL:</p>
@ -42,8 +56,13 @@
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<title>_swizzle_base0&lt; T, N &gt; Struct Template Reference</title>
<title>_swizzle_base0 Struct Reference</title>
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<h1>_swizzle_base0&lt; T, N &gt; Struct Template Reference</h1> </div>
<div class="title">_swizzle_base0 Struct Reference</div> </div>
</div>
<div class="contents">
<!-- doxytag: class="glm::detail::_swizzle_base0" -->
<p>Internal class for implementing swizzle operators.
<a href="#_details">More...</a></p>
<p>Inherited by _swizzle_base1&lt; ValueType, VecType, E0, E1, E2, E3, N &gt;, and _swizzle_base1&lt; T, V, E0, E1, E2, E3, N &gt;.</p>
<p><a href="a00232.html">List of all members.</a></p>
<table class="memberdecls">
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T, int N&gt;<br/>
struct glm::detail::_swizzle_base0&lt; T, N &gt;</h3>
<p>Internal class for implementing swizzle operators. </p>
<p>Definition at line <a class="el" href="a00021_source.html#l00058">58</a> of file <a class="el" href="a00021_source.html">_swizzle.hpp</a>.</p>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Internal class for implementing swizzle operators. </p>
</div></div>
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<html xmlns="http://www.w3.org/1999/xhtml">
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<title>_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, DUPLICATE_ELEMENTS &gt; Struct Template Reference</title>
<title>_swizzle_base2 Struct Reference</title>
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<h1>_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, DUPLICATE_ELEMENTS &gt; Struct Template Reference</h1> </div>
<div class="title">_swizzle_base2 Struct Reference</div> </div>
</div>
<div class="contents">
<!-- doxytag: class="glm::detail::_swizzle_base2" --><!-- doxytag: inherits="glm::detail::_swizzle_base1" -->
<p>Internal class for implementing swizzle operators.
<a href="#_details">More...</a></p>
<p>Inherits glm::detail::_swizzle_base1&lt; ValueType, VecType, E0, E1, E2, E3, N &gt;.</p>
<p>Inherits _swizzle_base1&lt; ValueType, VecType, E0, E1, E2, E3, N &gt;.</p>
<p><a href="a00233.html">List of all members.</a></p>
<table class="memberdecls">
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename ValueType, typename VecType, int N, int E0, int E1, int E2, int E3, int DUPLICATE_ELEMENTS&gt;<br/>
struct glm::detail::_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, DUPLICATE_ELEMENTS &gt;</h3>
<p>Internal class for implementing swizzle operators. </p>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Internal class for implementing swizzle operators. </p>
<p>Template parameters:</p>
<p>ValueType = type of scalar values (e.g. float, double) VecType = class the swizzle is applies to (e.g. tvec3&lt;float&gt;) N = number of components in the vector (e.g. 3) E0...3 = what index the n-th element of this swizzle refers to in the unswizzled vec</p>
<p>DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles containing duplicate elements so that they cannot be used as r-values). </p>
<p>Definition at line <a class="el" href="a00021_source.html#l00108">108</a> of file <a class="el" href="a00021_source.html">_swizzle.hpp</a>.</p>
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<title>_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, 1 &gt; Struct Template Reference</title>
<title>_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, 1 &gt; Struct Reference</title>
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@ -44,28 +58,23 @@
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<h1>_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, 1 &gt; Struct Template Reference</h1> </div>
<div class="title">_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, 1 &gt; Struct Reference</div> </div>
</div>
<div class="contents">
<!-- doxytag: class="glm::detail::_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, 1 &gt;" --><!-- doxytag: inherits="glm::detail::_swizzle_base1" -->
<p>Specialization for swizzles containing duplicate elements. These cannot be modified.
<a href="#_details">More...</a></p>
<p>Inherits glm::detail::_swizzle_base1&lt; ValueType, VecType, E0, E1, E2, E3, N &gt;.</p>
<p>Inherits _swizzle_base1&lt; ValueType, VecType, E0, E1, E2, E3, N &gt;.</p>
<p><a href="a00234.html">List of all members.</a></p>
<table class="memberdecls">
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename ValueType, typename VecType, int N, int E0, int E1, int E2, int E3&gt;<br/>
struct glm::detail::_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, 1 &gt;</h3>
<p>Specialization for swizzles containing duplicate elements. These cannot be modified. </p>
<p>Definition at line <a class="el" href="a00021_source.html#l00188">188</a> of file <a class="el" href="a00021_source.html">_swizzle.hpp</a>.</p>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Specialization for swizzles containing duplicate elements. These cannot be modified. </p>
</div></div>
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<title>half Class Reference</title>
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<li class="navelem"><b>glm</b> </li>
<li class="navelem"><b>detail</b> </li>
<li class="navelem"><a class="el" href="a00005.html">thalf</a> </li>
<li class="navelem"><a class="el" href="a00005.html">half</a> </li>
</ul>
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<h1>thalf Class Reference<div class="ingroups"><a class="el" href="a00158.html">GLM_GTC_half_float: Half-precision floating-point based types and functions</a></div></h1> </div>
<div class="title">half Class Reference<div class="ingroups"><a class="el" href="a00158.html">GLM_GTC_half_float: Half-precision floating-point based types and functions</a></div></div> </div>
</div>
<div class="contents">
<!-- doxytag: class="glm::detail::thalf" -->
<p>16-bit floating point type.
<a href="#_details">More...</a></p>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>16-bit floating point type. </p>
<p>Definition at line <a class="el" href="a00110_source.html#l00044">44</a> of file <a class="el" href="a00110_source.html">type_half.hpp</a>.</p>
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<h1>tmat2x2&lt; T &gt; Struct Template Reference<div class="ingroups"><a class="el" href="a00157.html">Template types</a></div></h1> </div>
<div class="title">tmat2x2 Struct Reference<div class="ingroups"><a class="el" href="a00157.html">Template types</a></div></div> </div>
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<!-- doxytag: class="glm::detail::tmat2x2" -->
<p>Template for 2 * 2 matrix of floating-point numbers.
<a href="#_details">More...</a></p>
<p><a href="a00236.html">List of all members.</a></p>
<table class="memberdecls">
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tmat2x2&lt; T &gt;</h3>
<p>Template for 2 * 2 matrix of floating-point numbers. </p>
<p>Definition at line <a class="el" href="a00113_source.html#l00054">54</a> of file <a class="el" href="a00113_source.html">type_mat2x2.hpp</a>.</p>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Template for 2 * 2 matrix of floating-point numbers. </p>
</div></div>
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<h1>tmat2x3&lt; T &gt; Struct Template Reference<div class="ingroups"><a class="el" href="a00157.html">Template types</a></div></h1> </div>
<div class="title">tmat2x3 Struct Reference<div class="ingroups"><a class="el" href="a00157.html">Template types</a></div></div> </div>
</div>
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<!-- doxytag: class="glm::detail::tmat2x3" -->
<p>Template for 2 columns and 3 rows matrix of floating-point numbers.
<a href="#_details">More...</a></p>
<p><a href="a00237.html">List of all members.</a></p>
<table class="memberdecls">
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<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tmat2x3&lt; T &gt;</h3>
<p>Template for 2 columns and 3 rows matrix of floating-point numbers. </p>
<p>Definition at line <a class="el" href="a00114_source.html#l00054">54</a> of file <a class="el" href="a00114_source.html">type_mat2x3.hpp</a>.</p>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Template for 2 columns and 3 rows matrix of floating-point numbers. </p>
</div></div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
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<h1>tmat2x4&lt; T &gt; Struct Template Reference<div class="ingroups"><a class="el" href="a00157.html">Template types</a></div></h1> </div>
<div class="title">tmat2x4 Struct Reference<div class="ingroups"><a class="el" href="a00157.html">Template types</a></div></div> </div>
</div>
<div class="contents">
<!-- doxytag: class="glm::detail::tmat2x4" -->
<p>Template for 2 columns and 4 rows matrix of floating-point numbers.
<a href="#_details">More...</a></p>
<p><a href="a00238.html">List of all members.</a></p>
<table class="memberdecls">
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tmat2x4&lt; T &gt;</h3>
<p>Template for 2 columns and 4 rows matrix of floating-point numbers. </p>
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<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tmat3x2&lt; T &gt;</h3>
<p>Template for 3 columns and 2 rows matrix of floating-point numbers. </p>
<p>Definition at line <a class="el" href="a00116_source.html#l00054">54</a> of file <a class="el" href="a00116_source.html">type_mat3x2.hpp</a>.</p>
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<div class="textblock"><p>Template for 3 columns and 2 rows matrix of floating-point numbers. </p>
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<p>Template for 3 * 3 matrix of floating-point numbers.
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<div class="textblock"><h3>template&lt;typename T&gt;<br/>
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<p>Template for 3 * 3 matrix of floating-point numbers. </p>
<p>Definition at line <a class="el" href="a00117_source.html#l00054">54</a> of file <a class="el" href="a00117_source.html">type_mat3x3.hpp</a>.</p>
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<p>Template for 3 columns and 4 rows matrix of floating-point numbers.
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<table class="memberdecls">
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tmat3x4&lt; T &gt;</h3>
<p>Template for 3 columns and 4 rows matrix of floating-point numbers. </p>
<p>Definition at line <a class="el" href="a00118_source.html#l00054">54</a> of file <a class="el" href="a00118_source.html">type_mat3x4.hpp</a>.</p>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Template for 3 columns and 4 rows matrix of floating-point numbers. </p>
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<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tmat4x2&lt; T &gt;</h3>
<p>Template for 4 columns and 2 rows matrix of floating-point numbers. </p>
<p>Definition at line <a class="el" href="a00119_source.html#l00054">54</a> of file <a class="el" href="a00119_source.html">type_mat4x2.hpp</a>.</p>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Template for 4 columns and 2 rows matrix of floating-point numbers. </p>
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<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tmat4x3&lt; T &gt;</h3>
<p>Template for 4 columns and 3 rows matrix of floating-point numbers. </p>
<p>Definition at line <a class="el" href="a00120_source.html#l00054">54</a> of file <a class="el" href="a00120_source.html">type_mat4x3.hpp</a>.</p>
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<div class="textblock"><h3>template&lt;typename T&gt;<br/>
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<p>Definition at line <a class="el" href="a00091_source.html#l00057">57</a> of file <a class="el" href="a00091_source.html">gtc/quaternion.hpp</a>.</p>
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<p>The basic 2D vector type.
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tvec2&lt; T &gt;</h3>
<p>The basic 2D vector type. </p>
<p>Definition at line <a class="el" href="a00127_source.html#l00050">50</a> of file <a class="el" href="a00127_source.html">type_vec2.hpp</a>.</p>
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<div class="textblock"><p>The basic 2D vector type. </p>
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<p>Basic 3D vector type.
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tvec3&lt; T &gt;</h3>
<p>Basic 3D vector type. </p>
<p>Definition at line <a class="el" href="a00128_source.html#l00050">50</a> of file <a class="el" href="a00128_source.html">type_vec3.hpp</a>.</p>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Basic 3D vector type. </p>
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template&lt;typename A , typename B , typename C &gt; </td></tr>
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template&lt;typename U &gt; </td></tr>
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template&lt;typename A , typename B , typename C &gt; </td></tr>
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template&lt;typename A , typename B &gt; </td></tr>
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template&lt;typename A , typename B &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00018.html#af45e984c4109982e6f0dfa7e80af8323">tvec4</a> (<a class="el" href="a00016.html">tvec2</a>&lt; A &gt; const &amp;v1, tref2&lt; B &gt; const &amp;v2)</td></tr>
<tr><td class="memTemplParams" colspan="2"><a class="anchor" id="a8bada04fb59a8d5160f31b59cce0f736"></a><!-- doxytag: member="glm::detail::tvec4::tvec4" ref="a8bada04fb59a8d5160f31b59cce0f736" args="(tref2&lt; A &gt; const &amp;v1, tvec2&lt; B &gt; const &amp;v2)" -->
template&lt;typename A , typename B &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00018.html#a8bada04fb59a8d5160f31b59cce0f736">tvec4</a> (tref2&lt; A &gt; const &amp;v1, <a class="el" href="a00016.html">tvec2</a>&lt; B &gt; const &amp;v2)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct glm::detail::tvec4&lt; T &gt;</h3>
<p>Basic 4D vector type. </p>
<p>Definition at line <a class="el" href="a00129_source.html#l00050">50</a> of file <a class="el" href="a00129_source.html">type_vec4.hpp</a>.</p>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Basic 4D vector type. </p>
</div></div>
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@ -34,44 +48,13 @@
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<a href="#typedef-members">Typedefs</a> </div>
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<div class="title">_detail.hpp File Reference</div> </div>
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<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00019_source.html">Go to the source code of this file.</a></p>
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Typedefs</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga19287ee46bd37d1459731d7191bc2f66"></a><!-- doxytag: member="_detail.hpp::float16" ref="ga19287ee46bd37d1459731d7191bc2f66" args="" -->
typedef detail::thalf&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#ga19287ee46bd37d1459731d7191bc2f66">float16</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="gad3c127f8bf8d7d4e738037c257abb5b1"></a><!-- doxytag: member="_detail.hpp::float32" ref="gad3c127f8bf8d7d4e738037c257abb5b1" args="" -->
typedef float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#gad3c127f8bf8d7d4e738037c257abb5b1">float32</a></td></tr>
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typedef double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#gab5596d48586414c91ccb270962dc14d3">float64</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga302041c186d0d028bea31b711fe16759"></a><!-- doxytag: member="_detail.hpp::int16" ref="ga302041c186d0d028bea31b711fe16759" args="" -->
typedef signed short&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#ga302041c186d0d028bea31b711fe16759">int16</a></td></tr>
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typedef signed int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#ga8df669f4e7698dfe0c0354d92578d74f">int32</a></td></tr>
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typedef detail::sint64&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#gaff5189f97f9e842d9636a0f240001b2e">int64</a></td></tr>
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typedef signed char&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#ga41c6189f6485c2825d60fdc835b3a2b0">int8</a></td></tr>
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typedef unsigned short&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#ga13471cbbe74e4303a57f3743d007b74d">uint16</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga5fa3ddcab56c789bc272ff5651faa12d"></a><!-- doxytag: member="_detail.hpp::uint32" ref="ga5fa3ddcab56c789bc272ff5651faa12d" args="" -->
typedef unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d">uint32</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="gab630f76c26b50298187f7889104d4b9c"></a><!-- doxytag: member="_detail.hpp::uint64" ref="gab630f76c26b50298187f7889104d4b9c" args="" -->
typedef unsigned long long&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#gab630f76c26b50298187f7889104d4b9c">uint64</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga36475e31b1992cfde54c1a6f5a148865"></a><!-- doxytag: member="_detail.hpp::uint8" ref="ga36475e31b1992cfde54c1a6f5a148865" args="" -->
typedef unsigned char&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00167.html#ga36475e31b1992cfde54c1a6f5a148865">uint8</a></td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -82,8 +65,13 @@ typedef unsigned char&#160;</td><td class="memItemRight" valign="bottom"><a clas
<p>Definition in file <a class="el" href="a00019_source.html">_detail.hpp</a>.</p>
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<a href="a00019.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -77,24 +91,24 @@
<a name="l00038"></a>00038 <span class="keyword">namespace </span>glm{
<a name="l00039"></a>00039 <span class="keyword">namespace </span>detail
<a name="l00040"></a>00040 {
<a name="l00041"></a>00041 <span class="keyword">class </span>thalf;
<a name="l00041"></a>00041 <span class="keyword">class </span><a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>;
<a name="l00042"></a>00042
<a name="l00043"></a>00043 <span class="preprocessor">#if(defined(__STDC_VERSION__) &amp;&amp; (__STDC_VERSION__ &gt;= 199901L)) // C99 detected, 64 bit types available</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span> <span class="keyword">typedef</span> <a class="code" href="a00167.html#ga322a7d7d2c2c68994dc872a33de63c61" title="64bit signed integer. (from GLM_GTC_type_precision extension)">int64_t</a> sint64;
<a name="l00045"></a>00045 <span class="keyword">typedef</span> <a class="code" href="a00167.html#ga3999d3e7ff22025c16ddb601e14dfdee" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64_t</a> <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a>;
<a name="l00044"></a>00044 <span class="preprocessor"></span> <span class="keyword">typedef</span> <a class="code" href="a00167.html#ga322a7d7d2c2c68994dc872a33de63c61" title="64 bit signed integer type.">int64_t</a> sint64;
<a name="l00045"></a>00045 <span class="keyword">typedef</span> <a class="code" href="a00167.html#ga3999d3e7ff22025c16ddb601e14dfdee" title="64 bit unsigned integer type.">uint64_t</a> uint64;
<a name="l00046"></a>00046 <span class="preprocessor">#elif(GLM_COMPILER &amp; GLM_COMPILER_VC)</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> __int64 sint64;
<a name="l00048"></a>00048 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int64 <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a>;
<a name="l00048"></a>00048 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int64 uint64;
<a name="l00049"></a>00049 <span class="preprocessor">#elif(GLM_COMPILER &amp; (GLM_COMPILER_GCC | GLM_COMPILER_LLVM_GCC | GLM_COMPILER_CLANG))</span>
<a name="l00050"></a>00050 <span class="preprocessor"></span> __extension__ <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> sint64;
<a name="l00051"></a>00051 __extension__ <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a>;
<a name="l00051"></a>00051 __extension__ <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> uint64;
<a name="l00052"></a>00052 <span class="preprocessor">#elif(GLM_COMPILER &amp; GLM_COMPILER_BC)</span>
<a name="l00053"></a>00053 <span class="preprocessor"></span> <span class="keyword">typedef</span> Int64 sint64;
<a name="l00054"></a>00054 <span class="keyword">typedef</span> Uint64 <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a>;
<a name="l00054"></a>00054 <span class="keyword">typedef</span> Uint64 uint64;
<a name="l00055"></a>00055 <span class="preprocessor">#else//unknown compiler</span>
<a name="l00056"></a>00056 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> sint64;
<a name="l00057"></a>00057 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a>;
<a name="l00058"></a><a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c">00058</a> <span class="preprocessor">#endif//GLM_COMPILER</span>
<a name="l00057"></a>00057 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> uint64;
<a name="l00058"></a>00058 <span class="preprocessor">#endif//GLM_COMPILER</span>
<a name="l00059"></a>00059 <span class="preprocessor"></span>
<a name="l00060"></a>00060 <span class="keyword">template</span>&lt;<span class="keywordtype">bool</span> C&gt;
<a name="l00061"></a>00061 <span class="keyword">struct </span>If
@ -197,12 +211,12 @@
<a name="l00158"></a>00158 f(f)
<a name="l00159"></a>00159 {}
<a name="l00160"></a>00160
<a name="l00161"></a>00161 GLM_FUNC_QUALIFIER uif64(<a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> i) :
<a name="l00161"></a>00161 GLM_FUNC_QUALIFIER uif64(uint64 i) :
<a name="l00162"></a>00162 i(i)
<a name="l00163"></a>00163 {}
<a name="l00164"></a>00164
<a name="l00165"></a>00165 <span class="keywordtype">double</span> f;
<a name="l00166"></a>00166 <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> i;
<a name="l00166"></a>00166 uint64 i;
<a name="l00167"></a>00167 };
<a name="l00168"></a>00168
<a name="l00169"></a>00169 <span class="keyword">typedef</span> uif32 uif;
@ -278,223 +292,233 @@
<a name="l00242"></a>00242 <span class="preprocessor"> }; \</span>
<a name="l00243"></a>00243 <span class="preprocessor"> }</span>
<a name="l00244"></a>00244 <span class="preprocessor"></span>
<a name="l00246"></a>00246 <span class="comment">// bool</span>
<a name="l00247"></a>00247
<a name="l00248"></a>00248 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00249"></a>00249 <span class="keyword">struct </span>is_bool
<a name="l00250"></a>00250 {
<a name="l00251"></a>00251 <span class="keyword">enum</span> is_bool_enum
<a name="l00252"></a>00252 {
<a name="l00253"></a>00253 _YES = 0,
<a name="l00254"></a>00254 _NO = 1
<a name="l00255"></a>00255 };
<a name="l00256"></a>00256 };
<a name="l00257"></a>00257
<a name="l00258"></a>00258 <span class="keyword">template</span> &lt;&gt;
<a name="l00259"></a>00259 <span class="keyword">struct </span>is_bool&lt;bool&gt;
<a name="l00260"></a>00260 {
<a name="l00261"></a>00261 <span class="keyword">enum</span> is_bool_enum
<a name="l00262"></a>00262 {
<a name="l00263"></a>00263 _YES = 1,
<a name="l00264"></a>00264 _NO = 0
<a name="l00265"></a>00265 };
<a name="l00266"></a>00266 };
<a name="l00267"></a>00267
<a name="l00269"></a>00269 <span class="comment">// vector</span>
<a name="l00270"></a>00270
<a name="l00271"></a>00271 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00272"></a>00272 <span class="keyword">struct </span>is_vector
<a name="l00273"></a>00273 {
<a name="l00274"></a>00274 <span class="keyword">enum</span> is_vector_enum
<a name="l00275"></a>00275 {
<a name="l00276"></a>00276 _YES = 0,
<a name="l00277"></a>00277 _NO = 1
<a name="l00278"></a>00278 };
<a name="l00279"></a>00279 };
<a name="l00280"></a>00280
<a name="l00281"></a>00281 <span class="preprocessor"># define GLM_DETAIL_IS_VECTOR(TYPE) \</span>
<a name="l00282"></a>00282 <span class="preprocessor"> template &lt;typename T&gt; \</span>
<a name="l00283"></a>00283 <span class="preprocessor"> struct is_vector&lt;TYPE&lt;T&gt; &gt; \</span>
<a name="l00284"></a>00284 <span class="preprocessor"> { \</span>
<a name="l00285"></a>00285 <span class="preprocessor"> enum is_vector_enum \</span>
<a name="l00286"></a>00286 <span class="preprocessor"> { \</span>
<a name="l00287"></a>00287 <span class="preprocessor"> _YES = 1, \</span>
<a name="l00288"></a>00288 <span class="preprocessor"> _NO = 0 \</span>
<a name="l00289"></a>00289 <span class="preprocessor"> }; \</span>
<a name="l00290"></a>00290 <span class="preprocessor"> }</span>
<a name="l00291"></a>00291 <span class="preprocessor"></span>
<a name="l00293"></a>00293 <span class="comment">// matrix</span>
<a name="l00294"></a>00294
<a name="l00295"></a>00295 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00296"></a>00296 <span class="keyword">struct </span>is_matrix
<a name="l00297"></a>00297 {
<a name="l00298"></a>00298 <span class="keyword">enum</span> is_matrix_enum
<a name="l00299"></a>00299 {
<a name="l00300"></a>00300 _YES = 0,
<a name="l00301"></a>00301 _NO = 1
<a name="l00302"></a>00302 };
<a name="l00303"></a>00303 };
<a name="l00304"></a>00304
<a name="l00305"></a>00305 <span class="preprocessor">#define GLM_DETAIL_IS_MATRIX(T) \</span>
<a name="l00306"></a>00306 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00307"></a>00307 <span class="preprocessor"> struct is_matrix \</span>
<a name="l00308"></a>00308 <span class="preprocessor"> { \</span>
<a name="l00309"></a>00309 <span class="preprocessor"> enum is_matrix_enum \</span>
<a name="l00310"></a>00310 <span class="preprocessor"> { \</span>
<a name="l00311"></a>00311 <span class="preprocessor"> _YES = 1, \</span>
<a name="l00312"></a>00312 <span class="preprocessor"> _NO = 0 \</span>
<a name="l00313"></a>00313 <span class="preprocessor"> }; \</span>
<a name="l00314"></a>00314 <span class="preprocessor"> }</span>
<a name="l00315"></a>00315 <span class="preprocessor"></span>
<a name="l00317"></a>00317 <span class="comment">// type</span>
<a name="l00318"></a>00318
<a name="l00319"></a>00319 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00320"></a>00320 <span class="keyword">struct </span>type
<a name="l00321"></a>00321 {
<a name="l00322"></a>00322 <span class="keyword">enum</span> type_enum
<a name="l00323"></a>00323 {
<a name="l00324"></a>00324 is_float = is_float&lt;T&gt;::_YES,
<a name="l00325"></a>00325 is_int = is_int&lt;T&gt;::_YES,
<a name="l00326"></a>00326 is_uint = is_uint&lt;T&gt;::_YES,
<a name="l00327"></a>00327 is_bool = is_bool&lt;T&gt;::_YES
<a name="l00328"></a>00328 };
<a name="l00329"></a>00329 };
<a name="l00330"></a>00330
<a name="l00332"></a>00332 <span class="comment">// type</span>
<a name="l00333"></a>00333
<a name="l00334"></a>00334 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">char</span> <a class="code" href="a00167.html#ga41c6189f6485c2825d60fdc835b3a2b0" title="8bit signed integer. (from GLM_GTC_type_precision extension)">int8</a>;
<a name="l00335"></a><a class="code" href="a00167.html#ga41c6189f6485c2825d60fdc835b3a2b0">00335</a> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">short</span> <a class="code" href="a00167.html#ga302041c186d0d028bea31b711fe16759" title="16bit signed integer. (from GLM_GTC_type_precision extension)">int16</a>;
<a name="l00336"></a><a class="code" href="a00167.html#ga302041c186d0d028bea31b711fe16759">00336</a> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">int</span> <a class="code" href="a00167.html#ga8df669f4e7698dfe0c0354d92578d74f" title="32bit signed integer. (from GLM_GTC_type_precision extension)">int32</a>;
<a name="l00337"></a><a class="code" href="a00167.html#ga8df669f4e7698dfe0c0354d92578d74f">00337</a> <span class="keyword">typedef</span> detail::sint64 <a class="code" href="a00167.html#gaff5189f97f9e842d9636a0f240001b2e" title="64bit signed integer. (from GLM_GTC_type_precision extension)">int64</a>;
<a name="l00338"></a><a class="code" href="a00167.html#gaff5189f97f9e842d9636a0f240001b2e">00338</a>
<a name="l00339"></a>00339 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> <a class="code" href="a00167.html#ga36475e31b1992cfde54c1a6f5a148865" title="8bit unsigned integer. (from GLM_GTC_type_precision extension)">uint8</a>;
<a name="l00340"></a><a class="code" href="a00167.html#ga36475e31b1992cfde54c1a6f5a148865">00340</a> <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> <a class="code" href="a00167.html#ga13471cbbe74e4303a57f3743d007b74d" title="16bit unsigned integer. (from GLM_GTC_type_precision extension)">uint16</a>;
<a name="l00341"></a><a class="code" href="a00167.html#ga13471cbbe74e4303a57f3743d007b74d">00341</a> <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a>;
<a name="l00342"></a><a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d">00342</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">detail::uint64</a> <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a>;
<a name="l00245"></a>00245 GLM_DETAIL_IS_FLOAT(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">detail::half</a>);
<a name="l00246"></a>00246 GLM_DETAIL_IS_FLOAT(<span class="keywordtype">float</span>);
<a name="l00247"></a>00247 GLM_DETAIL_IS_FLOAT(<span class="keywordtype">double</span>);
<a name="l00248"></a>00248 GLM_DETAIL_IS_FLOAT(<span class="keywordtype">long</span> <span class="keywordtype">double</span>);
<a name="l00249"></a>00249
<a name="l00251"></a>00251 <span class="comment">// bool</span>
<a name="l00252"></a>00252
<a name="l00253"></a>00253 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00254"></a>00254 <span class="keyword">struct </span>is_bool
<a name="l00255"></a>00255 {
<a name="l00256"></a>00256 <span class="keyword">enum</span> is_bool_enum
<a name="l00257"></a>00257 {
<a name="l00258"></a>00258 _YES = 0,
<a name="l00259"></a>00259 _NO = 1
<a name="l00260"></a>00260 };
<a name="l00261"></a>00261 };
<a name="l00262"></a>00262
<a name="l00263"></a>00263 <span class="keyword">template</span> &lt;&gt;
<a name="l00264"></a>00264 <span class="keyword">struct </span>is_bool&lt;bool&gt;
<a name="l00265"></a>00265 {
<a name="l00266"></a>00266 <span class="keyword">enum</span> is_bool_enum
<a name="l00267"></a>00267 {
<a name="l00268"></a>00268 _YES = 1,
<a name="l00269"></a>00269 _NO = 0
<a name="l00270"></a>00270 };
<a name="l00271"></a>00271 };
<a name="l00272"></a>00272
<a name="l00274"></a>00274 <span class="comment">// vector</span>
<a name="l00275"></a>00275
<a name="l00276"></a>00276 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00277"></a>00277 <span class="keyword">struct </span>is_vector
<a name="l00278"></a>00278 {
<a name="l00279"></a>00279 <span class="keyword">enum</span> is_vector_enum
<a name="l00280"></a>00280 {
<a name="l00281"></a>00281 _YES = 0,
<a name="l00282"></a>00282 _NO = 1
<a name="l00283"></a>00283 };
<a name="l00284"></a>00284 };
<a name="l00285"></a>00285
<a name="l00286"></a>00286 <span class="preprocessor"># define GLM_DETAIL_IS_VECTOR(TYPE) \</span>
<a name="l00287"></a>00287 <span class="preprocessor"> template &lt;typename T&gt; \</span>
<a name="l00288"></a>00288 <span class="preprocessor"> struct is_vector&lt;TYPE&lt;T&gt; &gt; \</span>
<a name="l00289"></a>00289 <span class="preprocessor"> { \</span>
<a name="l00290"></a>00290 <span class="preprocessor"> enum is_vector_enum \</span>
<a name="l00291"></a>00291 <span class="preprocessor"> { \</span>
<a name="l00292"></a>00292 <span class="preprocessor"> _YES = 1, \</span>
<a name="l00293"></a>00293 <span class="preprocessor"> _NO = 0 \</span>
<a name="l00294"></a>00294 <span class="preprocessor"> }; \</span>
<a name="l00295"></a>00295 <span class="preprocessor"> }</span>
<a name="l00296"></a>00296 <span class="preprocessor"></span>
<a name="l00298"></a>00298 <span class="comment">// matrix</span>
<a name="l00299"></a>00299
<a name="l00300"></a>00300 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00301"></a>00301 <span class="keyword">struct </span>is_matrix
<a name="l00302"></a>00302 {
<a name="l00303"></a>00303 <span class="keyword">enum</span> is_matrix_enum
<a name="l00304"></a>00304 {
<a name="l00305"></a>00305 _YES = 0,
<a name="l00306"></a>00306 _NO = 1
<a name="l00307"></a>00307 };
<a name="l00308"></a>00308 };
<a name="l00309"></a>00309
<a name="l00310"></a>00310 <span class="preprocessor">#define GLM_DETAIL_IS_MATRIX(T) \</span>
<a name="l00311"></a>00311 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00312"></a>00312 <span class="preprocessor"> struct is_matrix \</span>
<a name="l00313"></a>00313 <span class="preprocessor"> { \</span>
<a name="l00314"></a>00314 <span class="preprocessor"> enum is_matrix_enum \</span>
<a name="l00315"></a>00315 <span class="preprocessor"> { \</span>
<a name="l00316"></a>00316 <span class="preprocessor"> _YES = 1, \</span>
<a name="l00317"></a>00317 <span class="preprocessor"> _NO = 0 \</span>
<a name="l00318"></a>00318 <span class="preprocessor"> }; \</span>
<a name="l00319"></a>00319 <span class="preprocessor"> }</span>
<a name="l00320"></a>00320 <span class="preprocessor"></span>
<a name="l00322"></a>00322 <span class="comment">// type</span>
<a name="l00323"></a>00323
<a name="l00324"></a>00324 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00325"></a>00325 <span class="keyword">struct </span>type
<a name="l00326"></a>00326 {
<a name="l00327"></a>00327 <span class="keyword">enum</span> type_enum
<a name="l00328"></a>00328 {
<a name="l00329"></a>00329 is_float = is_float&lt;T&gt;::_YES,
<a name="l00330"></a>00330 is_int = is_int&lt;T&gt;::_YES,
<a name="l00331"></a>00331 is_uint = is_uint&lt;T&gt;::_YES,
<a name="l00332"></a>00332 is_bool = is_bool&lt;T&gt;::_YES
<a name="l00333"></a>00333 };
<a name="l00334"></a>00334 };
<a name="l00335"></a>00335
<a name="l00337"></a>00337 <span class="comment">// type</span>
<a name="l00338"></a>00338
<a name="l00339"></a>00339 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">char</span> int8;
<a name="l00340"></a>00340 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">short</span> int16;
<a name="l00341"></a>00341 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">int</span> int32;
<a name="l00342"></a>00342 <span class="keyword">typedef</span> detail::sint64 int64;
<a name="l00343"></a>00343
<a name="l00344"></a>00344 <span class="keyword">typedef</span> <a class="code" href="a00005.html" title="16-bit floating point type.">detail::thalf</a> <a class="code" href="a00167.html#ga19287ee46bd37d1459731d7191bc2f66" title="Half-precision floating-point scalar. (from GLM_GTC_type_precision extension)">float16</a>;
<a name="l00345"></a><a class="code" href="a00167.html#ga19287ee46bd37d1459731d7191bc2f66">00345</a> <span class="keyword">typedef</span> <span class="keywordtype">float</span> <a class="code" href="a00167.html#gad3c127f8bf8d7d4e738037c257abb5b1" title="Single-precision floating-point scalar. (from GLM_GTC_type_precision extension)">float32</a>;
<a name="l00346"></a><a class="code" href="a00167.html#gad3c127f8bf8d7d4e738037c257abb5b1">00346</a> <span class="keyword">typedef</span> <span class="keywordtype">double</span> <a class="code" href="a00167.html#gab5596d48586414c91ccb270962dc14d3" title="Double-precision floating-point scalar. (from GLM_GTC_type_precision extension)">float64</a>;
<a name="l00347"></a><a class="code" href="a00167.html#gab5596d48586414c91ccb270962dc14d3">00347</a>
<a name="l00349"></a>00349 <span class="comment">// float_or_int_trait </span>
<a name="l00350"></a>00350
<a name="l00351"></a>00351 <span class="keyword">struct </span>float_or_int_value
<a name="l00352"></a>00352 {
<a name="l00353"></a>00353 <span class="keyword">enum</span>
<a name="l00354"></a>00354 {
<a name="l00355"></a>00355 ERROR,
<a name="l00356"></a>00356 FLOAT,
<a name="l00357"></a>00357 INT
<a name="l00358"></a>00358 };
<a name="l00359"></a>00359 };
<a name="l00360"></a>00360
<a name="l00361"></a>00361 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00362"></a>00362 <span class="keyword">struct </span>float_or_int_trait
<a name="l00363"></a>00363 {
<a name="l00364"></a>00364 <span class="keyword">enum</span>{ID = float_or_int_value::ERROR};
<a name="l00365"></a>00365 };
<a name="l00366"></a>00366
<a name="l00367"></a>00367 <span class="keyword">template</span> &lt;&gt;
<a name="l00368"></a>00368 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#ga41c6189f6485c2825d60fdc835b3a2b0" title="8bit signed integer. (from GLM_GTC_type_precision extension)">int8</a>&gt;
<a name="l00369"></a>00369 {
<a name="l00370"></a>00370 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00371"></a>00371 };
<a name="l00372"></a>00372
<a name="l00373"></a>00373 <span class="keyword">template</span> &lt;&gt;
<a name="l00374"></a>00374 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#ga302041c186d0d028bea31b711fe16759" title="16bit signed integer. (from GLM_GTC_type_precision extension)">int16</a>&gt;
<a name="l00375"></a>00375 {
<a name="l00376"></a>00376 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00377"></a>00377 };
<a name="l00378"></a>00378
<a name="l00379"></a>00379 <span class="keyword">template</span> &lt;&gt;
<a name="l00380"></a>00380 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#ga8df669f4e7698dfe0c0354d92578d74f" title="32bit signed integer. (from GLM_GTC_type_precision extension)">int32</a>&gt;
<a name="l00381"></a>00381 {
<a name="l00382"></a>00382 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00383"></a>00383 };
<a name="l00384"></a>00384
<a name="l00385"></a>00385 <span class="keyword">template</span> &lt;&gt;
<a name="l00386"></a>00386 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#gaff5189f97f9e842d9636a0f240001b2e" title="64bit signed integer. (from GLM_GTC_type_precision extension)">int64</a>&gt;
<a name="l00387"></a>00387 {
<a name="l00388"></a>00388 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00389"></a>00389 };
<a name="l00390"></a>00390
<a name="l00391"></a>00391 <span class="keyword">template</span> &lt;&gt;
<a name="l00392"></a>00392 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#ga36475e31b1992cfde54c1a6f5a148865" title="8bit unsigned integer. (from GLM_GTC_type_precision extension)">uint8</a>&gt;
<a name="l00393"></a>00393 {
<a name="l00394"></a>00394 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00395"></a>00395 };
<a name="l00396"></a>00396
<a name="l00397"></a>00397 <span class="keyword">template</span> &lt;&gt;
<a name="l00398"></a>00398 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#ga13471cbbe74e4303a57f3743d007b74d" title="16bit unsigned integer. (from GLM_GTC_type_precision extension)">uint16</a>&gt;
<a name="l00399"></a>00399 {
<a name="l00400"></a>00400 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00401"></a>00401 };
<a name="l00402"></a>00402
<a name="l00403"></a>00403 <span class="keyword">template</span> &lt;&gt;
<a name="l00404"></a>00404 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a>&gt;
<a name="l00405"></a>00405 {
<a name="l00406"></a>00406 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00407"></a>00407 };
<a name="l00408"></a>00408
<a name="l00409"></a>00409 <span class="keyword">template</span> &lt;&gt;
<a name="l00410"></a>00410 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a>&gt;
<a name="l00411"></a>00411 {
<a name="l00412"></a>00412 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00413"></a>00413 };
<a name="l00414"></a>00414
<a name="l00415"></a>00415 <span class="keyword">template</span> &lt;&gt;
<a name="l00416"></a>00416 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#ga19287ee46bd37d1459731d7191bc2f66" title="Half-precision floating-point scalar. (from GLM_GTC_type_precision extension)">float16</a>&gt;
<a name="l00417"></a>00417 {
<a name="l00418"></a>00418 <span class="keyword">enum</span>{ID = float_or_int_value::FLOAT};
<a name="l00419"></a>00419 };
<a name="l00420"></a>00420
<a name="l00421"></a>00421 <span class="keyword">template</span> &lt;&gt;
<a name="l00422"></a>00422 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#gad3c127f8bf8d7d4e738037c257abb5b1" title="Single-precision floating-point scalar. (from GLM_GTC_type_precision extension)">float32</a>&gt;
<a name="l00423"></a>00423 {
<a name="l00424"></a>00424 <span class="keyword">enum</span>{ID = float_or_int_value::FLOAT};
<a name="l00425"></a>00425 };
<a name="l00426"></a>00426
<a name="l00427"></a>00427 <span class="keyword">template</span> &lt;&gt;
<a name="l00428"></a>00428 <span class="keyword">struct </span>float_or_int_trait&lt;<a class="code" href="a00167.html#gab5596d48586414c91ccb270962dc14d3" title="Double-precision floating-point scalar. (from GLM_GTC_type_precision extension)">float64</a>&gt;
<a name="l00429"></a>00429 {
<a name="l00430"></a>00430 <span class="keyword">enum</span>{ID = float_or_int_value::FLOAT};
<a name="l00431"></a>00431 };
<a name="l00432"></a>00432
<a name="l00433"></a>00433 }<span class="comment">//namespace detail</span>
<a name="l00434"></a>00434 }<span class="comment">//namespace glm</span>
<a name="l00435"></a>00435
<a name="l00436"></a>00436 <span class="preprocessor">#if((GLM_COMPILER &amp; GLM_COMPILER_VC) &amp;&amp; (GLM_COMPILER &gt;= GLM_COMPILER_VC2005))</span>
<a name="l00437"></a>00437 <span class="preprocessor"></span><span class="preprocessor"># define GLM_DEPRECATED __declspec(deprecated)</span>
<a name="l00438"></a>00438 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGN(x) __declspec(align(x)) </span>
<a name="l00439"></a>00439 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGNED_STRUCT(x) __declspec(align(x)) struct </span>
<a name="l00440"></a>00440 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT __declspec(restrict)</span>
<a name="l00441"></a>00441 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR __restrict</span>
<a name="l00442"></a>00442 <span class="preprocessor"></span><span class="preprocessor">#elif((GLM_COMPILER &amp; (GLM_COMPILER_GCC | GLM_COMPILER_LLVM_GCC)) &amp;&amp; (GLM_COMPILER &gt;= GLM_COMPILER_GCC31))</span>
<a name="l00443"></a>00443 <span class="preprocessor"></span><span class="preprocessor"># define GLM_DEPRECATED __attribute__((__deprecated__))</span>
<a name="l00444"></a>00444 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGN(x) __attribute__((aligned(x)))</span>
<a name="l00445"></a>00445 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGNED_STRUCT(x) struct __attribute__((aligned(x)))</span>
<a name="l00446"></a>00446 <span class="preprocessor"></span><span class="preprocessor"># if(GLM_COMPILER &gt;= GLM_COMPILER_GCC33)</span>
<a name="l00447"></a>00447 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT __restrict__</span>
<a name="l00448"></a>00448 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR __restrict__</span>
<a name="l00449"></a>00449 <span class="preprocessor"></span><span class="preprocessor"># else</span>
<a name="l00450"></a>00450 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT</span>
<a name="l00451"></a>00451 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR</span>
<a name="l00452"></a>00452 <span class="preprocessor"></span><span class="preprocessor"># endif</span>
<a name="l00453"></a>00453 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT __restrict__</span>
<a name="l00454"></a>00454 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR __restrict__</span>
<a name="l00455"></a>00455 <span class="preprocessor"></span><span class="preprocessor">#else</span>
<a name="l00456"></a>00456 <span class="preprocessor"></span><span class="preprocessor"># define GLM_DEPRECATED</span>
<a name="l00457"></a>00457 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGN</span>
<a name="l00458"></a>00458 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGNED_STRUCT(x) </span>
<a name="l00459"></a>00459 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT</span>
<a name="l00460"></a>00460 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR</span>
<a name="l00461"></a>00461 <span class="preprocessor"></span><span class="preprocessor">#endif//GLM_COMPILER</span>
<a name="l00462"></a>00462 <span class="preprocessor"></span>
<a name="l00463"></a>00463 <span class="preprocessor">#endif//glm_core_detail</span>
<a name="l00344"></a>00344 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> uint8;
<a name="l00345"></a>00345 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> uint16;
<a name="l00346"></a>00346 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> uint32;
<a name="l00347"></a>00347 <span class="keyword">typedef</span> detail::uint64 uint64;
<a name="l00348"></a>00348
<a name="l00349"></a>00349 <span class="keyword">typedef</span> detail<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">::half</a> float16;
<a name="l00350"></a>00350 <span class="keyword">typedef</span> <span class="keywordtype">float</span> float32;
<a name="l00351"></a>00351 <span class="keyword">typedef</span> <span class="keywordtype">double</span> float64;
<a name="l00352"></a>00352
<a name="l00354"></a>00354 <span class="comment">// float_or_int_trait </span>
<a name="l00355"></a>00355
<a name="l00356"></a>00356 <span class="keyword">struct </span>float_or_int_value
<a name="l00357"></a>00357 {
<a name="l00358"></a>00358 <span class="keyword">enum</span>
<a name="l00359"></a>00359 {
<a name="l00360"></a>00360 ERROR,
<a name="l00361"></a>00361 FLOAT,
<a name="l00362"></a>00362 INT
<a name="l00363"></a>00363 };
<a name="l00364"></a>00364 };
<a name="l00365"></a>00365
<a name="l00366"></a>00366 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00367"></a>00367 <span class="keyword">struct </span>float_or_int_trait
<a name="l00368"></a>00368 {
<a name="l00369"></a>00369 <span class="keyword">enum</span>{ID = float_or_int_value::ERROR};
<a name="l00370"></a>00370 };
<a name="l00371"></a>00371
<a name="l00372"></a>00372 <span class="keyword">template</span> &lt;&gt;
<a name="l00373"></a>00373 <span class="keyword">struct </span>float_or_int_trait&lt;int8&gt;
<a name="l00374"></a>00374 {
<a name="l00375"></a>00375 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00376"></a>00376 };
<a name="l00377"></a>00377
<a name="l00378"></a>00378 <span class="keyword">template</span> &lt;&gt;
<a name="l00379"></a>00379 <span class="keyword">struct </span>float_or_int_trait&lt;int16&gt;
<a name="l00380"></a>00380 {
<a name="l00381"></a>00381 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00382"></a>00382 };
<a name="l00383"></a>00383
<a name="l00384"></a>00384 <span class="keyword">template</span> &lt;&gt;
<a name="l00385"></a>00385 <span class="keyword">struct </span>float_or_int_trait&lt;int32&gt;
<a name="l00386"></a>00386 {
<a name="l00387"></a>00387 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00388"></a>00388 };
<a name="l00389"></a>00389
<a name="l00390"></a>00390 <span class="keyword">template</span> &lt;&gt;
<a name="l00391"></a>00391 <span class="keyword">struct </span>float_or_int_trait&lt;int64&gt;
<a name="l00392"></a>00392 {
<a name="l00393"></a>00393 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00394"></a>00394 };
<a name="l00395"></a>00395
<a name="l00396"></a>00396 <span class="keyword">template</span> &lt;&gt;
<a name="l00397"></a>00397 <span class="keyword">struct </span>float_or_int_trait&lt;uint8&gt;
<a name="l00398"></a>00398 {
<a name="l00399"></a>00399 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00400"></a>00400 };
<a name="l00401"></a>00401
<a name="l00402"></a>00402 <span class="keyword">template</span> &lt;&gt;
<a name="l00403"></a>00403 <span class="keyword">struct </span>float_or_int_trait&lt;uint16&gt;
<a name="l00404"></a>00404 {
<a name="l00405"></a>00405 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00406"></a>00406 };
<a name="l00407"></a>00407
<a name="l00408"></a>00408 <span class="keyword">template</span> &lt;&gt;
<a name="l00409"></a>00409 <span class="keyword">struct </span>float_or_int_trait&lt;uint32&gt;
<a name="l00410"></a>00410 {
<a name="l00411"></a>00411 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00412"></a>00412 };
<a name="l00413"></a>00413
<a name="l00414"></a>00414 <span class="keyword">template</span> &lt;&gt;
<a name="l00415"></a>00415 <span class="keyword">struct </span>float_or_int_trait&lt;uint64&gt;
<a name="l00416"></a>00416 {
<a name="l00417"></a>00417 <span class="keyword">enum</span>{ID = float_or_int_value::INT};
<a name="l00418"></a>00418 };
<a name="l00419"></a>00419
<a name="l00420"></a>00420 <span class="keyword">template</span> &lt;&gt;
<a name="l00421"></a>00421 <span class="keyword">struct </span>float_or_int_trait&lt;float16&gt;
<a name="l00422"></a>00422 {
<a name="l00423"></a>00423 <span class="keyword">enum</span>{ID = float_or_int_value::FLOAT};
<a name="l00424"></a>00424 };
<a name="l00425"></a>00425
<a name="l00426"></a>00426 <span class="keyword">template</span> &lt;&gt;
<a name="l00427"></a>00427 <span class="keyword">struct </span>float_or_int_trait&lt;float32&gt;
<a name="l00428"></a>00428 {
<a name="l00429"></a>00429 <span class="keyword">enum</span>{ID = float_or_int_value::FLOAT};
<a name="l00430"></a>00430 };
<a name="l00431"></a>00431
<a name="l00432"></a>00432 <span class="keyword">template</span> &lt;&gt;
<a name="l00433"></a>00433 <span class="keyword">struct </span>float_or_int_trait&lt;float64&gt;
<a name="l00434"></a>00434 {
<a name="l00435"></a>00435 <span class="keyword">enum</span>{ID = float_or_int_value::FLOAT};
<a name="l00436"></a>00436 };
<a name="l00437"></a>00437
<a name="l00438"></a>00438 }<span class="comment">//namespace detail</span>
<a name="l00439"></a>00439 }<span class="comment">//namespace glm</span>
<a name="l00440"></a>00440
<a name="l00441"></a>00441 <span class="preprocessor">#if((GLM_COMPILER &amp; GLM_COMPILER_VC) &amp;&amp; (GLM_COMPILER &gt;= GLM_COMPILER_VC2005))</span>
<a name="l00442"></a>00442 <span class="preprocessor"></span><span class="preprocessor"># define GLM_DEPRECATED __declspec(deprecated)</span>
<a name="l00443"></a>00443 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGN(x) __declspec(align(x)) </span>
<a name="l00444"></a>00444 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGNED_STRUCT(x) __declspec(align(x)) struct </span>
<a name="l00445"></a>00445 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT __declspec(restrict)</span>
<a name="l00446"></a>00446 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR __restrict</span>
<a name="l00447"></a>00447 <span class="preprocessor"></span><span class="preprocessor">#elif((GLM_COMPILER &amp; (GLM_COMPILER_GCC | GLM_COMPILER_LLVM_GCC)) &amp;&amp; (GLM_COMPILER &gt;= GLM_COMPILER_GCC31))</span>
<a name="l00448"></a>00448 <span class="preprocessor"></span><span class="preprocessor"># define GLM_DEPRECATED __attribute__((__deprecated__))</span>
<a name="l00449"></a>00449 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGN(x) __attribute__((aligned(x)))</span>
<a name="l00450"></a>00450 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGNED_STRUCT(x) struct __attribute__((aligned(x)))</span>
<a name="l00451"></a>00451 <span class="preprocessor"></span><span class="preprocessor"># if(GLM_COMPILER &gt;= GLM_COMPILER_GCC33)</span>
<a name="l00452"></a>00452 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT __restrict__</span>
<a name="l00453"></a>00453 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR __restrict__</span>
<a name="l00454"></a>00454 <span class="preprocessor"></span><span class="preprocessor"># else</span>
<a name="l00455"></a>00455 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT</span>
<a name="l00456"></a>00456 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR</span>
<a name="l00457"></a>00457 <span class="preprocessor"></span><span class="preprocessor"># endif</span>
<a name="l00458"></a>00458 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT __restrict__</span>
<a name="l00459"></a>00459 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR __restrict__</span>
<a name="l00460"></a>00460 <span class="preprocessor"></span><span class="preprocessor">#else</span>
<a name="l00461"></a>00461 <span class="preprocessor"></span><span class="preprocessor"># define GLM_DEPRECATED</span>
<a name="l00462"></a>00462 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGN</span>
<a name="l00463"></a>00463 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGNED_STRUCT(x) </span>
<a name="l00464"></a>00464 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT</span>
<a name="l00465"></a>00465 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR</span>
<a name="l00466"></a>00466 <span class="preprocessor"></span><span class="preprocessor">#endif//GLM_COMPILER</span>
<a name="l00467"></a>00467 <span class="preprocessor"></span>
<a name="l00468"></a>00468 <span class="preprocessor">#endif//glm_core_detail</span>
</pre></div></div>
</div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -2,22 +2,36 @@
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
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<title>_fixes.hpp File Reference</title>
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@ -35,29 +49,29 @@
</div>
<div class="header">
<div class="headertitle">
<h1>_fixes.hpp File Reference</h1> </div>
<div class="title">_fixes.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00020_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
<p>THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</p>
<p><a class="el" href="a00154.html">GLM Core</a></p>
<dl class="date"><dt><b>Date:</b></dt><dd>2011-02-21 / 2011-02-16 </dd></dl>
<dl class="date"><dt><b>Date:</b></dt><dd>2011-02-21 / 2011-11-22 </dd></dl>
<dl class="author"><dt><b>Author:</b></dt><dd>Christophe Riccio </dd></dl>
<p>Definition in file <a class="el" href="a00020_source.html">_fixes.hpp</a>.</p>
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Generated by &#160;<a href="http://www.doxygen.org/index.html">
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@ -2,22 +2,36 @@
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>_fixes.hpp</h1> </div>
<div class="title">_fixes.hpp</div> </div>
</div>
<div class="contents">
<a href="a00020.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -81,10 +95,19 @@
<a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor">#undef isinf</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span>
<a name="l00050"></a>00050 <span class="preprocessor">#ifdef log2</span>
<a name="l00051"></a>00051 <span class="preprocessor"></span><span class="preprocessor">#undef log2</span>
<a name="l00052"></a>00052 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00053"></a>00053 <span class="preprocessor"></span>
</pre></div></div>
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<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -37,25 +51,22 @@
<div class="summary">
<a href="#nested-classes">Classes</a> </div>
<div class="headertitle">
<h1>_swizzle.hpp File Reference</h1> </div>
<div class="title">_swizzle.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00021_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="nested-classes"></a>
Classes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00002.html">_swizzle_base0&lt; T, N &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Internal class for implementing swizzle operators. <a href="a00002.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00003.html">_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, DUPLICATE_ELEMENTS &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Internal class for implementing swizzle operators. <a href="a00003.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00002.html">_swizzle_base0</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Internal class for implementing swizzle operators. <a href="a00002.html#details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00003.html">_swizzle_base2</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Internal class for implementing swizzle operators. <a href="a00003.html#details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00004.html">_swizzle_base2&lt; ValueType, VecType, N, E0, E1, E2, E3, 1 &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Specialization for swizzles containing duplicate elements. These cannot be modified. <a href="a00004.html#_details">More...</a><br/></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Specialization for swizzles containing duplicate elements. These cannot be modified. <a href="a00004.html#details">More...</a><br/></td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -66,8 +77,13 @@ Classes</h2></td></tr>
<p>Definition in file <a class="el" href="a00021_source.html">_swizzle.hpp</a>.</p>
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<li><a href="index.html"><span>Main&#160;Page</span></a></li>
@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>_swizzle.hpp</h1> </div>
<div class="title">_swizzle.hpp</div> </div>
</div>
<div class="contents">
<a href="a00021.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -93,7 +107,7 @@
<a name="l00054"></a>00054 <span class="keyword">namespace </span>detail
<a name="l00055"></a>00055 {
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keywordtype">int</span> N&gt;
<a name="l00058"></a><a class="code" href="a00002.html">00058</a> <span class="keyword">struct </span><a class="code" href="a00002.html" title="Internal class for implementing swizzle operators.">_swizzle_base0</a>
<a name="l00058"></a>00058 <span class="keyword">struct </span>_swizzle_base0
<a name="l00059"></a>00059 {
<a name="l00060"></a>00060 <span class="keyword">typedef</span> T value_type;
<a name="l00061"></a>00061
@ -108,7 +122,7 @@
<a name="l00070"></a>00070 };
<a name="l00071"></a>00071
<a name="l00072"></a>00072 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keyword">typename</span> V, <span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2, <span class="keywordtype">int</span> E3, <span class="keywordtype">int</span> N&gt;
<a name="l00073"></a>00073 <span class="keyword">struct </span>_swizzle_base1 : <span class="keyword">public</span> <a class="code" href="a00002.html" title="Internal class for implementing swizzle operators.">_swizzle_base0</a>&lt;T,N&gt;
<a name="l00073"></a>00073 <span class="keyword">struct </span>_swizzle_base1 : <span class="keyword">public</span> _swizzle_base0&lt;T,N&gt;
<a name="l00074"></a>00074 {
<a name="l00075"></a>00075 };
<a name="l00076"></a>00076
@ -132,22 +146,22 @@
<a name="l00094"></a>00094
<a name="l00096"></a>00096
<a name="l00107"></a>00107 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> ValueType, <span class="keyword">typename</span> VecType, <span class="keywordtype">int</span> N, <span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2, <span class="keywordtype">int</span> E3, <span class="keywordtype">int</span> DUPLICATE_ELEMENTS&gt;
<a name="l00108"></a><a class="code" href="a00003.html">00108</a> <span class="keyword">struct </span><a class="code" href="a00003.html" title="Internal class for implementing swizzle operators.">_swizzle_base2</a> : <span class="keyword">public</span> _swizzle_base1&lt;ValueType,VecType,E0,E1,E2,E3,N&gt;
<a name="l00108"></a>00108 <span class="keyword">struct </span>_swizzle_base2 : <span class="keyword">public</span> _swizzle_base1&lt;ValueType,VecType,E0,E1,E2,E3,N&gt;
<a name="l00109"></a>00109 {
<a name="l00110"></a>00110 <span class="keyword">typedef</span> VecType vec_type;
<a name="l00111"></a>00111 <span class="keyword">typedef</span> ValueType value_type;
<a name="l00112"></a>00112
<a name="l00113"></a>00113 <a class="code" href="a00003.html" title="Internal class for implementing swizzle operators.">_swizzle_base2</a>&amp; operator= (<span class="keyword">const</span> ValueType&amp; t)
<a name="l00113"></a>00113 _swizzle_base2&amp; operator= (<span class="keyword">const</span> ValueType&amp; t)
<a name="l00114"></a>00114 {
<a name="l00115"></a>00115 <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; N; ++i)
<a name="l00116"></a>00116 (*<span class="keyword">this</span>)[i] = t;
<a name="l00117"></a>00117 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00118"></a>00118 }
<a name="l00119"></a>00119
<a name="l00120"></a>00120 <a class="code" href="a00003.html" title="Internal class for implementing swizzle operators.">_swizzle_base2</a>&amp; operator= (<span class="keyword">const</span> VecType&amp; that)
<a name="l00120"></a>00120 _swizzle_base2&amp; operator= (<span class="keyword">const</span> VecType&amp; that)
<a name="l00121"></a>00121 {
<a name="l00122"></a>00122 <span class="keyword">struct </span>op {
<a name="l00123"></a>00123 <span class="keywordtype">void</span> operator() (value_type&amp; e, value_type&amp; t) { e = t; }
<a name="l00123"></a>00123 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00177.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e = t; }
<a name="l00124"></a>00124 };
<a name="l00125"></a>00125 _apply_op(that, op());
<a name="l00126"></a>00126 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
@ -156,7 +170,7 @@
<a name="l00129"></a>00129 <span class="keywordtype">void</span> operator -= (<span class="keyword">const</span> VecType&amp; that)
<a name="l00130"></a>00130 {
<a name="l00131"></a>00131 <span class="keyword">struct </span>op {
<a name="l00132"></a>00132 <span class="keywordtype">void</span> operator() (value_type&amp; e, value_type&amp; t) { e -= t; }
<a name="l00132"></a>00132 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00177.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e -= t; }
<a name="l00133"></a>00133 };
<a name="l00134"></a>00134 _apply_op(that, op());
<a name="l00135"></a>00135 }
@ -164,7 +178,7 @@
<a name="l00137"></a>00137 <span class="keywordtype">void</span> operator += (<span class="keyword">const</span> VecType&amp; that)
<a name="l00138"></a>00138 {
<a name="l00139"></a>00139 <span class="keyword">struct </span>op {
<a name="l00140"></a>00140 <span class="keywordtype">void</span> operator() (value_type&amp; e, value_type&amp; t) { e += t; }
<a name="l00140"></a>00140 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00177.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e += t; }
<a name="l00141"></a>00141 };
<a name="l00142"></a>00142 _apply_op(that, op());
<a name="l00143"></a>00143 }
@ -172,7 +186,7 @@
<a name="l00145"></a>00145 <span class="keywordtype">void</span> operator *= (<span class="keyword">const</span> VecType&amp; that)
<a name="l00146"></a>00146 {
<a name="l00147"></a>00147 <span class="keyword">struct </span>op {
<a name="l00148"></a>00148 <span class="keywordtype">void</span> operator() (value_type&amp; e, value_type&amp; t) { e *= t; }
<a name="l00148"></a>00148 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00177.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e *= t; }
<a name="l00149"></a>00149 };
<a name="l00150"></a>00150 _apply_op(that, op());
<a name="l00151"></a>00151 }
@ -180,7 +194,7 @@
<a name="l00153"></a>00153 <span class="keywordtype">void</span> operator /= (<span class="keyword">const</span> VecType&amp; that)
<a name="l00154"></a>00154 {
<a name="l00155"></a>00155 <span class="keyword">struct </span>op {
<a name="l00156"></a>00156 <span class="keywordtype">void</span> operator() (value_type&amp; e, value_type&amp; t) { e /= t; }
<a name="l00156"></a>00156 <span class="keywordtype">void</span> operator() (value_type&amp; <a class="code" href="a00177.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>, value_type&amp; t) { e /= t; }
<a name="l00157"></a>00157 };
<a name="l00158"></a>00158 _apply_op(that, op());
<a name="l00159"></a>00159 }
@ -211,13 +225,13 @@
<a name="l00184"></a>00184 };
<a name="l00185"></a>00185
<a name="l00187"></a>00187 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> ValueType, <span class="keyword">typename</span> VecType, <span class="keywordtype">int</span> N, <span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2, <span class="keywordtype">int</span> E3&gt;
<a name="l00188"></a><a class="code" href="a00004.html">00188</a> <span class="keyword">struct </span><a class="code" href="a00003.html" title="Internal class for implementing swizzle operators.">_swizzle_base2</a>&lt;ValueType,VecType,N,E0,E1,E2,E3,1&gt; : <span class="keyword">public</span> _swizzle_base1&lt;ValueType,VecType,E0,E1,E2,E3,N&gt;
<a name="l00188"></a>00188 <span class="keyword">struct </span>_swizzle_base2&lt;ValueType,VecType,N,E0,E1,E2,E3,1&gt; : <span class="keyword">public</span> _swizzle_base1&lt;ValueType,VecType,E0,E1,E2,E3,N&gt;
<a name="l00189"></a>00189 {
<a name="l00190"></a>00190 <span class="keyword">typedef</span> VecType vec_type;
<a name="l00191"></a>00191 <span class="keyword">typedef</span> ValueType value_type;
<a name="l00192"></a>00192
<a name="l00193"></a>00193 <span class="keyword">struct </span>Stub {};
<a name="l00194"></a>00194 <a class="code" href="a00003.html" title="Internal class for implementing swizzle operators.">_swizzle_base2</a>&amp; operator= (<span class="keyword">const</span> Stub&amp; that) {}
<a name="l00194"></a>00194 _swizzle_base2&amp; operator= (<span class="keyword">const</span> Stub&amp; that) {}
<a name="l00195"></a>00195
<a name="l00196"></a>00196 value_type operator[] (<span class="keywordtype">size_t</span> i)<span class="keyword"> const</span>
<a name="l00197"></a>00197 <span class="keyword"> </span>{
@ -227,9 +241,9 @@
<a name="l00201"></a>00201 };
<a name="l00202"></a>00202
<a name="l00203"></a>00203 <span class="keyword">template</span> &lt;<span class="keywordtype">int</span> N,<span class="keyword">typename</span> ValueType, <span class="keyword">typename</span> VecType, <span class="keywordtype">int</span> E0,<span class="keywordtype">int</span> E1,<span class="keywordtype">int</span> E2,<span class="keywordtype">int</span> E3&gt;
<a name="l00204"></a>00204 <span class="keyword">struct </span>swizzle : <span class="keyword">public</span> <a class="code" href="a00003.html" title="Internal class for implementing swizzle operators.">_swizzle_base2</a>&lt;ValueType,VecType,N,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)&gt;
<a name="l00204"></a>00204 <span class="keyword">struct </span>swizzle : <span class="keyword">public</span> _swizzle_base2&lt;ValueType,VecType,N,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)&gt;
<a name="l00205"></a>00205 {
<a name="l00206"></a>00206 <span class="keyword">typedef</span> <a class="code" href="a00003.html">_swizzle_base2&lt;ValueType,VecType,N,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)&gt;</a> base_type;
<a name="l00206"></a>00206 <span class="keyword">typedef</span> _swizzle_base2&lt;ValueType,VecType,N,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)&gt; base_type;
<a name="l00207"></a>00207
<a name="l00208"></a>00208 <span class="keyword">using</span> base_type::operator=;
<a name="l00209"></a>00209
@ -863,8 +877,13 @@
<a name="l00837"></a>00837 <span class="preprocessor">#endif//glm_core_swizzle</span>
</pre></div></div>
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@ -35,17 +49,12 @@
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<h1>_swizzle_func.hpp File Reference</h1> </div>
<div class="title">_swizzle_func.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00022_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -56,8 +65,13 @@
<p>Definition in file <a class="el" href="a00022_source.html">_swizzle_func.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>_swizzle_func.hpp</h1> </div>
<div class="title">_swizzle_func.hpp</div> </div>
</div>
<div class="contents">
<a href="a00022.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -826,8 +840,13 @@
<a name="l00787"></a>00787 <span class="preprocessor">#endif//glm_core_swizzle_func</span>
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@ -35,17 +49,12 @@
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<h1>_vectorize.hpp File Reference</h1> </div>
<div class="title">_vectorize.hpp File Reference</div> </div>
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<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00023_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -56,8 +65,13 @@
<p>Definition in file <a class="el" href="a00023_source.html">_vectorize.hpp</a>.</p>
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<h1>_vectorize.hpp</h1> </div>
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<a href="a00023.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -198,8 +212,13 @@
<a name="l00159"></a>00159 <span class="preprocessor"> VECTORIZE4_VEC_VEC(func)</span>
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@ -37,37 +51,28 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>associated_min_max.hpp File Reference</h1> </div>
<div class="title">associated_min_max.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00024_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2"><a class="anchor" id="gab16dcc36296ac36fbdc626fe54fff2a3"></a><!-- doxytag: member="associated_min_max.hpp::associatedMax" ref="gab16dcc36296ac36fbdc626fe54fff2a3" args="(const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b)" -->
template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#gab16dcc36296ac36fbdc626fe54fff2a3">associatedMax</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b)</td></tr>
<tr><td class="memTemplParams" colspan="2"><a class="anchor" id="ga259e49654ea5300d8a17c67784efff65"></a><!-- doxytag: member="associated_min_max.hpp::associatedMax" ref="ga259e49654ea5300d8a17c67784efff65" args="(const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c)" -->
template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#ga259e49654ea5300d8a17c67784efff65">associatedMax</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c)</td></tr>
<tr><td class="memTemplParams" colspan="2"><a class="anchor" id="ga22ca114a7942e853aeb39102bc48adc9"></a><!-- doxytag: member="associated_min_max.hpp::associatedMax" ref="ga22ca114a7942e853aeb39102bc48adc9" args="(const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c, const genTypeT &amp;w, const genTypeU &amp;d)" -->
template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#ga22ca114a7942e853aeb39102bc48adc9">associatedMax</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c, const genTypeT &amp;w, const genTypeU &amp;d)</td></tr>
<tr><td class="memTemplParams" colspan="2"><a class="anchor" id="ga86787a4ddbfb5dfa67fcddb1d4c1c95b"></a><!-- doxytag: member="associated_min_max.hpp::associatedMin" ref="ga86787a4ddbfb5dfa67fcddb1d4c1c95b" args="(const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c)" -->
template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#ga86787a4ddbfb5dfa67fcddb1d4c1c95b">associatedMin</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c)</td></tr>
<tr><td class="memTemplParams" colspan="2"><a class="anchor" id="gaeab0c3307460ee23ac813c12b385abc1"></a><!-- doxytag: member="associated_min_max.hpp::associatedMin" ref="gaeab0c3307460ee23ac813c12b385abc1" args="(const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b)" -->
template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#gaeab0c3307460ee23ac813c12b385abc1">associatedMin</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b)</td></tr>
<tr><td class="memTemplParams" colspan="2"><a class="anchor" id="ga702e82ec27005c21941e20bc1aa3ff8c"></a><!-- doxytag: member="associated_min_max.hpp::associatedMin" ref="ga702e82ec27005c21941e20bc1aa3ff8c" args="(const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c, const genTypeT &amp;w, const genTypeU &amp;d)" -->
template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#ga702e82ec27005c21941e20bc1aa3ff8c">associatedMin</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c, const genTypeT &amp;w, const genTypeU &amp;d)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#gaed83bceeac703a2541db6433fbf4a6d6">associatedMax</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#gaa345b5140db56f069b6d07b4c5543531">associatedMax</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#gaaf1a0103d1b69c400b9b10f4df067d53">associatedMax</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c, const genTypeT &amp;w, const genTypeU &amp;d)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#gadcf2568cb1b0faa07db99edf47941054">associatedMin</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#gade8e54d2002c2754f1ef07d928f1e0e9">associatedMin</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeU&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00169.html#ga50e497a907684c60e61812001a13d569">associatedMin</a> (const genTypeT &amp;x, const genTypeU &amp;a, const genTypeT &amp;y, const genTypeU &amp;b, const genTypeT &amp;z, const genTypeU &amp;c, const genTypeT &amp;w, const genTypeU &amp;d)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -77,21 +82,17 @@ template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<dl class="author"><dt><b>Author:</b></dt><dd>Christophe Riccio</dd></dl>
<dl class="see"><dt><b>See also:</b></dt><dd><a class="el" href="a00154.html" title="The core of GLM, which implements exactly and only the GLSL specification to the degree possible...">GLM Core</a> (dependence) </dd>
<dd>
<a class="el" href="a00181.html" title="Min and max functions for 3 to 4 parameters.">GLM_GTX_extented_min_max: Extended min max</a> (dependence)</dd></dl>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
<p>THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</p>
<p><a class="el" href="a00169.html">GLM_GTX_associated_min_max: Associated Min/Max</a></p>
<dl class="date"><dt><b>Date:</b></dt><dd>2007-03-14 / 2011-06-07 </dd></dl>
<dl class="author"><dt><b>Author:</b></dt><dd>Christophe Riccio</dd></dl>
<dl class="see"><dt><b>See also:</b></dt><dd><a class="el" href="a00154.html" title="The core of GLM, which implements exactly and only the GLSL specification to the degree possible...">GLM Core</a> (dependence) </dd>
<dd>
gtx_half_float (dependence) </dd></dl>
<a class="el" href="a00181.html" title="Min and max functions for 3 to 4 parameters.">GLM_GTX_extented_min_max: Extended min max</a> (dependence) </dd></dl>
<p>Definition in file <a class="el" href="a00024_source.html">associated_min_max.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>associated_min_max.hpp</h1> </div>
<div class="title">associated_min_max.hpp</div> </div>
</div>
<div class="contents">
<a href="a00024.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,7 +92,7 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_associated_min_max GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_associated_min_max extension included&quot;)</span>
@ -87,51 +101,56 @@
<a name="l00048"></a>00048 <span class="keyword">namespace </span>glm
<a name="l00049"></a>00049 {
<a name="l00052"></a>00052
<a name="l00054"></a>00054 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00055"></a>00055 genTypeU <a class="code" href="a00169.html#gaeab0c3307460ee23ac813c12b385abc1" title="Min comparison between 2 variables.">associatedMin</a>(
<a name="l00056"></a>00056 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00057"></a>00057 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b);
<a name="l00058"></a>00058
<a name="l00060"></a>00060 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00061"></a>00061 genTypeU <a class="code" href="a00169.html#gaeab0c3307460ee23ac813c12b385abc1" title="Min comparison between 2 variables.">associatedMin</a>(
<a name="l00062"></a>00062 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00063"></a>00063 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b,
<a name="l00064"></a>00064 <span class="keyword">const</span> genTypeT&amp; z, <span class="keyword">const</span> genTypeU&amp; c);
<a name="l00065"></a>00065
<a name="l00067"></a>00067 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00068"></a>00068 genTypeU <a class="code" href="a00169.html#gaeab0c3307460ee23ac813c12b385abc1" title="Min comparison between 2 variables.">associatedMin</a>(
<a name="l00069"></a>00069 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00070"></a>00070 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b,
<a name="l00071"></a>00071 <span class="keyword">const</span> genTypeT&amp; z, <span class="keyword">const</span> genTypeU&amp; c,
<a name="l00072"></a>00072 <span class="keyword">const</span> genTypeT&amp; w, <span class="keyword">const</span> genTypeU&amp; d);
<a name="l00073"></a>00073
<a name="l00075"></a>00075 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00076"></a>00076 genTypeU <a class="code" href="a00169.html#gab16dcc36296ac36fbdc626fe54fff2a3" title="Max comparison between 2 variables.">associatedMax</a>(
<a name="l00077"></a>00077 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00078"></a>00078 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b);
<a name="l00079"></a>00079
<a name="l00081"></a>00081 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00082"></a>00082 genTypeU <a class="code" href="a00169.html#gab16dcc36296ac36fbdc626fe54fff2a3" title="Max comparison between 2 variables.">associatedMax</a>(
<a name="l00083"></a>00083 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00084"></a>00084 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b,
<a name="l00085"></a>00085 <span class="keyword">const</span> genTypeT&amp; z, <span class="keyword">const</span> genTypeU&amp; c);
<a name="l00086"></a>00086
<a name="l00088"></a>00088 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00089"></a>00089 genTypeU <a class="code" href="a00169.html#gab16dcc36296ac36fbdc626fe54fff2a3" title="Max comparison between 2 variables.">associatedMax</a>(
<a name="l00090"></a>00090 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00091"></a>00091 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b,
<a name="l00092"></a>00092 <span class="keyword">const</span> genTypeT&amp; z, <span class="keyword">const</span> genTypeU&amp; c,
<a name="l00093"></a>00093 <span class="keyword">const</span> genTypeT&amp; w, <span class="keyword">const</span> genTypeU&amp; d);
<a name="l00094"></a>00094
<a name="l00096"></a>00096 } <span class="comment">//namespace glm</span>
<a name="l00097"></a>00097
<a name="l00098"></a>00098 <span class="preprocessor">#include &quot;associated_min_max.inl&quot;</span>
<a name="l00099"></a>00099
<a name="l00100"></a>00100 <span class="preprocessor">#endif//GLM_GTX_associated_min_max</span>
<a name="l00055"></a>00055 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00056"></a>00056 genTypeU <a class="code" href="a00169.html#gadcf2568cb1b0faa07db99edf47941054" title="Min comparison between 2 variables.">associatedMin</a>(
<a name="l00057"></a>00057 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00058"></a>00058 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b);
<a name="l00059"></a>00059
<a name="l00062"></a>00062 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00063"></a>00063 genTypeU <a class="code" href="a00169.html#gadcf2568cb1b0faa07db99edf47941054" title="Min comparison between 2 variables.">associatedMin</a>(
<a name="l00064"></a>00064 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00065"></a>00065 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b,
<a name="l00066"></a>00066 <span class="keyword">const</span> genTypeT&amp; z, <span class="keyword">const</span> genTypeU&amp; c);
<a name="l00067"></a>00067
<a name="l00070"></a>00070 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00071"></a>00071 genTypeU <a class="code" href="a00169.html#gadcf2568cb1b0faa07db99edf47941054" title="Min comparison between 2 variables.">associatedMin</a>(
<a name="l00072"></a>00072 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00073"></a>00073 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b,
<a name="l00074"></a>00074 <span class="keyword">const</span> genTypeT&amp; z, <span class="keyword">const</span> genTypeU&amp; c,
<a name="l00075"></a>00075 <span class="keyword">const</span> genTypeT&amp; w, <span class="keyword">const</span> genTypeU&amp; d);
<a name="l00076"></a>00076
<a name="l00079"></a>00079 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00080"></a>00080 genTypeU <a class="code" href="a00169.html#gaed83bceeac703a2541db6433fbf4a6d6" title="Max comparison between 2 variables.">associatedMax</a>(
<a name="l00081"></a>00081 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00082"></a>00082 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b);
<a name="l00083"></a>00083
<a name="l00086"></a>00086 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00087"></a>00087 genTypeU <a class="code" href="a00169.html#gaed83bceeac703a2541db6433fbf4a6d6" title="Max comparison between 2 variables.">associatedMax</a>(
<a name="l00088"></a>00088 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00089"></a>00089 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b,
<a name="l00090"></a>00090 <span class="keyword">const</span> genTypeT&amp; z, <span class="keyword">const</span> genTypeU&amp; c);
<a name="l00091"></a>00091
<a name="l00094"></a>00094 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00095"></a>00095 genTypeU <a class="code" href="a00169.html#gaed83bceeac703a2541db6433fbf4a6d6" title="Max comparison between 2 variables.">associatedMax</a>(
<a name="l00096"></a>00096 <span class="keyword">const</span> genTypeT&amp; x, <span class="keyword">const</span> genTypeU&amp; a,
<a name="l00097"></a>00097 <span class="keyword">const</span> genTypeT&amp; y, <span class="keyword">const</span> genTypeU&amp; b,
<a name="l00098"></a>00098 <span class="keyword">const</span> genTypeT&amp; z, <span class="keyword">const</span> genTypeU&amp; c,
<a name="l00099"></a>00099 <span class="keyword">const</span> genTypeT&amp; w, <span class="keyword">const</span> genTypeU&amp; d);
<a name="l00100"></a>00100
<a name="l00102"></a>00102 } <span class="comment">//namespace glm</span>
<a name="l00103"></a>00103
<a name="l00104"></a>00104 <span class="preprocessor">#include &quot;associated_min_max.inl&quot;</span>
<a name="l00105"></a>00105
<a name="l00106"></a>00106 <span class="preprocessor">#endif//GLM_GTX_associated_min_max</span>
</pre></div></div>
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@ -37,47 +51,44 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>bit.hpp File Reference</h1> </div>
<div class="title">bit.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00025_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga1c1f542c65b528ece3ef686fb5d81ba1">bitRevert</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga7aadf1d73b4236e9cf9b2f23c13af604">bitRevert</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga05eb060b6dd7c97fafd161b00e9b38f1">bitRotateLeft</a> (genType const &amp;In, std::size_t Shift)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gad9bc7e42a75381c3f6b68b8ba20863d3">bitRotateLeft</a> (genType const &amp;In, std::size_t Shift)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga9bdf75ccffa293713db6f4d711129077">bitRotateRight</a> (genType const &amp;In, std::size_t Shift)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gae2ceed046e662a889cd938de3191dd55">bitRotateRight</a> (genType const &amp;In, std::size_t Shift)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genIUType , typename sizeType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga2ced7c6243ed5d1e28063ba90d9de008">extractField</a> (genIUType const &amp;v, sizeType const &amp;first, sizeType const &amp;count)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga929b849daa656caecf8bd0febcd71f7a">extractField</a> (genIUType const &amp;v, sizeType const &amp;first, sizeType const &amp;count)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genIUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gae42f1f6dd35271781f2c1029dd1c0a09">fillBitfieldWithOne</a> (genIUType const &amp;Value, int const &amp;FromBit, int const &amp;ToBit)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gaf937428f9e6e9bb2e9214ff3be96cf95">fillBitfieldWithOne</a> (genIUType const &amp;Value, int const &amp;FromBit, int const &amp;ToBit)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genIUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga4ba23fa82e64b0840b4b0b910217f730">fillBitfieldWithZero</a> (genIUType const &amp;Value, int const &amp;FromBit, int const &amp;ToBit)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gabb9c7b3bd390a61437667e5625834a7c">fillBitfieldWithZero</a> (genIUType const &amp;Value, int const &amp;FromBit, int const &amp;ToBit)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">int&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gaf6631fa5cb5cac607706ec020e2cc718">highestBit</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">int&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gaa3679c623c2ff5dfb745f9ce4316b23c">highestBit</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga63ffd8b9d5a1e3fe3213059196c8369b">highestBitValue</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga485d3ead7f6c624b00cc800c68ab8e08">highestBitValue</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga46b94af83e87d1e7e9de92ef2465fe4e">isPowerOfTwo</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga3c0b3e843fa21220f08e801bb558470a">isPowerOfTwo</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">int&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga93c2f76f0b437371de1dcb0923a4918d">lowestBit</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">int&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga94e553e5aabf9b202b5915719966d323">lowestBit</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genIType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga02e7aad9f8900fe483177b84d03037a1">mask</a> (genIType const &amp;count)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga0d044f92de0108409d25ebcfea034dcb">mask</a> (genIType const &amp;count)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gad618ae43f546aadc27c80c138c155772">powerOfTwoAbove</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga335322b4fcb2e5444ec467a1e7a40301">powerOfTwoAbove</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gae5e33169af7437396eef62776fdccc7a">powerOfTwoBelow</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga4c3ea31127e64ec283fb6cf715b4d9ac">powerOfTwoBelow</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#gad0944ea5228ef8b5c1e449e5a5f876d1">powerOfTwoNearest</a> (genType const &amp;value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00170.html#ga00cb2e4b82215e4d531ec046c19e2ce7">powerOfTwoNearest</a> (genType const &amp;value)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -98,8 +109,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00025_source.html">bit.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>bit.hpp</h1> </div>
<div class="title">bit.hpp</div> </div>
</div>
<div class="contents">
<a href="a00025.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,8 +93,8 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_bit GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00052.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtc/half_float.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtc/half_float.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_bit extension included&quot;)</span>
@ -90,52 +104,52 @@
<a name="l00051"></a>00051 {
<a name="l00054"></a>00054
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIType&gt;
<a name="l00058"></a>00058 genIType <a class="code" href="a00170.html#ga02e7aad9f8900fe483177b84d03037a1" title="Build a mask of &amp;#39;count&amp;#39; bits From GLM_GTX_bit extension.">mask</a>(genIType <span class="keyword">const</span> &amp; count);
<a name="l00058"></a>00058 genIType <a class="code" href="a00170.html#ga0d044f92de0108409d25ebcfea034dcb" title="Build a mask of &#39;count&#39; bits.">mask</a>(genIType <span class="keyword">const</span> &amp; count);
<a name="l00059"></a>00059
<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIUType, <span class="keyword">typename</span> sizeType&gt;
<a name="l00064"></a>00064 genIUType <a class="code" href="a00170.html#ga2ced7c6243ed5d1e28063ba90d9de008" title="Component wise extraction of bit fields.">extractField</a>(
<a name="l00064"></a>00064 genIUType <a class="code" href="a00170.html#ga929b849daa656caecf8bd0febcd71f7a" title="Component wise extraction of bit fields.">extractField</a>(
<a name="l00065"></a>00065 genIUType <span class="keyword">const</span> &amp; v,
<a name="l00066"></a>00066 sizeType <span class="keyword">const</span> &amp; first,
<a name="l00067"></a>00067 sizeType <span class="keyword">const</span> &amp; count);
<a name="l00068"></a>00068
<a name="l00071"></a>00071 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00072"></a>00072 <span class="keywordtype">int</span> <a class="code" href="a00170.html#ga93c2f76f0b437371de1dcb0923a4918d" title="Find the lowest bit set to 1 in a integer variable.">lowestBit</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00072"></a>00072 <span class="keywordtype">int</span> <a class="code" href="a00170.html#ga94e553e5aabf9b202b5915719966d323" title="Find the lowest bit set to 1 in a integer variable.">lowestBit</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00073"></a>00073
<a name="l00076"></a>00076 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00077"></a>00077 <span class="keywordtype">int</span> <a class="code" href="a00170.html#gaf6631fa5cb5cac607706ec020e2cc718" title="Find the highest bit set to 1 in a integer variable.">highestBit</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00077"></a>00077 <span class="keywordtype">int</span> <a class="code" href="a00170.html#gaa3679c623c2ff5dfb745f9ce4316b23c" title="Find the highest bit set to 1 in a integer variable.">highestBit</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00078"></a>00078
<a name="l00081"></a>00081 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00082"></a>00082 genType <a class="code" href="a00170.html#ga63ffd8b9d5a1e3fe3213059196c8369b" title="Find the highest bit set to 1 in a integer variable and return its value.">highestBitValue</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00082"></a>00082 genType <a class="code" href="a00170.html#ga485d3ead7f6c624b00cc800c68ab8e08" title="Find the highest bit set to 1 in a integer variable and return its value.">highestBitValue</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00083"></a>00083
<a name="l00086"></a>00086 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00087"></a>00087 <span class="keywordtype">bool</span> <a class="code" href="a00170.html#ga46b94af83e87d1e7e9de92ef2465fe4e" title="Return true if the value is a power of two number.">isPowerOfTwo</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00087"></a>00087 <span class="keywordtype">bool</span> <a class="code" href="a00170.html#ga3c0b3e843fa21220f08e801bb558470a" title="Return true if the value is a power of two number.">isPowerOfTwo</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00088"></a>00088
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00092"></a>00092 genType <a class="code" href="a00170.html#gad618ae43f546aadc27c80c138c155772" title="Return the power of two number which value is just higher the input value.">powerOfTwoAbove</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00092"></a>00092 genType <a class="code" href="a00170.html#ga335322b4fcb2e5444ec467a1e7a40301" title="Return the power of two number which value is just higher the input value.">powerOfTwoAbove</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00093"></a>00093
<a name="l00096"></a>00096 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00097"></a>00097 genType <a class="code" href="a00170.html#gae5e33169af7437396eef62776fdccc7a" title="Return the power of two number which value is just lower the input value.">powerOfTwoBelow</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00097"></a>00097 genType <a class="code" href="a00170.html#ga4c3ea31127e64ec283fb6cf715b4d9ac" title="Return the power of two number which value is just lower the input value.">powerOfTwoBelow</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00098"></a>00098
<a name="l00101"></a>00101 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00102"></a>00102 genType <a class="code" href="a00170.html#gad0944ea5228ef8b5c1e449e5a5f876d1" title="Return the power of two number which value is the closet to the input value.">powerOfTwoNearest</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00102"></a>00102 genType <a class="code" href="a00170.html#ga00cb2e4b82215e4d531ec046c19e2ce7" title="Return the power of two number which value is the closet to the input value.">powerOfTwoNearest</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00103"></a>00103
<a name="l00106"></a>00106 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00107"></a>00107 genType <a class="code" href="a00170.html#ga1c1f542c65b528ece3ef686fb5d81ba1" title="Revert all bits of any integer based type.">bitRevert</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00107"></a>00107 genType <a class="code" href="a00170.html#ga7aadf1d73b4236e9cf9b2f23c13af604" title="Revert all bits of any integer based type.">bitRevert</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00108"></a>00108
<a name="l00111"></a>00111 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00112"></a>00112 genType <a class="code" href="a00170.html#ga9bdf75ccffa293713db6f4d711129077" title="Rotate all bits to the right.">bitRotateRight</a>(genType <span class="keyword">const</span> &amp; In, std::size_t Shift);
<a name="l00112"></a>00112 genType <a class="code" href="a00170.html#gae2ceed046e662a889cd938de3191dd55" title="Rotate all bits to the right.">bitRotateRight</a>(genType <span class="keyword">const</span> &amp; In, std::size_t Shift);
<a name="l00113"></a>00113
<a name="l00116"></a>00116 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00117"></a>00117 genType <a class="code" href="a00170.html#ga05eb060b6dd7c97fafd161b00e9b38f1" title="Rotate all bits to the left.">bitRotateLeft</a>(genType <span class="keyword">const</span> &amp; In, std::size_t Shift);
<a name="l00117"></a>00117 genType <a class="code" href="a00170.html#gad9bc7e42a75381c3f6b68b8ba20863d3" title="Rotate all bits to the left.">bitRotateLeft</a>(genType <span class="keyword">const</span> &amp; In, std::size_t Shift);
<a name="l00118"></a>00118
<a name="l00121"></a>00121 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIUType&gt;
<a name="l00122"></a>00122 genIUType <a class="code" href="a00170.html#gae42f1f6dd35271781f2c1029dd1c0a09" title="Set to 1 a range of bits.">fillBitfieldWithOne</a>(
<a name="l00122"></a>00122 genIUType <a class="code" href="a00170.html#gaf937428f9e6e9bb2e9214ff3be96cf95" title="Set to 1 a range of bits.">fillBitfieldWithOne</a>(
<a name="l00123"></a>00123 genIUType <span class="keyword">const</span> &amp; Value,
<a name="l00124"></a>00124 <span class="keywordtype">int</span> <span class="keyword">const</span> &amp; FromBit,
<a name="l00125"></a>00125 <span class="keywordtype">int</span> <span class="keyword">const</span> &amp; ToBit);
<a name="l00126"></a>00126
<a name="l00129"></a>00129 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIUType&gt;
<a name="l00130"></a>00130 genIUType <a class="code" href="a00170.html#ga4ba23fa82e64b0840b4b0b910217f730" title="Set to 0 a range of bits.">fillBitfieldWithZero</a>(
<a name="l00130"></a>00130 genIUType <a class="code" href="a00170.html#gabb9c7b3bd390a61437667e5625834a7c" title="Set to 0 a range of bits.">fillBitfieldWithZero</a>(
<a name="l00131"></a>00131 genIUType <span class="keyword">const</span> &amp; Value,
<a name="l00132"></a>00132 <span class="keywordtype">int</span> <span class="keyword">const</span> &amp; FromBit,
<a name="l00133"></a>00133 <span class="keywordtype">int</span> <span class="keyword">const</span> &amp; ToBit);
@ -147,8 +161,13 @@
<a name="l00140"></a>00140 <span class="preprocessor">#endif//GLM_GTX_bit</span>
</pre></div></div>
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@ -2,22 +2,36 @@
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<title>closest_point.hpp Source File</title>
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@ -34,7 +48,7 @@
</div>
<div class="header">
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<h1>closest_point.hpp</h1> </div>
<div class="title">closest_point.hpp</div> </div>
</div>
<div class="contents">
<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,7 +92,7 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_closest_point GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_closest_point extension included&quot;)</span>
@ -88,7 +102,7 @@
<a name="l00049"></a>00049 {
<a name="l00052"></a>00052
<a name="l00055"></a>00055 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00056"></a>00056 detail::tvec3&lt;T&gt; <a class="code" href="a00171.html#gab8d2f2f666fde822fcdfbca1100343a6" title="Find the point on a straight line which is the closet of a point.">closestPointOnLine</a>(
<a name="l00056"></a>00056 detail::tvec3&lt;T&gt; <a class="code" href="a00171.html#ga737bd08d425540f365db4694fb552b8b" title="Find the point on a straight line which is the closet of a point.">closestPointOnLine</a>(
<a name="l00057"></a>00057 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; point,
<a name="l00058"></a>00058 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; a,
<a name="l00059"></a>00059 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; b);
@ -100,8 +114,13 @@
<a name="l00066"></a>00066 <span class="preprocessor">#endif//GLM_GTX_closest_point</span>
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@ -37,152 +51,149 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>color_cast.hpp File Reference</h1> </div>
<div class="title">color_cast.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
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<p><a href="a00027_source.html">Go to the source code of this file.</a></p>
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</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -196,8 +207,13 @@ template&lt;typename T &gt; </td></tr>
<p>Definition in file <a class="el" href="a00027_source.html">color_cast.hpp</a>.</p>
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<h1>color_cast.hpp</h1> </div>
<div class="title">color_cast.hpp</div> </div>
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<div class="contents">
<a href="a00027.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,8 +93,8 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_color_cast GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00083.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtx/number_precision.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtx/number_precision.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_color_cast extension included&quot;)</span>
@ -89,65 +103,65 @@
<a name="l00050"></a>00050 <span class="keyword">namespace </span>glm
<a name="l00051"></a>00051 {
<a name="l00054"></a>00054
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; <a class="code" href="a00167.html#ga36475e31b1992cfde54c1a6f5a148865" title="8bit unsigned integer. (from GLM_GTC_type_precision extension)">uint8</a> <a class="code" href="a00172.html#gaa715b67596301247d925b05634085d0a" title="Conversion of a floating value into a 8bit unsigned int value.">u8channel_cast</a>(valType a);
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; uint8 <a class="code" href="a00172.html#ga65c8867c34193951a87cbe6ad3492119" title="Conversion of a floating value into a 8bit unsigned int value.">u8channel_cast</a>(valType a);
<a name="l00058"></a>00058
<a name="l00061"></a>00061 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; <a class="code" href="a00167.html#ga13471cbbe74e4303a57f3743d007b74d" title="16bit unsigned integer. (from GLM_GTC_type_precision extension)">uint16</a> <a class="code" href="a00172.html#ga58e13c8f344a16e4cdbdcff14f217b61" title="Conversion of a floating value into a 16bit unsigned int value.">u16channel_cast</a>(valType a);
<a name="l00061"></a>00061 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; uint16 <a class="code" href="a00172.html#ga49e636906dcf04bed0e149c71761fb0a" title="Conversion of a floating value into a 16bit unsigned int value.">u16channel_cast</a>(valType a);
<a name="l00062"></a>00062
<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a> <a class="code" href="a00172.html#gab6ee3f01f0a515b0e1b8ac38fcc5751d" title="Conversion of a 3 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_rgbx_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00064"></a>00064 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a> <a class="code" href="a00172.html#ga1b28fc98a39fc959997920585ea47e98" title="Conversion of a 3 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_xrgb_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00065"></a>00065 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a> <a class="code" href="a00172.html#gae004e96ba238269fa5346f0c73d1260d" title="Conversion of a 3 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_bgrx_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00066"></a>00066 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a> <a class="code" href="a00172.html#gaaf701608e91517ec2580d912732c3b09" title="Conversion of a 3 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_xbgr_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint32 <a class="code" href="a00172.html#gab660e32dbf9e1ecfad0613a3011c46fe" title="Conversion of a 3 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_rgbx_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00064"></a>00064 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint32 <a class="code" href="a00172.html#ga49b0fd47346b739d1732a26fc94edf87" title="Conversion of a 3 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_xrgb_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00065"></a>00065 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint32 <a class="code" href="a00172.html#ga5169191468b1be24c2af1b679c9f4b3f" title="Conversion of a 3 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_bgrx_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00066"></a>00066 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint32 <a class="code" href="a00172.html#ga6a44ecd022166716b9fd00dfeb3688be" title="Conversion of a 3 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_xbgr_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00067"></a>00067
<a name="l00068"></a>00068 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a> <a class="code" href="a00172.html#ga9c1b992350b233ca7acfe6f70c4ffc1c" title="Conversion of a 4 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_rgba_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00069"></a>00069 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a> <a class="code" href="a00172.html#gaeace1cab9c7a6bdd717de31db9d4e4e9" title="Conversion of a 4 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_argb_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00070"></a>00070 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a> <a class="code" href="a00172.html#ga8e8cf5555a9a4a2922e89e5c42d019d2" title="Conversion of a 4 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_bgra_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00071"></a>00071 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">uint32</a> <a class="code" href="a00172.html#ga3356b8b1b68b60a00be61dfe51b6f7d5" title="Conversion of a 4 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_abgr_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00068"></a>00068 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint32 <a class="code" href="a00172.html#ga66026c23e16f6ceab8b99e2a844c7f05" title="Conversion of a 4 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_rgba_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00069"></a>00069 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint32 <a class="code" href="a00172.html#ga2c41583a6b660d7f70e7b078f7144aeb" title="Conversion of a 4 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_argb_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00070"></a>00070 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint32 <a class="code" href="a00172.html#gac6b23c9c3dd2578dd77c8a23a9c77185" title="Conversion of a 4 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_bgra_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00071"></a>00071 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint32 <a class="code" href="a00172.html#gaa928bde161bdf391317d96b20eb1a395" title="Conversion of a 4 components color into an 32bit unsigned int value. (From GLM_GTX_color_cast extensi...">u32_abgr_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00072"></a>00072
<a name="l00073"></a>00073 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> <a class="code" href="a00172.html#ga9143e2afd0f7e7dc5e4e2c24b806591d" title="Conversion of a 3 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_rgbx_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00074"></a>00074 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> <a class="code" href="a00172.html#ga88978f39df96553f43160d566b58f691" title="Conversion of a 3 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_xrgb_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00075"></a>00075 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> <a class="code" href="a00172.html#gaf3a0637c8368dbb0072bc5bc7b50c1ae" title="Conversion of a 3 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_bgrx_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00076"></a>00076 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> <a class="code" href="a00172.html#ga286be0ac75404981c4988f5028089707" title="Conversion of a 3 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_xbgr_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00073"></a>00073 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint64 <a class="code" href="a00172.html#gacd63fce723a7a34b0432e323f9201171" title="Conversion of a 3 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_rgbx_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00074"></a>00074 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint64 <a class="code" href="a00172.html#ga7a75746544ae028cc991152a4c0dc01a" title="Conversion of a 3 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_xrgb_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00075"></a>00075 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint64 <a class="code" href="a00172.html#gad75bc921ee693a306693d760536e9bb8" title="Conversion of a 3 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_bgrx_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00076"></a>00076 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint64 <a class="code" href="a00172.html#gaa93895af1b887b39ad7f1980cc995a32" title="Conversion of a 3 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_xbgr_cast</a>(<span class="keyword">const</span> detail::tvec3&lt;T&gt;&amp; c);
<a name="l00077"></a>00077
<a name="l00078"></a>00078 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> <a class="code" href="a00172.html#ga23862f7fb282b97afef6502ed4dbcd71" title="Conversion of a 4 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_rgba_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00079"></a>00079 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> <a class="code" href="a00172.html#gac38203b79a9e422b7a10a30fdb1c3da9" title="Conversion of a 4 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_argb_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00080"></a>00080 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> <a class="code" href="a00172.html#gacdd02b2f7906a095e3759c5b22cd2e8a" title="Conversion of a 4 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_bgra_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00081"></a>00081 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">uint64</a> <a class="code" href="a00172.html#ga5ee4269b784a7139a0266475acbf61a7" title="Conversion of a 4 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_abgr_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00078"></a>00078 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint64 <a class="code" href="a00172.html#gaecab5d0a70ac7d721ab26b8592c836d8" title="Conversion of a 4 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_rgba_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00079"></a>00079 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint64 <a class="code" href="a00172.html#ga6f979d8e3e5435b048799ade4fe34275" title="Conversion of a 4 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_argb_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00080"></a>00080 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint64 <a class="code" href="a00172.html#ga165b688bb6ecf2fb3e0aa87925815487" title="Conversion of a 4 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_bgra_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00081"></a>00081 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; uint64 <a class="code" href="a00172.html#gad8850bb162df4df64541cae10e693642" title="Conversion of a 4 components color into an 64bit unsigned int value. (From GLM_GTX_color_cast extensi...">u64_abgr_cast</a>(<span class="keyword">const</span> detail::tvec4&lt;T&gt;&amp; c);
<a name="l00082"></a>00082
<a name="l00083"></a>00083 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga3ca1b6511bcc12516b5fd76c7976f01b" title="Half-precision floating-point scalar. (from GLM_GTC_type_precision extension)">f16</a> <a class="code" href="a00172.html#ga2c1e86d72ff7dd3d55f0a6de4632012c" title="Conversion of a u8 or u16 value to a single channel floating value. (From GLM_GTX_color_cast extensio...">f16_channel_cast</a>(T a);
<a name="l00083"></a>00083 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga3ca1b6511bcc12516b5fd76c7976f01b" title="16 bit half-precision floating-point scalar.">f16</a> <a class="code" href="a00172.html#gaaed10c22c6d3ae8400f6a27b95748bb9" title="Conversion of a u8 or u16 value to a single channel floating value. (From GLM_GTX_color_cast extensio...">f16_channel_cast</a>(T a);
<a name="l00084"></a>00084
<a name="l00085"></a>00085 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gaa68a583d3e3b202e1b48c7bc94964c78" title="Half-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f16vec3</a> <a class="code" href="a00172.html#ga67bce344b520ee8d04fc006182939f3c" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f16_rgbx_cast</a>(T c);
<a name="l00086"></a>00086 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gaa68a583d3e3b202e1b48c7bc94964c78" title="Half-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f16vec3</a> <a class="code" href="a00172.html#ga40eb51f3164252ee9bfd336d49101703" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f16_xrgb_cast</a>(T c);
<a name="l00087"></a>00087 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gaa68a583d3e3b202e1b48c7bc94964c78" title="Half-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f16vec3</a> <a class="code" href="a00172.html#ga3ec21e5e40aa3fac65c1da96b350fa84" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f16_bgrx_cast</a>(T c);
<a name="l00088"></a>00088 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gaa68a583d3e3b202e1b48c7bc94964c78" title="Half-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f16vec3</a> <a class="code" href="a00172.html#gab15c53fcb23234e042cd3809062b4c3e" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f16_xbgr_cast</a>(T c);
<a name="l00085"></a>00085 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gaa68a583d3e3b202e1b48c7bc94964c78" title="Half-precision floating-point vector of 3 components.">f16vec3</a> <a class="code" href="a00172.html#gaf17e45ee1f5602b86df9f32c5c28234f" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f16_rgbx_cast</a>(T c);
<a name="l00086"></a>00086 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gaa68a583d3e3b202e1b48c7bc94964c78" title="Half-precision floating-point vector of 3 components.">f16vec3</a> <a class="code" href="a00172.html#gaa34ca9eb33fc570d84affe75970ad472" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f16_xrgb_cast</a>(T c);
<a name="l00087"></a>00087 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gaa68a583d3e3b202e1b48c7bc94964c78" title="Half-precision floating-point vector of 3 components.">f16vec3</a> <a class="code" href="a00172.html#ga5d0d73e114e2fc072f7e7fbabd72b511" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f16_bgrx_cast</a>(T c);
<a name="l00088"></a>00088 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gaa68a583d3e3b202e1b48c7bc94964c78" title="Half-precision floating-point vector of 3 components.">f16vec3</a> <a class="code" href="a00172.html#gafbeb919e45ff901eaec92a130cc82857" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f16_xbgr_cast</a>(T c);
<a name="l00089"></a>00089
<a name="l00090"></a>00090 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gae77767db0311f307255a057fd7358704" title="Half-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f16vec4</a> <a class="code" href="a00172.html#ga3af415308c4424b473d024a79889672d" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f16_rgba_cast</a>(T c);
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gae77767db0311f307255a057fd7358704" title="Half-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f16vec4</a> <a class="code" href="a00172.html#ga7bce1faac9af25f487b370876d6d05d2" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f16_argb_cast</a>(T c);
<a name="l00092"></a>00092 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gae77767db0311f307255a057fd7358704" title="Half-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f16vec4</a> <a class="code" href="a00172.html#gad05a2c61907613f3dca363b07238a9b4" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f16_bgra_cast</a>(T c);
<a name="l00093"></a>00093 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gae77767db0311f307255a057fd7358704" title="Half-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f16vec4</a> <a class="code" href="a00172.html#gac252e455006739afc1fd1f78136784a2" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f16_abgr_cast</a>(T c);
<a name="l00090"></a>00090 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gae77767db0311f307255a057fd7358704" title="Half-precision floating-point vector of 4 components.">f16vec4</a> <a class="code" href="a00172.html#gaa777898269e22a5061651ef973cf07b7" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f16_rgba_cast</a>(T c);
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gae77767db0311f307255a057fd7358704" title="Half-precision floating-point vector of 4 components.">f16vec4</a> <a class="code" href="a00172.html#ga108db09da79d5a9c91f2cbd5f2b3f34c" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f16_argb_cast</a>(T c);
<a name="l00092"></a>00092 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gae77767db0311f307255a057fd7358704" title="Half-precision floating-point vector of 4 components.">f16vec4</a> <a class="code" href="a00172.html#ga1367757d9f9f63837ec7f286211bfe93" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f16_bgra_cast</a>(T c);
<a name="l00093"></a>00093 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gae77767db0311f307255a057fd7358704" title="Half-precision floating-point vector of 4 components.">f16vec4</a> <a class="code" href="a00172.html#ga1c37ab880548dafc96d9d722cd8340aa" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f16_abgr_cast</a>(T c);
<a name="l00094"></a>00094
<a name="l00095"></a>00095 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7" title="Single-precision floating-point scalar. (from GLM_GTC_type_precision extension)">f32</a> <a class="code" href="a00172.html#gabb22c4cafc41e50b451d20d36f171731" title="Conversion of a u8 or u16 value to a single channel floating value. (From GLM_GTX_color_cast extensio...">f32_channel_cast</a>(T a);
<a name="l00095"></a>00095 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7" title="32 bit single-precision floating-point scalar.">f32</a> <a class="code" href="a00172.html#ga450fce811cc485d4e5fbe915cdbb995f" title="Conversion of a u8 or u16 value to a single channel floating value. (From GLM_GTX_color_cast extensio...">f32_channel_cast</a>(T a);
<a name="l00096"></a>00096
<a name="l00097"></a>00097 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga81353c6a9b282b2b34185306a40040ad" title="Single-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f32vec3</a> <a class="code" href="a00172.html#ga1c98f7dd0c8dae877543690e3d578b97" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f32_rgbx_cast</a>(T c);
<a name="l00098"></a>00098 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga81353c6a9b282b2b34185306a40040ad" title="Single-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f32vec3</a> <a class="code" href="a00172.html#gaf17553d7e72a5f130866b33ea89efa2a" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f32_xrgb_cast</a>(T c);
<a name="l00099"></a>00099 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga81353c6a9b282b2b34185306a40040ad" title="Single-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f32vec3</a> <a class="code" href="a00172.html#ga5c123484700df864d6fc52fe642d55cf" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f32_bgrx_cast</a>(T c);
<a name="l00100"></a>00100 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga81353c6a9b282b2b34185306a40040ad" title="Single-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f32vec3</a> <a class="code" href="a00172.html#ga9f81ac8977e3452ff70720b3d47d89a4" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f32_xbgr_cast</a>(T c);
<a name="l00097"></a>00097 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga81353c6a9b282b2b34185306a40040ad" title="Single-precision floating-point vector of 3 components.">f32vec3</a> <a class="code" href="a00172.html#gaf3bdd33a9a652a8f398f3c22e12d808c" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f32_rgbx_cast</a>(T c);
<a name="l00098"></a>00098 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga81353c6a9b282b2b34185306a40040ad" title="Single-precision floating-point vector of 3 components.">f32vec3</a> <a class="code" href="a00172.html#ga868c5082efaf50e0ca9824d9ff6b2ae6" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f32_xrgb_cast</a>(T c);
<a name="l00099"></a>00099 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga81353c6a9b282b2b34185306a40040ad" title="Single-precision floating-point vector of 3 components.">f32vec3</a> <a class="code" href="a00172.html#ga87f58ff1eff38f6f64d37917f7c3d605" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f32_bgrx_cast</a>(T c);
<a name="l00100"></a>00100 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga81353c6a9b282b2b34185306a40040ad" title="Single-precision floating-point vector of 3 components.">f32vec3</a> <a class="code" href="a00172.html#gac6c5ba434022dd3da2ca35d1a9314be2" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f32_xbgr_cast</a>(T c);
<a name="l00101"></a>00101
<a name="l00102"></a>00102 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga58dbce28a4d4b0d72c239cf3069bd28b" title="Single-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f32vec4</a> <a class="code" href="a00172.html#ga18b37f558bd58410a0e8de1e0ca15c82" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f32_rgba_cast</a>(T c);
<a name="l00103"></a>00103 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga58dbce28a4d4b0d72c239cf3069bd28b" title="Single-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f32vec4</a> <a class="code" href="a00172.html#gad5c12b77f78ebcb3e99c509cf790f49f" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f32_argb_cast</a>(T c);
<a name="l00104"></a>00104 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga58dbce28a4d4b0d72c239cf3069bd28b" title="Single-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f32vec4</a> <a class="code" href="a00172.html#ga050a17c67ab744d1f06d0897d75150d5" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f32_bgra_cast</a>(T c);
<a name="l00105"></a>00105 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga58dbce28a4d4b0d72c239cf3069bd28b" title="Single-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f32vec4</a> <a class="code" href="a00172.html#ga771303b46399f2012bdcfc558ab2b27d" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f32_abgr_cast</a>(T c);
<a name="l00102"></a>00102 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga58dbce28a4d4b0d72c239cf3069bd28b" title="Single-precision floating-point vector of 4 components.">f32vec4</a> <a class="code" href="a00172.html#gade0903e79b1935818f3610169e784c28" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f32_rgba_cast</a>(T c);
<a name="l00103"></a>00103 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga58dbce28a4d4b0d72c239cf3069bd28b" title="Single-precision floating-point vector of 4 components.">f32vec4</a> <a class="code" href="a00172.html#ga1bb6ca4504a27fb918140e098735e023" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f32_argb_cast</a>(T c);
<a name="l00104"></a>00104 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga58dbce28a4d4b0d72c239cf3069bd28b" title="Single-precision floating-point vector of 4 components.">f32vec4</a> <a class="code" href="a00172.html#gacaa5659ed88420e742b53557dc016e5d" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f32_bgra_cast</a>(T c);
<a name="l00105"></a>00105 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga58dbce28a4d4b0d72c239cf3069bd28b" title="Single-precision floating-point vector of 4 components.">f32vec4</a> <a class="code" href="a00172.html#ga09b4c27c802a4b5d0e856cc93d16cf2a" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f32_abgr_cast</a>(T c);
<a name="l00106"></a>00106
<a name="l00107"></a>00107 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga1d794d240091678f602e8de225b8d8c9" title="Double-precision floating-point scalar. (from GLM_GTC_type_precision extension)">f64</a> <a class="code" href="a00172.html#gac24c58073a1098658cb71b69f153eddb" title="Conversion of a u8 or u16 value to a single channel floating value. (From GLM_GTX_color_cast extensio...">f64_channel_cast</a>(T a);
<a name="l00107"></a>00107 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga1d794d240091678f602e8de225b8d8c9" title="64 bit double-precision floating-point scalar.">f64</a> <a class="code" href="a00172.html#ga714d21da59a01f931e5007c089d9f91c" title="Conversion of a u8 or u16 value to a single channel floating value. (From GLM_GTX_color_cast extensio...">f64_channel_cast</a>(T a);
<a name="l00108"></a>00108
<a name="l00109"></a>00109 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga2a4b3d9e62dc8c9b970e91c38bb56997" title="Double-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f64vec3</a> <a class="code" href="a00172.html#ga26412c0163a420ba42115f72687dbe43" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f64_rgbx_cast</a>(T c);
<a name="l00110"></a>00110 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga2a4b3d9e62dc8c9b970e91c38bb56997" title="Double-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f64vec3</a> <a class="code" href="a00172.html#ga63f768447dfb3ff392c942ea64c8c2bd" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f64_xrgb_cast</a>(T c);
<a name="l00111"></a>00111 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga2a4b3d9e62dc8c9b970e91c38bb56997" title="Double-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f64vec3</a> <a class="code" href="a00172.html#ga9b820105a3ec028b922fa38fdf26738a" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f64_bgrx_cast</a>(T c);
<a name="l00112"></a>00112 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga2a4b3d9e62dc8c9b970e91c38bb56997" title="Double-precision floating-point vector of 3 components. (from GLM_GTC_type_precision extension)...">f64vec3</a> <a class="code" href="a00172.html#ga60f1746f1724d944eb15a796070ea0c9" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f64_xbgr_cast</a>(T c);
<a name="l00109"></a>00109 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga2a4b3d9e62dc8c9b970e91c38bb56997" title="Double-precision floating-point vector of 3 components.">f64vec3</a> <a class="code" href="a00172.html#ga5a8f7e68a814512e1496766b89512151" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f64_rgbx_cast</a>(T c);
<a name="l00110"></a>00110 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga2a4b3d9e62dc8c9b970e91c38bb56997" title="Double-precision floating-point vector of 3 components.">f64vec3</a> <a class="code" href="a00172.html#ga8b28e89ee5043c947664ef46ef5cff12" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f64_xrgb_cast</a>(T c);
<a name="l00111"></a>00111 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga2a4b3d9e62dc8c9b970e91c38bb56997" title="Double-precision floating-point vector of 3 components.">f64vec3</a> <a class="code" href="a00172.html#ga54480b66922c429da8d533e6970b1a71" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f64_bgrx_cast</a>(T c);
<a name="l00112"></a>00112 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga2a4b3d9e62dc8c9b970e91c38bb56997" title="Double-precision floating-point vector of 3 components.">f64vec3</a> <a class="code" href="a00172.html#ga6bd5ec6df79fc3b188e14e03084c8ebc" title="Conversion of a u32 or u64 color into 3 components floating color. (From GLM_GTX_color_cast extension...">f64_xbgr_cast</a>(T c);
<a name="l00113"></a>00113
<a name="l00114"></a>00114 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga66999872051fdf1934199af093eedece" title="Double-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f64vec4</a> <a class="code" href="a00172.html#ga3ceaee331054fa9495696a13d98240ea" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f64_rgba_cast</a>(T c);
<a name="l00115"></a>00115 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga66999872051fdf1934199af093eedece" title="Double-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f64vec4</a> <a class="code" href="a00172.html#ga7f3137ef9bdda4696751f8f1c7f42155" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f64_argb_cast</a>(T c);
<a name="l00116"></a>00116 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga66999872051fdf1934199af093eedece" title="Double-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f64vec4</a> <a class="code" href="a00172.html#ga018305651a39b3f95f05bd98bc15ec15" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f64_bgra_cast</a>(T c);
<a name="l00117"></a>00117 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga66999872051fdf1934199af093eedece" title="Double-precision floating-point vector of 4 components. (from GLM_GTC_type_precision extension)...">f64vec4</a> <a class="code" href="a00172.html#ga39d7603abecdff4fb58411cc1e7c8dad" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f64_abgr_cast</a>(T c);
<a name="l00114"></a>00114 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga66999872051fdf1934199af093eedece" title="Double-precision floating-point vector of 4 components.">f64vec4</a> <a class="code" href="a00172.html#gaa97be6d4369793feec9cd240306ea451" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f64_rgba_cast</a>(T c);
<a name="l00115"></a>00115 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga66999872051fdf1934199af093eedece" title="Double-precision floating-point vector of 4 components.">f64vec4</a> <a class="code" href="a00172.html#ga3eada64cecd6911a234e7263956cea50" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f64_argb_cast</a>(T c);
<a name="l00116"></a>00116 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga66999872051fdf1934199af093eedece" title="Double-precision floating-point vector of 4 components.">f64vec4</a> <a class="code" href="a00172.html#ga19b9b07bc4b654fb5a464b52baed2b95" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f64_bgra_cast</a>(T c);
<a name="l00117"></a>00117 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <a class="code" href="a00167.html#ga66999872051fdf1934199af093eedece" title="Double-precision floating-point vector of 4 components.">f64vec4</a> <a class="code" href="a00172.html#ga29317ef1aeea12967d230043b777c95e" title="Conversion of a u32 or u64 color into 4 components floating color. (From GLM_GTX_color_cast extension...">f64_abgr_cast</a>(T c);
<a name="l00118"></a>00118
<a name="l00120"></a>00120 }<span class="comment">//namespace glm</span>
<a name="l00121"></a>00121
@ -156,8 +170,13 @@
<a name="l00124"></a>00124 <span class="preprocessor">#endif//GLM_GTX_color_cast</span>
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@ -37,31 +51,28 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>color_space.hpp File Reference</h1> </div>
<div class="title">color_space.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00028_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00173.html#gaa9957385a0ec4908209cfb9890e17c24">hsvColor</a> (detail::tvec3&lt; valType &gt; const &amp;rgbValue)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00173.html#ga434478ff2e692c2bc9fbe4d3a05570ea">hsvColor</a> (detail::tvec3&lt; valType &gt; const &amp;rgbValue)</td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top">valType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00173.html#gaf9db3b89515c57d9d955b70a97c10f91">luminosity</a> (detail::tvec3&lt; valType &gt; const &amp;color)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00173.html#gae45d26f7c6738a365aaa4560193a50ec">saturation</a> (valType const s, detail::tvec3&lt; valType &gt; const &amp;color)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00173.html#ga81289d2f4a42f70d5cf66dbb6e75dc97">saturation</a> (valType const s)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00173.html#gaa5af7f22a8a56b3fb3f98103defe7099">saturation</a> (valType const s)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00173.html#ga54a479f39450ab45417f5d48abee5fb2">saturation</a> (valType const s, detail::tvec3&lt; valType &gt; const &amp;color)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00173.html#ga45546394251769bf7c126dac3b2d5fbf">saturation</a> (valType const s, detail::tvec4&lt; valType &gt; const &amp;color)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00173.html#ga2bdc5f77884c822b0dbc92d74a649d87">saturation</a> (valType const s, detail::tvec4&lt; valType &gt; const &amp;color)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -73,8 +84,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00028_source.html">color_space.hpp</a>.</p>
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@ -34,7 +48,7 @@
</div>
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<h1>color_space.hpp</h1> </div>
<div class="title">color_space.hpp</div> </div>
</div>
<div class="contents">
<a href="a00028.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,7 +92,7 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_color_space GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_color_space extension included&quot;)</span>
@ -88,29 +102,29 @@
<a name="l00049"></a>00049 {
<a name="l00052"></a>00052
<a name="l00055"></a>00055 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00056"></a>00056 detail::tvec3&lt;valType&gt; <a class="code" href="a00173.html#ga4ca555f0091dc71c54e36b0ddd9b31bc" title="Converts a color from HSV color space to its color in RGB color space.">rgbColor</a>(
<a name="l00056"></a>00056 detail::tvec3&lt;valType&gt; <a class="code" href="a00173.html#ga0106a26e8ceac4e83b428979eb70c6e5" title="Converts a color from HSV color space to its color in RGB color space.">rgbColor</a>(
<a name="l00057"></a>00057 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; hsvValue);
<a name="l00058"></a>00058
<a name="l00061"></a>00061 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00062"></a>00062 detail::tvec3&lt;valType&gt; <a class="code" href="a00173.html#gaa9957385a0ec4908209cfb9890e17c24" title="Converts a color from RGB color space to its color in HSV color space.">hsvColor</a>(
<a name="l00062"></a>00062 detail::tvec3&lt;valType&gt; <a class="code" href="a00173.html#ga434478ff2e692c2bc9fbe4d3a05570ea" title="Converts a color from RGB color space to its color in HSV color space.">hsvColor</a>(
<a name="l00063"></a>00063 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; rgbValue);
<a name="l00064"></a>00064
<a name="l00067"></a>00067 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00068"></a>00068 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00173.html#gaa5af7f22a8a56b3fb3f98103defe7099" title="Build a saturation matrix.">saturation</a>(
<a name="l00068"></a>00068 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00173.html#ga81289d2f4a42f70d5cf66dbb6e75dc97" title="Build a saturation matrix.">saturation</a>(
<a name="l00069"></a>00069 valType <span class="keyword">const</span> s);
<a name="l00070"></a>00070
<a name="l00073"></a>00073 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00074"></a>00074 detail::tvec3&lt;valType&gt; <a class="code" href="a00173.html#gaa5af7f22a8a56b3fb3f98103defe7099" title="Build a saturation matrix.">saturation</a>(
<a name="l00074"></a>00074 detail::tvec3&lt;valType&gt; <a class="code" href="a00173.html#ga81289d2f4a42f70d5cf66dbb6e75dc97" title="Build a saturation matrix.">saturation</a>(
<a name="l00075"></a>00075 valType <span class="keyword">const</span> s,
<a name="l00076"></a>00076 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; color);
<a name="l00077"></a>00077
<a name="l00080"></a>00080 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00081"></a>00081 detail::tvec4&lt;valType&gt; <a class="code" href="a00173.html#gaa5af7f22a8a56b3fb3f98103defe7099" title="Build a saturation matrix.">saturation</a>(
<a name="l00081"></a>00081 detail::tvec4&lt;valType&gt; <a class="code" href="a00173.html#ga81289d2f4a42f70d5cf66dbb6e75dc97" title="Build a saturation matrix.">saturation</a>(
<a name="l00082"></a>00082 valType <span class="keyword">const</span> s,
<a name="l00083"></a>00083 detail::tvec4&lt;valType&gt; <span class="keyword">const</span> &amp; color);
<a name="l00084"></a>00084
<a name="l00087"></a>00087 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00088"></a>00088 valType <a class="code" href="a00173.html#ga739ecb162c0ab7c238b6113f7538c42e" title="Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.">luminosity</a>(
<a name="l00088"></a>00088 valType <a class="code" href="a00173.html#gaf9db3b89515c57d9d955b70a97c10f91" title="Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.">luminosity</a>(
<a name="l00089"></a>00089 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; color);
<a name="l00090"></a>00090
<a name="l00092"></a>00092 }<span class="comment">//namespace glm</span>
@ -120,8 +134,13 @@
<a name="l00096"></a>00096 <span class="preprocessor">#endif//GLM_GTX_color_space</span>
</pre></div></div>
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@ -37,27 +51,24 @@
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<div class="title">color_space_YCoCg.hpp File Reference</div> </div>
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<p>OpenGL Mathematics (glm.g-truc.net)
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00174.html#gab20f748db32bddb4827540525b07d8b3">rgb2YCoCg</a> (detail::tvec3&lt; valType &gt; const &amp;rgbColor)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00174.html#ga7e645d149831276186197f7afc292104">rgb2YCoCgR</a> (detail::tvec3&lt; valType &gt; const &amp;rgbColor)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00174.html#ga6b448816b12cbd5f3179470e2f7b2d32">YCoCg2rgb</a> (detail::tvec3&lt; valType &gt; const &amp;YCoCgColor)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00174.html#ga0dd1385c2b2b56936a3abb0473c30cde">YCoCg2rgb</a> (detail::tvec3&lt; valType &gt; const &amp;YCoCgColor)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00174.html#ga51f6db5e542b4afcf791503eca5f8907">YCoCgR2rgb</a> (detail::tvec3&lt; valType &gt; const &amp;YCoCgColor)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00174.html#ga732af29818632e3d280ee865439ec9f7">YCoCgR2rgb</a> (detail::tvec3&lt; valType &gt; const &amp;YCoCgColor)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -69,8 +80,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00029_source.html">color_space_YCoCg.hpp</a>.</p>
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@ -2,22 +2,36 @@
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>color_space_YCoCg.hpp</h1> </div>
<div class="title">color_space_YCoCg.hpp</div> </div>
</div>
<div class="contents">
<a href="a00029.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,7 +92,7 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define glm_gtx_color_space_YCoCg GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_color_space_YCoCg extension included&quot;)</span>
@ -88,19 +102,19 @@
<a name="l00049"></a>00049 {
<a name="l00052"></a>00052
<a name="l00055"></a>00055 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00056"></a>00056 detail::tvec3&lt;valType&gt; <a class="code" href="a00174.html#ga9b1d67e0dbef7dc2d264e7821182c0f5" title="Convert a color from RGB color space to YCoCg color space.">rgb2YCoCg</a>(
<a name="l00057"></a>00057 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; <a class="code" href="a00173.html#ga4ca555f0091dc71c54e36b0ddd9b31bc" title="Converts a color from HSV color space to its color in RGB color space.">rgbColor</a>);
<a name="l00056"></a>00056 detail::tvec3&lt;valType&gt; <a class="code" href="a00174.html#gab20f748db32bddb4827540525b07d8b3" title="Convert a color from RGB color space to YCoCg color space.">rgb2YCoCg</a>(
<a name="l00057"></a>00057 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; <a class="code" href="a00173.html#ga0106a26e8ceac4e83b428979eb70c6e5" title="Converts a color from HSV color space to its color in RGB color space.">rgbColor</a>);
<a name="l00058"></a>00058
<a name="l00061"></a>00061 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00062"></a>00062 detail::tvec3&lt;valType&gt; <a class="code" href="a00174.html#ga6b448816b12cbd5f3179470e2f7b2d32" title="Convert a color from YCoCg color space to RGB color space.">YCoCg2rgb</a>(
<a name="l00062"></a>00062 detail::tvec3&lt;valType&gt; <a class="code" href="a00174.html#ga0dd1385c2b2b56936a3abb0473c30cde" title="Convert a color from YCoCg color space to RGB color space.">YCoCg2rgb</a>(
<a name="l00063"></a>00063 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; YCoCgColor);
<a name="l00064"></a>00064
<a name="l00068"></a>00068 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00069"></a>00069 detail::tvec3&lt;valType&gt; <a class="code" href="a00174.html#ga9a88ff42529eec72e00bb22d72870460" title="Convert a color from RGB color space to YCoCgR color space.">rgb2YCoCgR</a>(
<a name="l00070"></a>00070 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; <a class="code" href="a00173.html#ga4ca555f0091dc71c54e36b0ddd9b31bc" title="Converts a color from HSV color space to its color in RGB color space.">rgbColor</a>);
<a name="l00069"></a>00069 detail::tvec3&lt;valType&gt; <a class="code" href="a00174.html#ga7e645d149831276186197f7afc292104" title="Convert a color from RGB color space to YCoCgR color space.">rgb2YCoCgR</a>(
<a name="l00070"></a>00070 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; <a class="code" href="a00173.html#ga0106a26e8ceac4e83b428979eb70c6e5" title="Converts a color from HSV color space to its color in RGB color space.">rgbColor</a>);
<a name="l00071"></a>00071
<a name="l00075"></a>00075 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00076"></a>00076 detail::tvec3&lt;valType&gt; <a class="code" href="a00174.html#ga51f6db5e542b4afcf791503eca5f8907" title="Convert a color from YCoCgR color space to RGB color space.">YCoCgR2rgb</a>(
<a name="l00076"></a>00076 detail::tvec3&lt;valType&gt; <a class="code" href="a00174.html#ga732af29818632e3d280ee865439ec9f7" title="Convert a color from YCoCgR color space to RGB color space.">YCoCgR2rgb</a>(
<a name="l00077"></a>00077 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; YCoCgColor);
<a name="l00078"></a>00078
<a name="l00080"></a>00080 }<span class="comment">//namespace glm</span>
@ -110,8 +124,13 @@
<a name="l00084"></a>00084 <span class="preprocessor">#endif//glm_gtx_color_space_YCoCg</span>
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@ -38,13 +52,10 @@
<a href="#typedef-members">Typedefs</a> &#124;
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>compatibility.hpp File Reference</h1> </div>
<div class="title">compatibility.hpp File Reference</div> </div>
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<p>OpenGL Mathematics (glm.g-truc.net)
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@ -133,46 +144,46 @@ typedef detail::tmat4x2&lt; float &gt;&#160;</td><td class="memItemRight" valign
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typedef detail::tvec2<br class="typebreak"/>
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typedef detail::tvec4<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00175.html#ga82573aa1c00cd3ba53f2acc545d59679">half4</a></td></tr>
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&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00175.html#gad1a750805ea267fcab6322671063a2ae">half4</a></td></tr>
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typedef detail::tmat4x2<br class="typebreak"/>
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&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00175.html#gac7470c149acdb082cce1ed0433b9641b">half4x2</a></td></tr>
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typedef detail::tmat4x3<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00175.html#ga5ae60dc8c12f5ba274e9922f9315f756">half4x3</a></td></tr>
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typedef detail::tmat4x4<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00175.html#ga65f87729e193eeaff5ed180b352bced2">half4x4</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00175.html#ga901cc903fdb2c483899d7b9c539f6370">half4x4</a></td></tr>
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typedef int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00175.html#ga0670a2111b5e4a6410bd027fa0232fc3">int1</a></td></tr>
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@ -203,99 +214,99 @@ typedef detail::tmat4x3&lt; int &gt;&#160;</td><td class="memItemRight" valign="
typedef detail::tmat4x4&lt; int &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00175.html#gacd4827b69f52f6486625bf65d23fe53f">int4x4</a></td></tr>
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
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template&lt;typename T &gt; </td></tr>
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template&lt;typename T &gt; </td></tr>
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template&lt;typename T &gt; </td></tr>
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template&lt;typename T &gt; </td></tr>
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template&lt;typename valType &gt; </td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec4&lt; bool &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00175.html#gaeeeb35a948042f7b22e9ba67587e5f43">isnan</a> (const detail::tvec4&lt; genType &gt; &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
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</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -309,8 +320,13 @@ detail::tvec4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"
<p>Definition in file <a class="el" href="a00030_source.html">compatibility.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>compatibility.hpp</h1> </div>
<div class="title">compatibility.hpp</div> </div>
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<a href="a00030.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,8 +93,8 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_compatibility GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00052.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtc/half_float.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtc/half_float.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_compatibility extension included&quot;)</span>
@ -95,118 +109,118 @@
<a name="l00056"></a>00056 <span class="keyword">namespace </span>glm
<a name="l00057"></a>00057 {
<a name="l00060"></a>00060
<a name="l00061"></a><a class="code" href="a00175.html#gaaa6c29517f08a1b486b87e5da419af32">00061</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER T <a class="code" href="a00175.html#gaaa6c29517f08a1b486b87e5da419af32" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(T x, T y, T a){<span class="keywordflow">return</span> mix(x, y, a);}
<a name="l00062"></a><a class="code" href="a00175.html#gac77f25abeaf40aec5b05526a015ada66">00062</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a> <a class="code" href="a00175.html#gaaa6c29517f08a1b486b87e5da419af32" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a>&amp; y, T a){<span class="keywordflow">return</span> mix(x, y, a);}
<a name="l00063"></a><a class="code" href="a00175.html#gadd1ff3cdbead0bac357a7ca3aa92c183">00063</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a> <a class="code" href="a00175.html#gaaa6c29517f08a1b486b87e5da419af32" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a>&amp; y, T a){<span class="keywordflow">return</span> mix(x, y, a);}
<a name="l00064"></a><a class="code" href="a00175.html#ga99b31a38ab3c7dcd6e1f7f17fe595054">00064</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a> <a class="code" href="a00175.html#gaaa6c29517f08a1b486b87e5da419af32" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a>&amp; y, T a){<span class="keywordflow">return</span> mix(x, y, a);}
<a name="l00065"></a><a class="code" href="a00175.html#ga9a477c7343cb4a3379b3e9835f703c7a">00065</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a> <a class="code" href="a00175.html#gaaa6c29517f08a1b486b87e5da419af32" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a>&amp; y, <span class="keyword">const</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a>&amp; a){<span class="keywordflow">return</span> mix(x, y, a);}
<a name="l00066"></a><a class="code" href="a00175.html#ga90061f950c86611ff9c627de8c4f8803">00066</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a> <a class="code" href="a00175.html#gaaa6c29517f08a1b486b87e5da419af32" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a>&amp; y, <span class="keyword">const</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a>&amp; a){<span class="keywordflow">return</span> mix(x, y, a);}
<a name="l00067"></a><a class="code" href="a00175.html#gab626ea5a3982904d49650fa4a9f095c2">00067</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a> <a class="code" href="a00175.html#gaaa6c29517f08a1b486b87e5da419af32" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a>&amp; y, <span class="keyword">const</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a>&amp; a){<span class="keywordflow">return</span> mix(x, y, a);}
<a name="l00061"></a><a class="code" href="a00175.html#ga5494ba3a95ea6594c86fc75236886864">00061</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER T <a class="code" href="a00175.html#ga5494ba3a95ea6594c86fc75236886864" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(T x, T y, T a){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga3f64b3986efe205cf30300700667e761">mix</a>(x, y, a);}
<a name="l00062"></a><a class="code" href="a00175.html#ga27390ee6e4797335f0a751e021038a41">00062</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec2&lt;T&gt; <a class="code" href="a00175.html#ga5494ba3a95ea6594c86fc75236886864" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00016.html">detail::tvec2&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00016.html">detail::tvec2&lt;T&gt;</a>&amp; y, T a){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga3f64b3986efe205cf30300700667e761">mix</a>(x, y, a);}
<a name="l00063"></a><a class="code" href="a00175.html#gaf2ca5584fe9c3a2e5e5b12bbfcecfe38">00063</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec3&lt;T&gt; <a class="code" href="a00175.html#ga5494ba3a95ea6594c86fc75236886864" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00017.html">detail::tvec3&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00017.html">detail::tvec3&lt;T&gt;</a>&amp; y, T a){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga3f64b3986efe205cf30300700667e761">mix</a>(x, y, a);}
<a name="l00064"></a><a class="code" href="a00175.html#gae3cac5586d127568383d7df9d258a443">00064</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec4&lt;T&gt; <a class="code" href="a00175.html#ga5494ba3a95ea6594c86fc75236886864" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00018.html">detail::tvec4&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00018.html">detail::tvec4&lt;T&gt;</a>&amp; y, T a){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga3f64b3986efe205cf30300700667e761">mix</a>(x, y, a);}
<a name="l00065"></a><a class="code" href="a00175.html#ga535230f9887c77a056e535c3c7cf741c">00065</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec2&lt;T&gt; <a class="code" href="a00175.html#ga5494ba3a95ea6594c86fc75236886864" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00016.html">detail::tvec2&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00016.html">detail::tvec2&lt;T&gt;</a>&amp; y, <span class="keyword">const</span> <a class="code" href="a00016.html">detail::tvec2&lt;T&gt;</a>&amp; a){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga3f64b3986efe205cf30300700667e761">mix</a>(x, y, a);}
<a name="l00066"></a><a class="code" href="a00175.html#ga9e840980e570e588d18793ecfe152bc4">00066</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec3&lt;T&gt; <a class="code" href="a00175.html#ga5494ba3a95ea6594c86fc75236886864" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00017.html">detail::tvec3&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00017.html">detail::tvec3&lt;T&gt;</a>&amp; y, <span class="keyword">const</span> <a class="code" href="a00017.html">detail::tvec3&lt;T&gt;</a>&amp; a){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga3f64b3986efe205cf30300700667e761">mix</a>(x, y, a);}
<a name="l00067"></a><a class="code" href="a00175.html#ga4f8591445ad6b900b0456dc2d01f8ee4">00067</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec4&lt;T&gt; <a class="code" href="a00175.html#ga5494ba3a95ea6594c86fc75236886864" title="Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a...">lerp</a>(<span class="keyword">const</span> <a class="code" href="a00018.html">detail::tvec4&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00018.html">detail::tvec4&lt;T&gt;</a>&amp; y, <span class="keyword">const</span> <a class="code" href="a00018.html">detail::tvec4&lt;T&gt;</a>&amp; a){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga3f64b3986efe205cf30300700667e761">mix</a>(x, y, a);}
<a name="l00068"></a>00068
<a name="l00069"></a><a class="code" href="a00175.html#ga3f1e08f6c126c7e3585c36c32c108284">00069</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER T <a class="code" href="a00175.html#ga3f1e08f6c126c7e3585c36c32c108284" title="Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)">saturate</a>(T x){<span class="keywordflow">return</span> clamp(x, T(0), T(1));}
<a name="l00070"></a><a class="code" href="a00175.html#ga107a0260752a47ffe27e40975f9ff97e">00070</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a> <a class="code" href="a00175.html#ga3f1e08f6c126c7e3585c36c32c108284" title="Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)">saturate</a>(<span class="keyword">const</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a>&amp; x){<span class="keywordflow">return</span> clamp(x, T(0), T(1));}
<a name="l00071"></a><a class="code" href="a00175.html#gae03e67e4d0d1fb84147da864c90f9ac7">00071</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a> <a class="code" href="a00175.html#ga3f1e08f6c126c7e3585c36c32c108284" title="Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)">saturate</a>(<span class="keyword">const</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a>&amp; x){<span class="keywordflow">return</span> clamp(x, T(0), T(1));}
<a name="l00072"></a><a class="code" href="a00175.html#ga097f8a4753617913d05326fe12a4e901">00072</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a> <a class="code" href="a00175.html#ga3f1e08f6c126c7e3585c36c32c108284" title="Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)">saturate</a>(<span class="keyword">const</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a>&amp; x){<span class="keywordflow">return</span> clamp(x, T(0), T(1));}
<a name="l00069"></a><a class="code" href="a00175.html#ga744b98814a35336e25cc0d1ba30f63f7">00069</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER T <a class="code" href="a00175.html#ga744b98814a35336e25cc0d1ba30f63f7" title="Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)">saturate</a>(T x){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga99b1ce602a02833646e5077345858da4" title="Returns min(max(x, minVal), maxVal) for each component in x.">clamp</a>(x, T(0), T(1));}
<a name="l00070"></a><a class="code" href="a00175.html#ga79ae98d7b28ae3095a653258b5aa2d9d">00070</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec2&lt;T&gt; <a class="code" href="a00175.html#ga744b98814a35336e25cc0d1ba30f63f7" title="Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)">saturate</a>(<span class="keyword">const</span> <a class="code" href="a00016.html">detail::tvec2&lt;T&gt;</a>&amp; x){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga99b1ce602a02833646e5077345858da4" title="Returns min(max(x, minVal), maxVal) for each component in x.">clamp</a>(x, T(0), T(1));}
<a name="l00071"></a><a class="code" href="a00175.html#gaaa1fd467493e144ce1b2043c776afdcd">00071</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec3&lt;T&gt; <a class="code" href="a00175.html#ga744b98814a35336e25cc0d1ba30f63f7" title="Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)">saturate</a>(<span class="keyword">const</span> <a class="code" href="a00017.html">detail::tvec3&lt;T&gt;</a>&amp; x){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga99b1ce602a02833646e5077345858da4" title="Returns min(max(x, minVal), maxVal) for each component in x.">clamp</a>(x, T(0), T(1));}
<a name="l00072"></a><a class="code" href="a00175.html#ga71c18fe8bc1e69c2b3c11feb13cf6695">00072</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec4&lt;T&gt; <a class="code" href="a00175.html#ga744b98814a35336e25cc0d1ba30f63f7" title="Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)">saturate</a>(<span class="keyword">const</span> <a class="code" href="a00018.html">detail::tvec4&lt;T&gt;</a>&amp; x){<span class="keywordflow">return</span> <a class="code" href="a00142.html#ga99b1ce602a02833646e5077345858da4" title="Returns min(max(x, minVal), maxVal) for each component in x.">clamp</a>(x, T(0), T(1));}
<a name="l00073"></a>00073
<a name="l00074"></a><a class="code" href="a00175.html#ga7af1203c97febe3c07958178aead3788">00074</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER T <a class="code" href="a00175.html#ga7af1203c97febe3c07958178aead3788" title="Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...">atan2</a>(T x, T y){<span class="keywordflow">return</span> <a class="code" href="a00149.html#ga6c015e14cbcdb6ec0c39649a11fe65fb" title="Arc tangent.">atan</a>(x, y);}
<a name="l00075"></a><a class="code" href="a00175.html#ga0de09b307fd73908ad1ab29c0524c7e8">00075</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a> <a class="code" href="a00175.html#ga7af1203c97febe3c07958178aead3788" title="Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...">atan2</a>(<span class="keyword">const</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;T&gt;</a>&amp; y){<span class="keywordflow">return</span> <a class="code" href="a00149.html#ga6c015e14cbcdb6ec0c39649a11fe65fb" title="Arc tangent.">atan</a>(x, y);}
<a name="l00076"></a><a class="code" href="a00175.html#ga9e77e07b8f682ccd7d5edb22f25f0e06">00076</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a> <a class="code" href="a00175.html#ga7af1203c97febe3c07958178aead3788" title="Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...">atan2</a>(<span class="keyword">const</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;T&gt;</a>&amp; y){<span class="keywordflow">return</span> <a class="code" href="a00149.html#ga6c015e14cbcdb6ec0c39649a11fe65fb" title="Arc tangent.">atan</a>(x, y);}
<a name="l00077"></a><a class="code" href="a00175.html#ga6a22740d65a353326de938235c5f8a4a">00077</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a> <a class="code" href="a00175.html#ga7af1203c97febe3c07958178aead3788" title="Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...">atan2</a>(<span class="keyword">const</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;T&gt;</a>&amp; y){<span class="keywordflow">return</span> <a class="code" href="a00149.html#ga6c015e14cbcdb6ec0c39649a11fe65fb" title="Arc tangent.">atan</a>(x, y);}
<a name="l00074"></a><a class="code" href="a00175.html#gabdc84536daab78c6a169eeb93cf9cb3b">00074</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER T <a class="code" href="a00175.html#gabdc84536daab78c6a169eeb93cf9cb3b" title="Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...">atan2</a>(T x, T y){<span class="keywordflow">return</span> <a class="code" href="a00149.html#ga2394d11075a74869cd88473c76722bc8" title="Arc tangent.">atan</a>(x, y);}
<a name="l00075"></a><a class="code" href="a00175.html#ga808e842fd066ba7f41c71add20a02730">00075</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec2&lt;T&gt; <a class="code" href="a00175.html#gabdc84536daab78c6a169eeb93cf9cb3b" title="Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...">atan2</a>(<span class="keyword">const</span> <a class="code" href="a00016.html">detail::tvec2&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00016.html">detail::tvec2&lt;T&gt;</a>&amp; y){<span class="keywordflow">return</span> <a class="code" href="a00149.html#ga2394d11075a74869cd88473c76722bc8" title="Arc tangent.">atan</a>(x, y);}
<a name="l00076"></a><a class="code" href="a00175.html#gadd42ce7d69bb6a0e75c9f0945fbc2ab5">00076</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec3&lt;T&gt; <a class="code" href="a00175.html#gabdc84536daab78c6a169eeb93cf9cb3b" title="Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...">atan2</a>(<span class="keyword">const</span> <a class="code" href="a00017.html">detail::tvec3&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00017.html">detail::tvec3&lt;T&gt;</a>&amp; y){<span class="keywordflow">return</span> <a class="code" href="a00149.html#ga2394d11075a74869cd88473c76722bc8" title="Arc tangent.">atan</a>(x, y);}
<a name="l00077"></a><a class="code" href="a00175.html#ga593a3c43b415ec4a8e87ccfb55570f64">00077</a> <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; GLM_FUNC_QUALIFIER detail::tvec4&lt;T&gt; <a class="code" href="a00175.html#gabdc84536daab78c6a169eeb93cf9cb3b" title="Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...">atan2</a>(<span class="keyword">const</span> <a class="code" href="a00018.html">detail::tvec4&lt;T&gt;</a>&amp; x, <span class="keyword">const</span> <a class="code" href="a00018.html">detail::tvec4&lt;T&gt;</a>&amp; y){<span class="keywordflow">return</span> <a class="code" href="a00149.html#ga2394d11075a74869cd88473c76722bc8" title="Arc tangent.">atan</a>(x, y);}
<a name="l00078"></a>00078
<a name="l00079"></a>00079 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; <span class="keywordtype">bool</span> <a class="code" href="a00175.html#gaec427b709e15e14378749064fd989b5a" title="Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...">isfinite</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00080"></a>00080 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; detail::tvec2&lt;bool&gt; <a class="code" href="a00175.html#gaec427b709e15e14378749064fd989b5a" title="Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...">isfinite</a>(<span class="keyword">const</span> detail::tvec2&lt;valType&gt;&amp; x);
<a name="l00081"></a>00081 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; detail::tvec3&lt;bool&gt; <a class="code" href="a00175.html#gaec427b709e15e14378749064fd989b5a" title="Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...">isfinite</a>(<span class="keyword">const</span> detail::tvec3&lt;valType&gt;&amp; x);
<a name="l00082"></a>00082 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; detail::tvec4&lt;bool&gt; <a class="code" href="a00175.html#gaec427b709e15e14378749064fd989b5a" title="Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...">isfinite</a>(<span class="keyword">const</span> detail::tvec4&lt;valType&gt;&amp; x);
<a name="l00079"></a>00079 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; <span class="keywordtype">bool</span> <a class="code" href="a00175.html#ga39d6ffe6d42d4ec33036e735d7c39781" title="Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...">isfinite</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00080"></a>00080 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; detail::tvec2&lt;bool&gt; <a class="code" href="a00175.html#ga39d6ffe6d42d4ec33036e735d7c39781" title="Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...">isfinite</a>(<span class="keyword">const</span> detail::tvec2&lt;valType&gt;&amp; x);
<a name="l00081"></a>00081 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; detail::tvec3&lt;bool&gt; <a class="code" href="a00175.html#ga39d6ffe6d42d4ec33036e735d7c39781" title="Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...">isfinite</a>(<span class="keyword">const</span> detail::tvec3&lt;valType&gt;&amp; x);
<a name="l00082"></a>00082 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt; detail::tvec4&lt;bool&gt; <a class="code" href="a00175.html#ga39d6ffe6d42d4ec33036e735d7c39781" title="Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...">isfinite</a>(<span class="keyword">const</span> detail::tvec4&lt;valType&gt;&amp; x);
<a name="l00083"></a>00083
<a name="l00084"></a>00084 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; <span class="keywordtype">bool</span> <a class="code" href="a00175.html#ga159b35a301256813ab66548460d0c159" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00085"></a>00085 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec2&lt;bool&gt; <a class="code" href="a00175.html#ga159b35a301256813ab66548460d0c159" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(<span class="keyword">const</span> detail::tvec2&lt;genType&gt;&amp; x);
<a name="l00086"></a>00086 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec3&lt;bool&gt; <a class="code" href="a00175.html#ga159b35a301256813ab66548460d0c159" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(<span class="keyword">const</span> detail::tvec3&lt;genType&gt;&amp; x);
<a name="l00087"></a>00087 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec4&lt;bool&gt; <a class="code" href="a00175.html#ga159b35a301256813ab66548460d0c159" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(<span class="keyword">const</span> detail::tvec4&lt;genType&gt;&amp; x);
<a name="l00084"></a>00084 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; <span class="keywordtype">bool</span> <a class="code" href="a00142.html#gaf1da75ac632eb4833cdd63255031d730" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00085"></a>00085 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec2&lt;bool&gt; <a class="code" href="a00142.html#gaf1da75ac632eb4833cdd63255031d730" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(<span class="keyword">const</span> detail::tvec2&lt;genType&gt;&amp; x);
<a name="l00086"></a>00086 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec3&lt;bool&gt; <a class="code" href="a00142.html#gaf1da75ac632eb4833cdd63255031d730" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(<span class="keyword">const</span> detail::tvec3&lt;genType&gt;&amp; x);
<a name="l00087"></a>00087 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec4&lt;bool&gt; <a class="code" href="a00142.html#gaf1da75ac632eb4833cdd63255031d730" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(<span class="keyword">const</span> detail::tvec4&lt;genType&gt;&amp; x);
<a name="l00088"></a>00088
<a name="l00089"></a>00089 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; <span class="keywordtype">bool</span> <a class="code" href="a00175.html#ga807207a40c45b45420080b39c8a22674" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&amp;#39;s se...">isnan</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00090"></a>00090 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec2&lt;bool&gt; <a class="code" href="a00175.html#ga807207a40c45b45420080b39c8a22674" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&amp;#39;s se...">isnan</a>(<span class="keyword">const</span> detail::tvec2&lt;genType&gt;&amp; x);
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec3&lt;bool&gt; <a class="code" href="a00175.html#ga807207a40c45b45420080b39c8a22674" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&amp;#39;s se...">isnan</a>(<span class="keyword">const</span> detail::tvec3&lt;genType&gt;&amp; x);
<a name="l00092"></a>00092 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec4&lt;bool&gt; <a class="code" href="a00175.html#ga807207a40c45b45420080b39c8a22674" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&amp;#39;s se...">isnan</a>(<span class="keyword">const</span> detail::tvec4&lt;genType&gt;&amp; x);
<a name="l00089"></a>00089 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; <span class="keywordtype">bool</span> <a class="code" href="a00142.html#gabcdbb01cf43c83e59777f2c5d855e315" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&#39;s set of...">isnan</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00090"></a>00090 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec2&lt;bool&gt; <a class="code" href="a00142.html#gabcdbb01cf43c83e59777f2c5d855e315" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&#39;s set of...">isnan</a>(<span class="keyword">const</span> detail::tvec2&lt;genType&gt;&amp; x);
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec3&lt;bool&gt; <a class="code" href="a00142.html#gabcdbb01cf43c83e59777f2c5d855e315" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&#39;s set of...">isnan</a>(<span class="keyword">const</span> detail::tvec3&lt;genType&gt;&amp; x);
<a name="l00092"></a>00092 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt; detail::tvec4&lt;bool&gt; <a class="code" href="a00142.html#gabcdbb01cf43c83e59777f2c5d855e315" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&#39;s set of...">isnan</a>(<span class="keyword">const</span> detail::tvec4&lt;genType&gt;&amp; x);
<a name="l00093"></a>00093
<a name="l00094"></a><a class="code" href="a00175.html#gaddcd7aa2e30e61af5b38660613d3979e">00094</a> <span class="keyword">typedef</span> <span class="keywordtype">bool</span> <a class="code" href="a00175.html#gaddcd7aa2e30e61af5b38660613d3979e" title="boolean type with 1 component. (From GLM_GTX_compatibility extension)">bool1</a>;
<a name="l00095"></a><a class="code" href="a00175.html#ga88cfb6bf63a7fd1f03fe5abeae2aec1d">00095</a> <span class="keyword">typedef</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;bool&gt;</a> <a class="code" href="a00175.html#ga88cfb6bf63a7fd1f03fe5abeae2aec1d" title="boolean type with 2 components. (From GLM_GTX_compatibility extension)">bool2</a>;
<a name="l00096"></a><a class="code" href="a00175.html#gade36f151806e985eec29fdf96ae6a2bb">00096</a> <span class="keyword">typedef</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;bool&gt;</a> <a class="code" href="a00175.html#gade36f151806e985eec29fdf96ae6a2bb" title="boolean type with 3 components. (From GLM_GTX_compatibility extension)">bool3</a>;
<a name="l00097"></a><a class="code" href="a00175.html#ga1ee8c362caed549a5a83fdd9db6ec6c2">00097</a> <span class="keyword">typedef</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;bool&gt;</a> <a class="code" href="a00175.html#ga1ee8c362caed549a5a83fdd9db6ec6c2" title="boolean type with 4 components. (From GLM_GTX_compatibility extension)">bool4</a>;
<a name="l00095"></a><a class="code" href="a00175.html#ga88cfb6bf63a7fd1f03fe5abeae2aec1d">00095</a> <span class="keyword">typedef</span> detail::tvec2&lt;bool&gt; <a class="code" href="a00175.html#ga88cfb6bf63a7fd1f03fe5abeae2aec1d" title="boolean type with 2 components. (From GLM_GTX_compatibility extension)">bool2</a>;
<a name="l00096"></a><a class="code" href="a00175.html#gade36f151806e985eec29fdf96ae6a2bb">00096</a> <span class="keyword">typedef</span> detail::tvec3&lt;bool&gt; <a class="code" href="a00175.html#gade36f151806e985eec29fdf96ae6a2bb" title="boolean type with 3 components. (From GLM_GTX_compatibility extension)">bool3</a>;
<a name="l00097"></a><a class="code" href="a00175.html#ga1ee8c362caed549a5a83fdd9db6ec6c2">00097</a> <span class="keyword">typedef</span> detail::tvec4&lt;bool&gt; <a class="code" href="a00175.html#ga1ee8c362caed549a5a83fdd9db6ec6c2" title="boolean type with 4 components. (From GLM_GTX_compatibility extension)">bool4</a>;
<a name="l00098"></a>00098
<a name="l00099"></a><a class="code" href="a00175.html#ga7f895c936f0c29c8729afbbf22806090">00099</a> <span class="keyword">typedef</span> <span class="keywordtype">bool</span> <a class="code" href="a00175.html#ga7f895c936f0c29c8729afbbf22806090" title="boolean matrix with 1 x 1 component. (From GLM_GTX_compatibility extension)">bool1x1</a>;
<a name="l00100"></a><a class="code" href="a00175.html#ga51dfdd84c191d9433ebf5e626af2c1f9">00100</a> <span class="keyword">typedef</span> <a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2&lt;bool&gt;</a> <a class="code" href="a00175.html#ga51dfdd84c191d9433ebf5e626af2c1f9" title="boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)">bool2x2</a>;
<a name="l00101"></a><a class="code" href="a00175.html#ga3982a05435c6c2d492b747f8adf6b9e0">00101</a> <span class="keyword">typedef</span> <a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">detail::tmat2x3&lt;bool&gt;</a> <a class="code" href="a00175.html#ga3982a05435c6c2d492b747f8adf6b9e0" title="boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)">bool2x3</a>;
<a name="l00102"></a><a class="code" href="a00175.html#ga78a505943e47244f4495d07e4884c318">00102</a> <span class="keyword">typedef</span> <a class="code" href="a00008.html" title="Template for 2 columns and 4 rows matrix of floating-point numbers.">detail::tmat2x4&lt;bool&gt;</a> <a class="code" href="a00175.html#ga78a505943e47244f4495d07e4884c318" title="boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)">bool2x4</a>;
<a name="l00103"></a><a class="code" href="a00175.html#gaf4e8c9209cfd75ac029f8d95e9520e2d">00103</a> <span class="keyword">typedef</span> <a class="code" href="a00009.html" title="Template for 3 columns and 2 rows matrix of floating-point numbers.">detail::tmat3x2&lt;bool&gt;</a> <a class="code" href="a00175.html#gaf4e8c9209cfd75ac029f8d95e9520e2d" title="boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)">bool3x2</a>;
<a name="l00104"></a><a class="code" href="a00175.html#ga977c0274e9364b129774aedb65b3dcbd">00104</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3&lt;bool&gt;</a> <a class="code" href="a00175.html#ga977c0274e9364b129774aedb65b3dcbd" title="boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)">bool3x3</a>;
<a name="l00105"></a><a class="code" href="a00175.html#ga5174a0758ee4bc91a51b1eb7b100a416">00105</a> <span class="keyword">typedef</span> <a class="code" href="a00011.html" title="Template for 3 columns and 4 rows matrix of floating-point numbers.">detail::tmat3x4&lt;bool&gt;</a> <a class="code" href="a00175.html#ga5174a0758ee4bc91a51b1eb7b100a416" title="boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)">bool3x4</a>;
<a name="l00106"></a><a class="code" href="a00175.html#ga590198580792550bff2a6bd7f811c8d9">00106</a> <span class="keyword">typedef</span> <a class="code" href="a00012.html" title="Template for 4 columns and 2 rows matrix of floating-point numbers.">detail::tmat4x2&lt;bool&gt;</a> <a class="code" href="a00175.html#ga590198580792550bff2a6bd7f811c8d9" title="boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)">bool4x2</a>;
<a name="l00107"></a><a class="code" href="a00175.html#gac8ac5c2c5db2f164ae2e25d1b9898a6b">00107</a> <span class="keyword">typedef</span> <a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">detail::tmat4x3&lt;bool&gt;</a> <a class="code" href="a00175.html#gac8ac5c2c5db2f164ae2e25d1b9898a6b" title="boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)">bool4x3</a>;
<a name="l00108"></a><a class="code" href="a00175.html#gac437f71eba4fabf6d7551f1889af2ea5">00108</a> <span class="keyword">typedef</span> <a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4&lt;bool&gt;</a> <a class="code" href="a00175.html#gac437f71eba4fabf6d7551f1889af2ea5" title="boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)">bool4x4</a>;
<a name="l00100"></a><a class="code" href="a00175.html#ga51dfdd84c191d9433ebf5e626af2c1f9">00100</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;bool&gt; <a class="code" href="a00175.html#ga51dfdd84c191d9433ebf5e626af2c1f9" title="boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)">bool2x2</a>;
<a name="l00101"></a><a class="code" href="a00175.html#ga3982a05435c6c2d492b747f8adf6b9e0">00101</a> <span class="keyword">typedef</span> detail::tmat2x3&lt;bool&gt; <a class="code" href="a00175.html#ga3982a05435c6c2d492b747f8adf6b9e0" title="boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)">bool2x3</a>;
<a name="l00102"></a><a class="code" href="a00175.html#ga78a505943e47244f4495d07e4884c318">00102</a> <span class="keyword">typedef</span> detail::tmat2x4&lt;bool&gt; <a class="code" href="a00175.html#ga78a505943e47244f4495d07e4884c318" title="boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)">bool2x4</a>;
<a name="l00103"></a><a class="code" href="a00175.html#gaf4e8c9209cfd75ac029f8d95e9520e2d">00103</a> <span class="keyword">typedef</span> detail::tmat3x2&lt;bool&gt; <a class="code" href="a00175.html#gaf4e8c9209cfd75ac029f8d95e9520e2d" title="boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)">bool3x2</a>;
<a name="l00104"></a><a class="code" href="a00175.html#ga977c0274e9364b129774aedb65b3dcbd">00104</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;bool&gt; <a class="code" href="a00175.html#ga977c0274e9364b129774aedb65b3dcbd" title="boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)">bool3x3</a>;
<a name="l00105"></a><a class="code" href="a00175.html#ga5174a0758ee4bc91a51b1eb7b100a416">00105</a> <span class="keyword">typedef</span> detail::tmat3x4&lt;bool&gt; <a class="code" href="a00175.html#ga5174a0758ee4bc91a51b1eb7b100a416" title="boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)">bool3x4</a>;
<a name="l00106"></a><a class="code" href="a00175.html#ga590198580792550bff2a6bd7f811c8d9">00106</a> <span class="keyword">typedef</span> detail::tmat4x2&lt;bool&gt; <a class="code" href="a00175.html#ga590198580792550bff2a6bd7f811c8d9" title="boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)">bool4x2</a>;
<a name="l00107"></a><a class="code" href="a00175.html#gac8ac5c2c5db2f164ae2e25d1b9898a6b">00107</a> <span class="keyword">typedef</span> detail::tmat4x3&lt;bool&gt; <a class="code" href="a00175.html#gac8ac5c2c5db2f164ae2e25d1b9898a6b" title="boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)">bool4x3</a>;
<a name="l00108"></a><a class="code" href="a00175.html#gac437f71eba4fabf6d7551f1889af2ea5">00108</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;bool&gt; <a class="code" href="a00175.html#gac437f71eba4fabf6d7551f1889af2ea5" title="boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)">bool4x4</a>;
<a name="l00109"></a>00109
<a name="l00110"></a><a class="code" href="a00175.html#ga0670a2111b5e4a6410bd027fa0232fc3">00110</a> <span class="keyword">typedef</span> <span class="keywordtype">int</span> <a class="code" href="a00175.html#ga0670a2111b5e4a6410bd027fa0232fc3" title="integer vector with 1 component. (From GLM_GTX_compatibility extension)">int1</a>;
<a name="l00111"></a><a class="code" href="a00175.html#ga96b72b048dd3d9eb7caa93f9589b46a0">00111</a> <span class="keyword">typedef</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;int&gt;</a> <a class="code" href="a00175.html#ga96b72b048dd3d9eb7caa93f9589b46a0" title="integer vector with 2 components. (From GLM_GTX_compatibility extension)">int2</a>;
<a name="l00112"></a><a class="code" href="a00175.html#ga0e57fa71b1be1f6501d3985b7b7d4dac">00112</a> <span class="keyword">typedef</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;int&gt;</a> <a class="code" href="a00175.html#ga0e57fa71b1be1f6501d3985b7b7d4dac" title="integer vector with 3 components. (From GLM_GTX_compatibility extension)">int3</a>;
<a name="l00113"></a><a class="code" href="a00175.html#ga827bb0abe63248b0ae292a83ff55097a">00113</a> <span class="keyword">typedef</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;int&gt;</a> <a class="code" href="a00175.html#ga827bb0abe63248b0ae292a83ff55097a" title="integer vector with 4 components. (From GLM_GTX_compatibility extension)">int4</a>;
<a name="l00111"></a><a class="code" href="a00175.html#ga96b72b048dd3d9eb7caa93f9589b46a0">00111</a> <span class="keyword">typedef</span> detail::tvec2&lt;int&gt; <a class="code" href="a00175.html#ga96b72b048dd3d9eb7caa93f9589b46a0" title="integer vector with 2 components. (From GLM_GTX_compatibility extension)">int2</a>;
<a name="l00112"></a><a class="code" href="a00175.html#ga0e57fa71b1be1f6501d3985b7b7d4dac">00112</a> <span class="keyword">typedef</span> detail::tvec3&lt;int&gt; <a class="code" href="a00175.html#ga0e57fa71b1be1f6501d3985b7b7d4dac" title="integer vector with 3 components. (From GLM_GTX_compatibility extension)">int3</a>;
<a name="l00113"></a><a class="code" href="a00175.html#ga827bb0abe63248b0ae292a83ff55097a">00113</a> <span class="keyword">typedef</span> detail::tvec4&lt;int&gt; <a class="code" href="a00175.html#ga827bb0abe63248b0ae292a83ff55097a" title="integer vector with 4 components. (From GLM_GTX_compatibility extension)">int4</a>;
<a name="l00114"></a>00114
<a name="l00115"></a><a class="code" href="a00175.html#ga056ffe02d3a45af626f8e62221881c7a">00115</a> <span class="keyword">typedef</span> <span class="keywordtype">int</span> <a class="code" href="a00175.html#ga056ffe02d3a45af626f8e62221881c7a" title="integer matrix with 1 component. (From GLM_GTX_compatibility extension)">int1x1</a>;
<a name="l00116"></a><a class="code" href="a00175.html#gab7644293a70c1e329624f556b779edde">00116</a> <span class="keyword">typedef</span> <a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2&lt;int&gt;</a> <a class="code" href="a00175.html#gab7644293a70c1e329624f556b779edde" title="integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)">int2x2</a>;
<a name="l00117"></a><a class="code" href="a00175.html#gaf2c5ace70f19d3916b43f25ab7ffbc95">00117</a> <span class="keyword">typedef</span> <a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">detail::tmat2x3&lt;int&gt;</a> <a class="code" href="a00175.html#gaf2c5ace70f19d3916b43f25ab7ffbc95" title="integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)">int2x3</a>;
<a name="l00118"></a><a class="code" href="a00175.html#ga20ba14d42f3856221a0eb5194184bcf9">00118</a> <span class="keyword">typedef</span> <a class="code" href="a00008.html" title="Template for 2 columns and 4 rows matrix of floating-point numbers.">detail::tmat2x4&lt;int&gt;</a> <a class="code" href="a00175.html#ga20ba14d42f3856221a0eb5194184bcf9" title="integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)">int2x4</a>;
<a name="l00119"></a><a class="code" href="a00175.html#ga75bc457489f7d23f5ea56445c0b3fa3f">00119</a> <span class="keyword">typedef</span> <a class="code" href="a00009.html" title="Template for 3 columns and 2 rows matrix of floating-point numbers.">detail::tmat3x2&lt;int&gt;</a> <a class="code" href="a00175.html#ga75bc457489f7d23f5ea56445c0b3fa3f" title="integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)">int3x2</a>;
<a name="l00120"></a><a class="code" href="a00175.html#ga90d6b84bdde0d8247774aac30909ed03">00120</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3&lt;int&gt;</a> <a class="code" href="a00175.html#ga90d6b84bdde0d8247774aac30909ed03" title="integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)">int3x3</a>;
<a name="l00121"></a><a class="code" href="a00175.html#ga91da3b288518f40c78ee1d0e1fb1cdb3">00121</a> <span class="keyword">typedef</span> <a class="code" href="a00011.html" title="Template for 3 columns and 4 rows matrix of floating-point numbers.">detail::tmat3x4&lt;int&gt;</a> <a class="code" href="a00175.html#ga91da3b288518f40c78ee1d0e1fb1cdb3" title="integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)">int3x4</a>;
<a name="l00122"></a><a class="code" href="a00175.html#ga9101cda6ad27c3d5aa596ef9baeca75d">00122</a> <span class="keyword">typedef</span> <a class="code" href="a00012.html" title="Template for 4 columns and 2 rows matrix of floating-point numbers.">detail::tmat4x2&lt;int&gt;</a> <a class="code" href="a00175.html#ga9101cda6ad27c3d5aa596ef9baeca75d" title="integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)">int4x2</a>;
<a name="l00123"></a><a class="code" href="a00175.html#ga5f93d57c0c99fd11c353e952b107b036">00123</a> <span class="keyword">typedef</span> <a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">detail::tmat4x3&lt;int&gt;</a> <a class="code" href="a00175.html#ga5f93d57c0c99fd11c353e952b107b036" title="integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)">int4x3</a>;
<a name="l00124"></a><a class="code" href="a00175.html#gacd4827b69f52f6486625bf65d23fe53f">00124</a> <span class="keyword">typedef</span> <a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4&lt;int&gt;</a> <a class="code" href="a00175.html#gacd4827b69f52f6486625bf65d23fe53f" title="integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)">int4x4</a>;
<a name="l00116"></a><a class="code" href="a00175.html#gab7644293a70c1e329624f556b779edde">00116</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;int&gt; <a class="code" href="a00175.html#gab7644293a70c1e329624f556b779edde" title="integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)">int2x2</a>;
<a name="l00117"></a><a class="code" href="a00175.html#gaf2c5ace70f19d3916b43f25ab7ffbc95">00117</a> <span class="keyword">typedef</span> detail::tmat2x3&lt;int&gt; <a class="code" href="a00175.html#gaf2c5ace70f19d3916b43f25ab7ffbc95" title="integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)">int2x3</a>;
<a name="l00118"></a><a class="code" href="a00175.html#ga20ba14d42f3856221a0eb5194184bcf9">00118</a> <span class="keyword">typedef</span> detail::tmat2x4&lt;int&gt; <a class="code" href="a00175.html#ga20ba14d42f3856221a0eb5194184bcf9" title="integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)">int2x4</a>;
<a name="l00119"></a><a class="code" href="a00175.html#ga75bc457489f7d23f5ea56445c0b3fa3f">00119</a> <span class="keyword">typedef</span> detail::tmat3x2&lt;int&gt; <a class="code" href="a00175.html#ga75bc457489f7d23f5ea56445c0b3fa3f" title="integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)">int3x2</a>;
<a name="l00120"></a><a class="code" href="a00175.html#ga90d6b84bdde0d8247774aac30909ed03">00120</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;int&gt; <a class="code" href="a00175.html#ga90d6b84bdde0d8247774aac30909ed03" title="integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)">int3x3</a>;
<a name="l00121"></a><a class="code" href="a00175.html#ga91da3b288518f40c78ee1d0e1fb1cdb3">00121</a> <span class="keyword">typedef</span> detail::tmat3x4&lt;int&gt; <a class="code" href="a00175.html#ga91da3b288518f40c78ee1d0e1fb1cdb3" title="integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)">int3x4</a>;
<a name="l00122"></a><a class="code" href="a00175.html#ga9101cda6ad27c3d5aa596ef9baeca75d">00122</a> <span class="keyword">typedef</span> detail::tmat4x2&lt;int&gt; <a class="code" href="a00175.html#ga9101cda6ad27c3d5aa596ef9baeca75d" title="integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)">int4x2</a>;
<a name="l00123"></a><a class="code" href="a00175.html#ga5f93d57c0c99fd11c353e952b107b036">00123</a> <span class="keyword">typedef</span> detail::tmat4x3&lt;int&gt; <a class="code" href="a00175.html#ga5f93d57c0c99fd11c353e952b107b036" title="integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)">int4x3</a>;
<a name="l00124"></a><a class="code" href="a00175.html#gacd4827b69f52f6486625bf65d23fe53f">00124</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;int&gt; <a class="code" href="a00175.html#gacd4827b69f52f6486625bf65d23fe53f" title="integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)">int4x4</a>;
<a name="l00125"></a>00125
<a name="l00126"></a><a class="code" href="a00175.html#ga91ede3048c6cb24f4319ede227a5cbec">00126</a> <span class="keyword">typedef</span> <a class="code" href="a00005.html" title="16-bit floating point type.">detail::thalf</a> <a class="code" href="a00175.html#ga91ede3048c6cb24f4319ede227a5cbec" title="half-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)...">half1</a>;
<a name="l00127"></a><a class="code" href="a00175.html#ga295bdcd60e5b689dc7b0ff8c52a6ef7f">00127</a> <span class="keyword">typedef</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga295bdcd60e5b689dc7b0ff8c52a6ef7f" title="half-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">half2</a>;
<a name="l00128"></a><a class="code" href="a00175.html#ga0525dec804d74fdd142b8918d5f03b71">00128</a> <span class="keyword">typedef</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga0525dec804d74fdd142b8918d5f03b71" title="half-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">half3</a>;
<a name="l00129"></a><a class="code" href="a00175.html#ga82573aa1c00cd3ba53f2acc545d59679">00129</a> <span class="keyword">typedef</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga82573aa1c00cd3ba53f2acc545d59679" title="half-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">half4</a>;
<a name="l00126"></a><a class="code" href="a00175.html#gab9122ee020fa1c7ee8367cdd61dba446">00126</a> <span class="keyword">typedef</span> detail<a class="code" href="a00005.html" title="16-bit floating point type.">::half</a> <a class="code" href="a00175.html#gab9122ee020fa1c7ee8367cdd61dba446" title="half-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)...">half1</a>;
<a name="l00127"></a><a class="code" href="a00175.html#ga9f040b22207a0e1ee89ba72740b6ff13">00127</a> <span class="keyword">typedef</span> detail::tvec2&lt;detail::half&gt; <a class="code" href="a00175.html#ga9f040b22207a0e1ee89ba72740b6ff13" title="half-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">half2</a>;
<a name="l00128"></a><a class="code" href="a00175.html#ga6d211076f0cefe2c02e2628f19349e12">00128</a> <span class="keyword">typedef</span> detail::tvec3&lt;detail::half&gt; <a class="code" href="a00175.html#ga6d211076f0cefe2c02e2628f19349e12" title="half-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">half3</a>;
<a name="l00129"></a><a class="code" href="a00175.html#gad1a750805ea267fcab6322671063a2ae">00129</a> <span class="keyword">typedef</span> detail::tvec4&lt;detail::half&gt; <a class="code" href="a00175.html#gad1a750805ea267fcab6322671063a2ae" title="half-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">half4</a>;
<a name="l00130"></a>00130
<a name="l00131"></a><a class="code" href="a00175.html#ga000f2781cf0d512798058dcc9e0c14f0">00131</a> <span class="keyword">typedef</span> <a class="code" href="a00005.html" title="16-bit floating point type.">detail::thalf</a> <a class="code" href="a00175.html#ga000f2781cf0d512798058dcc9e0c14f0" title="half-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)...">half1x1</a>;
<a name="l00132"></a><a class="code" href="a00175.html#ga477b29f722d6425271956e68aef4d88e">00132</a> <span class="keyword">typedef</span> <a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga477b29f722d6425271956e68aef4d88e" title="half-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)...">half2x2</a>;
<a name="l00133"></a><a class="code" href="a00175.html#ga44083161f3c28a57d112b772f54fc2ce">00133</a> <span class="keyword">typedef</span> <a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">detail::tmat2x3&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga44083161f3c28a57d112b772f54fc2ce" title="half-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)...">half2x3</a>;
<a name="l00134"></a><a class="code" href="a00175.html#gae139ba9cb83d17da2bfe6fa2c3c1fd4d">00134</a> <span class="keyword">typedef</span> <a class="code" href="a00008.html" title="Template for 2 columns and 4 rows matrix of floating-point numbers.">detail::tmat2x4&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#gae139ba9cb83d17da2bfe6fa2c3c1fd4d" title="half-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)...">half2x4</a>;
<a name="l00135"></a><a class="code" href="a00175.html#ga5ccd1a99726f770aad9de8975f80422a">00135</a> <span class="keyword">typedef</span> <a class="code" href="a00009.html" title="Template for 3 columns and 2 rows matrix of floating-point numbers.">detail::tmat3x2&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga5ccd1a99726f770aad9de8975f80422a" title="half-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)...">half3x2</a>;
<a name="l00136"></a><a class="code" href="a00175.html#ga6976255b9d613cc196c85afb4caac546">00136</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga6976255b9d613cc196c85afb4caac546" title="half-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)...">half3x3</a>;
<a name="l00137"></a><a class="code" href="a00175.html#ga8075892fdbc3b43a64959e55b77de727">00137</a> <span class="keyword">typedef</span> <a class="code" href="a00011.html" title="Template for 3 columns and 4 rows matrix of floating-point numbers.">detail::tmat3x4&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga8075892fdbc3b43a64959e55b77de727" title="half-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)...">half3x4</a>;
<a name="l00138"></a><a class="code" href="a00175.html#gacbcdeae5c42f1c862441b1d91200fe40">00138</a> <span class="keyword">typedef</span> <a class="code" href="a00012.html" title="Template for 4 columns and 2 rows matrix of floating-point numbers.">detail::tmat4x2&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#gacbcdeae5c42f1c862441b1d91200fe40" title="half-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)...">half4x2</a>;
<a name="l00139"></a><a class="code" href="a00175.html#ga5ae60dc8c12f5ba274e9922f9315f756">00139</a> <span class="keyword">typedef</span> <a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">detail::tmat4x3&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga5ae60dc8c12f5ba274e9922f9315f756" title="half-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)...">half4x3</a>;
<a name="l00140"></a><a class="code" href="a00175.html#ga65f87729e193eeaff5ed180b352bced2">00140</a> <span class="keyword">typedef</span> <a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4&lt;detail::thalf&gt;</a> <a class="code" href="a00175.html#ga65f87729e193eeaff5ed180b352bced2" title="half-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)...">half4x4</a>;
<a name="l00131"></a><a class="code" href="a00175.html#ga2e49b47cde1b38a4960e7dbb00ae8065">00131</a> <span class="keyword">typedef</span> detail<a class="code" href="a00005.html" title="16-bit floating point type.">::half</a> <a class="code" href="a00175.html#ga2e49b47cde1b38a4960e7dbb00ae8065" title="half-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)...">half1x1</a>;
<a name="l00132"></a><a class="code" href="a00175.html#ga8c6c5df23d5787f80038405e3324faf4">00132</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;detail::half&gt; <a class="code" href="a00175.html#ga8c6c5df23d5787f80038405e3324faf4" title="half-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)...">half2x2</a>;
<a name="l00133"></a><a class="code" href="a00175.html#gada75b670f9e96f7a793f1d29ff1d07a4">00133</a> <span class="keyword">typedef</span> detail::tmat2x3&lt;detail::half&gt; <a class="code" href="a00175.html#gada75b670f9e96f7a793f1d29ff1d07a4" title="half-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)...">half2x3</a>;
<a name="l00134"></a><a class="code" href="a00175.html#ga7307abcb1b9dc9ddd05bc30ca1d94679">00134</a> <span class="keyword">typedef</span> detail::tmat2x4&lt;detail::half&gt; <a class="code" href="a00175.html#ga7307abcb1b9dc9ddd05bc30ca1d94679" title="half-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)...">half2x4</a>;
<a name="l00135"></a><a class="code" href="a00175.html#gaf81aaf55b67acc097f337e1b93a7581f">00135</a> <span class="keyword">typedef</span> detail::tmat3x2&lt;detail::half&gt; <a class="code" href="a00175.html#gaf81aaf55b67acc097f337e1b93a7581f" title="half-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)...">half3x2</a>;
<a name="l00136"></a><a class="code" href="a00175.html#gab897d9ce19ff4ecd4515f081d6ded2d2">00136</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;detail::half&gt; <a class="code" href="a00175.html#gab897d9ce19ff4ecd4515f081d6ded2d2" title="half-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)...">half3x3</a>;
<a name="l00137"></a><a class="code" href="a00175.html#gab458f374e5e655c6a1165be4368b59d8">00137</a> <span class="keyword">typedef</span> detail::tmat3x4&lt;detail::half&gt; <a class="code" href="a00175.html#gab458f374e5e655c6a1165be4368b59d8" title="half-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)...">half3x4</a>;
<a name="l00138"></a><a class="code" href="a00175.html#gac7470c149acdb082cce1ed0433b9641b">00138</a> <span class="keyword">typedef</span> detail::tmat4x2&lt;detail::half&gt; <a class="code" href="a00175.html#gac7470c149acdb082cce1ed0433b9641b" title="half-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)...">half4x2</a>;
<a name="l00139"></a><a class="code" href="a00175.html#gaac2f72bc824ec4100e8abef77c77e351">00139</a> <span class="keyword">typedef</span> detail::tmat4x3&lt;detail::half&gt; <a class="code" href="a00175.html#gaac2f72bc824ec4100e8abef77c77e351" title="half-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)...">half4x3</a>;
<a name="l00140"></a><a class="code" href="a00175.html#ga901cc903fdb2c483899d7b9c539f6370">00140</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;detail::half&gt; <a class="code" href="a00175.html#ga901cc903fdb2c483899d7b9c539f6370" title="half-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)...">half4x4</a>;
<a name="l00141"></a>00141
<a name="l00142"></a><a class="code" href="a00175.html#gaf5208d01f6c6fbcb7bb55d610b9c0ead">00142</a> <span class="keyword">typedef</span> <span class="keywordtype">float</span> <a class="code" href="a00175.html#gaf5208d01f6c6fbcb7bb55d610b9c0ead" title="single-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)...">float1</a>;
<a name="l00143"></a><a class="code" href="a00175.html#ga36aed7f41ff3a1be99f215754f43376f">00143</a> <span class="keyword">typedef</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;float&gt;</a> <a class="code" href="a00175.html#ga36aed7f41ff3a1be99f215754f43376f" title="single-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">float2</a>;
<a name="l00144"></a><a class="code" href="a00175.html#ga1fe9cc8caced9aa000c36ca3c0a046ab">00144</a> <span class="keyword">typedef</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;float&gt;</a> <a class="code" href="a00175.html#ga1fe9cc8caced9aa000c36ca3c0a046ab" title="single-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)...">float3</a>;
<a name="l00145"></a><a class="code" href="a00175.html#ga1b1ca9850faf4c3ffddf95093a17b49c">00145</a> <span class="keyword">typedef</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;float&gt;</a> <a class="code" href="a00175.html#ga1b1ca9850faf4c3ffddf95093a17b49c" title="single-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)...">float4</a>;
<a name="l00143"></a><a class="code" href="a00175.html#ga36aed7f41ff3a1be99f215754f43376f">00143</a> <span class="keyword">typedef</span> detail::tvec2&lt;float&gt; <a class="code" href="a00175.html#ga36aed7f41ff3a1be99f215754f43376f" title="single-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">float2</a>;
<a name="l00144"></a><a class="code" href="a00175.html#ga1fe9cc8caced9aa000c36ca3c0a046ab">00144</a> <span class="keyword">typedef</span> detail::tvec3&lt;float&gt; <a class="code" href="a00175.html#ga1fe9cc8caced9aa000c36ca3c0a046ab" title="single-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)...">float3</a>;
<a name="l00145"></a><a class="code" href="a00175.html#ga1b1ca9850faf4c3ffddf95093a17b49c">00145</a> <span class="keyword">typedef</span> detail::tvec4&lt;float&gt; <a class="code" href="a00175.html#ga1b1ca9850faf4c3ffddf95093a17b49c" title="single-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)...">float4</a>;
<a name="l00146"></a>00146
<a name="l00147"></a><a class="code" href="a00175.html#ga73720b8dc4620835b17f74d428f98c0c">00147</a> <span class="keyword">typedef</span> <span class="keywordtype">float</span> <a class="code" href="a00175.html#ga73720b8dc4620835b17f74d428f98c0c" title="single-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)...">float1x1</a>;
<a name="l00148"></a><a class="code" href="a00175.html#gaf8d19b6f81f5cb8151f37c66c15691fa">00148</a> <span class="keyword">typedef</span> <a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2&lt;float&gt;</a> <a class="code" href="a00175.html#gaf8d19b6f81f5cb8151f37c66c15691fa" title="single-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)...">float2x2</a>;
<a name="l00149"></a><a class="code" href="a00175.html#gaafc2b478b36de8b9da6fe1e0f88f68d4">00149</a> <span class="keyword">typedef</span> <a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">detail::tmat2x3&lt;float&gt;</a> <a class="code" href="a00175.html#gaafc2b478b36de8b9da6fe1e0f88f68d4" title="single-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)...">float2x3</a>;
<a name="l00150"></a><a class="code" href="a00175.html#ga77d14ba22d90b0af72a1572ee1bd9458">00150</a> <span class="keyword">typedef</span> <a class="code" href="a00008.html" title="Template for 2 columns and 4 rows matrix of floating-point numbers.">detail::tmat2x4&lt;float&gt;</a> <a class="code" href="a00175.html#ga77d14ba22d90b0af72a1572ee1bd9458" title="single-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)...">float2x4</a>;
<a name="l00151"></a><a class="code" href="a00175.html#ga46c62307ff5e8418d27be225c1187e25">00151</a> <span class="keyword">typedef</span> <a class="code" href="a00009.html" title="Template for 3 columns and 2 rows matrix of floating-point numbers.">detail::tmat3x2&lt;float&gt;</a> <a class="code" href="a00175.html#ga46c62307ff5e8418d27be225c1187e25" title="single-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)...">float3x2</a>;
<a name="l00152"></a><a class="code" href="a00175.html#ga5e6e08a42341c82268a4a94a02f7b016">00152</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3&lt;float&gt;</a> <a class="code" href="a00175.html#ga5e6e08a42341c82268a4a94a02f7b016" title="single-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)...">float3x3</a>;
<a name="l00153"></a><a class="code" href="a00175.html#ga14a4142cbea2f8ade68c6c4ca0bca2e6">00153</a> <span class="keyword">typedef</span> <a class="code" href="a00011.html" title="Template for 3 columns and 4 rows matrix of floating-point numbers.">detail::tmat3x4&lt;float&gt;</a> <a class="code" href="a00175.html#ga14a4142cbea2f8ade68c6c4ca0bca2e6" title="single-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)...">float3x4</a>;
<a name="l00154"></a><a class="code" href="a00175.html#ga7d53a0bdb8ce3ea6f26483d03a93309c">00154</a> <span class="keyword">typedef</span> <a class="code" href="a00012.html" title="Template for 4 columns and 2 rows matrix of floating-point numbers.">detail::tmat4x2&lt;float&gt;</a> <a class="code" href="a00175.html#ga7d53a0bdb8ce3ea6f26483d03a93309c" title="single-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)...">float4x2</a>;
<a name="l00155"></a><a class="code" href="a00175.html#ga90ec9566c9961638c70e2ba2e3fd94fc">00155</a> <span class="keyword">typedef</span> <a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">detail::tmat4x3&lt;float&gt;</a> <a class="code" href="a00175.html#ga90ec9566c9961638c70e2ba2e3fd94fc" title="single-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)...">float4x3</a>;
<a name="l00156"></a><a class="code" href="a00175.html#ga1ab661a1b315e963ce81a7ebfb110aa7">00156</a> <span class="keyword">typedef</span> <a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4&lt;float&gt;</a> <a class="code" href="a00175.html#ga1ab661a1b315e963ce81a7ebfb110aa7" title="single-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)...">float4x4</a>;
<a name="l00148"></a><a class="code" href="a00175.html#gaf8d19b6f81f5cb8151f37c66c15691fa">00148</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;float&gt; <a class="code" href="a00175.html#gaf8d19b6f81f5cb8151f37c66c15691fa" title="single-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)...">float2x2</a>;
<a name="l00149"></a><a class="code" href="a00175.html#gaafc2b478b36de8b9da6fe1e0f88f68d4">00149</a> <span class="keyword">typedef</span> detail::tmat2x3&lt;float&gt; <a class="code" href="a00175.html#gaafc2b478b36de8b9da6fe1e0f88f68d4" title="single-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)...">float2x3</a>;
<a name="l00150"></a><a class="code" href="a00175.html#ga77d14ba22d90b0af72a1572ee1bd9458">00150</a> <span class="keyword">typedef</span> detail::tmat2x4&lt;float&gt; <a class="code" href="a00175.html#ga77d14ba22d90b0af72a1572ee1bd9458" title="single-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)...">float2x4</a>;
<a name="l00151"></a><a class="code" href="a00175.html#ga46c62307ff5e8418d27be225c1187e25">00151</a> <span class="keyword">typedef</span> detail::tmat3x2&lt;float&gt; <a class="code" href="a00175.html#ga46c62307ff5e8418d27be225c1187e25" title="single-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)...">float3x2</a>;
<a name="l00152"></a><a class="code" href="a00175.html#ga5e6e08a42341c82268a4a94a02f7b016">00152</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;float&gt; <a class="code" href="a00175.html#ga5e6e08a42341c82268a4a94a02f7b016" title="single-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)...">float3x3</a>;
<a name="l00153"></a><a class="code" href="a00175.html#ga14a4142cbea2f8ade68c6c4ca0bca2e6">00153</a> <span class="keyword">typedef</span> detail::tmat3x4&lt;float&gt; <a class="code" href="a00175.html#ga14a4142cbea2f8ade68c6c4ca0bca2e6" title="single-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)...">float3x4</a>;
<a name="l00154"></a><a class="code" href="a00175.html#ga7d53a0bdb8ce3ea6f26483d03a93309c">00154</a> <span class="keyword">typedef</span> detail::tmat4x2&lt;float&gt; <a class="code" href="a00175.html#ga7d53a0bdb8ce3ea6f26483d03a93309c" title="single-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)...">float4x2</a>;
<a name="l00155"></a><a class="code" href="a00175.html#ga90ec9566c9961638c70e2ba2e3fd94fc">00155</a> <span class="keyword">typedef</span> detail::tmat4x3&lt;float&gt; <a class="code" href="a00175.html#ga90ec9566c9961638c70e2ba2e3fd94fc" title="single-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)...">float4x3</a>;
<a name="l00156"></a><a class="code" href="a00175.html#ga1ab661a1b315e963ce81a7ebfb110aa7">00156</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;float&gt; <a class="code" href="a00175.html#ga1ab661a1b315e963ce81a7ebfb110aa7" title="single-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)...">float4x4</a>;
<a name="l00157"></a>00157
<a name="l00158"></a><a class="code" href="a00175.html#ga20b861a9b6e2a300323671c57a02525b">00158</a> <span class="keyword">typedef</span> <span class="keywordtype">double</span> <a class="code" href="a00175.html#ga20b861a9b6e2a300323671c57a02525b" title="double-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)...">double1</a>;
<a name="l00159"></a><a class="code" href="a00175.html#ga7a2bed57d1cc7209ee6d027010bc96b6">00159</a> <span class="keyword">typedef</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;double&gt;</a> <a class="code" href="a00175.html#ga7a2bed57d1cc7209ee6d027010bc96b6" title="double-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">double2</a>;
<a name="l00160"></a><a class="code" href="a00175.html#gaed0358fe1eb696b655a13eac4ececb2a">00160</a> <span class="keyword">typedef</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;double&gt;</a> <a class="code" href="a00175.html#gaed0358fe1eb696b655a13eac4ececb2a" title="double-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)...">double3</a>;
<a name="l00161"></a><a class="code" href="a00175.html#gace0ba846c7443d0d56abb0ca3e61469d">00161</a> <span class="keyword">typedef</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;double&gt;</a> <a class="code" href="a00175.html#gace0ba846c7443d0d56abb0ca3e61469d" title="double-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)...">double4</a>;
<a name="l00159"></a><a class="code" href="a00175.html#ga7a2bed57d1cc7209ee6d027010bc96b6">00159</a> <span class="keyword">typedef</span> detail::tvec2&lt;double&gt; <a class="code" href="a00175.html#ga7a2bed57d1cc7209ee6d027010bc96b6" title="double-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)...">double2</a>;
<a name="l00160"></a><a class="code" href="a00175.html#gaed0358fe1eb696b655a13eac4ececb2a">00160</a> <span class="keyword">typedef</span> detail::tvec3&lt;double&gt; <a class="code" href="a00175.html#gaed0358fe1eb696b655a13eac4ececb2a" title="double-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)...">double3</a>;
<a name="l00161"></a><a class="code" href="a00175.html#gace0ba846c7443d0d56abb0ca3e61469d">00161</a> <span class="keyword">typedef</span> detail::tvec4&lt;double&gt; <a class="code" href="a00175.html#gace0ba846c7443d0d56abb0ca3e61469d" title="double-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)...">double4</a>;
<a name="l00162"></a>00162
<a name="l00163"></a><a class="code" href="a00175.html#ga45f16a4dd0db1f199afaed9fd12fe9a8">00163</a> <span class="keyword">typedef</span> <span class="keywordtype">double</span> <a class="code" href="a00175.html#ga45f16a4dd0db1f199afaed9fd12fe9a8" title="double-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)...">double1x1</a>;
<a name="l00164"></a><a class="code" href="a00175.html#ga96772f5981821b9e80c572481e37f220">00164</a> <span class="keyword">typedef</span> <a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2&lt;double&gt;</a> <a class="code" href="a00175.html#ga96772f5981821b9e80c572481e37f220" title="double-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)...">double2x2</a>;
<a name="l00165"></a><a class="code" href="a00175.html#ga07bbc143dfea7838be68d63c114317f4">00165</a> <span class="keyword">typedef</span> <a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">detail::tmat2x3&lt;double&gt;</a> <a class="code" href="a00175.html#ga07bbc143dfea7838be68d63c114317f4" title="double-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)...">double2x3</a>;
<a name="l00166"></a><a class="code" href="a00175.html#ga1e68c0a16e5684f44d86faac2a7d6810">00166</a> <span class="keyword">typedef</span> <a class="code" href="a00008.html" title="Template for 2 columns and 4 rows matrix of floating-point numbers.">detail::tmat2x4&lt;double&gt;</a> <a class="code" href="a00175.html#ga1e68c0a16e5684f44d86faac2a7d6810" title="double-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)...">double2x4</a>;
<a name="l00167"></a><a class="code" href="a00175.html#ga6e8dd2531703ce00b253ddd3c0c6eaca">00167</a> <span class="keyword">typedef</span> <a class="code" href="a00009.html" title="Template for 3 columns and 2 rows matrix of floating-point numbers.">detail::tmat3x2&lt;double&gt;</a> <a class="code" href="a00175.html#ga6e8dd2531703ce00b253ddd3c0c6eaca" title="double-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)...">double3x2</a>;
<a name="l00168"></a><a class="code" href="a00175.html#ga5dfb1357edcef48fcfdf9908906ae086">00168</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3&lt;double&gt;</a> <a class="code" href="a00175.html#ga5dfb1357edcef48fcfdf9908906ae086" title="double-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)...">double3x3</a>;
<a name="l00169"></a><a class="code" href="a00175.html#ga3b83eafbc284acce070855469c39b991">00169</a> <span class="keyword">typedef</span> <a class="code" href="a00011.html" title="Template for 3 columns and 4 rows matrix of floating-point numbers.">detail::tmat3x4&lt;double&gt;</a> <a class="code" href="a00175.html#ga3b83eafbc284acce070855469c39b991" title="double-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)...">double3x4</a>;
<a name="l00170"></a><a class="code" href="a00175.html#ga19c9ec02aa62b78e9709c4b2e2ae6f35">00170</a> <span class="keyword">typedef</span> <a class="code" href="a00012.html" title="Template for 4 columns and 2 rows matrix of floating-point numbers.">detail::tmat4x2&lt;double&gt;</a> <a class="code" href="a00175.html#ga19c9ec02aa62b78e9709c4b2e2ae6f35" title="double-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)...">double4x2</a>;
<a name="l00171"></a><a class="code" href="a00175.html#ga53c7dc9532c324aefb75a5f08033cd12">00171</a> <span class="keyword">typedef</span> <a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">detail::tmat4x3&lt;double&gt;</a> <a class="code" href="a00175.html#ga53c7dc9532c324aefb75a5f08033cd12" title="double-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)...">double4x3</a>;
<a name="l00172"></a><a class="code" href="a00175.html#ga2cc8e4fa772bfc5c1cada72ee5cadaf8">00172</a> <span class="keyword">typedef</span> <a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4&lt;double&gt;</a> <a class="code" href="a00175.html#ga2cc8e4fa772bfc5c1cada72ee5cadaf8" title="double-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)...">double4x4</a>;
<a name="l00164"></a><a class="code" href="a00175.html#ga96772f5981821b9e80c572481e37f220">00164</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;double&gt; <a class="code" href="a00175.html#ga96772f5981821b9e80c572481e37f220" title="double-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)...">double2x2</a>;
<a name="l00165"></a><a class="code" href="a00175.html#ga07bbc143dfea7838be68d63c114317f4">00165</a> <span class="keyword">typedef</span> detail::tmat2x3&lt;double&gt; <a class="code" href="a00175.html#ga07bbc143dfea7838be68d63c114317f4" title="double-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)...">double2x3</a>;
<a name="l00166"></a><a class="code" href="a00175.html#ga1e68c0a16e5684f44d86faac2a7d6810">00166</a> <span class="keyword">typedef</span> detail::tmat2x4&lt;double&gt; <a class="code" href="a00175.html#ga1e68c0a16e5684f44d86faac2a7d6810" title="double-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)...">double2x4</a>;
<a name="l00167"></a><a class="code" href="a00175.html#ga6e8dd2531703ce00b253ddd3c0c6eaca">00167</a> <span class="keyword">typedef</span> detail::tmat3x2&lt;double&gt; <a class="code" href="a00175.html#ga6e8dd2531703ce00b253ddd3c0c6eaca" title="double-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)...">double3x2</a>;
<a name="l00168"></a><a class="code" href="a00175.html#ga5dfb1357edcef48fcfdf9908906ae086">00168</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;double&gt; <a class="code" href="a00175.html#ga5dfb1357edcef48fcfdf9908906ae086" title="double-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)...">double3x3</a>;
<a name="l00169"></a><a class="code" href="a00175.html#ga3b83eafbc284acce070855469c39b991">00169</a> <span class="keyword">typedef</span> detail::tmat3x4&lt;double&gt; <a class="code" href="a00175.html#ga3b83eafbc284acce070855469c39b991" title="double-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)...">double3x4</a>;
<a name="l00170"></a><a class="code" href="a00175.html#ga19c9ec02aa62b78e9709c4b2e2ae6f35">00170</a> <span class="keyword">typedef</span> detail::tmat4x2&lt;double&gt; <a class="code" href="a00175.html#ga19c9ec02aa62b78e9709c4b2e2ae6f35" title="double-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)...">double4x2</a>;
<a name="l00171"></a><a class="code" href="a00175.html#ga53c7dc9532c324aefb75a5f08033cd12">00171</a> <span class="keyword">typedef</span> detail::tmat4x3&lt;double&gt; <a class="code" href="a00175.html#ga53c7dc9532c324aefb75a5f08033cd12" title="double-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)...">double4x3</a>;
<a name="l00172"></a><a class="code" href="a00175.html#ga2cc8e4fa772bfc5c1cada72ee5cadaf8">00172</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;double&gt; <a class="code" href="a00175.html#ga2cc8e4fa772bfc5c1cada72ee5cadaf8" title="double-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)...">double4x4</a>;
<a name="l00173"></a>00173
<a name="l00175"></a>00175 }<span class="comment">//namespace glm</span>
<a name="l00176"></a>00176
@ -216,8 +230,13 @@
<a name="l00180"></a>00180 <span class="preprocessor"></span>
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@ -37,27 +51,24 @@
<div class="summary">
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<h1>component_wise.hpp File Reference</h1> </div>
<div class="title">component_wise.hpp File Reference</div> </div>
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<p>OpenGL Mathematics (glm.g-truc.net)
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<p><a href="a00031_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00176.html#ga6457537cbbdccec9f8d5bb52e8137220">compAdd</a> (genType const &amp;v)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00176.html#ga70016a744618371aafdb9a6ed8b9ffda">compAdd</a> (genType const &amp;v)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00176.html#gacef23dca763e88aa242f80a2cd3294d4">compMax</a> (genType const &amp;v)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00176.html#ga7570faad7d86649a9a5d766f3e731e89">compMax</a> (genType const &amp;v)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -69,8 +80,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00031_source.html">component_wise.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>component_wise.hpp</h1> </div>
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<a href="a00031.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,7 +92,7 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_component_wise GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_component_wise extension included&quot;)</span>
@ -88,19 +102,19 @@
<a name="l00049"></a>00049 {
<a name="l00052"></a>00052
<a name="l00055"></a>00055 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00056"></a>00056 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00176.html#ga6457537cbbdccec9f8d5bb52e8137220" title="Add all vector components together.">compAdd</a>(
<a name="l00056"></a>00056 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00176.html#ga70016a744618371aafdb9a6ed8b9ffda" title="Add all vector components together.">compAdd</a>(
<a name="l00057"></a>00057 genType <span class="keyword">const</span> &amp; v);
<a name="l00058"></a>00058
<a name="l00061"></a>00061 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00062"></a>00062 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00176.html#ga9cd72fe919deb0c17522eb24742c3e39" title="Multiply all vector components together.">compMul</a>(
<a name="l00062"></a>00062 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00176.html#gac0831fc64d0ce245f7f961d72e1893fd" title="Multiply all vector components together.">compMul</a>(
<a name="l00063"></a>00063 genType <span class="keyword">const</span> &amp; v);
<a name="l00064"></a>00064
<a name="l00067"></a>00067 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00068"></a>00068 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00176.html#ga9e06bc5d88e0f46a8dabcdcc25324733" title="Find the minimum value between single vector components.">compMin</a>(
<a name="l00068"></a>00068 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00176.html#gabe82f26e0f548e09008ad0874af9e837" title="Find the minimum value between single vector components.">compMin</a>(
<a name="l00069"></a>00069 genType <span class="keyword">const</span> &amp; v);
<a name="l00070"></a>00070
<a name="l00073"></a>00073 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00074"></a>00074 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00176.html#gacef23dca763e88aa242f80a2cd3294d4" title="Find the maximum value between single vector components.">compMax</a>(
<a name="l00074"></a>00074 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00176.html#ga7570faad7d86649a9a5d766f3e731e89" title="Find the maximum value between single vector components.">compMax</a>(
<a name="l00075"></a>00075 genType <span class="keyword">const</span> &amp; v);
<a name="l00076"></a>00076
<a name="l00078"></a>00078 }<span class="comment">//namespace glm</span>
@ -110,8 +124,13 @@
<a name="l00082"></a>00082 <span class="preprocessor">#endif//GLM_GTX_component_wise</span>
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<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#ga255e632bb482a96f8fa34482ab7f0c24">ln_ten</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gadeb5fef19262158f39a39abfe58558ad">ln_two</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gad8d83a66c551f43b816f146f20dcdb85">one</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#ga5d4fddb4150d38cc05f7a06adbc7be6f">one_over_pi</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#ga82228b772a59165585e05e37365b2e8b">one_over_root_two</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#ga91033e239e639b830ce0a4e7d84ff7b6">pi</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gaa3878a0bb7cf0c77b899560a80847f12">quarter_pi</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gaa907e64aeec08a407739aa090f399820">root_five</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gab1bc1acc5958f93a0e677756bdcb4a27">root_half_pi</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gae86af6ec13101467880e06b54e3e0d71">root_ln_four</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gaa83b7a56d3a4386ab4c8ef6544a0e9aa">root_pi</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gaaa0072128a49eef880068a8078594609">root_three</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gaebae6e8300655e1e1147da9c25946785">root_two</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gae3334603a5994d3585fd786d98097d82">root_two_pi</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gab079778327ce3a341f95ceee16f1d03a">third</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#gaef0c7e4c219ae01db48a20eeb19f47b0">two_over_pi</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#ga8a412c16d1aa7bbdd0d03e29aff30ebb">two_over_root_pi</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#ga0ab78128af2f43e313e83eb60a00e321">two_thirds</a> ()</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00177.html#ga9f4649d36b09c63ee2bccf180f6f3985">zero</a> ()</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -59,8 +124,13 @@
<p>Definition in file <a class="el" href="a00032_source.html">constants.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>constants.hpp</h1> </div>
<div class="title">constants.hpp</div> </div>
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<div class="contents">
<a href="a00032.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,8 +93,8 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_constants GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00052.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtc/half_float.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtc/half_float.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_constants extension included&quot;)</span>
@ -89,132 +103,95 @@
<a name="l00050"></a>00050 <span class="keyword">namespace </span>glm
<a name="l00051"></a>00051 {
<a name="l00054"></a>00054
<a name="l00055"></a>00055 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00056"></a>00056 T pi();
<a name="l00057"></a>00057
<a name="l00058"></a>00058 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00059"></a>00059 GLM_FUNC_QUALIFIER T pi()
<a name="l00060"></a>00060 {
<a name="l00061"></a>00061 <span class="keywordflow">return</span> T(3.14159265358979323846264338327950288);
<a name="l00062"></a>00062 }
<a name="l00063"></a>00063
<a name="l00064"></a>00064 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00065"></a>00065 GLM_FUNC_QUALIFIER T root_pi()
<a name="l00066"></a>00066 {
<a name="l00067"></a>00067 <span class="keywordflow">return</span> T(1.772453850905516027);
<a name="l00068"></a>00068 }
<a name="l00069"></a>00069
<a name="l00070"></a>00070 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00071"></a>00071 GLM_FUNC_QUALIFIER T half_pi()
<a name="l00072"></a>00072 {
<a name="l00073"></a>00073 <span class="keywordflow">return</span> T(1.57079632679489661923132169163975144);
<a name="l00074"></a>00074 }
<a name="l00059"></a>00059 T <a class="code" href="a00177.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a>();
<a name="l00060"></a>00060
<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00064"></a>00064 T <a class="code" href="a00177.html#ga9f4649d36b09c63ee2bccf180f6f3985" title="Return 0.">zero</a>();
<a name="l00065"></a>00065
<a name="l00068"></a>00068 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00069"></a>00069 T <a class="code" href="a00177.html#gad8d83a66c551f43b816f146f20dcdb85" title="Return 1.">one</a>();
<a name="l00070"></a>00070
<a name="l00073"></a>00073 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00074"></a>00074 T <a class="code" href="a00177.html#ga91033e239e639b830ce0a4e7d84ff7b6" title="Return the pi constant.">pi</a>();
<a name="l00075"></a>00075
<a name="l00076"></a>00076 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00077"></a>00077 GLM_FUNC_QUALIFIER T quarter_pi()
<a name="l00078"></a>00078 {
<a name="l00079"></a>00079 <span class="keywordflow">return</span> T(0.785398163397448309615660845819875721);
<a name="l00080"></a>00080 }
<a name="l00081"></a>00081
<a name="l00082"></a>00082 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00083"></a>00083 GLM_FUNC_QUALIFIER T one_over_pi()
<a name="l00084"></a>00084 {
<a name="l00085"></a>00085 <span class="keywordflow">return</span> T(0.318309886183790671537767526745028724);
<a name="l00086"></a>00086 }
<a name="l00087"></a>00087
<a name="l00078"></a>00078 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00079"></a>00079 T <a class="code" href="a00177.html#gaa83b7a56d3a4386ab4c8ef6544a0e9aa" title="Return square root of pi.">root_pi</a>();
<a name="l00080"></a>00080
<a name="l00083"></a>00083 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00084"></a>00084 T <a class="code" href="a00177.html#ga7d3f5974acfdfee6bfb3d9dea93a7ba1" title="Return pi / 2.">half_pi</a>();
<a name="l00085"></a>00085
<a name="l00088"></a>00088 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00089"></a>00089 GLM_FUNC_QUALIFIER T two_over_pi()
<a name="l00090"></a>00090 {
<a name="l00091"></a>00091 <span class="keywordflow">return</span> T(0.636619772367581343075535053490057448);
<a name="l00092"></a>00092 }
<a name="l00093"></a>00093
<a name="l00094"></a>00094 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00095"></a>00095 GLM_FUNC_QUALIFIER T two_over_root_pi()
<a name="l00096"></a>00096 {
<a name="l00097"></a>00097 <span class="keywordflow">return</span> T(1.12837916709551257389615890312154517);
<a name="l00098"></a>00098 }
<a name="l00099"></a>00099
<a name="l00100"></a>00100 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00101"></a>00101 GLM_FUNC_QUALIFIER T one_over_root_two()
<a name="l00102"></a>00102 {
<a name="l00103"></a>00103 <span class="keywordflow">return</span> T(0.707106781186547524400844362104849039);
<a name="l00104"></a>00104 }
<a name="l00089"></a>00089 T <a class="code" href="a00177.html#gaa3878a0bb7cf0c77b899560a80847f12" title="Return pi / 4.">quarter_pi</a>();
<a name="l00090"></a>00090
<a name="l00093"></a>00093 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00094"></a>00094 T <a class="code" href="a00177.html#ga5d4fddb4150d38cc05f7a06adbc7be6f" title="Return 1 / pi.">one_over_pi</a>();
<a name="l00095"></a>00095
<a name="l00098"></a>00098 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00099"></a>00099 T <a class="code" href="a00177.html#gaef0c7e4c219ae01db48a20eeb19f47b0" title="Return 2 / pi.">two_over_pi</a>();
<a name="l00100"></a>00100
<a name="l00103"></a>00103 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00104"></a>00104 T <a class="code" href="a00177.html#ga8a412c16d1aa7bbdd0d03e29aff30ebb" title="Return 2 / sqrt(pi).">two_over_root_pi</a>();
<a name="l00105"></a>00105
<a name="l00106"></a>00106 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00107"></a>00107 GLM_FUNC_QUALIFIER T root_half_pi()
<a name="l00108"></a>00108 {
<a name="l00109"></a>00109 <span class="keywordflow">return</span> T(1.253314137315500251);
<a name="l00110"></a>00110 }
<a name="l00111"></a>00111
<a name="l00112"></a>00112 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00113"></a>00113 GLM_FUNC_QUALIFIER T root_two_pi()
<a name="l00114"></a>00114 {
<a name="l00115"></a>00115 <span class="keywordflow">return</span> T(2.506628274631000502);
<a name="l00116"></a>00116 }
<a name="l00117"></a>00117
<a name="l00108"></a>00108 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00109"></a>00109 T <a class="code" href="a00177.html#ga82228b772a59165585e05e37365b2e8b" title="Return 1 / sqrt(2).">one_over_root_two</a>();
<a name="l00110"></a>00110
<a name="l00113"></a>00113 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00114"></a>00114 T <a class="code" href="a00177.html#gab1bc1acc5958f93a0e677756bdcb4a27" title="Return sqrt(pi / 2).">root_half_pi</a>();
<a name="l00115"></a>00115
<a name="l00118"></a>00118 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00119"></a>00119 GLM_FUNC_QUALIFIER T root_ln_four()
<a name="l00120"></a>00120 {
<a name="l00121"></a>00121 <span class="keywordflow">return</span> T(1.17741002251547469);
<a name="l00122"></a>00122 }
<a name="l00123"></a>00123
<a name="l00124"></a>00124 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00125"></a>00125 GLM_FUNC_QUALIFIER T e()
<a name="l00126"></a>00126 {
<a name="l00127"></a>00127 <span class="keywordflow">return</span> T(2.71828182845904523536);
<a name="l00128"></a>00128 }
<a name="l00129"></a>00129
<a name="l00130"></a>00130 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00131"></a>00131 GLM_FUNC_QUALIFIER T euler()
<a name="l00132"></a>00132 {
<a name="l00133"></a>00133 <span class="keywordflow">return</span> T(0.577215664901532860606);
<a name="l00134"></a>00134 }
<a name="l00119"></a>00119 T <a class="code" href="a00177.html#gae3334603a5994d3585fd786d98097d82" title="Return sqrt(2 * pi).">root_two_pi</a>();
<a name="l00120"></a>00120
<a name="l00123"></a>00123 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00124"></a>00124 T <a class="code" href="a00177.html#gae86af6ec13101467880e06b54e3e0d71" title="Return sqrt(ln(4)).">root_ln_four</a>();
<a name="l00125"></a>00125
<a name="l00128"></a>00128 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00129"></a>00129 T <a class="code" href="a00177.html#gab932c1030b8bef04437a2d066dc9dc6e" title="Return e constant.">e</a>();
<a name="l00130"></a>00130
<a name="l00133"></a>00133 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00134"></a>00134 T <a class="code" href="a00177.html#ga4ff7948d6e7f40eaee43ce6cea887d22" title="Return Euler&#39;s constant.">euler</a>();
<a name="l00135"></a>00135
<a name="l00136"></a>00136 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00137"></a>00137 GLM_FUNC_QUALIFIER T root_two()
<a name="l00138"></a>00138 {
<a name="l00139"></a>00139 <span class="keywordflow">return</span> T(1.41421356237309504880168872420969808);
<a name="l00140"></a>00140 }
<a name="l00141"></a>00141
<a name="l00142"></a>00142 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00143"></a>00143 GLM_FUNC_QUALIFIER T ln_two()
<a name="l00144"></a>00144 {
<a name="l00145"></a>00145 <span class="keywordflow">return</span> T(0.693147180559945309417232121458176568);
<a name="l00146"></a>00146 }
<a name="l00147"></a>00147
<a name="l00138"></a>00138 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00139"></a>00139 T <a class="code" href="a00177.html#gaebae6e8300655e1e1147da9c25946785" title="Return sqrt(2).">root_two</a>();
<a name="l00140"></a>00140
<a name="l00143"></a>00143 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00144"></a>00144 T <a class="code" href="a00177.html#gaaa0072128a49eef880068a8078594609" title="Return sqrt(3).">root_three</a>();
<a name="l00145"></a>00145
<a name="l00148"></a>00148 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00149"></a>00149 GLM_FUNC_QUALIFIER T ln_ten()
<a name="l00150"></a>00150 {
<a name="l00151"></a>00151 <span class="keywordflow">return</span> T(2.30258509299404568401799145468436421);
<a name="l00152"></a>00152 }
<a name="l00153"></a>00153
<a name="l00154"></a>00154 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00155"></a>00155 GLM_FUNC_QUALIFIER T ln_ln_two()
<a name="l00156"></a>00156 {
<a name="l00157"></a>00157 <span class="keywordflow">return</span> T(-0.3665129205816643);
<a name="l00158"></a>00158 }
<a name="l00159"></a>00159
<a name="l00160"></a>00160 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00161"></a>00161 GLM_FUNC_QUALIFIER T third()
<a name="l00162"></a>00162 {
<a name="l00163"></a>00163 <span class="keywordflow">return</span> T(0.333333333333333333);
<a name="l00164"></a>00164 }
<a name="l00149"></a>00149 T <a class="code" href="a00177.html#gaa907e64aeec08a407739aa090f399820" title="Return sqrt(5).">root_five</a>();
<a name="l00150"></a>00150
<a name="l00153"></a>00153 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00154"></a>00154 T <a class="code" href="a00177.html#gadeb5fef19262158f39a39abfe58558ad" title="Return ln(2).">ln_two</a>();
<a name="l00155"></a>00155
<a name="l00158"></a>00158 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00159"></a>00159 T <a class="code" href="a00177.html#ga255e632bb482a96f8fa34482ab7f0c24" title="Return ln(10).">ln_ten</a>();
<a name="l00160"></a>00160
<a name="l00163"></a>00163 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00164"></a>00164 T <a class="code" href="a00177.html#gab794cac99dec97664ba7cb0d160e3ac6" title="Return ln(ln(2)).">ln_ln_two</a>();
<a name="l00165"></a>00165
<a name="l00166"></a>00166 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00167"></a>00167 GLM_FUNC_QUALIFIER T twothirds()
<a name="l00168"></a>00168 {
<a name="l00169"></a>00169 <span class="keywordflow">return</span> T(0.666666666666666666);
<a name="l00170"></a>00170 }
<a name="l00171"></a>00171
<a name="l00173"></a>00173 } <span class="comment">//namespace glm</span>
<a name="l00174"></a>00174
<a name="l00175"></a>00175 <span class="preprocessor">#include &quot;constants.inl&quot;</span>
<a name="l00176"></a>00176
<a name="l00177"></a>00177 <span class="preprocessor">#endif//GLM_GTX_constants</span>
<a name="l00168"></a>00168 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00169"></a>00169 T <a class="code" href="a00177.html#gab079778327ce3a341f95ceee16f1d03a" title="Return 1 / 3.">third</a>();
<a name="l00170"></a>00170
<a name="l00173"></a>00173 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00174"></a>00174 T <a class="code" href="a00177.html#ga0ab78128af2f43e313e83eb60a00e321" title="Return 2 / 3.">two_thirds</a>();
<a name="l00175"></a>00175
<a name="l00178"></a>00178 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00179"></a>00179 T <a class="code" href="a00177.html#ga2a4f943607fcf389b7b4dd87e99e50b2" title="Return the golden ratio constant.">golden_ratio</a>();
<a name="l00180"></a>00180
<a name="l00182"></a>00182 } <span class="comment">//namespace glm</span>
<a name="l00183"></a>00183
<a name="l00184"></a>00184 <span class="preprocessor">#include &quot;constants.inl&quot;</span>
<a name="l00185"></a>00185
<a name="l00186"></a>00186 <span class="preprocessor">#endif//GLM_GTX_constants</span>
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@ -37,23 +51,20 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>epsilon.hpp File Reference</h1> </div>
<div class="title">epsilon.hpp File Reference</div> </div>
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<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
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<p><a href="a00033_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga90557f27765fb8893b6f55fec8fc8ff2">equalEpsilon</a> (genTypeT const &amp;x, genTypeT const &amp;y, genTypeU const &amp;epsilon)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga5a351af04e1d4ea704c3feaedf14d1a3">equalEpsilon</a> (genTypeT const &amp;x, genTypeT const &amp;y, genTypeU const &amp;epsilon)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga9b46262410347fc17178980f0e9007f7">notEqualEpsilon</a> (genTypeT const &amp;x, genTypeT const &amp;y, genTypeU const &amp;epsilon)</td></tr>
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<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -69,8 +80,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00033_source.html">epsilon.hpp</a>.</p>
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<div class="contents">
<a href="a00033.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -80,9 +94,9 @@
<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_epsilon GLM_VERSION</span>
<a name="l00042"></a>00042 <span class="preprocessor"></span>
<a name="l00043"></a>00043 <span class="comment">// Dependency:</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00045"></a>00045 <span class="preprocessor">#include &quot;<a class="code" href="a00052.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtc/half_float.hpp</a>&quot;</span>
<a name="l00046"></a>00046 <span class="preprocessor">#include &quot;<a class="code" href="a00091.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtc/quaternion.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00045"></a>00045 <span class="preprocessor">#include &quot;../gtc/half_float.hpp&quot;</span>
<a name="l00046"></a>00046 <span class="preprocessor">#include &quot;../gtc/quaternion.hpp&quot;</span>
<a name="l00047"></a>00047
<a name="l00048"></a>00048 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00049"></a>00049 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_epsilon extension included&quot;)</span>
@ -92,16 +106,16 @@
<a name="l00053"></a>00053 {
<a name="l00056"></a>00056
<a name="l00059"></a>00059 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00060"></a>00060 <span class="keywordtype">bool</span> <a class="code" href="a00178.html#ga90557f27765fb8893b6f55fec8fc8ff2" title="Returns the component-wise compare of |x - y| &amp;lt; epsilon.">equalEpsilon</a>(
<a name="l00060"></a>00060 <span class="keywordtype">bool</span> <a class="code" href="a00178.html#ga5a351af04e1d4ea704c3feaedf14d1a3" title="Returns the component-wise compare of |x - y| &lt; epsilon.">equalEpsilon</a>(
<a name="l00061"></a>00061 genTypeT <span class="keyword">const</span> &amp; x,
<a name="l00062"></a>00062 genTypeT <span class="keyword">const</span> &amp; y,
<a name="l00063"></a>00063 genTypeU <span class="keyword">const</span> &amp; epsilon);
<a name="l00063"></a>00063 genTypeU <span class="keyword">const</span> &amp; <a class="code" href="a00177.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a>);
<a name="l00064"></a>00064
<a name="l00067"></a>00067 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00068"></a>00068 <span class="keywordtype">bool</span> <a class="code" href="a00178.html#ga08e67cecc4e42d11bd5bbdfd4a50b022" title="Returns the component-wise compare of |x - y| &amp;gt;= epsilon.">notEqualEpsilon</a>(
<a name="l00068"></a>00068 <span class="keywordtype">bool</span> <a class="code" href="a00178.html#ga9b46262410347fc17178980f0e9007f7" title="Returns the component-wise compare of |x - y| &gt;= epsilon.">notEqualEpsilon</a>(
<a name="l00069"></a>00069 genTypeT <span class="keyword">const</span> &amp; x,
<a name="l00070"></a>00070 genTypeT <span class="keyword">const</span> &amp; y,
<a name="l00071"></a>00071 genTypeU <span class="keyword">const</span> &amp; epsilon);
<a name="l00071"></a>00071 genTypeU <span class="keyword">const</span> &amp; <a class="code" href="a00177.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a>);
<a name="l00072"></a>00072
<a name="l00074"></a>00074 }<span class="comment">//namespace glm</span>
<a name="l00075"></a>00075
@ -110,8 +124,13 @@
<a name="l00078"></a>00078 <span class="preprocessor">#endif//GLM_GTX_epsilon</span>
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<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gaa309eabf292cab65cde623f398910685">eulerAngleZ</a> (valType const &amp;angleZ)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga558c6cb02e4d300f77aea1c95f39ce43">eulerAngleZX</a> (valType const &amp;angleZ, valType const &amp;angleX)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga630d8b3aadde3c890251deba896c9946">eulerAngleZX</a> (valType const &amp;angleZ, valType const &amp;angleX)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga5efc35a17b527af3c4caf053e5e1dd67">eulerAngleZY</a> (valType const &amp;angleZ, valType const &amp;angleY)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga6fb1d08bf5eb9320eb6520e9c27f0e80">eulerAngleZY</a> (valType const &amp;angleZ, valType const &amp;angleY)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat2x2&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga1c5ae3ef7d5ceb769aeb83297c52082b">orientate2</a> (T const &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat2x2&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga381a4208b916cabe7244b1b77b0ea6c2">orientate2</a> (T const &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga507b645b1d9034fc8d9b146d1c0bd3fc">orientate3</a> (detail::tvec3&lt; T &gt; const &amp;angles)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga745f26f19b9c0e35c22e634e7f0c1721">orientate3</a> (T const &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga0f8db8747966da54945c7b8b13872907">orientate3</a> (T const &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gadfb25615afc286d77558384ae7b367d6">orientate3</a> (detail::tvec3&lt; T &gt; const &amp;angles)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga85f630eafe416abe824acb7f58eff3c8">orientate4</a> (detail::tvec3&lt; T &gt; const &amp;angles)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gabbba69e91bb14442bb1b4d330235c550">orientate4</a> (detail::tvec3&lt; T &gt; const &amp;angles)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga734e56410f4f8dea4cfadb98ccc47ffb">yawPitchRoll</a> (valType const &amp;yaw, valType const &amp;pitch, valType const &amp;roll)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga4c297724e663cb77cc2cf7e4ab89b77e">yawPitchRoll</a> (valType const &amp;yaw, valType const &amp;pitch, valType const &amp;roll)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -93,8 +104,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00034_source.html">euler_angles.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>euler_angles.hpp</h1> </div>
<div class="title">euler_angles.hpp</div> </div>
</div>
<div class="contents">
<a href="a00034.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,8 +93,8 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_euler_angles GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00052.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtc/half_float.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtc/half_float.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_euler_angles extension included&quot;)</span>
@ -90,70 +104,70 @@
<a name="l00051"></a>00051 {
<a name="l00054"></a>00054
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00058"></a>00058 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga4b870451b7cf9f474769fa8e7b4a7fa5" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X.">eulerAngleX</a>(
<a name="l00058"></a>00058 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#gaac45eaecc2f40ecdda03a7112693dabf" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X.">eulerAngleX</a>(
<a name="l00059"></a>00059 valType <span class="keyword">const</span> &amp; angleX);
<a name="l00060"></a>00060
<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00064"></a>00064 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga9ae0b485642913eef9f6e22f2703429b" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y.">eulerAngleY</a>(
<a name="l00064"></a>00064 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#gae31b378f18fb01ed6d44c3f92f76eba5" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y.">eulerAngleY</a>(
<a name="l00065"></a>00065 valType <span class="keyword">const</span> &amp; angleY);
<a name="l00066"></a>00066
<a name="l00069"></a>00069 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00070"></a>00070 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga2541f3145b652f4b30a2761d89c1b7dd" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z.">eulerAngleZ</a>(
<a name="l00070"></a>00070 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#gaa309eabf292cab65cde623f398910685" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z.">eulerAngleZ</a>(
<a name="l00071"></a>00071 valType <span class="keyword">const</span> &amp; angleZ);
<a name="l00072"></a>00072
<a name="l00075"></a>00075 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00076"></a>00076 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#gac35f1ee05273b760d88c5772418a6a31" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).">eulerAngleXY</a>(
<a name="l00076"></a>00076 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga943a94f69965d594efde254c139aaae8" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).">eulerAngleXY</a>(
<a name="l00077"></a>00077 valType <span class="keyword">const</span> &amp; angleX,
<a name="l00078"></a>00078 valType <span class="keyword">const</span> &amp; angleY);
<a name="l00079"></a>00079
<a name="l00082"></a>00082 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00083"></a>00083 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga2487948da1ebebfa451424b388ad46ef" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).">eulerAngleYX</a>(
<a name="l00083"></a>00083 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#gaac8d93a4b3ae4014ff8f1c5a5a793236" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).">eulerAngleYX</a>(
<a name="l00084"></a>00084 valType <span class="keyword">const</span> &amp; angleY,
<a name="l00085"></a>00085 valType <span class="keyword">const</span> &amp; angleX);
<a name="l00086"></a>00086
<a name="l00089"></a>00089 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00090"></a>00090 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga8225a00528c9fca9328dad11baad3745" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).">eulerAngleXZ</a>(
<a name="l00090"></a>00090 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#gafc6f582fa044bcece3506ffd6d31ef59" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).">eulerAngleXZ</a>(
<a name="l00091"></a>00091 valType <span class="keyword">const</span> &amp; angleX,
<a name="l00092"></a>00092 valType <span class="keyword">const</span> &amp; angleZ);
<a name="l00093"></a>00093
<a name="l00096"></a>00096 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00097"></a>00097 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga558c6cb02e4d300f77aea1c95f39ce43" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).">eulerAngleZX</a>(
<a name="l00097"></a>00097 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga630d8b3aadde3c890251deba896c9946" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).">eulerAngleZX</a>(
<a name="l00098"></a>00098 valType <span class="keyword">const</span> &amp; angleZ,
<a name="l00099"></a>00099 valType <span class="keyword">const</span> &amp; angleX);
<a name="l00100"></a>00100
<a name="l00103"></a>00103 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00104"></a>00104 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga7e6998570e03035ec719c2f150751c3e" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).">eulerAngleYZ</a>(
<a name="l00104"></a>00104 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga99f4bb03efd91aac95be4ce38a5f44ce" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).">eulerAngleYZ</a>(
<a name="l00105"></a>00105 valType <span class="keyword">const</span> &amp; angleY,
<a name="l00106"></a>00106 valType <span class="keyword">const</span> &amp; angleZ);
<a name="l00107"></a>00107
<a name="l00110"></a>00110 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00111"></a>00111 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga5efc35a17b527af3c4caf053e5e1dd67" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).">eulerAngleZY</a>(
<a name="l00111"></a>00111 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga6fb1d08bf5eb9320eb6520e9c27f0e80" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).">eulerAngleZY</a>(
<a name="l00112"></a>00112 valType <span class="keyword">const</span> &amp; angleZ,
<a name="l00113"></a>00113 valType <span class="keyword">const</span> &amp; angleY);
<a name="l00114"></a>00114
<a name="l00117"></a>00117 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00118"></a>00118 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga3aee2e51835c73f6c8271970750a4725" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">eulerAngleYXZ</a>(
<a name="l00119"></a>00119 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaa38e83e059f81c0df5b097f73ea1c5d1" title="Returns yaw value of euler angles in degrees.">yaw</a>,
<a name="l00120"></a>00120 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaf8e9affef91344a596ffdafe8e32b2c6" title="Returns pitch value of euler angles in degrees.">pitch</a>,
<a name="l00121"></a>00121 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaf531a764432a5252e2656583fd45ad93" title="Returns roll value of euler angles in degrees.">roll</a>);
<a name="l00118"></a>00118 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#gab2c29b80a86caa83f6b550de31e6889f" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">eulerAngleYXZ</a>(
<a name="l00119"></a>00119 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaac012c1a6bc37ce07a87745d9c596eed" title="Returns yaw value of euler angles in degrees.">yaw</a>,
<a name="l00120"></a>00120 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaf2a0323dbf6c6fb3f37b445aa899c1c7" title="Returns pitch value of euler angles in degrees.">pitch</a>,
<a name="l00121"></a>00121 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga7ef4c8c1ce1ca988add2f73392db0a06" title="Returns roll value of euler angles in degrees.">roll</a>);
<a name="l00122"></a>00122
<a name="l00125"></a>00125 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00126"></a>00126 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga734e56410f4f8dea4cfadb98ccc47ffb" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">yawPitchRoll</a>(
<a name="l00127"></a>00127 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaa38e83e059f81c0df5b097f73ea1c5d1" title="Returns yaw value of euler angles in degrees.">yaw</a>,
<a name="l00128"></a>00128 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaf8e9affef91344a596ffdafe8e32b2c6" title="Returns pitch value of euler angles in degrees.">pitch</a>,
<a name="l00129"></a>00129 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaf531a764432a5252e2656583fd45ad93" title="Returns roll value of euler angles in degrees.">roll</a>);
<a name="l00126"></a>00126 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00179.html#ga4c297724e663cb77cc2cf7e4ab89b77e" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">yawPitchRoll</a>(
<a name="l00127"></a>00127 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaac012c1a6bc37ce07a87745d9c596eed" title="Returns yaw value of euler angles in degrees.">yaw</a>,
<a name="l00128"></a>00128 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#gaf2a0323dbf6c6fb3f37b445aa899c1c7" title="Returns pitch value of euler angles in degrees.">pitch</a>,
<a name="l00129"></a>00129 valType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga7ef4c8c1ce1ca988add2f73392db0a06" title="Returns roll value of euler angles in degrees.">roll</a>);
<a name="l00130"></a>00130
<a name="l00133"></a>00133 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00134"></a>00134 detail::tmat2x2&lt;T&gt; <a class="code" href="a00179.html#ga1c5ae3ef7d5ceb769aeb83297c52082b" title="Creates a 2D 2 * 2 rotation matrix from an euler angle.">orientate2</a>(T <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00134"></a>00134 detail::tmat2x2&lt;T&gt; <a class="code" href="a00179.html#ga381a4208b916cabe7244b1b77b0ea6c2" title="Creates a 2D 2 * 2 rotation matrix from an euler angle.">orientate2</a>(T <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00135"></a>00135
<a name="l00138"></a>00138 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00139"></a>00139 detail::tmat3x3&lt;T&gt; <a class="code" href="a00179.html#ga0f8db8747966da54945c7b8b13872907" title="Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.">orientate3</a>(T <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00139"></a>00139 detail::tmat3x3&lt;T&gt; <a class="code" href="a00179.html#ga745f26f19b9c0e35c22e634e7f0c1721" title="Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.">orientate3</a>(T <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00140"></a>00140
<a name="l00143"></a>00143 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00144"></a>00144 detail::tmat3x3&lt;T&gt; <a class="code" href="a00179.html#ga0f8db8747966da54945c7b8b13872907" title="Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.">orientate3</a>(detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; angles);
<a name="l00144"></a>00144 detail::tmat3x3&lt;T&gt; <a class="code" href="a00179.html#ga745f26f19b9c0e35c22e634e7f0c1721" title="Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.">orientate3</a>(detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; angles);
<a name="l00145"></a>00145
<a name="l00148"></a>00148 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00149"></a>00149 detail::tmat4x4&lt;T&gt; <a class="code" href="a00179.html#ga85f630eafe416abe824acb7f58eff3c8" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">orientate4</a>(detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; angles);
<a name="l00149"></a>00149 detail::tmat4x4&lt;T&gt; <a class="code" href="a00179.html#gabbba69e91bb14442bb1b4d330235c550" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">orientate4</a>(detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; angles);
<a name="l00150"></a>00150
<a name="l00152"></a>00152 }<span class="comment">//namespace glm</span>
<a name="l00153"></a>00153
@ -162,8 +176,13 @@
<a name="l00156"></a>00156 <span class="preprocessor">#endif//GLM_GTX_euler_angles</span>
</pre></div></div>
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@ -34,7 +48,7 @@
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<div class="header">
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<h1>ext.hpp</h1> </div>
<div class="title">ext.hpp</div> </div>
</div>
<div class="contents">
<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -123,7 +137,7 @@
<a name="l00084"></a>00084 <span class="preprocessor">#include &quot;<a class="code" href="a00033.html" title="OpenGL Mathematics (glm.g-truc.net)">./gtx/epsilon.hpp</a>&quot;</span>
<a name="l00085"></a>00085 <span class="preprocessor">#include &quot;<a class="code" href="a00034.html" title="OpenGL Mathematics (glm.g-truc.net)">./gtx/euler_angles.hpp</a>&quot;</span>
<a name="l00086"></a>00086 <span class="preprocessor">#include &quot;<a class="code" href="a00036.html" title="OpenGL Mathematics (glm.g-truc.net)">./gtx/extend.hpp</a>&quot;</span>
<a name="l00087"></a>00087 <span class="preprocessor">#include &quot;./gtx/extented_min_max.hpp&quot;</span>
<a name="l00087"></a>00087 <span class="preprocessor">#include &quot;<a class="code" href="a00037.html" title="OpenGL Mathematics (glm.g-truc.net)">./gtx/extented_min_max.hpp</a>&quot;</span>
<a name="l00088"></a>00088 <span class="preprocessor">#include &quot;<a class="code" href="a00038.html" title="OpenGL Mathematics (glm.g-truc.net)">./gtx/fast_exponential.hpp</a>&quot;</span>
<a name="l00089"></a>00089 <span class="preprocessor">#include &quot;<a class="code" href="a00039.html" title="OpenGL Mathematics (glm.g-truc.net)">./gtx/fast_square_root.hpp</a>&quot;</span>
<a name="l00090"></a>00090 <span class="preprocessor">#include &quot;<a class="code" href="a00040.html" title="OpenGL Mathematics (glm.g-truc.net)">./gtx/fast_trigonometry.hpp</a>&quot;</span>
@ -183,8 +197,13 @@
<a name="l00144"></a>00144 <span class="preprocessor">#endif //glm_ext</span>
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@ -37,21 +51,18 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>extend.hpp File Reference</h1> </div>
<div class="title">extend.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00036_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00180.html#ga6e0f06ca0f5115add5695bde3a56cb4c">extend</a> (genType const &amp;Origin, genType const &amp;Source, typename genType::value_type const Length)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00180.html#gabb68ca9fb290f499da24515735397550">extend</a> (genType const &amp;Origin, genType const &amp;Source, typename genType::value_type const Length)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -63,8 +74,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00036_source.html">extend.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<div class="header">
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<h1>extend.hpp</h1> </div>
<div class="title">extend.hpp</div> </div>
</div>
<div class="contents">
<a href="a00036.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,7 +92,7 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_extend GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_extend extension included&quot;)</span>
@ -88,7 +102,7 @@
<a name="l00049"></a>00049 {
<a name="l00052"></a>00052
<a name="l00055"></a>00055 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00056"></a>00056 genType <a class="code" href="a00180.html#ga6e0f06ca0f5115add5695bde3a56cb4c" title="Extends of Length the Origin position using the (Source - Origin) direction.">extend</a>(
<a name="l00056"></a>00056 genType <a class="code" href="a00180.html#gabb68ca9fb290f499da24515735397550" title="Extends of Length the Origin position using the (Source - Origin) direction.">extend</a>(
<a name="l00057"></a>00057 genType <span class="keyword">const</span> &amp; Origin,
<a name="l00058"></a>00058 genType <span class="keyword">const</span> &amp; Source,
<a name="l00059"></a>00059 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> Length);
@ -100,8 +114,13 @@
<a name="l00066"></a>00066 <span class="preprocessor">#endif//GLM_GTX_extend</span>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename T , template&lt; typename &gt; class C&gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">C&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00181.html#ga50cbe34b354aa247e7cf7a7f9d4d53e2">max</a> (C&lt; T &gt; const &amp;x, C&lt; T &gt; const &amp;y, C&lt; T &gt; const &amp;z, C&lt; T &gt; const &amp;w)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00181.html#gaa8615e92f9e0fd6561ff55ed6f1e0552">min</a> (T const &amp;x, T const &amp;y, T const &amp;z)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T , template&lt; typename &gt; class C&gt; </td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename T , template&lt; typename &gt; class C&gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">C&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00181.html#gaaf6116a1a1336637fae81c776931d6a2">min</a> (C&lt; T &gt; const &amp;x, C&lt; T &gt; const &amp;y, C&lt; T &gt; const &amp;z)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00181.html#ga66d6335250659e47aebbc7ed3b9f02e3">min</a> (T const &amp;x, T const &amp;y, T const &amp;z, T const &amp;w)</td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
<p>THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</p>
<p><a class="el" href="a00181.html">GLM_GTX_extented_min_max: Extended min max</a></p>
<dl class="date"><dt><b>Date:</b></dt><dd>2007-03-14 / 2011-06-07 </dd></dl>
<dl class="author"><dt><b>Author:</b></dt><dd>Christophe Riccio</dd></dl>
<dl class="see"><dt><b>See also:</b></dt><dd><a class="el" href="a00154.html" title="The core of GLM, which implements exactly and only the GLSL specification to the degree possible...">GLM Core</a> (dependence) </dd>
<dd>
gtx_half_float (dependence) </dd></dl>
<p>Definition in file <a class="el" href="a00037_source.html">extented_min_max.hpp</a>.</p>
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@ -34,10 +48,10 @@
</div>
<div class="header">
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<h1>extented_min_max.hpp</h1> </div>
<div class="title">extented_min_max.hpp</div> </div>
</div>
<div class="contents">
<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a href="a00037.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002
<a name="l00003"></a>00003
<a name="l00004"></a>00004
@ -79,8 +93,8 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_extented_min_max GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00052.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtc/half_float.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtc/half_float.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_extented_min_max extension included&quot;)</span>
@ -89,135 +103,111 @@
<a name="l00050"></a>00050 <span class="keyword">namespace </span>glm
<a name="l00051"></a>00051 {
<a name="l00054"></a>00054
<a name="l00055"></a>00055 <span class="comment">//&lt; Return the minimum component-wise values of 3 inputs </span>
<a name="l00056"></a>00056 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00058"></a>00058 T min(
<a name="l00058"></a>00058 T <a class="code" href="a00142.html#ga0d2bb6c2caad4acf992e6dcd41a626fe" title="Returns y if y &lt; x; otherwise, it returns x.">min</a>(
<a name="l00059"></a>00059 T <span class="keyword">const</span> &amp; x,
<a name="l00060"></a>00060 T <span class="keyword">const</span> &amp; y,
<a name="l00061"></a>00061 T <span class="keyword">const</span> &amp; z);
<a name="l00062"></a>00062
<a name="l00063"></a>00063 <span class="comment">//&lt; Return the minimum component-wise values of 3 inputs</span>
<a name="l00064"></a>00064 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00065"></a>00065 <span class="keyword">template</span>
<a name="l00066"></a>00066 &lt;
<a name="l00067"></a>00067 <span class="keyword">typename</span> T,
<a name="l00068"></a>00068 <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>C
<a name="l00069"></a>00069 &gt;
<a name="l00070"></a>00070 C&lt;T&gt; min(
<a name="l00070"></a>00070 C&lt;T&gt; <a class="code" href="a00142.html#ga0d2bb6c2caad4acf992e6dcd41a626fe" title="Returns y if y &lt; x; otherwise, it returns x.">min</a>(
<a name="l00071"></a>00071 C&lt;T&gt; <span class="keyword">const</span> &amp; x,
<a name="l00072"></a>00072 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; y,
<a name="l00073"></a>00073 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; z);
<a name="l00074"></a>00074
<a name="l00075"></a>00075 <span class="comment">//&lt; Return the minimum component-wise values of 3 inputs </span>
<a name="l00076"></a>00076 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00077"></a>00077 <span class="keyword">template</span>
<a name="l00078"></a>00078 &lt;
<a name="l00079"></a>00079 <span class="keyword">typename</span> T,
<a name="l00080"></a>00080 <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>C
<a name="l00081"></a>00081 &gt;
<a name="l00082"></a>00082 C&lt;T&gt; min(
<a name="l00082"></a>00082 C&lt;T&gt; <a class="code" href="a00142.html#ga0d2bb6c2caad4acf992e6dcd41a626fe" title="Returns y if y &lt; x; otherwise, it returns x.">min</a>(
<a name="l00083"></a>00083 C&lt;T&gt; <span class="keyword">const</span> &amp; x,
<a name="l00084"></a>00084 C&lt;T&gt; <span class="keyword">const</span> &amp; y,
<a name="l00085"></a>00085 C&lt;T&gt; <span class="keyword">const</span> &amp; z);
<a name="l00086"></a>00086
<a name="l00087"></a>00087 <span class="comment">//&lt; Return the minimum component-wise values of 4 inputs </span>
<a name="l00088"></a>00088 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00089"></a>00089 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00090"></a>00090 T min(
<a name="l00090"></a>00090 T <a class="code" href="a00142.html#ga0d2bb6c2caad4acf992e6dcd41a626fe" title="Returns y if y &lt; x; otherwise, it returns x.">min</a>(
<a name="l00091"></a>00091 T <span class="keyword">const</span> &amp; x,
<a name="l00092"></a>00092 T <span class="keyword">const</span> &amp; y,
<a name="l00093"></a>00093 T <span class="keyword">const</span> &amp; z,
<a name="l00094"></a>00094 T <span class="keyword">const</span> &amp; w);
<a name="l00095"></a>00095
<a name="l00096"></a>00096 <span class="comment">//&lt; Return the minimum component-wise values of 4 inputs </span>
<a name="l00097"></a>00097 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00098"></a>00098 <span class="keyword">template</span>
<a name="l00099"></a>00099 &lt;
<a name="l00100"></a>00100 <span class="keyword">typename</span> T,
<a name="l00101"></a>00101 <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>C
<a name="l00102"></a>00102 &gt;
<a name="l00103"></a>00103 C&lt;T&gt; min(
<a name="l00103"></a>00103 C&lt;T&gt; <a class="code" href="a00142.html#ga0d2bb6c2caad4acf992e6dcd41a626fe" title="Returns y if y &lt; x; otherwise, it returns x.">min</a>(
<a name="l00104"></a>00104 C&lt;T&gt; <span class="keyword">const</span> &amp; x,
<a name="l00105"></a>00105 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; y,
<a name="l00106"></a>00106 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; z,
<a name="l00107"></a>00107 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; w);
<a name="l00108"></a>00108
<a name="l00109"></a>00109 <span class="comment">//&lt; Return the minimum component-wise values of 4 inputs</span>
<a name="l00110"></a>00110 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00111"></a>00111 <span class="keyword">template</span>
<a name="l00112"></a>00112 &lt;
<a name="l00113"></a>00113 <span class="keyword">typename</span> T,
<a name="l00114"></a>00114 <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>C
<a name="l00115"></a>00115 &gt;
<a name="l00116"></a>00116 C&lt;T&gt; min(
<a name="l00116"></a>00116 C&lt;T&gt; <a class="code" href="a00142.html#ga0d2bb6c2caad4acf992e6dcd41a626fe" title="Returns y if y &lt; x; otherwise, it returns x.">min</a>(
<a name="l00117"></a>00117 C&lt;T&gt; <span class="keyword">const</span> &amp; x,
<a name="l00118"></a>00118 C&lt;T&gt; <span class="keyword">const</span> &amp; y,
<a name="l00119"></a>00119 C&lt;T&gt; <span class="keyword">const</span> &amp; z,
<a name="l00120"></a>00120 C&lt;T&gt; <span class="keyword">const</span> &amp; w);
<a name="l00121"></a>00121
<a name="l00122"></a>00122 <span class="comment">//&lt; Return the maximum component-wise values of 3 inputs </span>
<a name="l00123"></a>00123 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00124"></a>00124 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00125"></a>00125 T max(
<a name="l00125"></a>00125 T <a class="code" href="a00142.html#ga3f6af26fbb056e0fc8a04ddc8871add2" title="Returns y if x &lt; y; otherwise, it returns x.">max</a>(
<a name="l00126"></a>00126 T <span class="keyword">const</span> &amp; x,
<a name="l00127"></a>00127 T <span class="keyword">const</span> &amp; y,
<a name="l00128"></a>00128 T <span class="keyword">const</span> &amp; z);
<a name="l00129"></a>00129
<a name="l00130"></a>00130 <span class="comment">//&lt; Return the maximum component-wise values of 3 inputs</span>
<a name="l00131"></a>00131 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00132"></a>00132 <span class="keyword">template</span>
<a name="l00133"></a>00133 &lt;
<a name="l00134"></a>00134 <span class="keyword">typename</span> T,
<a name="l00135"></a>00135 <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>C
<a name="l00136"></a>00136 &gt;
<a name="l00137"></a>00137 C&lt;T&gt; max(
<a name="l00137"></a>00137 C&lt;T&gt; <a class="code" href="a00142.html#ga3f6af26fbb056e0fc8a04ddc8871add2" title="Returns y if x &lt; y; otherwise, it returns x.">max</a>(
<a name="l00138"></a>00138 C&lt;T&gt; <span class="keyword">const</span> &amp; x,
<a name="l00139"></a>00139 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; y,
<a name="l00140"></a>00140 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; z);
<a name="l00141"></a>00141
<a name="l00142"></a>00142 <span class="comment">//&lt; Return the maximum component-wise values of 3 inputs </span>
<a name="l00143"></a>00143 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00144"></a>00144 <span class="keyword">template</span>
<a name="l00145"></a>00145 &lt;
<a name="l00146"></a>00146 <span class="keyword">typename</span> T,
<a name="l00147"></a>00147 <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>C
<a name="l00148"></a>00148 &gt;
<a name="l00149"></a>00149 C&lt;T&gt; max(
<a name="l00149"></a>00149 C&lt;T&gt; <a class="code" href="a00142.html#ga3f6af26fbb056e0fc8a04ddc8871add2" title="Returns y if x &lt; y; otherwise, it returns x.">max</a>(
<a name="l00150"></a>00150 C&lt;T&gt; <span class="keyword">const</span> &amp; x,
<a name="l00151"></a>00151 C&lt;T&gt; <span class="keyword">const</span> &amp; y,
<a name="l00152"></a>00152 C&lt;T&gt; <span class="keyword">const</span> &amp; z);
<a name="l00153"></a>00153
<a name="l00154"></a>00154 <span class="comment">//&lt; Return the maximum component-wise values of 4 inputs</span>
<a name="l00155"></a>00155 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00156"></a>00156 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00157"></a>00157 T max(
<a name="l00157"></a>00157 T <a class="code" href="a00142.html#ga3f6af26fbb056e0fc8a04ddc8871add2" title="Returns y if x &lt; y; otherwise, it returns x.">max</a>(
<a name="l00158"></a>00158 T <span class="keyword">const</span> &amp; x,
<a name="l00159"></a>00159 T <span class="keyword">const</span> &amp; y,
<a name="l00160"></a>00160 T <span class="keyword">const</span> &amp; z,
<a name="l00161"></a>00161 T <span class="keyword">const</span> &amp; w);
<a name="l00162"></a>00162
<a name="l00163"></a>00163 <span class="comment">//&lt; Return the maximum component-wise values of 4 inputs </span>
<a name="l00164"></a>00164 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00165"></a>00165 <span class="keyword">template</span>
<a name="l00166"></a>00166 &lt;
<a name="l00167"></a>00167 <span class="keyword">typename</span> T,
<a name="l00168"></a>00168 <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>C
<a name="l00169"></a>00169 &gt;
<a name="l00170"></a>00170 C&lt;T&gt; max(
<a name="l00170"></a>00170 C&lt;T&gt; <a class="code" href="a00142.html#ga3f6af26fbb056e0fc8a04ddc8871add2" title="Returns y if x &lt; y; otherwise, it returns x.">max</a>(
<a name="l00171"></a>00171 C&lt;T&gt; <span class="keyword">const</span> &amp; x,
<a name="l00172"></a>00172 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; y,
<a name="l00173"></a>00173 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; z,
<a name="l00174"></a>00174 <span class="keyword">typename</span> C&lt;T&gt;::value_type <span class="keyword">const</span> &amp; w);
<a name="l00175"></a>00175
<a name="l00176"></a>00176 <span class="comment">//&lt; Return the maximum component-wise values of 4 inputs </span>
<a name="l00177"></a>00177 <span class="comment">//&lt; From GLM_GTX_extented_min_max extension</span>
<a name="l00178"></a>00178 <span class="keyword">template</span>
<a name="l00179"></a>00179 &lt;
<a name="l00180"></a>00180 <span class="keyword">typename</span> T,
<a name="l00181"></a>00181 <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>C
<a name="l00182"></a>00182 &gt;
<a name="l00183"></a>00183 C&lt;T&gt; max(
<a name="l00183"></a>00183 C&lt;T&gt; <a class="code" href="a00142.html#ga3f6af26fbb056e0fc8a04ddc8871add2" title="Returns y if x &lt; y; otherwise, it returns x.">max</a>(
<a name="l00184"></a>00184 C&lt;T&gt; <span class="keyword">const</span> &amp; x,
<a name="l00185"></a>00185 C&lt;T&gt; <span class="keyword">const</span> &amp; y,
<a name="l00186"></a>00186 C&lt;T&gt; <span class="keyword">const</span> &amp; z,
@ -230,8 +220,13 @@
<a name="l00194"></a>00194 <span class="preprocessor">#endif//GLM_GTX_extented_min_max</span>
</pre></div></div>
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@ -2,22 +2,36 @@
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@ -37,33 +51,30 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>fast_exponential.hpp File Reference</h1> </div>
<div class="title">fast_exponential.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00038_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga7a536a4265d03d176fb5a3ed6049d064">fastExp</a> (const T &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga81550f837781889cc21fe49852102ea0">fastExp</a> (const T &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga2562b1d61d35bdc2abbe22ef4ec7984c">fastExp2</a> (const T &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga27ffd3d58db8a5309300f16cc5d9284c">fastExp2</a> (const T &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#gab3624502e807d6b387888fdd41ea1bd3">fastLn</a> (const T &amp;x)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga33166ad8f8a52017fb9fed37f51889b2">fastLog</a> (const T &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga784a80d571f0f596d438863775827cd0">fastLog</a> (const T &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga3083053330ec42b24394e0d723fe176e">fastLog2</a> (const T &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#gac516a11818384b9392412ac199044cf6">fastLog2</a> (const T &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#gaa94063435a0d431ff310027bd92bf69e">fastPow</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga0ecbe429c87b820368f425ee8d22841a">fastPow</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeT&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga45b90ca5ba2cbcbae23b7700923b8e09">fastPow</a> (genTypeT const &amp;x, genTypeU const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeT&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00182.html#ga3afd7b7f1ac505ca9247dc6ffa0c25cb">fastPow</a> (genTypeT const &amp;x, genTypeU const &amp;y)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -77,8 +88,13 @@ gtx_half_float (dependence) </dd></dl>
<p>Definition in file <a class="el" href="a00038_source.html">fast_exponential.hpp</a>.</p>
</div></div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
<a href="http://www.doxygen.org/index.html">
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Generated by &#160;<a href="http://www.doxygen.org/index.html">
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@ -2,22 +2,36 @@
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<title>fast_exponential.hpp Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>fast_exponential.hpp</h1> </div>
<div class="title">fast_exponential.hpp</div> </div>
</div>
<div class="contents">
<a href="a00038.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,8 +93,8 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_fast_exponential GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00052.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtc/half_float.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtc/half_float.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_fast_exponential extension included&quot;)</span>
@ -90,29 +104,29 @@
<a name="l00051"></a>00051 {
<a name="l00054"></a>00054
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00058"></a>00058 genType <a class="code" href="a00182.html#gaa94063435a0d431ff310027bd92bf69e" title="Faster than the common pow function but less accurate.">fastPow</a>(
<a name="l00058"></a>00058 genType <a class="code" href="a00182.html#ga0ecbe429c87b820368f425ee8d22841a" title="Faster than the common pow function but less accurate.">fastPow</a>(
<a name="l00059"></a>00059 genType <span class="keyword">const</span> &amp; x,
<a name="l00060"></a>00060 genType <span class="keyword">const</span> &amp; y);
<a name="l00061"></a>00061
<a name="l00064"></a>00064 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00065"></a>00065 genTypeT <a class="code" href="a00182.html#gaa94063435a0d431ff310027bd92bf69e" title="Faster than the common pow function but less accurate.">fastPow</a>(
<a name="l00065"></a>00065 genTypeT <a class="code" href="a00182.html#ga0ecbe429c87b820368f425ee8d22841a" title="Faster than the common pow function but less accurate.">fastPow</a>(
<a name="l00066"></a>00066 genTypeT <span class="keyword">const</span> &amp; x,
<a name="l00067"></a>00067 genTypeU <span class="keyword">const</span> &amp; y);
<a name="l00068"></a>00068
<a name="l00071"></a>00071 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00072"></a>00072 T <a class="code" href="a00182.html#ga7a536a4265d03d176fb5a3ed6049d064" title="Faster than the common exp function but less accurate.">fastExp</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00072"></a>00072 T <a class="code" href="a00182.html#ga81550f837781889cc21fe49852102ea0" title="Faster than the common exp function but less accurate.">fastExp</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00073"></a>00073
<a name="l00076"></a>00076 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00077"></a>00077 T <a class="code" href="a00182.html#ga33166ad8f8a52017fb9fed37f51889b2" title="Faster than the common log function but less accurate.">fastLog</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00077"></a>00077 T <a class="code" href="a00182.html#ga784a80d571f0f596d438863775827cd0" title="Faster than the common log function but less accurate.">fastLog</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00078"></a>00078
<a name="l00081"></a>00081 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00082"></a>00082 T <a class="code" href="a00182.html#ga2562b1d61d35bdc2abbe22ef4ec7984c" title="Faster than the common exp2 function but less accurate.">fastExp2</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00082"></a>00082 T <a class="code" href="a00182.html#ga27ffd3d58db8a5309300f16cc5d9284c" title="Faster than the common exp2 function but less accurate.">fastExp2</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00083"></a>00083
<a name="l00086"></a>00086 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00087"></a>00087 T <a class="code" href="a00182.html#ga3083053330ec42b24394e0d723fe176e" title="Faster than the common log2 function but less accurate.">fastLog2</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00087"></a>00087 T <a class="code" href="a00182.html#gac516a11818384b9392412ac199044cf6" title="Faster than the common log2 function but less accurate.">fastLog2</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00088"></a>00088
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00092"></a>00092 T <a class="code" href="a00182.html#gab3624502e807d6b387888fdd41ea1bd3" title="Faster than the common ln function but less accurate.">fastLn</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00092"></a>00092 T <a class="code" href="a00182.html#gaddd4e635f1c3168122fe7b14753935b9" title="Faster than the common ln function but less accurate.">fastLn</a>(<span class="keyword">const</span> T&amp; x);
<a name="l00093"></a>00093
<a name="l00095"></a>00095 }<span class="comment">//namespace glm</span>
<a name="l00096"></a>00096
@ -121,8 +135,13 @@
<a name="l00099"></a>00099 <span class="preprocessor">#endif//GLM_GTX_fast_exponential</span>
</pre></div></div>
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@ -2,22 +2,36 @@
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<title>fast_square_root.hpp File Reference</title>
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@ -37,29 +51,26 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>fast_square_root.hpp File Reference</h1> </div>
<div class="title">fast_square_root.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00039_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#gaa576cf70903b0bc1631fa32ebadd0134">fastDistance</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#ga646eee2633e9de7274de9bc6f5af92b5">fastDistance</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#gad8adfc67c842b9f2fa9dc1b251cfc097">fastInverseSqrt</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#ga49dd9caa2853398474e5aae377259a22">fastInverseSqrt</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#ga7653f1b39ef2ee1b6633842238bef911">fastLength</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#ga2e726cc8b9f02b7c09910858ea1afac6">fastLength</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#gafa857a1f03e384286b9509b91e3fec1b">fastNormalize</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#ga2953e7426a420bb2b33affce7360ef40">fastNormalize</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#gab351f0ee922133ec048453e133ea8c8a">fastSqrt</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00183.html#gad57c343d2362c1469043adedeb8ef8eb">fastSqrt</a> (genType const &amp;x)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -71,8 +82,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00039_source.html">fast_square_root.hpp</a>.</p>
</div></div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -2,22 +2,36 @@
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<title>fast_square_root.hpp Source File</title>
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>fast_square_root.hpp</h1> </div>
<div class="title">fast_square_root.hpp</div> </div>
</div>
<div class="contents">
<a href="a00039.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -80,7 +94,7 @@
<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_fast_square_root GLM_VERSION</span>
<a name="l00042"></a>00042 <span class="preprocessor"></span>
<a name="l00043"></a>00043 <span class="comment">// Dependency:</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_fast_square_root extension included&quot;)</span>
@ -90,19 +104,19 @@
<a name="l00051"></a>00051 {
<a name="l00054"></a>00054
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00058"></a>00058 genType <a class="code" href="a00183.html#gab351f0ee922133ec048453e133ea8c8a" title="Faster than the common sqrt function but less accurate.">fastSqrt</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00058"></a>00058 genType <a class="code" href="a00183.html#gad57c343d2362c1469043adedeb8ef8eb" title="Faster than the common sqrt function but less accurate.">fastSqrt</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00059"></a>00059
<a name="l00062"></a>00062 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00063"></a>00063 genType <a class="code" href="a00183.html#gad8adfc67c842b9f2fa9dc1b251cfc097" title="Faster than the common inversesqrt function but less accurate.">fastInverseSqrt</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00063"></a>00063 genType <a class="code" href="a00183.html#ga49dd9caa2853398474e5aae377259a22" title="Faster than the common inversesqrt function but less accurate.">fastInverseSqrt</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00064"></a>00064
<a name="l00067"></a>00067 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00068"></a>00068 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00183.html#ga7653f1b39ef2ee1b6633842238bef911" title="Faster than the common length function but less accurate.">fastLength</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00068"></a>00068 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00183.html#ga2e726cc8b9f02b7c09910858ea1afac6" title="Faster than the common length function but less accurate.">fastLength</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00069"></a>00069
<a name="l00072"></a>00072 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00073"></a>00073 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00183.html#gaa576cf70903b0bc1631fa32ebadd0134" title="Faster than the common distance function but less accurate.">fastDistance</a>(genType <span class="keyword">const</span> &amp; x, genType <span class="keyword">const</span> &amp; y);
<a name="l00073"></a>00073 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00183.html#ga646eee2633e9de7274de9bc6f5af92b5" title="Faster than the common distance function but less accurate.">fastDistance</a>(genType <span class="keyword">const</span> &amp; x, genType <span class="keyword">const</span> &amp; y);
<a name="l00074"></a>00074
<a name="l00077"></a>00077 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00078"></a>00078 genType <a class="code" href="a00183.html#gafa857a1f03e384286b9509b91e3fec1b" title="Faster than the common normalize function but less accurate.">fastNormalize</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00078"></a>00078 genType <a class="code" href="a00183.html#ga2953e7426a420bb2b33affce7360ef40" title="Faster than the common normalize function but less accurate.">fastNormalize</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00079"></a>00079
<a name="l00081"></a>00081 }<span class="comment">// namespace glm</span>
<a name="l00082"></a>00082
@ -111,8 +125,13 @@
<a name="l00085"></a>00085 <span class="preprocessor">#endif//GLM_GTX_fast_square_root</span>
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@ -37,33 +51,30 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>fast_trigonometry.hpp File Reference</h1> </div>
<div class="title">fast_trigonometry.hpp File Reference</div> </div>
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<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
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<p><a href="a00040_source.html">Go to the source code of this file.</a></p>
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#ga4de89dd696f9ee5b20d9b12b90285754">fastAcos</a> (const T &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#ga33b609e0abf9c38548d4381d0540b95b">fastAcos</a> (const T &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#ga27f8bffd5c3f9934816c2b2eb859ff2b">fastAtan</a> (const T &amp;angle)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#ga486d4abab9a6853deca4c17d148e2392">fastAtan</a> (const T &amp;y, const T &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#gab6f0c71fbd1c4cd4c3e4992f3656178f">fastAtan</a> (const T &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#gabe9197eea2724723cd384d8c2fd18f81">fastCos</a> (const T &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#gada306b7a16a4e230c28ea0764b325ef0">fastCos</a> (const T &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#ga6a6b48e07944fa0ac8e0f793ba8d290d">fastSin</a> (const T &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#ga8069d4fb062dc17d93183946cdb3bf3a">fastSin</a> (const T &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#ga63de9fbdc14d12a528d2efabaab8690d">fastTan</a> (const T &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00184.html#gaf9f4798ceb6e0fc0b67bfcab836f0288">fastTan</a> (const T &amp;angle)</td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -75,8 +86,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00040_source.html">fast_trigonometry.hpp</a>.</p>
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@ -34,7 +48,7 @@
</div>
<div class="header">
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<h1>fast_trigonometry.hpp</h1> </div>
<div class="title">fast_trigonometry.hpp</div> </div>
</div>
<div class="contents">
<a href="a00040.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,7 +92,7 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_fast_trigonometry GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_fast_trigonometry extension included&quot;)</span>
@ -88,25 +102,25 @@
<a name="l00049"></a>00049 {
<a name="l00052"></a>00052
<a name="l00056"></a>00056 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00057"></a>00057 T <a class="code" href="a00184.html#ga6a6b48e07944fa0ac8e0f793ba8d290d" title="Faster than the common sin function but less accurate.">fastSin</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00057"></a>00057 T <a class="code" href="a00184.html#ga8069d4fb062dc17d93183946cdb3bf3a" title="Faster than the common sin function but less accurate.">fastSin</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00058"></a>00058
<a name="l00062"></a>00062 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00063"></a>00063 T <a class="code" href="a00184.html#gabe9197eea2724723cd384d8c2fd18f81" title="Faster than the common cos function but less accurate.">fastCos</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00063"></a>00063 T <a class="code" href="a00184.html#gada306b7a16a4e230c28ea0764b325ef0" title="Faster than the common cos function but less accurate.">fastCos</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00064"></a>00064
<a name="l00068"></a>00068 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00069"></a>00069 T <a class="code" href="a00184.html#ga63de9fbdc14d12a528d2efabaab8690d" title="Faster than the common tan function but less accurate.">fastTan</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00069"></a>00069 T <a class="code" href="a00184.html#gaf9f4798ceb6e0fc0b67bfcab836f0288" title="Faster than the common tan function but less accurate.">fastTan</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00070"></a>00070
<a name="l00074"></a>00074 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00075"></a>00075 T <a class="code" href="a00184.html#ga750c1922e4a2dfcac650068ef2956b78" title="Faster than the common asin function but less accurate.">fastAsin</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00075"></a>00075 T <a class="code" href="a00184.html#gabe1e89bd95ee266f0f6b02e11f0f122c" title="Faster than the common asin function but less accurate.">fastAsin</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00076"></a>00076
<a name="l00080"></a>00080 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00081"></a>00081 T <a class="code" href="a00184.html#ga4de89dd696f9ee5b20d9b12b90285754" title="Faster than the common acos function but less accurate.">fastAcos</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00081"></a>00081 T <a class="code" href="a00184.html#ga33b609e0abf9c38548d4381d0540b95b" title="Faster than the common acos function but less accurate.">fastAcos</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00082"></a>00082
<a name="l00086"></a>00086 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00087"></a>00087 T <a class="code" href="a00184.html#ga486d4abab9a6853deca4c17d148e2392" title="Faster than the common atan function but less accurate.">fastAtan</a>(<span class="keyword">const</span> T&amp; y, <span class="keyword">const</span> T&amp; x);
<a name="l00087"></a>00087 T <a class="code" href="a00184.html#gaa788571fc615b131e96c66df01b10e36" title="Faster than the common atan function but less accurate.">fastAtan</a>(<span class="keyword">const</span> T&amp; y, <span class="keyword">const</span> T&amp; x);
<a name="l00088"></a>00088
<a name="l00092"></a>00092 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00093"></a>00093 T <a class="code" href="a00184.html#ga486d4abab9a6853deca4c17d148e2392" title="Faster than the common atan function but less accurate.">fastAtan</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00093"></a>00093 T <a class="code" href="a00184.html#gaa788571fc615b131e96c66df01b10e36" title="Faster than the common atan function but less accurate.">fastAtan</a>(<span class="keyword">const</span> T&amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00094"></a>00094
<a name="l00096"></a>00096 }<span class="comment">//namespace glm</span>
<a name="l00097"></a>00097
@ -115,8 +129,13 @@
<a name="l00100"></a>00100 <span class="preprocessor">#endif//GLM_GTX_fast_trigonometry</span>
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@ -37,69 +51,68 @@
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<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#gaeca8e195d482248f677e3905d00f11ae">abs</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a3f3febbf65f3a1f5695aae62f0e89694">clamp</a> (genType const &amp;x, genType const &amp;minVal, genType const &amp;maxVal)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#ga1ce130f2934cf1d7aca83a7027422f3c">ceil</a> (genType const &amp;x)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType , typename genIType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#ac0c97c144df6712b064c7a1b9c68ff49">floatBitsToInt</a> (genType const &amp;value)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType , typename genUType &gt; </td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#ga0d2bb6c2caad4acf992e6dcd41a626fe">min</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeT&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#aa0e50f7c66dbac1eb55e8ff6635f8cf1">mix</a> (genTypeT const &amp;x, genTypeT const &amp;y, genTypeU const &amp;a)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genTypeT&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#ga3f64b3986efe205cf30300700667e761">mix</a> (genTypeT const &amp;x, genTypeT const &amp;y, genTypeU const &amp;a)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a37a51d5fed454a8e32168cab48510086">mod</a> (genType const &amp;x, typename genType::value_type const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#ga3bdf136bc96f670965cd2f48d14356b4">mod</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a43f85499b31f6bd4cfa7fca5f0762d53">mod</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#gaafffb265a1455c56d85594032ded2dc3">mod</a> (genType const &amp;x, typename genType::value_type const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#ae64aea185c3a5209716fb33bac274fe3">modf</a> (genType const &amp;x, genType &amp;i)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#ga34ff69d5efb2fafa3156ad2b87bd49ec">modf</a> (genType const &amp;x, genType &amp;i)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a76670d4897bcb1cf29956d48a5eb1841">round</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#ga32125c5451799e80b886ef665b947d0c">round</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#ab36c846a2b5c10ad70c45101c70893b7">roundEven</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#gab46fe1ce5fdd08f904be811a53364968">roundEven</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a62bb4a9a8fe21dd4beb6cfcc9bca472b">sign</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#ga79f412e6d33cb4be13497056c2298d14">sign</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a15314aa4f9d5db43a35367fb7c0ae50a">smoothstep</a> (genType const &amp;edge0, genType const &amp;edge1, genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#gabdfe71a62ef69b5ec834601e87588667">smoothstep</a> (genType const &amp;edge0, genType const &amp;edge1, genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#af2b4a76ca689c24fe70b2f9b97816502">step</a> (genType const &amp;edge, genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#ga3d3199dcbbb0ac8e0d9664d538702a40">step</a> (genType const &amp;edge, genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a658fa96882dd07b523c48c88bf73d59c">trunc</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00142.html#gae1268fe85d913d9e4054de0e046abaef">trunc</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType , typename genUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a74b00f232062a3de845fdf3e24312196">uintBitsToFloat</a> (genUType const &amp;value)</td></tr>
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</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -107,12 +120,17 @@ Functions</h2></td></tr>
<p><a class="el" href="a00154.html">GLM Core</a></p>
<dl class="date"><dt><b>Date:</b></dt><dd>2008-03-08 / 2010-01-26 </dd></dl>
<dl class="author"><dt><b>Author:</b></dt><dd>Christophe Riccio</dd></dl>
<dl class="see"><dt><b>See also:</b></dt><dd>- <a href="http://www.opengl.org/GLSLangSpec.4.10.6.pdf">GLSL 4.10.6 specification, section 8.2</a> </dd></dl>
<dl class="see"><dt><b>See also:</b></dt><dd><a href="http://www.opengl.org/GLSLangSpec.4.10.6.pdf">GLSL 4.10.6 specification, section 8.2</a> </dd></dl>
<p>Definition in file <a class="el" href="a00041_source.html">func_common.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>func_common.hpp</h1> </div>
<div class="title">func_common.hpp</div> </div>
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<a href="a00041.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -81,127 +95,127 @@
<a name="l00042"></a>00042 {
<a name="l00045"></a>00045
<a name="l00052"></a>00052 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00053"></a>00053 genType abs(genType <span class="keyword">const</span> &amp; x);
<a name="l00053"></a>00053 genType <a class="code" href="a00142.html#gaeca8e195d482248f677e3905d00f11ae" title="Returns x if x &gt;= 0; otherwise, it returns -x.">abs</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00054"></a>00054
<a name="l00061"></a>00061 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00062"></a>00062 genType sign(genType <span class="keyword">const</span> &amp; x);
<a name="l00062"></a>00062 genType <a class="code" href="a00142.html#ga79f412e6d33cb4be13497056c2298d14" title="Returns 1.0 if x &gt; 0, 0.0 if x == 0, or -1.0 if x &lt; 0.">sign</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00063"></a>00063
<a name="l00070"></a>00070 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00071"></a>00071 genType floor(genType <span class="keyword">const</span> &amp; x);
<a name="l00071"></a>00071 genType <a class="code" href="a00142.html#gac3458e950a8a716468866f841a833c77" title="Returns a value equal to the nearest integer that is less then or equal to x.">floor</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00072"></a>00072
<a name="l00080"></a>00080 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00081"></a>00081 genType trunc(genType <span class="keyword">const</span> &amp; x);
<a name="l00081"></a>00081 genType <a class="code" href="a00142.html#gae1268fe85d913d9e4054de0e046abaef" title="Returns a value equal to the nearest integer to x whose absolute value is not larger than the absolut...">trunc</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00082"></a>00082
<a name="l00093"></a>00093 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00094"></a>00094 genType round(genType <span class="keyword">const</span> &amp; x);
<a name="l00094"></a>00094 genType <a class="code" href="a00142.html#ga32125c5451799e80b886ef665b947d0c" title="Returns a value equal to the nearest integer to x.">round</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00095"></a>00095
<a name="l00105"></a>00105 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00106"></a>00106 genType roundEven(genType <span class="keyword">const</span> &amp; x);
<a name="l00106"></a>00106 genType <a class="code" href="a00142.html#gab46fe1ce5fdd08f904be811a53364968" title="Returns a value equal to the nearest integer to x.">roundEven</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00107"></a>00107
<a name="l00115"></a>00115 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00116"></a>00116 genType ceil(genType <span class="keyword">const</span> &amp; x);
<a name="l00116"></a>00116 genType <a class="code" href="a00142.html#ga1ce130f2934cf1d7aca83a7027422f3c" title="Returns a value equal to the nearest integer that is greater than or equal to x.">ceil</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00117"></a>00117
<a name="l00124"></a>00124 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00125"></a>00125 genType fract(genType <span class="keyword">const</span> &amp; x);
<a name="l00125"></a>00125 genType <a class="code" href="a00142.html#gad5e3814491ff6baa4f0d16aebcabff9b" title="Return x - floor(x).">fract</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00126"></a>00126
<a name="l00134"></a>00134 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00135"></a>00135 genType mod(
<a name="l00135"></a>00135 genType <a class="code" href="a00142.html#ga3bdf136bc96f670965cd2f48d14356b4" title="Modulus.">mod</a>(
<a name="l00136"></a>00136 genType <span class="keyword">const</span> &amp; x,
<a name="l00137"></a>00137 genType <span class="keyword">const</span> &amp; y);
<a name="l00138"></a>00138
<a name="l00146"></a>00146 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00147"></a>00147 genType mod(
<a name="l00147"></a>00147 genType <a class="code" href="a00142.html#ga3bdf136bc96f670965cd2f48d14356b4" title="Modulus.">mod</a>(
<a name="l00148"></a>00148 genType <span class="keyword">const</span> &amp; x,
<a name="l00149"></a>00149 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; y);
<a name="l00150"></a>00150
<a name="l00160"></a>00160 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00161"></a>00161 genType modf(
<a name="l00161"></a>00161 genType <a class="code" href="a00142.html#ga34ff69d5efb2fafa3156ad2b87bd49ec" title="Returns the fractional part of x and sets i to the integer part (as a whole number floating point val...">modf</a>(
<a name="l00162"></a>00162 genType <span class="keyword">const</span> &amp; x,
<a name="l00163"></a>00163 genType &amp; i);
<a name="l00164"></a>00164
<a name="l00171"></a>00171 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00172"></a>00172 genType min(
<a name="l00172"></a>00172 genType <a class="code" href="a00142.html#ga0d2bb6c2caad4acf992e6dcd41a626fe" title="Returns y if y &lt; x; otherwise, it returns x.">min</a>(
<a name="l00173"></a>00173 genType <span class="keyword">const</span> &amp; x,
<a name="l00174"></a>00174 genType <span class="keyword">const</span> &amp; y);
<a name="l00175"></a>00175
<a name="l00176"></a>00176 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00177"></a>00177 genType min(
<a name="l00177"></a>00177 genType <a class="code" href="a00142.html#ga0d2bb6c2caad4acf992e6dcd41a626fe" title="Returns y if y &lt; x; otherwise, it returns x.">min</a>(
<a name="l00178"></a>00178 genType <span class="keyword">const</span> &amp; x,
<a name="l00179"></a>00179 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; y);
<a name="l00180"></a>00180
<a name="l00187"></a>00187 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00188"></a>00188 genType max(
<a name="l00188"></a>00188 genType <a class="code" href="a00142.html#ga3f6af26fbb056e0fc8a04ddc8871add2" title="Returns y if x &lt; y; otherwise, it returns x.">max</a>(
<a name="l00189"></a>00189 genType <span class="keyword">const</span> &amp; x,
<a name="l00190"></a>00190 genType <span class="keyword">const</span> &amp; y);
<a name="l00191"></a>00191
<a name="l00192"></a>00192 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00193"></a>00193 genType max(
<a name="l00193"></a>00193 genType <a class="code" href="a00142.html#ga3f6af26fbb056e0fc8a04ddc8871add2" title="Returns y if x &lt; y; otherwise, it returns x.">max</a>(
<a name="l00194"></a>00194 genType <span class="keyword">const</span> &amp; x,
<a name="l00195"></a>00195 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; y);
<a name="l00196"></a>00196
<a name="l00204"></a>00204 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00205"></a>00205 genType clamp(
<a name="l00205"></a>00205 genType <a class="code" href="a00142.html#ga99b1ce602a02833646e5077345858da4" title="Returns min(max(x, minVal), maxVal) for each component in x.">clamp</a>(
<a name="l00206"></a>00206 genType <span class="keyword">const</span> &amp; x,
<a name="l00207"></a>00207 genType <span class="keyword">const</span> &amp; minVal,
<a name="l00208"></a>00208 genType <span class="keyword">const</span> &amp; maxVal);
<a name="l00209"></a>00209
<a name="l00210"></a>00210 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00211"></a>00211 genType clamp(
<a name="l00211"></a>00211 genType <a class="code" href="a00142.html#ga99b1ce602a02833646e5077345858da4" title="Returns min(max(x, minVal), maxVal) for each component in x.">clamp</a>(
<a name="l00212"></a>00212 genType <span class="keyword">const</span> &amp; x,
<a name="l00213"></a>00213 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; minVal,
<a name="l00214"></a>00214 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; maxVal);
<a name="l00215"></a>00215
<a name="l00258"></a>00258 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genTypeT, <span class="keyword">typename</span> genTypeU&gt;
<a name="l00259"></a>00259 genTypeT mix(genTypeT <span class="keyword">const</span> &amp; x, genTypeT <span class="keyword">const</span> &amp; y, genTypeU <span class="keyword">const</span> &amp; a);
<a name="l00259"></a>00259 genTypeT <a class="code" href="a00142.html#ga3f64b3986efe205cf30300700667e761">mix</a>(genTypeT <span class="keyword">const</span> &amp; x, genTypeT <span class="keyword">const</span> &amp; y, genTypeU <span class="keyword">const</span> &amp; a);
<a name="l00260"></a>00260
<a name="l00265"></a>00265 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00266"></a>00266 genType step(
<a name="l00266"></a>00266 genType <a class="code" href="a00142.html#ga3d3199dcbbb0ac8e0d9664d538702a40" title="Returns 0.0 if x &lt; edge, otherwise it returns 1.0.">step</a>(
<a name="l00267"></a>00267 genType <span class="keyword">const</span> &amp; edge,
<a name="l00268"></a>00268 genType <span class="keyword">const</span> &amp; x);
<a name="l00269"></a>00269
<a name="l00270"></a>00270 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00271"></a>00271 genType step(
<a name="l00271"></a>00271 genType <a class="code" href="a00142.html#ga3d3199dcbbb0ac8e0d9664d538702a40" title="Returns 0.0 if x &lt; edge, otherwise it returns 1.0.">step</a>(
<a name="l00272"></a>00272 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; edge,
<a name="l00273"></a>00273 genType <span class="keyword">const</span> &amp; x);
<a name="l00274"></a>00274
<a name="l00289"></a>00289 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00290"></a>00290 genType smoothstep(
<a name="l00290"></a>00290 genType <a class="code" href="a00142.html#gabdfe71a62ef69b5ec834601e87588667" title="Returns 0.0 if x &lt;= edge0 and 1.0 if x &gt;= edge1 and performs smooth Hermite interpolation between 0 a...">smoothstep</a>(
<a name="l00291"></a>00291 genType <span class="keyword">const</span> &amp; edge0,
<a name="l00292"></a>00292 genType <span class="keyword">const</span> &amp; edge1,
<a name="l00293"></a>00293 genType <span class="keyword">const</span> &amp; x);
<a name="l00294"></a>00294
<a name="l00295"></a>00295 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00296"></a>00296 genType smoothstep(
<a name="l00296"></a>00296 genType <a class="code" href="a00142.html#gabdfe71a62ef69b5ec834601e87588667" title="Returns 0.0 if x &lt;= edge0 and 1.0 if x &gt;= edge1 and performs smooth Hermite interpolation between 0 a...">smoothstep</a>(
<a name="l00297"></a>00297 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; edge0,
<a name="l00298"></a>00298 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; edge1,
<a name="l00299"></a>00299 genType <span class="keyword">const</span> &amp; x);
<a name="l00300"></a>00300
<a name="l00311"></a>00311 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00312"></a>00312 <span class="keyword">typename</span> genType::bool_type <a class="code" href="a00175.html#ga807207a40c45b45420080b39c8a22674" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&amp;#39;s se...">isnan</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00312"></a>00312 <span class="keyword">typename</span> genType::bool_type <a class="code" href="a00142.html#gabcdbb01cf43c83e59777f2c5d855e315" title="Returns true if x holds a NaN (not a number) representation in the underlying implementation&#39;s set of...">isnan</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00313"></a>00313
<a name="l00324"></a>00324 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00325"></a>00325 <span class="keyword">typename</span> genType::bool_type <a class="code" href="a00175.html#ga159b35a301256813ab66548460d0c159" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00325"></a>00325 <span class="keyword">typename</span> genType::bool_type <a class="code" href="a00142.html#gaf1da75ac632eb4833cdd63255031d730" title="Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...">isinf</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00326"></a>00326
<a name="l00336"></a>00336 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType, <span class="keyword">typename</span> genIType&gt;
<a name="l00337"></a>00337 genIType floatBitsToInt(genType <span class="keyword">const</span> &amp; value);
<a name="l00337"></a>00337 genIType <a class="code" href="a00142.html#ga0ac6c59156dcdc12fa8fd861925ddb4c" title="Returns a signed integer value representing the encoding of a floating-point value.">floatBitsToInt</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00338"></a>00338
<a name="l00348"></a>00348 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType, <span class="keyword">typename</span> genUType&gt;
<a name="l00349"></a>00349 genUType floatBitsToUint(genType <span class="keyword">const</span> &amp; value);
<a name="l00349"></a>00349 genUType <a class="code" href="a00142.html#gaccd4fbc2c30848eb85370e2e5b4e4eec" title="Returns a unsigned integer value representing the encoding of a floating-point value.">floatBitsToUint</a>(genType <span class="keyword">const</span> &amp; value);
<a name="l00350"></a>00350
<a name="l00364"></a>00364 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType, <span class="keyword">typename</span> genIType&gt;
<a name="l00365"></a>00365 genType intBitsToFloat(genIType <span class="keyword">const</span> &amp; value);
<a name="l00365"></a>00365 genType <a class="code" href="a00142.html#ga15f7f0f93ebb026338cb3d7d5876e1b7" title="Returns a floating-point value corresponding to a signed integer encoding of a floating-point value...">intBitsToFloat</a>(genIType <span class="keyword">const</span> &amp; value);
<a name="l00366"></a>00366
<a name="l00380"></a>00380 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType, <span class="keyword">typename</span> genUType&gt;
<a name="l00381"></a>00381 genType uintBitsToFloat(genUType <span class="keyword">const</span> &amp; value);
<a name="l00381"></a>00381 genType <a class="code" href="a00142.html#ga3e4a94c90cffac713c287d1fb7b51c08" title="Returns a floating-point value corresponding to a unsigned integer encoding of a floating-point value...">uintBitsToFloat</a>(genUType <span class="keyword">const</span> &amp; value);
<a name="l00382"></a>00382
<a name="l00389"></a>00389 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00390"></a>00390 genType fma(genType <span class="keyword">const</span> &amp; a, genType <span class="keyword">const</span> &amp; b, genType <span class="keyword">const</span> &amp; c);
<a name="l00390"></a>00390 genType <a class="code" href="a00142.html#gae88b926eebc4d610ecdd148bf8c7bdac" title="Computes and returns a * b + c.">fma</a>(genType <span class="keyword">const</span> &amp; a, genType <span class="keyword">const</span> &amp; b, genType <span class="keyword">const</span> &amp; c);
<a name="l00391"></a>00391
<a name="l00406"></a>00406 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType, <span class="keyword">typename</span> genIType&gt;
<a name="l00407"></a>00407 genType frexp(genType <span class="keyword">const</span> &amp; x, genIType &amp; <a class="code" href="a00143.html#gaa80061d9689b93b512f17ce94872486d" title="Returns the natural exponentiation of x, i.e., e^x.">exp</a>);
<a name="l00407"></a>00407 genType <a class="code" href="a00142.html#ga459a98ee7601031e99bf0e99978ff13f" title="Splits x into a floating-point significand in the range [0.5, 1.0) and an integral exponent of two...">frexp</a>(genType <span class="keyword">const</span> &amp; x, genIType &amp; <a class="code" href="a00143.html#ga03903bb9395a13d554a5fbecdf67792b" title="Returns the natural exponentiation of x, i.e., e^x.">exp</a>);
<a name="l00408"></a>00408
<a name="l00420"></a>00420 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType, <span class="keyword">typename</span> genIType&gt;
<a name="l00421"></a>00421 genType ldexp(genType <span class="keyword">const</span> &amp; x, genIType <span class="keyword">const</span> &amp; <a class="code" href="a00143.html#gaa80061d9689b93b512f17ce94872486d" title="Returns the natural exponentiation of x, i.e., e^x.">exp</a>);
<a name="l00421"></a>00421 genType <a class="code" href="a00142.html#gaf210cb4f21bbfde6ace0849e960a4b3a" title="Builds a floating-point number from x and the corresponding integral exponent of two in exp...">ldexp</a>(genType <span class="keyword">const</span> &amp; x, genIType <span class="keyword">const</span> &amp; <a class="code" href="a00143.html#ga03903bb9395a13d554a5fbecdf67792b" title="Returns the natural exponentiation of x, i.e., e^x.">exp</a>);
<a name="l00422"></a>00422
<a name="l00424"></a>00424 }<span class="comment">//namespace glm</span>
<a name="l00425"></a>00425
@ -210,8 +224,13 @@
<a name="l00428"></a>00428 <span class="preprocessor">#endif//GLM_CORE_func_common</span>
</pre></div></div>
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@ -37,33 +51,30 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>func_exponential.hpp File Reference</h1> </div>
<div class="title">func_exponential.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00042_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00143.html#gaa80061d9689b93b512f17ce94872486d">exp</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00143.html#ga03903bb9395a13d554a5fbecdf67792b">exp</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00143.html#ga17f75d674f128eaa4d3412add9fae519">exp2</a> (genType const &amp;x)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00143.html#gafbe54a37d696790310da6235488abbc1">inversesqrt</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00143.html#ga3fd19e045e3943b96e0cdad22fbda111">inversesqrt</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00143.html#ga291bf218b9487a321a604265a932a3bc">pow</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00143.html#gac93ea301c287d87a63fa14a4c44b719b">pow</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00143.html#gaf9a4f8d8d30594504ddd224af57dd105">sqrt</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00143.html#ga9b2fd4f39c29e3d55c4b4087ab873f9f">sqrt</a> (genType const &amp;x)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -75,8 +86,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00042_source.html">func_exponential.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>func_exponential.hpp</h1> </div>
<div class="title">func_exponential.hpp</div> </div>
</div>
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<a href="a00042.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,25 +93,25 @@
<a name="l00040"></a>00040 {
<a name="l00043"></a>00043
<a name="l00052"></a>00052 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00053"></a>00053 genType <a class="code" href="a00143.html#ga291bf218b9487a321a604265a932a3bc" title="Returns x raised to the y power.">pow</a>(genType <span class="keyword">const</span> &amp; x, genType <span class="keyword">const</span> &amp; y);
<a name="l00053"></a>00053 genType <a class="code" href="a00143.html#gac93ea301c287d87a63fa14a4c44b719b" title="Returns x raised to the y power.">pow</a>(genType <span class="keyword">const</span> &amp; x, genType <span class="keyword">const</span> &amp; y);
<a name="l00054"></a>00054
<a name="l00062"></a>00062 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00063"></a>00063 genType <a class="code" href="a00143.html#gaa80061d9689b93b512f17ce94872486d" title="Returns the natural exponentiation of x, i.e., e^x.">exp</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00063"></a>00063 genType <a class="code" href="a00143.html#ga03903bb9395a13d554a5fbecdf67792b" title="Returns the natural exponentiation of x, i.e., e^x.">exp</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00064"></a>00064
<a name="l00074"></a>00074 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00075"></a>00075 genType <a class="code" href="a00143.html#ga8f2187cf30923ff51ee68341a194f319" title="Returns the natural logarithm of x, i.e., returns the value y which satisfies the equation x = e^y...">log</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00075"></a>00075 genType <a class="code" href="a00143.html#ga46a307f466090551e328eec42abf61bc" title="Returns the natural logarithm of x, i.e., returns the value y which satisfies the equation x = e^y...">log</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00076"></a>00076
<a name="l00084"></a>00084 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00085"></a>00085 genType <a class="code" href="a00143.html#ga17f75d674f128eaa4d3412add9fae519" title="Returns 2 raised to the x power.">exp2</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00085"></a>00085 genType <a class="code" href="a00143.html#ga18385688b951da01cdc3a22c232e4e28" title="Returns 2 raised to the x power.">exp2</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00086"></a>00086
<a name="l00095"></a>00095 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00096"></a>00096 genType <a class="code" href="a00143.html#gaa5dc33fffa41105a680252706d471c36" title="Returns the base 2 log of x, i.e., returns the value y, which satisfies the equation x = 2 ^ y...">log2</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00096"></a>00096 genType <a class="code" href="a00143.html#gae19ff18661b33a0fe1b8edee61382f40" title="Returns the base 2 log of x, i.e., returns the value y, which satisfies the equation x = 2 ^ y...">log2</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00097"></a>00097
<a name="l00105"></a>00105 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00106"></a>00106 genType <a class="code" href="a00143.html#gaf9a4f8d8d30594504ddd224af57dd105" title="Returns the positive square root of x.">sqrt</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00106"></a>00106 genType <a class="code" href="a00143.html#ga9b2fd4f39c29e3d55c4b4087ab873f9f" title="Returns the positive square root of x.">sqrt</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00107"></a>00107
<a name="l00115"></a>00115 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00116"></a>00116 genType <a class="code" href="a00143.html#gafbe54a37d696790310da6235488abbc1" title="Returns the reciprocal of the positive square root of x.">inversesqrt</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00116"></a>00116 genType <a class="code" href="a00143.html#ga3fd19e045e3943b96e0cdad22fbda111" title="Returns the reciprocal of the positive square root of x.">inversesqrt</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00117"></a>00117
<a name="l00119"></a>00119 }<span class="comment">//namespace glm</span>
<a name="l00120"></a>00120
@ -106,8 +120,13 @@
<a name="l00123"></a>00123 <span class="preprocessor">#endif//glm_core_func_exponential</span>
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@ -37,35 +51,32 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
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<h1>func_geometric.hpp File Reference</h1> </div>
<div class="title">func_geometric.hpp File Reference</div> </div>
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<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00043_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#gaf2c23b0c90b3569b2c9a3e4e0ada4cd4">cross</a> (detail::tvec3&lt; valType &gt; const &amp;x, detail::tvec3&lt; valType &gt; const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#gaa127ddc9d38f715125f91742d399eb6f">cross</a> (detail::tvec3&lt; valType &gt; const &amp;x, detail::tvec3&lt; valType &gt; const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#gad8e0b5e88b74b373c2820142ad2b4103">distance</a> (genType const &amp;p0, genType const &amp;p1)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#ga3fac0e61144f60184d961dd156709dd3">distance</a> (genType const &amp;p0, genType const &amp;p1)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#gaf7ca312d4c8949ecfe9615d9777aa242">dot</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#ga7a31d2864eccfe665409e3b44f5e6e8d">dot</a> (genType const &amp;x, genType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#gafbf77dccfcfedf5dd480771c6794e27b">faceforward</a> (genType const &amp;N, genType const &amp;I, genType const &amp;Nref)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#ga855fc5fd7779df1683482564956c6764">faceforward</a> (genType const &amp;N, genType const &amp;I, genType const &amp;Nref)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#ga60de55d549a96b9303730a10173e6fa3">length</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#ga282360c8bb80b80d3c7f5bc00766d873">length</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#gabbb9186ee077ee7664dc51d05df3f43d">normalize</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#ga68b931c228750eeba844c273c54ca43d">normalize</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#ga8db5042950e76a6fcb5bbddfbd1d254d">reflect</a> (genType const &amp;I, genType const &amp;N)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#gabe1fa0bef5f854242eb70ce56e5a7d03">reflect</a> (genType const &amp;I, genType const &amp;N)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#gacda8041bcba8c9698a799c911c7fefdf">refract</a> (genType const &amp;I, genType const &amp;N, typename genType::value_type const &amp;eta)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00144.html#gabbb4909d3e99a7a2411cc63252afbbd8">refract</a> (genType const &amp;I, genType const &amp;N, typename genType::value_type const &amp;eta)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -77,8 +88,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00043_source.html">func_geometric.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<a href="a00043.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,41 +93,41 @@
<a name="l00040"></a>00040 {
<a name="l00043"></a>00043
<a name="l00050"></a>00050 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00051"></a>00051 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00144.html#ga60de55d549a96b9303730a10173e6fa3" title="Returns the length of x, i.e., sqrt(x * x).">length</a>(
<a name="l00051"></a>00051 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00144.html#ga282360c8bb80b80d3c7f5bc00766d873" title="Returns the length of x, i.e., sqrt(x * x).">length</a>(
<a name="l00052"></a>00052 genType <span class="keyword">const</span> &amp; x);
<a name="l00053"></a>00053
<a name="l00060"></a>00060 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00061"></a>00061 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00144.html#gad8e0b5e88b74b373c2820142ad2b4103" title="Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).">distance</a>(
<a name="l00061"></a>00061 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00144.html#ga3fac0e61144f60184d961dd156709dd3" title="Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).">distance</a>(
<a name="l00062"></a>00062 genType <span class="keyword">const</span> &amp; p0,
<a name="l00063"></a>00063 genType <span class="keyword">const</span> &amp; p1);
<a name="l00064"></a>00064
<a name="l00071"></a>00071 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00072"></a>00072 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00144.html#gaf7ca312d4c8949ecfe9615d9777aa242" title="Returns the dot product of x and y, i.e., result = x * y.">dot</a>(
<a name="l00072"></a>00072 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00144.html#ga7a31d2864eccfe665409e3b44f5e6e8d" title="Returns the dot product of x and y, i.e., result = x * y.">dot</a>(
<a name="l00073"></a>00073 genType <span class="keyword">const</span> &amp; x,
<a name="l00074"></a>00074 genType <span class="keyword">const</span> &amp; y);
<a name="l00075"></a>00075
<a name="l00082"></a>00082 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00083"></a>00083 detail::tvec3&lt;valType&gt; <a class="code" href="a00144.html#gaf2c23b0c90b3569b2c9a3e4e0ada4cd4" title="Returns the cross product of x and y.">cross</a>(
<a name="l00083"></a>00083 detail::tvec3&lt;valType&gt; <a class="code" href="a00144.html#gaa127ddc9d38f715125f91742d399eb6f" title="Returns the cross product of x and y.">cross</a>(
<a name="l00084"></a>00084 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; x,
<a name="l00085"></a>00085 detail::tvec3&lt;valType&gt; <span class="keyword">const</span> &amp; y);
<a name="l00086"></a>00086
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00092"></a>00092 genType <a class="code" href="a00144.html#gabbb9186ee077ee7664dc51d05df3f43d" title="Returns a vector in the same direction as x but with length of 1.">normalize</a>(
<a name="l00092"></a>00092 genType <a class="code" href="a00144.html#ga68b931c228750eeba844c273c54ca43d" title="Returns a vector in the same direction as x but with length of 1.">normalize</a>(
<a name="l00093"></a>00093 genType <span class="keyword">const</span> &amp; x);
<a name="l00094"></a>00094
<a name="l00101"></a>00101 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00102"></a>00102 genType <a class="code" href="a00144.html#gafbf77dccfcfedf5dd480771c6794e27b" title="If dot(Nref, I) &amp;lt; 0.0, return N, otherwise, return -N.">faceforward</a>(
<a name="l00102"></a>00102 genType <a class="code" href="a00144.html#ga855fc5fd7779df1683482564956c6764" title="If dot(Nref, I) &lt; 0.0, return N, otherwise, return -N.">faceforward</a>(
<a name="l00103"></a>00103 genType <span class="keyword">const</span> &amp; N,
<a name="l00104"></a>00104 genType <span class="keyword">const</span> &amp; I,
<a name="l00105"></a>00105 genType <span class="keyword">const</span> &amp; Nref);
<a name="l00106"></a>00106
<a name="l00114"></a>00114 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00115"></a>00115 genType <a class="code" href="a00144.html#ga8db5042950e76a6fcb5bbddfbd1d254d" title="For the incident vector I and surface orientation N, returns the reflection direction : result = I - ...">reflect</a>(
<a name="l00115"></a>00115 genType <a class="code" href="a00144.html#gabe1fa0bef5f854242eb70ce56e5a7d03" title="For the incident vector I and surface orientation N, returns the reflection direction : result = I - ...">reflect</a>(
<a name="l00116"></a>00116 genType <span class="keyword">const</span> &amp; I,
<a name="l00117"></a>00117 genType <span class="keyword">const</span> &amp; N);
<a name="l00118"></a>00118
<a name="l00127"></a>00127 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00128"></a>00128 genType <a class="code" href="a00144.html#gacda8041bcba8c9698a799c911c7fefdf" title="For the incident vector I and surface normal N, and the ratio of indices of refraction eta...">refract</a>(
<a name="l00128"></a>00128 genType <a class="code" href="a00144.html#gabbb4909d3e99a7a2411cc63252afbbd8" title="For the incident vector I and surface normal N, and the ratio of indices of refraction eta...">refract</a>(
<a name="l00129"></a>00129 genType <span class="keyword">const</span> &amp; I,
<a name="l00130"></a>00130 genType <span class="keyword">const</span> &amp; N,
<a name="l00131"></a>00131 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; eta);
@ -125,8 +139,13 @@
<a name="l00138"></a>00138 <span class="preprocessor">#endif//glm_core_func_geometric</span>
</pre></div></div>
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@ -37,39 +51,36 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>func_integer.hpp File Reference</h1> </div>
<div class="title">func_integer.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00044_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T , template&lt; typename &gt; class genIUType&gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&lt; T &gt;::signed_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga2915e0178a1ff7a8a53a43e9b3a88783">bitCount</a> (genIUType&lt; T &gt; const &amp;Value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&lt; T &gt;::signed_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga5c4d37c42926b09be4384a9656f73ee4">bitCount</a> (genIUType&lt; T &gt; const &amp;Value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genIUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga437f3b0e4753f705cf163709cbcc5c5c">bitfieldExtract</a> (genIUType const &amp;Value, int const &amp;Offset, int const &amp;Bits)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#gaeae27fd61779ae93b8d0fa9cef142c3d">bitfieldExtract</a> (genIUType const &amp;Value, int const &amp;Offset, int const &amp;Bits)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genIUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#gaa4b2bc29d3947a7589deb0083ca6eba7">bitfieldInsert</a> (genIUType const &amp;Base, genIUType const &amp;Insert, int const &amp;Offset, int const &amp;Bits)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga490b328e7b5d06b477ede4a59edfb798">bitfieldInsert</a> (genIUType const &amp;Base, genIUType const &amp;Insert, int const &amp;Offset, int const &amp;Bits)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genIUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga84842a3d453fac629aa7d10c1ada2baf">bitfieldReverse</a> (genIUType const &amp;value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#gac36ad04d509817f2f4769d45f13f43e5">bitfieldReverse</a> (genIUType const &amp;value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T , template&lt; typename &gt; class genIUType&gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&lt; T &gt;::signed_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga3269107c94ae97255208933d5a65d9b0">findLSB</a> (genIUType&lt; T &gt; const &amp;Value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&lt; T &gt;::signed_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#gaf921488d20990ec15f3fde3d1db919f0">findLSB</a> (genIUType&lt; T &gt; const &amp;Value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T , template&lt; typename &gt; class genIUType&gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&lt; T &gt;::signed_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga7bde0232f7c18d11f18a26abc228e663">findMSB</a> (genIUType&lt; T &gt; const &amp;Value)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&lt; T &gt;::signed_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#gaa17f942299cb7a51c60155f9e78228f3">findMSB</a> (genIUType&lt; T &gt; const &amp;Value)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genIType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#gaeee6a4af4e142c386548f1a9880df9a2">imulExtended</a> (genIType const &amp;x, genIType const &amp;y, genIType &amp;msb, genIType &amp;lsb)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#gab0eaec4d0964925429322eebf8dca6d0">imulExtended</a> (genIType const &amp;x, genIType const &amp;y, genIType &amp;msb, genIType &amp;lsb)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga1993a179966305ca79b3642b7c72f3d8">uaddCarry</a> (genUType const &amp;x, genUType const &amp;y, genUType &amp;carry)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga7d96efb73301e722a527b912f05f6ac0">uaddCarry</a> (genUType const &amp;x, genUType const &amp;y, genUType &amp;carry)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga79234161525665ae24d7ca67fe4b0237">umulExtended</a> (genUType const &amp;x, genUType const &amp;y, genUType &amp;msb, genUType &amp;lsb)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#ga8e89fcd6b0e2cd96cd2e1b69fdb7afd9">umulExtended</a> (genUType const &amp;x, genUType const &amp;y, genUType &amp;msb, genUType &amp;lsb)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#gafbe35759c01322be2508750913548162">usubBorrow</a> (genUType const &amp;x, genUType const &amp;y, genUType &amp;borrow)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00145.html#gacd727c8bb8bda7a509773f9f204ab5a1">usubBorrow</a> (genUType const &amp;x, genUType const &amp;y, genUType &amp;borrow)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -81,8 +92,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00044_source.html">func_integer.hpp</a>.</p>
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@ -34,7 +48,7 @@
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<h1>func_integer.hpp</h1> </div>
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</div>
<div class="contents">
<a href="a00044.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -81,55 +95,55 @@
<a name="l00042"></a>00042 {
<a name="l00045"></a>00045
<a name="l00054"></a>00054 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genUType&gt;
<a name="l00055"></a>00055 genUType <a class="code" href="a00145.html#ga1993a179966305ca79b3642b7c72f3d8" title="Adds 32-bit unsigned integer x and y, returning the sum modulo pow(2, 32).">uaddCarry</a>(
<a name="l00055"></a>00055 genUType <a class="code" href="a00145.html#ga7d96efb73301e722a527b912f05f6ac0" title="Adds 32-bit unsigned integer x and y, returning the sum modulo pow(2, 32).">uaddCarry</a>(
<a name="l00056"></a>00056 genUType <span class="keyword">const</span> &amp; x,
<a name="l00057"></a>00057 genUType <span class="keyword">const</span> &amp; y,
<a name="l00058"></a>00058 genUType &amp; carry);
<a name="l00059"></a>00059
<a name="l00068"></a>00068 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genUType&gt;
<a name="l00069"></a>00069 genUType <a class="code" href="a00145.html#gafbe35759c01322be2508750913548162" title="Subtracts the 32-bit unsigned integer y from x, returning the difference if non-negative, or pow(2, 32) plus the difference otherwise.">usubBorrow</a>(
<a name="l00069"></a>00069 genUType <a class="code" href="a00145.html#gacd727c8bb8bda7a509773f9f204ab5a1" title="Subtracts the 32-bit unsigned integer y from x, returning the difference if non-negative, or pow(2, 32) plus the difference otherwise.">usubBorrow</a>(
<a name="l00070"></a>00070 genUType <span class="keyword">const</span> &amp; x,
<a name="l00071"></a>00071 genUType <span class="keyword">const</span> &amp; y,
<a name="l00072"></a>00072 genUType &amp; borrow);
<a name="l00073"></a>00073
<a name="l00082"></a>00082 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genUType&gt;
<a name="l00083"></a>00083 <span class="keywordtype">void</span> <a class="code" href="a00145.html#ga79234161525665ae24d7ca67fe4b0237" title="Multiplies 32-bit integers x and y, producing a 64-bit result.">umulExtended</a>(
<a name="l00083"></a>00083 <span class="keywordtype">void</span> <a class="code" href="a00145.html#ga8e89fcd6b0e2cd96cd2e1b69fdb7afd9" title="Multiplies 32-bit integers x and y, producing a 64-bit result.">umulExtended</a>(
<a name="l00084"></a>00084 genUType <span class="keyword">const</span> &amp; x,
<a name="l00085"></a>00085 genUType <span class="keyword">const</span> &amp; y,
<a name="l00086"></a>00086 genUType &amp; msb,
<a name="l00087"></a>00087 genUType &amp; lsb);
<a name="l00088"></a>00088
<a name="l00097"></a>00097 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIType&gt;
<a name="l00098"></a>00098 <span class="keywordtype">void</span> <a class="code" href="a00145.html#gaeee6a4af4e142c386548f1a9880df9a2" title="Multiplies 32-bit integers x and y, producing a 64-bit result.">imulExtended</a>(
<a name="l00098"></a>00098 <span class="keywordtype">void</span> <a class="code" href="a00145.html#gab0eaec4d0964925429322eebf8dca6d0" title="Multiplies 32-bit integers x and y, producing a 64-bit result.">imulExtended</a>(
<a name="l00099"></a>00099 genIType <span class="keyword">const</span> &amp; x,
<a name="l00100"></a>00100 genIType <span class="keyword">const</span> &amp; y,
<a name="l00101"></a>00101 genIType &amp; msb,
<a name="l00102"></a>00102 genIType &amp; lsb);
<a name="l00103"></a>00103
<a name="l00119"></a>00119 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIUType&gt;
<a name="l00120"></a>00120 genIUType <a class="code" href="a00145.html#ga437f3b0e4753f705cf163709cbcc5c5c" title="Extracts bits [offset, offset + bits - 1] from value, returning them in the least significant bits of...">bitfieldExtract</a>(
<a name="l00120"></a>00120 genIUType <a class="code" href="a00145.html#gaeae27fd61779ae93b8d0fa9cef142c3d" title="Extracts bits [offset, offset + bits - 1] from value, returning them in the least significant bits of...">bitfieldExtract</a>(
<a name="l00121"></a>00121 genIUType <span class="keyword">const</span> &amp; Value,
<a name="l00122"></a>00122 <span class="keywordtype">int</span> <span class="keyword">const</span> &amp; Offset,
<a name="l00123"></a>00123 <span class="keywordtype">int</span> <span class="keyword">const</span> &amp; Bits);
<a name="l00124"></a>00124
<a name="l00139"></a>00139 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIUType&gt;
<a name="l00140"></a>00140 genIUType <a class="code" href="a00145.html#gaa4b2bc29d3947a7589deb0083ca6eba7" title="Returns the insertion the bits least-significant bits of insert into base.">bitfieldInsert</a>(
<a name="l00140"></a>00140 genIUType <a class="code" href="a00145.html#ga490b328e7b5d06b477ede4a59edfb798" title="Returns the insertion the bits least-significant bits of insert into base.">bitfieldInsert</a>(
<a name="l00141"></a>00141 genIUType <span class="keyword">const</span> &amp; Base,
<a name="l00142"></a>00142 genIUType <span class="keyword">const</span> &amp; Insert,
<a name="l00143"></a>00143 <span class="keywordtype">int</span> <span class="keyword">const</span> &amp; Offset,
<a name="l00144"></a>00144 <span class="keywordtype">int</span> <span class="keyword">const</span> &amp; Bits);
<a name="l00145"></a>00145
<a name="l00154"></a>00154 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIUType&gt;
<a name="l00155"></a>00155 genIUType <a class="code" href="a00145.html#ga84842a3d453fac629aa7d10c1ada2baf" title="Returns the reversal of the bits of value.">bitfieldReverse</a>(genIUType <span class="keyword">const</span> &amp; value);
<a name="l00155"></a>00155 genIUType <a class="code" href="a00145.html#gac36ad04d509817f2f4769d45f13f43e5" title="Returns the reversal of the bits of value.">bitfieldReverse</a>(genIUType <span class="keyword">const</span> &amp; value);
<a name="l00156"></a>00156
<a name="l00165"></a>00165 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>genIUType&gt;
<a name="l00166"></a>00166 <span class="keyword">typename</span> genIUType&lt;T&gt;::signed_type <a class="code" href="a00145.html#ga2915e0178a1ff7a8a53a43e9b3a88783" title="Returns the number of bits set to 1 in the binary representation of value.">bitCount</a>(genIUType&lt;T&gt; <span class="keyword">const</span> &amp; Value);
<a name="l00166"></a>00166 <span class="keyword">typename</span> genIUType&lt;T&gt;::signed_type <a class="code" href="a00145.html#ga5c4d37c42926b09be4384a9656f73ee4" title="Returns the number of bits set to 1 in the binary representation of value.">bitCount</a>(genIUType&lt;T&gt; <span class="keyword">const</span> &amp; Value);
<a name="l00167"></a>00167
<a name="l00178"></a>00178 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>genIUType&gt;
<a name="l00179"></a>00179 <span class="keyword">typename</span> genIUType&lt;T&gt;::signed_type <a class="code" href="a00145.html#ga3269107c94ae97255208933d5a65d9b0" title="Returns the bit number of the least significant bit set to 1 in the binary representation of value...">findLSB</a>(genIUType&lt;T&gt; <span class="keyword">const</span> &amp; Value);
<a name="l00179"></a>00179 <span class="keyword">typename</span> genIUType&lt;T&gt;::signed_type <a class="code" href="a00145.html#gaf921488d20990ec15f3fde3d1db919f0" title="Returns the bit number of the least significant bit set to 1 in the binary representation of value...">findLSB</a>(genIUType&lt;T&gt; <span class="keyword">const</span> &amp; Value);
<a name="l00180"></a>00180
<a name="l00192"></a>00192 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T, <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>genIUType&gt;
<a name="l00193"></a>00193 <span class="keyword">typename</span> genIUType&lt;T&gt;::signed_type <a class="code" href="a00145.html#ga7bde0232f7c18d11f18a26abc228e663" title="Returns the bit number of the most significant bit in the binary representation of value...">findMSB</a>(genIUType&lt;T&gt; <span class="keyword">const</span> &amp; Value);
<a name="l00193"></a>00193 <span class="keyword">typename</span> genIUType&lt;T&gt;::signed_type <a class="code" href="a00145.html#gaa17f942299cb7a51c60155f9e78228f3" title="Returns the bit number of the most significant bit in the binary representation of value...">findMSB</a>(genIUType&lt;T&gt; <span class="keyword">const</span> &amp; Value);
<a name="l00194"></a>00194
<a name="l00196"></a>00196 }<span class="comment">//namespace glm</span>
<a name="l00197"></a>00197
@ -139,8 +153,13 @@
<a name="l00201"></a>00201 <span class="preprocessor"></span>
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<h1>func_matrix.hpp File Reference</h1> </div>
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<p>OpenGL Mathematics (glm.g-truc.net)
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat2x2&lt; valType &gt;<br class="typebreak"/>
::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00146.html#ga87c2e4aadca7b8cae5aee6f152e87ef0">determinant</a> (detail::tmat2x2&lt; valType &gt; const &amp;m)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat2x2&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00146.html#gaf845b72628caa525a914e7f0f85bbb66">inverse</a> (detail::tmat2x2&lt; valType &gt; const &amp;m)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; valType &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00146.html#gabc94b29dea14e111e48bc963c47559b2">inverse</a> (detail::tmat4x4&lt; valType &gt; const &amp;m)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename matType &gt; </td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType , typename matType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">matType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00146.html#ga79343e6eb94fd12734763f74e1df42ff">outerProduct</a> (vecType const &amp;c, vecType const &amp;r)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename matType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">matType::transpose_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00146.html#ga1c6f81fdca31fef3639e4b0642387c3c">transpose</a> (matType const &amp;x)</td></tr>
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<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -82,8 +93,13 @@ Functions</h2></td></tr>
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<h1>func_matrix.hpp</h1> </div>
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<a href="a00045.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -83,41 +97,41 @@
<a name="l00044"></a>00044 {
<a name="l00047"></a>00047
<a name="l00055"></a>00055 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> matType&gt;
<a name="l00056"></a>00056 matType <a class="code" href="a00146.html#ga7fa88b00e3f2d7aabfeac9ff722eaddf" title="Multiply matrix x by matrix y component-wise, i.e., result[i][j] is the scalar product of x[i][j] and...">matrixCompMult</a>(
<a name="l00056"></a>00056 matType <a class="code" href="a00146.html#ga0e48491a51b3f366d671c01894705605" title="Multiply matrix x by matrix y component-wise, i.e., result[i][j] is the scalar product of x[i][j] and...">matrixCompMult</a>(
<a name="l00057"></a>00057 matType <span class="keyword">const</span> &amp; x,
<a name="l00058"></a>00058 matType <span class="keyword">const</span> &amp; y);
<a name="l00059"></a>00059
<a name="l00070"></a>00070 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> vecType, <span class="keyword">typename</span> matType&gt;
<a name="l00071"></a>00071 matType <a class="code" href="a00146.html#ga79343e6eb94fd12734763f74e1df42ff" title="Treats the first parameter c as a column vector and the second parameter r as a row vector and does a...">outerProduct</a>(
<a name="l00071"></a>00071 matType <a class="code" href="a00146.html#ga5d896e8651512fc098a677dbe403eeac" title="Treats the first parameter c as a column vector and the second parameter r as a row vector and does a...">outerProduct</a>(
<a name="l00072"></a>00072 vecType <span class="keyword">const</span> &amp; c,
<a name="l00073"></a>00073 vecType <span class="keyword">const</span> &amp; r);
<a name="l00074"></a>00074
<a name="l00081"></a>00081 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> matType&gt;
<a name="l00082"></a>00082 <span class="keyword">typename</span> matType::transpose_type <a class="code" href="a00146.html#ga1c6f81fdca31fef3639e4b0642387c3c" title="Returns the transposed matrix of x.">transpose</a>(
<a name="l00082"></a>00082 <span class="keyword">typename</span> matType::transpose_type <a class="code" href="a00146.html#gac58a4106a57fb7da41b3aeae3832998b" title="Returns the transposed matrix of x.">transpose</a>(
<a name="l00083"></a>00083 matType <span class="keyword">const</span> &amp; x);
<a name="l00084"></a>00084
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00092"></a>00092 <span class="keyword">typename</span> detail::tmat2x2&lt;valType&gt;::value_type <a class="code" href="a00146.html#ga87c2e4aadca7b8cae5aee6f152e87ef0" title="Return the determinant of a mat2 matrix.">determinant</a>(
<a name="l00092"></a>00092 <span class="keyword">typename</span> detail::tmat2x2&lt;valType&gt;::value_type <a class="code" href="a00146.html#gad3bfb2098e1572d2131a261c1fb76dd4" title="Return the determinant of a mat2 matrix.">determinant</a>(
<a name="l00093"></a>00093 detail::tmat2x2&lt;valType&gt; <span class="keyword">const</span> &amp; m);
<a name="l00094"></a>00094
<a name="l00101"></a>00101 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00102"></a>00102 <span class="keyword">typename</span> detail::tmat3x3&lt;valType&gt;::value_type <a class="code" href="a00146.html#ga87c2e4aadca7b8cae5aee6f152e87ef0" title="Return the determinant of a mat2 matrix.">determinant</a>(
<a name="l00102"></a>00102 <span class="keyword">typename</span> detail::tmat3x3&lt;valType&gt;::value_type <a class="code" href="a00146.html#gad3bfb2098e1572d2131a261c1fb76dd4" title="Return the determinant of a mat2 matrix.">determinant</a>(
<a name="l00103"></a>00103 detail::tmat3x3&lt;valType&gt; <span class="keyword">const</span> &amp; m);
<a name="l00104"></a>00104
<a name="l00111"></a>00111 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00112"></a>00112 <span class="keyword">typename</span> detail::tmat4x4&lt;valType&gt;::value_type <a class="code" href="a00146.html#ga87c2e4aadca7b8cae5aee6f152e87ef0" title="Return the determinant of a mat2 matrix.">determinant</a>(
<a name="l00112"></a>00112 <span class="keyword">typename</span> detail::tmat4x4&lt;valType&gt;::value_type <a class="code" href="a00146.html#gad3bfb2098e1572d2131a261c1fb76dd4" title="Return the determinant of a mat2 matrix.">determinant</a>(
<a name="l00113"></a>00113 detail::tmat4x4&lt;valType&gt; <span class="keyword">const</span> &amp; m);
<a name="l00114"></a>00114
<a name="l00121"></a>00121 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00122"></a>00122 detail::tmat2x2&lt;valType&gt; <a class="code" href="a00146.html#gaf845b72628caa525a914e7f0f85bbb66" title="Return the inverse of a mat2 matrix.">inverse</a>(
<a name="l00122"></a>00122 detail::tmat2x2&lt;valType&gt; <a class="code" href="a00146.html#gada3384a86cf38a1fd96275194b8ba8c0" title="Return the inverse of a mat2 matrix.">inverse</a>(
<a name="l00123"></a>00123 detail::tmat2x2&lt;valType&gt; <span class="keyword">const</span> &amp; m);
<a name="l00124"></a>00124
<a name="l00131"></a>00131 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00132"></a>00132 detail::tmat3x3&lt;valType&gt; <a class="code" href="a00146.html#gaf845b72628caa525a914e7f0f85bbb66" title="Return the inverse of a mat2 matrix.">inverse</a>(
<a name="l00132"></a>00132 detail::tmat3x3&lt;valType&gt; <a class="code" href="a00146.html#gada3384a86cf38a1fd96275194b8ba8c0" title="Return the inverse of a mat2 matrix.">inverse</a>(
<a name="l00133"></a>00133 detail::tmat3x3&lt;valType&gt; <span class="keyword">const</span> &amp; m);
<a name="l00134"></a>00134
<a name="l00141"></a>00141 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00142"></a>00142 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00146.html#gaf845b72628caa525a914e7f0f85bbb66" title="Return the inverse of a mat2 matrix.">inverse</a>(
<a name="l00142"></a>00142 detail::tmat4x4&lt;valType&gt; <a class="code" href="a00146.html#gada3384a86cf38a1fd96275194b8ba8c0" title="Return the inverse of a mat2 matrix.">inverse</a>(
<a name="l00143"></a>00143 detail::tmat4x4&lt;valType&gt; <span class="keyword">const</span> &amp; m);
<a name="l00144"></a>00144
<a name="l00146"></a>00146 }<span class="comment">//namespace glm</span>
@ -127,8 +141,13 @@
<a name="l00150"></a>00150 <span class="preprocessor">#endif//GLM_CORE_func_matrix</span>
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@ -37,30 +51,27 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
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<h1>func_noise.hpp File Reference</h1> </div>
<div class="title">func_noise.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
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<p><a href="a00046_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00147.html#ga808e59c8fa5db374692ffe013e82579c">noise1</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType::value_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00147.html#ga687ac48ae4591c0da916052e469aad74">noise1</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec2&lt; typename <br class="typebreak"/>
genType::value_type &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00147.html#ga76ec36566b17266879f21b7569e1c841">noise2</a> (genType const &amp;x)</td></tr>
genType::value_type &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00147.html#ga528fc75920119a7ab65ef6dccef28752">noise2</a> (genType const &amp;x)</td></tr>
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genType::value_type &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00147.html#gaa13cb8087ee4bf996581e9499b78a608">noise3</a> (genType const &amp;x)</td></tr>
genType::value_type &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00147.html#gaf1589bc1859b8dc53d737ece36b59b85">noise3</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec4&lt; typename <br class="typebreak"/>
genType::value_type &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00147.html#gaf0cd5c48b858df6120e748666fd42b58">noise4</a> (genType const &amp;x)</td></tr>
genType::value_type &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00147.html#ga7b3cd0ab6f03142dd9ff3054e7fe5299">noise4</a> (genType const &amp;x)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -72,8 +83,13 @@ genType::value_type &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"
<p>Definition in file <a class="el" href="a00046_source.html">func_noise.hpp</a>.</p>
</div></div>
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@ -2,22 +2,36 @@
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>func_noise.hpp</h1> </div>
<div class="title">func_noise.hpp</div> </div>
</div>
<div class="contents">
<a href="a00046.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -81,16 +95,16 @@
<a name="l00042"></a>00042 {
<a name="l00045"></a>00045
<a name="l00052"></a>00052 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00053"></a>00053 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00147.html#ga808e59c8fa5db374692ffe013e82579c" title="Returns a 1D noise value based on the input value x.">noise1</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00053"></a>00053 <span class="keyword">typename</span> genType::value_type <a class="code" href="a00147.html#ga687ac48ae4591c0da916052e469aad74" title="Returns a 1D noise value based on the input value x.">noise1</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00054"></a>00054
<a name="l00061"></a>00061 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00062"></a>00062 detail::tvec2&lt;typename genType::value_type&gt; <a class="code" href="a00147.html#ga76ec36566b17266879f21b7569e1c841" title="Returns a 2D noise value based on the input value x.">noise2</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00062"></a>00062 detail::tvec2&lt;typename genType::value_type&gt; <a class="code" href="a00147.html#ga528fc75920119a7ab65ef6dccef28752" title="Returns a 2D noise value based on the input value x.">noise2</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00063"></a>00063
<a name="l00070"></a>00070 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00071"></a>00071 detail::tvec3&lt;typename genType::value_type&gt; <a class="code" href="a00147.html#gaa13cb8087ee4bf996581e9499b78a608" title="Returns a 3D noise value based on the input value x.">noise3</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00071"></a>00071 detail::tvec3&lt;typename genType::value_type&gt; <a class="code" href="a00147.html#gaf1589bc1859b8dc53d737ece36b59b85" title="Returns a 3D noise value based on the input value x.">noise3</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00072"></a>00072
<a name="l00079"></a>00079 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00080"></a>00080 detail::tvec4&lt;typename genType::value_type&gt; <a class="code" href="a00147.html#gaf0cd5c48b858df6120e748666fd42b58" title="Returns a 4D noise value based on the input value x.">noise4</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00080"></a>00080 detail::tvec4&lt;typename genType::value_type&gt; <a class="code" href="a00147.html#ga7b3cd0ab6f03142dd9ff3054e7fe5299" title="Returns a 4D noise value based on the input value x.">noise4</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00081"></a>00081
<a name="l00083"></a>00083 }<span class="comment">//namespace glm</span>
<a name="l00084"></a>00084
@ -99,8 +113,13 @@
<a name="l00087"></a>00087 <span class="preprocessor">#endif//glm_core_func_noise</span>
</pre></div></div>
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@ -2,22 +2,36 @@
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<title>func_packing.hpp File Reference</title>
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@ -37,13 +51,10 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>func_packing.hpp File Reference</h1> </div>
<div class="title">func_packing.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00047_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
@ -61,7 +72,7 @@ Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">detail::tvec2&lt; detail::float32 &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00148.html#gad146587dbc78ae05c48b8b0e7af7e640">unpackUnorm2x16</a> (detail::uint32 const &amp;p)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">detail::tvec4&lt; detail::float32 &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00148.html#gaeccbff725476f317b1464a0a0fae3be7">unpackUnorm4x8</a> (detail::uint32 const &amp;p)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -73,8 +84,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00047_source.html">func_packing.hpp</a>.</p>
</div></div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>func_packing.hpp</h1> </div>
<div class="title">func_packing.hpp</div> </div>
</div>
<div class="contents">
<a href="a00047.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,30 +92,30 @@
<a name="l00039"></a>00039 <span class="keyword">namespace </span>glm
<a name="l00040"></a>00040 {
<a name="l00043"></a>00043
<a name="l00055"></a>00055 <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">detail::uint32</a> <a class="code" href="a00148.html#gae4cbe68e49e238fce5bf83c2ab03746c" title="First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...">packUnorm2x16</a>(detail::tvec2&lt;detail::float32&gt; <span class="keyword">const</span> &amp; v);
<a name="l00055"></a>00055 detail::uint32 <a class="code" href="a00148.html#gae4cbe68e49e238fce5bf83c2ab03746c" title="First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...">packUnorm2x16</a>(detail::tvec2&lt;detail::float32&gt; <span class="keyword">const</span> &amp; v);
<a name="l00056"></a>00056
<a name="l00068"></a>00068 <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">detail::uint32</a> <a class="code" href="a00148.html#ga85552b13309c20c90a43fcf4906e6314" title="First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...">packSnorm2x16</a>(detail::tvec2&lt;detail::float32&gt; <span class="keyword">const</span> &amp; v);
<a name="l00068"></a>00068 detail::uint32 <a class="code" href="a00148.html#ga85552b13309c20c90a43fcf4906e6314" title="First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...">packSnorm2x16</a>(detail::tvec2&lt;detail::float32&gt; <span class="keyword">const</span> &amp; v);
<a name="l00069"></a>00069
<a name="l00081"></a>00081 <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">detail::uint32</a> <a class="code" href="a00148.html#ga58d4ebc6f2824dcbcef73e3764339ea4" title="First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...">packUnorm4x8</a>(detail::tvec4&lt;detail::float32&gt; <span class="keyword">const</span> &amp; v);
<a name="l00081"></a>00081 detail::uint32 <a class="code" href="a00148.html#ga58d4ebc6f2824dcbcef73e3764339ea4" title="First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...">packUnorm4x8</a>(detail::tvec4&lt;detail::float32&gt; <span class="keyword">const</span> &amp; v);
<a name="l00082"></a>00082
<a name="l00094"></a>00094 <a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">detail::uint32</a> <a class="code" href="a00148.html#gaa9d1bf79e69382e55eb3adf51f978afd" title="First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...">packSnorm4x8</a>(detail::tvec4&lt;detail::float32&gt; <span class="keyword">const</span> &amp; v);
<a name="l00094"></a>00094 detail::uint32 <a class="code" href="a00148.html#gaa9d1bf79e69382e55eb3adf51f978afd" title="First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...">packSnorm4x8</a>(detail::tvec4&lt;detail::float32&gt; <span class="keyword">const</span> &amp; v);
<a name="l00095"></a>00095
<a name="l00107"></a>00107 detail::tvec2&lt;detail::float32&gt; <a class="code" href="a00148.html#gad146587dbc78ae05c48b8b0e7af7e640" title="First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.">unpackUnorm2x16</a>(<a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">detail::uint32</a> <span class="keyword">const</span> &amp; p);
<a name="l00107"></a>00107 detail::tvec2&lt;detail::float32&gt; <a class="code" href="a00148.html#gad146587dbc78ae05c48b8b0e7af7e640" title="First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.">unpackUnorm2x16</a>(detail::uint32 <span class="keyword">const</span> &amp; p);
<a name="l00108"></a>00108
<a name="l00120"></a>00120 detail::tvec2&lt;detail::float32&gt; <a class="code" href="a00148.html#gaaf9e09346412610f361fa17a1e502090" title="First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.">unpackSnorm2x16</a>(<a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">detail::uint32</a> <span class="keyword">const</span> &amp; p);
<a name="l00120"></a>00120 detail::tvec2&lt;detail::float32&gt; <a class="code" href="a00148.html#gaaf9e09346412610f361fa17a1e502090" title="First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.">unpackSnorm2x16</a>(detail::uint32 <span class="keyword">const</span> &amp; p);
<a name="l00121"></a>00121
<a name="l00133"></a>00133 detail::tvec4&lt;detail::float32&gt; <a class="code" href="a00148.html#gaeccbff725476f317b1464a0a0fae3be7" title="First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.">unpackUnorm4x8</a>(<a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">detail::uint32</a> <span class="keyword">const</span> &amp; p);
<a name="l00133"></a>00133 detail::tvec4&lt;detail::float32&gt; <a class="code" href="a00148.html#gaeccbff725476f317b1464a0a0fae3be7" title="First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.">unpackUnorm4x8</a>(detail::uint32 <span class="keyword">const</span> &amp; p);
<a name="l00134"></a>00134
<a name="l00146"></a>00146 detail::tvec4&lt;detail::float32&gt; <a class="code" href="a00148.html#ga014513c3f058e755660f702b65559215" title="First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.">unpackSnorm4x8</a>(<a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">detail::uint32</a> <span class="keyword">const</span> &amp; p);
<a name="l00146"></a>00146 detail::tvec4&lt;detail::float32&gt; <a class="code" href="a00148.html#ga014513c3f058e755660f702b65559215" title="First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.">unpackSnorm4x8</a>(detail::uint32 <span class="keyword">const</span> &amp; p);
<a name="l00147"></a>00147
<a name="l00156"></a>00156 <span class="keywordtype">double</span> <a class="code" href="a00148.html#gab7776e189f8fb8210dbaf4685f9d400a" title="Returns a double-precision value obtained by packing the components of v into a 64-bit value...">packDouble2x32</a>(detail::tvec2&lt;detail::uint32&gt; <span class="keyword">const</span> &amp; v);
<a name="l00157"></a>00157
<a name="l00165"></a>00165 detail::tvec2&lt;detail::uint32&gt; <a class="code" href="a00148.html#gadfbce841431cb5fb8531469a6c1e01d9" title="Returns a two-component unsigned integer vector representation of v.">unpackDouble2x32</a>(<span class="keywordtype">double</span> <span class="keyword">const</span> &amp; v);
<a name="l00166"></a>00166
<a name="l00167"></a>00167
<a name="l00176"></a>00176 uint <a class="code" href="a00148.html#ga5f63a9353416d3d240962520d5e77dbc" title="Returns an unsigned integer obtained by converting the components of a two-component floating-point v...">packHalf2x16</a>(vec2 <span class="keyword">const</span> &amp; v);
<a name="l00176"></a>00176 uint <a class="code" href="a00148.html#ga5f63a9353416d3d240962520d5e77dbc" title="Returns an unsigned integer obtained by converting the components of a two-component floating-point v...">packHalf2x16</a>(<a class="code" href="a00155.html#ga80139c81aa2687717598312039cea8d1" title="2 components vector of floating-point numbers.">vec2</a> <span class="keyword">const</span> &amp; v);
<a name="l00177"></a>00177
<a name="l00186"></a>00186 vec2 <a class="code" href="a00148.html#ga74e86400717e9a83f30ef8610a122daf" title="Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned...">unpackHalf2x16</a>(uint <span class="keyword">const</span> &amp; v);
<a name="l00186"></a>00186 <a class="code" href="a00155.html#ga80139c81aa2687717598312039cea8d1" title="2 components vector of floating-point numbers.">vec2</a> <a class="code" href="a00148.html#ga74e86400717e9a83f30ef8610a122daf" title="Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned...">unpackHalf2x16</a>(uint <span class="keyword">const</span> &amp; v);
<a name="l00187"></a>00187
<a name="l00189"></a>00189 }<span class="comment">//namespace glm</span>
<a name="l00190"></a>00190
@ -111,8 +125,13 @@
<a name="l00194"></a>00194 <span class="preprocessor"></span>
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@ -37,49 +51,46 @@
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<h1>func_trigonometric.hpp File Reference</h1> </div>
<div class="title">func_trigonometric.hpp File Reference</div> </div>
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<p>OpenGL Mathematics (glm.g-truc.net)
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<table class="memberdecls">
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga33272ee0c449d56ab93ff999edde9007">acos</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#gafef7954b5fa3228f4aaabde8dfa862a1">acos</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga827e72f8342ee6e9b37ad8781a9cf96b">acosh</a> (genType const &amp;x)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga42595a0c8ad51101941eee5f3f611fce">asin</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga76b6422e62c99fa0849abdf21fcef5cf">asin</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga5f937e3160aa3c8e692a608e08c6a2f9">asinh</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga615d386dcfb41cdbbca2609c53113aac">asinh</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga6c015e14cbcdb6ec0c39649a11fe65fb">atan</a> (genType const &amp;y, genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga2394d11075a74869cd88473c76722bc8">atan</a> (genType const &amp;y, genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga42b12ef7b8286cd82f1ab01024e8f3ed">atan</a> (genType const &amp;y_over_x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga5db83034488156692939acb4f4e46fa6">atan</a> (genType const &amp;y_over_x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#gaf0a48950eb811f675a0d128d13c79110">atanh</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#gadeda850d5dff43d4d069854b1b6a623c">atanh</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga6805306f226985dc7811981f26805af8">cos</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#gace62d5d164def52455aeff19e1bccd88">cos</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga78334e0ac183eb5dfd53c6f3347a21da">cosh</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#gaf1b20113fe439fa48524e8c35ea2c1d0">cosh</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga09225aec06af6c985ab811f53aebdcb8">degrees</a> (genType const &amp;radians)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga034bdb53d458242c506e4d830c7df3aa">degrees</a> (genType const &amp;radians)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#gae2d4a72c55c46a8ef56b61d16a6534a9">radians</a> (genType const &amp;degrees)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga4fb76e28851c9ff6653532566084e091">radians</a> (genType const &amp;degrees)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga03b5b3713bb07416c65ddc7c59c2082d">sin</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga4fcd05daafb008f20e121e727c0196c7">sin</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga6324dac58b5ebc549eac5746d8447eac">sinh</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga6f38bb1a343b5d73ac71ddd53baa3375">sinh</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga23bfe4460cf1d2391de4ff2b59d64486">tan</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga43860bed05c85587e2d931b26d765640">tan</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga9afc7bd03a65a2d77bc25971cc166b11">tanh</a> (genType const &amp;angle)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00149.html#ga5315f571fd52f30d368abc056c4aea13">tanh</a> (genType const &amp;angle)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
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<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -91,8 +102,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00048_source.html">func_trigonometric.hpp</a>.</p>
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<h1>func_trigonometric.hpp</h1> </div>
<div class="title">func_trigonometric.hpp</div> </div>
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<a href="a00048.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -83,49 +97,49 @@
<a name="l00044"></a>00044 {
<a name="l00047"></a>00047
<a name="l00054"></a>00054 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00055"></a>00055 genType <a class="code" href="a00149.html#gae2d4a72c55c46a8ef56b61d16a6534a9" title="Converts degrees to radians and returns the result.">radians</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00149.html#ga09225aec06af6c985ab811f53aebdcb8" title="Converts radians to degrees and returns the result.">degrees</a>);
<a name="l00055"></a>00055 genType <a class="code" href="a00149.html#ga4fb76e28851c9ff6653532566084e091" title="Converts degrees to radians and returns the result.">radians</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00149.html#ga034bdb53d458242c506e4d830c7df3aa" title="Converts radians to degrees and returns the result.">degrees</a>);
<a name="l00056"></a>00056
<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00064"></a>00064 genType <a class="code" href="a00149.html#ga09225aec06af6c985ab811f53aebdcb8" title="Converts radians to degrees and returns the result.">degrees</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00149.html#gae2d4a72c55c46a8ef56b61d16a6534a9" title="Converts degrees to radians and returns the result.">radians</a>);
<a name="l00064"></a>00064 genType <a class="code" href="a00149.html#ga034bdb53d458242c506e4d830c7df3aa" title="Converts radians to degrees and returns the result.">degrees</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00149.html#ga4fb76e28851c9ff6653532566084e091" title="Converts degrees to radians and returns the result.">radians</a>);
<a name="l00065"></a>00065
<a name="l00073"></a>00073 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00074"></a>00074 genType <a class="code" href="a00149.html#ga03b5b3713bb07416c65ddc7c59c2082d" title="The standard trigonometric sine function.">sin</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00074"></a>00074 genType <a class="code" href="a00149.html#ga4fcd05daafb008f20e121e727c0196c7" title="The standard trigonometric sine function.">sin</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00075"></a>00075
<a name="l00083"></a>00083 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00084"></a>00084 genType <a class="code" href="a00149.html#ga6805306f226985dc7811981f26805af8" title="The standard trigonometric cosine function.">cos</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00084"></a>00084 genType <a class="code" href="a00149.html#gace62d5d164def52455aeff19e1bccd88" title="The standard trigonometric cosine function.">cos</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00085"></a>00085
<a name="l00092"></a>00092 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00093"></a>00093 genType <a class="code" href="a00149.html#ga23bfe4460cf1d2391de4ff2b59d64486" title="The standard trigonometric tangent function.">tan</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00093"></a>00093 genType <a class="code" href="a00149.html#ga43860bed05c85587e2d931b26d765640" title="The standard trigonometric tangent function.">tan</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00094"></a>00094
<a name="l00103"></a>00103 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00104"></a>00104 genType <a class="code" href="a00149.html#ga42595a0c8ad51101941eee5f3f611fce" title="Arc sine.">asin</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00104"></a>00104 genType <a class="code" href="a00149.html#ga76b6422e62c99fa0849abdf21fcef5cf" title="Arc sine.">asin</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00105"></a>00105
<a name="l00114"></a>00114 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00115"></a>00115 genType <a class="code" href="a00149.html#ga33272ee0c449d56ab93ff999edde9007" title="Arc cosine.">acos</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00115"></a>00115 genType <a class="code" href="a00149.html#gafef7954b5fa3228f4aaabde8dfa862a1" title="Arc cosine.">acos</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00116"></a>00116
<a name="l00127"></a>00127 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00128"></a>00128 genType <a class="code" href="a00149.html#ga6c015e14cbcdb6ec0c39649a11fe65fb" title="Arc tangent.">atan</a>(genType <span class="keyword">const</span> &amp; y, genType <span class="keyword">const</span> &amp; x);
<a name="l00128"></a>00128 genType <a class="code" href="a00149.html#ga2394d11075a74869cd88473c76722bc8" title="Arc tangent.">atan</a>(genType <span class="keyword">const</span> &amp; y, genType <span class="keyword">const</span> &amp; x);
<a name="l00129"></a>00129
<a name="l00137"></a>00137 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00138"></a>00138 genType <a class="code" href="a00149.html#ga6c015e14cbcdb6ec0c39649a11fe65fb" title="Arc tangent.">atan</a>(genType <span class="keyword">const</span> &amp; y_over_x);
<a name="l00138"></a>00138 genType <a class="code" href="a00149.html#ga2394d11075a74869cd88473c76722bc8" title="Arc tangent.">atan</a>(genType <span class="keyword">const</span> &amp; y_over_x);
<a name="l00139"></a>00139
<a name="l00146"></a>00146 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00147"></a>00147 genType <a class="code" href="a00149.html#ga6324dac58b5ebc549eac5746d8447eac" title="Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2.">sinh</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00147"></a>00147 genType <a class="code" href="a00149.html#ga6f38bb1a343b5d73ac71ddd53baa3375" title="Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2.">sinh</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00148"></a>00148
<a name="l00155"></a>00155 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00156"></a>00156 genType <a class="code" href="a00149.html#ga78334e0ac183eb5dfd53c6f3347a21da" title="Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2.">cosh</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00156"></a>00156 genType <a class="code" href="a00149.html#gaf1b20113fe439fa48524e8c35ea2c1d0" title="Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2.">cosh</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00157"></a>00157
<a name="l00164"></a>00164 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00165"></a>00165 genType <a class="code" href="a00149.html#ga9afc7bd03a65a2d77bc25971cc166b11" title="Returns the hyperbolic tangent function, sinh(angle) / cosh(angle)">tanh</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga9eb5d8efb18df5d24452ac826bb4af70" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00165"></a>00165 genType <a class="code" href="a00149.html#ga5315f571fd52f30d368abc056c4aea13" title="Returns the hyperbolic tangent function, sinh(angle) / cosh(angle)">tanh</a>(genType <span class="keyword">const</span> &amp; <a class="code" href="a00210.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
<a name="l00166"></a>00166
<a name="l00173"></a>00173 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00174"></a>00174 genType <a class="code" href="a00149.html#ga5f937e3160aa3c8e692a608e08c6a2f9" title="Arc hyperbolic sine; returns the inverse of sinh.">asinh</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00174"></a>00174 genType <a class="code" href="a00149.html#ga615d386dcfb41cdbbca2609c53113aac" title="Arc hyperbolic sine; returns the inverse of sinh.">asinh</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00175"></a>00175
<a name="l00183"></a>00183 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00184"></a>00184 genType <a class="code" href="a00149.html#ga827e72f8342ee6e9b37ad8781a9cf96b" title="Arc hyperbolic cosine; returns the non-negative inverse of cosh.">acosh</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00184"></a>00184 genType <a class="code" href="a00149.html#ga0f37ff6b6878a0169cd41249e5377e09" title="Arc hyperbolic cosine; returns the non-negative inverse of cosh.">acosh</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00185"></a>00185
<a name="l00193"></a>00193 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00194"></a>00194 genType <a class="code" href="a00149.html#gaf0a48950eb811f675a0d128d13c79110" title="Arc hyperbolic tangent; returns the inverse of tanh.">atanh</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00194"></a>00194 genType <a class="code" href="a00149.html#gadeda850d5dff43d4d069854b1b6a623c" title="Arc hyperbolic tangent; returns the inverse of tanh.">atanh</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00195"></a>00195
<a name="l00197"></a>00197 }<span class="comment">//namespace glm</span>
<a name="l00198"></a>00198
@ -136,8 +150,13 @@
<a name="l00203"></a>00203
</pre></div></div>
</div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -2,22 +2,36 @@
<html xmlns="http://www.w3.org/1999/xhtml">
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<title>func_vector_relational.hpp File Reference</title>
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@ -37,35 +51,34 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>func_vector_relational.hpp File Reference</h1> </div>
<div class="title">func_vector_relational.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00049_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;template&lt; typename &gt; class vecType&gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a6ed8a81e7f6fce2d0ca5b1a9d522a348">all</a> (vecType&lt; bool &gt; const &amp;v)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#ga349edc1a383fff08c6d577428416a73b">all</a> (vecType&lt; bool &gt; const &amp;v)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;template&lt; typename &gt; class vecType&gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a2dc5110f9ee586dc7bcb2b5b16065b44">any</a> (vecType&lt; bool &gt; const &amp;v)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#ga7141e1fafe91560d8c8789901d1c1271">any</a> (vecType&lt; bool &gt; const &amp;v)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#ae7c81de2977c53124b7d3329c306267f">equal</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#gaeded4966b21a46182176fc6e24e05fdd">equal</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a0bc4d27be5d25fb0ba573df129fb5f81">greaterThan</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#gabd72ae0dc35908eaa143568fb42c3830">greaterThan</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#a30b170f135facb9dede408456177caba">greaterThanEqual</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#gac9b3c898e70adc1e573300b1a8e66e9f">greaterThanEqual</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#aa18b2808ff5b21929737298d99a6fd1b">lessThanEqual</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#ga1227d6a9d2c15a57d8189c5d9f4d9c53">lessThan</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#ga6199b9a55616b7b872b0bf0658b239ce">lessThanEqual</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;template&lt; typename &gt; class vecType&gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType&lt; bool &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#abb7fcb7873374287efb58dbe08a1ee91">not_</a> (vecType&lt; bool &gt; const &amp;v)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType&lt; bool &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#gac44e885cf2f0b0896124d7ce5df6ed4f">not_</a> (vecType&lt; bool &gt; const &amp;v)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00139.html#aa77622bd39fec6bf22ba3b291276daf8">notEqual</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::bool_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#ga20caef2fbce3eacb97e895f2ed315271">notEqual</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -77,8 +90,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00049_source.html">func_vector_relational.hpp</a>.</p>
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<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>func_vector_relational.hpp</h1> </div>
<div class="title">func_vector_relational.hpp</div> </div>
</div>
<div class="contents">
<a href="a00049.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -86,31 +100,31 @@
<a name="l00047"></a>00047 {
<a name="l00050"></a>00050
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> vecType&gt;
<a name="l00058"></a>00058 <span class="keyword">typename</span> vecType::bool_type lessThan(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00058"></a>00058 <span class="keyword">typename</span> vecType::bool_type <a class="code" href="a00150.html#ga1227d6a9d2c15a57d8189c5d9f4d9c53" title="Returns the component-wise comparison result of x &lt; y.">lessThan</a>(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00059"></a>00059
<a name="l00066"></a>00066 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> vecType&gt;
<a name="l00067"></a>00067 <span class="keyword">typename</span> vecType::bool_type lessThanEqual(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00067"></a>00067 <span class="keyword">typename</span> vecType::bool_type <a class="code" href="a00150.html#ga6199b9a55616b7b872b0bf0658b239ce" title="Returns the component-wise comparison of result x &lt;= y.">lessThanEqual</a>(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00068"></a>00068
<a name="l00075"></a>00075 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> vecType&gt;
<a name="l00076"></a>00076 <span class="keyword">typename</span> vecType::bool_type greaterThan(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00076"></a>00076 <span class="keyword">typename</span> vecType::bool_type <a class="code" href="a00150.html#gabd72ae0dc35908eaa143568fb42c3830" title="Returns the component-wise comparison of result x &gt; y.">greaterThan</a>(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00077"></a>00077
<a name="l00084"></a>00084 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> vecType&gt;
<a name="l00085"></a>00085 <span class="keyword">typename</span> vecType::bool_type greaterThanEqual(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00085"></a>00085 <span class="keyword">typename</span> vecType::bool_type <a class="code" href="a00150.html#gac9b3c898e70adc1e573300b1a8e66e9f" title="Returns the component-wise comparison of result x &gt;= y.">greaterThanEqual</a>(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00086"></a>00086
<a name="l00093"></a>00093 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> vecType&gt;
<a name="l00094"></a>00094 <span class="keyword">typename</span> vecType::bool_type equal(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00094"></a>00094 <span class="keyword">typename</span> vecType::bool_type <a class="code" href="a00150.html#gaeded4966b21a46182176fc6e24e05fdd" title="Returns the component-wise comparison of result x == y.">equal</a>(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00095"></a>00095
<a name="l00102"></a>00102 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> vecType&gt;
<a name="l00103"></a>00103 <span class="keyword">typename</span> vecType::bool_type notEqual(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00103"></a>00103 <span class="keyword">typename</span> vecType::bool_type <a class="code" href="a00150.html#ga20caef2fbce3eacb97e895f2ed315271" title="Returns the component-wise comparison of result x != y.">notEqual</a>(vecType <span class="keyword">const</span> &amp; x, vecType <span class="keyword">const</span> &amp; y);
<a name="l00104"></a>00104
<a name="l00111"></a>00111 <span class="keyword">template</span> &lt;<span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>vecType&gt;
<a name="l00112"></a>00112 <span class="keywordtype">bool</span> any(vecType&lt;bool&gt; <span class="keyword">const</span> &amp; v);
<a name="l00112"></a>00112 <span class="keywordtype">bool</span> <a class="code" href="a00150.html#ga7141e1fafe91560d8c8789901d1c1271" title="Returns true if any component of x is true.">any</a>(vecType&lt;bool&gt; <span class="keyword">const</span> &amp; v);
<a name="l00113"></a>00113
<a name="l00120"></a>00120 <span class="keyword">template</span> &lt;<span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>vecType&gt;
<a name="l00121"></a>00121 <span class="keywordtype">bool</span> all(vecType&lt;bool&gt; <span class="keyword">const</span> &amp; v);
<a name="l00121"></a>00121 <span class="keywordtype">bool</span> <a class="code" href="a00150.html#ga349edc1a383fff08c6d577428416a73b" title="Returns true if all components of x are true.">all</a>(vecType&lt;bool&gt; <span class="keyword">const</span> &amp; v);
<a name="l00122"></a>00122
<a name="l00130"></a>00130 <span class="keyword">template</span> &lt;<span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>vecType&gt;
<a name="l00131"></a>00131 vecType&lt;bool&gt; not_(vecType&lt;bool&gt; <span class="keyword">const</span> &amp; v);
<a name="l00131"></a>00131 vecType&lt;bool&gt; <a class="code" href="a00150.html#gac44e885cf2f0b0896124d7ce5df6ed4f" title="Returns the component-wise logical complement of x.">not_</a>(vecType&lt;bool&gt; <span class="keyword">const</span> &amp; v);
<a name="l00132"></a>00132
<a name="l00134"></a>00134 }<span class="comment">//namespace glm</span>
<a name="l00135"></a>00135
@ -119,8 +133,13 @@
<a name="l00138"></a>00138 <span class="preprocessor">#endif//GLM_CORE_func_vector_relational</span>
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@ -35,17 +49,12 @@
</div>
<div class="header">
<div class="headertitle">
<h1>glm.hpp File Reference</h1> </div>
<div class="title">glm.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00050_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -62,8 +71,13 @@
<p>Definition in file <a class="el" href="a00050_source.html">glm.hpp</a>.</p>
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<li><a href="index.html"><span>Main&#160;Page</span></a></li>
@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>glm.hpp</h1> </div>
<div class="title">glm.hpp</div> </div>
</div>
<div class="contents">
<a href="a00050.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -123,50 +137,56 @@
<a name="l00084"></a>00084 <span class="preprocessor">#include &lt;climits&gt;</span>
<a name="l00085"></a>00085 <span class="preprocessor">#include &lt;cfloat&gt;</span>
<a name="l00086"></a>00086 <span class="preprocessor">#include &lt;limits&gt;</span>
<a name="l00087"></a>00087 <span class="comment">//#include &lt;type_traits&gt;</span>
<a name="l00088"></a>00088 <span class="preprocessor">#include &quot;<a class="code" href="a00098.html" title="OpenGL Mathematics (glm.g-truc.net)">core/setup.hpp</a>&quot;</span>
<a name="l00089"></a>00089
<a name="l00090"></a>00090 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED))</span>
<a name="l00091"></a>00091 <span class="preprocessor"></span><span class="preprocessor"># define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED</span>
<a name="l00092"></a>00092 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: Core library included&quot;)</span>
<a name="l00093"></a>00093 <span class="preprocessor"></span><span class="preprocessor">#endif//GLM_MESSAGE</span>
<a name="l00094"></a>00094 <span class="preprocessor"></span>
<a name="l00095"></a>00095 <span class="preprocessor">#include &quot;<a class="code" href="a00019.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/_detail.hpp</a>&quot;</span>
<a name="l00096"></a>00096 <span class="preprocessor">#include &quot;<a class="code" href="a00107.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/type.hpp</a>&quot;</span>
<a name="l00097"></a>00097
<a name="l00098"></a>00098 <span class="preprocessor">#include &quot;<a class="code" href="a00048.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_trigonometric.hpp</a>&quot;</span>
<a name="l00099"></a>00099 <span class="preprocessor">#include &quot;<a class="code" href="a00042.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_exponential.hpp</a>&quot;</span>
<a name="l00100"></a>00100 <span class="preprocessor">#include &quot;<a class="code" href="a00041.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_common.hpp</a>&quot;</span>
<a name="l00101"></a>00101 <span class="preprocessor">#include &quot;<a class="code" href="a00047.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_packing.hpp</a>&quot;</span>
<a name="l00102"></a>00102 <span class="preprocessor">#include &quot;<a class="code" href="a00043.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_geometric.hpp</a>&quot;</span>
<a name="l00103"></a>00103 <span class="preprocessor">#include &quot;<a class="code" href="a00045.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_matrix.hpp</a>&quot;</span>
<a name="l00104"></a>00104 <span class="preprocessor">#include &quot;<a class="code" href="a00049.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_vector_relational.hpp</a>&quot;</span>
<a name="l00105"></a>00105 <span class="preprocessor">#include &quot;<a class="code" href="a00044.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_integer.hpp</a>&quot;</span>
<a name="l00106"></a>00106 <span class="preprocessor">#include &quot;<a class="code" href="a00046.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_noise.hpp</a>&quot;</span>
<a name="l00107"></a>00107 <span class="preprocessor">#include &quot;<a class="code" href="a00021.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/_swizzle.hpp</a>&quot;</span>
<a name="l00108"></a>00108
<a name="l00110"></a>00110 <span class="comment">// check type sizes</span>
<a name="l00111"></a>00111 <span class="preprocessor">#ifndef GLM_STATIC_ASSERT_NULL</span>
<a name="l00112"></a>00112 <span class="preprocessor"></span> GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#ga41c6189f6485c2825d60fdc835b3a2b0" title="8bit signed integer. (from GLM_GTC_type_precision extension)">glm::detail::int8</a>) == 1, <span class="stringliteral">&quot;int8 size isn&#39;t 1 byte on this platform&quot;</span>);
<a name="l00113"></a>00113 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#ga302041c186d0d028bea31b711fe16759" title="16bit signed integer. (from GLM_GTC_type_precision extension)">glm::detail::int16</a>) == 2, <span class="stringliteral">&quot;int16 size isn&#39;t 2 bytes on this platform&quot;</span>);
<a name="l00114"></a>00114 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#ga8df669f4e7698dfe0c0354d92578d74f" title="32bit signed integer. (from GLM_GTC_type_precision extension)">glm::detail::int32</a>) == 4, <span class="stringliteral">&quot;int32 size isn&#39;t 4 bytes on this platform&quot;</span>);
<a name="l00115"></a>00115 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#gaff5189f97f9e842d9636a0f240001b2e" title="64bit signed integer. (from GLM_GTC_type_precision extension)">glm::detail::int64</a>) == 8, <span class="stringliteral">&quot;int64 size isn&#39;t 8 bytes on this platform&quot;</span>);
<a name="l00116"></a>00116
<a name="l00117"></a>00117 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#ga36475e31b1992cfde54c1a6f5a148865" title="8bit unsigned integer. (from GLM_GTC_type_precision extension)">glm::detail::uint8</a>) == 1, <span class="stringliteral">&quot;uint8 size isn&#39;t 1 byte on this platform&quot;</span>);
<a name="l00118"></a>00118 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#ga13471cbbe74e4303a57f3743d007b74d" title="16bit unsigned integer. (from GLM_GTC_type_precision extension)">glm::detail::uint16</a>) == 2, <span class="stringliteral">&quot;uint16 size isn&#39;t 2 bytes on this platform&quot;</span>);
<a name="l00119"></a>00119 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#ga5fa3ddcab56c789bc272ff5651faa12d" title="32bit unsigned integer. (from GLM_GTC_type_precision extension)">glm::detail::uint32</a>) == 4, <span class="stringliteral">&quot;uint32 size isn&#39;t 4 bytes on this platform&quot;</span>);
<a name="l00120"></a>00120 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#gab630f76c26b50298187f7889104d4b9c" title="64bit unsigned integer. (from GLM_GTC_type_precision extension)">glm::detail::uint64</a>) == 8, <span class="stringliteral">&quot;uint64 size isn&#39;t 8 bytes on this platform&quot;</span>);
<a name="l00121"></a>00121
<a name="l00122"></a>00122 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#ga19287ee46bd37d1459731d7191bc2f66" title="Half-precision floating-point scalar. (from GLM_GTC_type_precision extension)">glm::detail::float16</a>) == 2, <span class="stringliteral">&quot;float16 size isn&#39;t 2 bytes on this platform&quot;</span>);
<a name="l00123"></a>00123 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#gad3c127f8bf8d7d4e738037c257abb5b1" title="Single-precision floating-point scalar. (from GLM_GTC_type_precision extension)">glm::detail::float32</a>) == 4, <span class="stringliteral">&quot;float32 size isn&#39;t 4 bytes on this platform&quot;</span>);
<a name="l00124"></a>00124 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00167.html#gab5596d48586414c91ccb270962dc14d3" title="Double-precision floating-point scalar. (from GLM_GTC_type_precision extension)">glm::detail::float64</a>) == 8, <span class="stringliteral">&quot;float64 size isn&#39;t 8 bytes on this platform&quot;</span>);
<a name="l00125"></a>00125 <span class="preprocessor">#endif//GLM_STATIC_ASSERT_NULL</span>
<a name="l00126"></a>00126 <span class="preprocessor"></span>
<a name="l00127"></a>00127 <span class="preprocessor">#endif//glm_glm</span>
<a name="l00087"></a>00087 <span class="preprocessor">#include &lt;cstdio&gt;</span>
<a name="l00088"></a>00088 <span class="comment">//#include &lt;type_traits&gt;</span>
<a name="l00089"></a>00089 <span class="preprocessor">#include &quot;<a class="code" href="a00098.html" title="OpenGL Mathematics (glm.g-truc.net)">core/setup.hpp</a>&quot;</span>
<a name="l00090"></a>00090
<a name="l00091"></a>00091 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED))</span>
<a name="l00092"></a>00092 <span class="preprocessor"></span><span class="preprocessor"># define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED</span>
<a name="l00093"></a>00093 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: Core library included&quot;)</span>
<a name="l00094"></a>00094 <span class="preprocessor"></span><span class="preprocessor">#endif//GLM_MESSAGE</span>
<a name="l00095"></a>00095 <span class="preprocessor"></span>
<a name="l00096"></a>00096 <span class="preprocessor">#include &quot;<a class="code" href="a00019.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/_detail.hpp</a>&quot;</span>
<a name="l00097"></a>00097 <span class="preprocessor">#include &quot;<a class="code" href="a00107.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/type.hpp</a>&quot;</span>
<a name="l00098"></a>00098
<a name="l00099"></a>00099 <span class="preprocessor">#include &quot;<a class="code" href="a00048.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_trigonometric.hpp</a>&quot;</span>
<a name="l00100"></a>00100 <span class="preprocessor">#include &quot;<a class="code" href="a00042.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_exponential.hpp</a>&quot;</span>
<a name="l00101"></a>00101 <span class="preprocessor">#include &quot;<a class="code" href="a00041.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_common.hpp</a>&quot;</span>
<a name="l00102"></a>00102 <span class="preprocessor">#include &quot;<a class="code" href="a00047.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_packing.hpp</a>&quot;</span>
<a name="l00103"></a>00103 <span class="preprocessor">#include &quot;<a class="code" href="a00043.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_geometric.hpp</a>&quot;</span>
<a name="l00104"></a>00104 <span class="preprocessor">#include &quot;<a class="code" href="a00045.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_matrix.hpp</a>&quot;</span>
<a name="l00105"></a>00105 <span class="preprocessor">#include &quot;<a class="code" href="a00049.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_vector_relational.hpp</a>&quot;</span>
<a name="l00106"></a>00106 <span class="preprocessor">#include &quot;<a class="code" href="a00044.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_integer.hpp</a>&quot;</span>
<a name="l00107"></a>00107 <span class="preprocessor">#include &quot;<a class="code" href="a00046.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/func_noise.hpp</a>&quot;</span>
<a name="l00108"></a>00108 <span class="preprocessor">#include &quot;<a class="code" href="a00021.html" title="OpenGL Mathematics (glm.g-truc.net)">./core/_swizzle.hpp</a>&quot;</span>
<a name="l00109"></a>00109
<a name="l00111"></a>00111 <span class="comment">// check type sizes</span>
<a name="l00112"></a>00112 <span class="preprocessor">#ifndef GLM_STATIC_ASSERT_NULL</span>
<a name="l00113"></a>00113 <span class="preprocessor"></span> GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::int8) == 1, <span class="stringliteral">&quot;int8 size isn&#39;t 1 byte on this platform&quot;</span>);
<a name="l00114"></a>00114 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::int16) == 2, <span class="stringliteral">&quot;int16 size isn&#39;t 2 bytes on this platform&quot;</span>);
<a name="l00115"></a>00115 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::int32) == 4, <span class="stringliteral">&quot;int32 size isn&#39;t 4 bytes on this platform&quot;</span>);
<a name="l00116"></a>00116 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::int64) == 8, <span class="stringliteral">&quot;int64 size isn&#39;t 8 bytes on this platform&quot;</span>);
<a name="l00117"></a>00117
<a name="l00118"></a>00118 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::uint8) == 1, <span class="stringliteral">&quot;uint8 size isn&#39;t 1 byte on this platform&quot;</span>);
<a name="l00119"></a>00119 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::uint16) == 2, <span class="stringliteral">&quot;uint16 size isn&#39;t 2 bytes on this platform&quot;</span>);
<a name="l00120"></a>00120 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::uint32) == 4, <span class="stringliteral">&quot;uint32 size isn&#39;t 4 bytes on this platform&quot;</span>);
<a name="l00121"></a>00121 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::uint64) == 8, <span class="stringliteral">&quot;uint64 size isn&#39;t 8 bytes on this platform&quot;</span>);
<a name="l00122"></a>00122
<a name="l00123"></a>00123 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(<a class="code" href="a00005.html" title="16-bit floating point type.">glm::detail::float16</a>) == 2, <span class="stringliteral">&quot;float16 size isn&#39;t 2 bytes on this platform&quot;</span>);
<a name="l00124"></a>00124 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::float32) == 4, <span class="stringliteral">&quot;float32 size isn&#39;t 4 bytes on this platform&quot;</span>);
<a name="l00125"></a>00125 GLM_STATIC_ASSERT(<span class="keyword">sizeof</span>(glm::detail::float64) == 8, <span class="stringliteral">&quot;float64 size isn&#39;t 8 bytes on this platform&quot;</span>);
<a name="l00126"></a>00126 <span class="preprocessor">#endif//GLM_STATIC_ASSERT_NULL</span>
<a name="l00127"></a>00127 <span class="preprocessor"></span>
<a name="l00128"></a>00128 <span class="preprocessor">#endif//glm_glm</span>
</pre></div></div>
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<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -2,22 +2,36 @@
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<title>gradient_paint.hpp File Reference</title>
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@ -37,23 +51,20 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>gradient_paint.hpp File Reference</h1> </div>
<div class="title">gradient_paint.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00051_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">valType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00185.html#ga3a0f87463bf840b6e2b57f3139b86ad6">linearGradient</a> (detail::tvec2&lt; valType &gt; const &amp;Point0, detail::tvec2&lt; valType &gt; const &amp;Point1, detail::tvec2&lt; valType &gt; const &amp;Position)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">valType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00185.html#gac1242f716beadc6ee8404ddfea0b6674">linearGradient</a> (detail::tvec2&lt; valType &gt; const &amp;Point0, detail::tvec2&lt; valType &gt; const &amp;Point1, detail::tvec2&lt; valType &gt; const &amp;Position)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">valType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00185.html#gae38974410d63d290447e20a83ba4bb2c">radialGradient</a> (detail::tvec2&lt; valType &gt; const &amp;Center, valType const &amp;Radius, detail::tvec2&lt; valType &gt; const &amp;Focal, detail::tvec2&lt; valType &gt; const &amp;Position)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">valType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00185.html#ga0b76f577ea60dbefd769356b77c8192b">radialGradient</a> (detail::tvec2&lt; valType &gt; const &amp;Center, valType const &amp;Radius, detail::tvec2&lt; valType &gt; const &amp;Focal, detail::tvec2&lt; valType &gt; const &amp;Position)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -67,8 +78,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00051_source.html">gradient_paint.hpp</a>.</p>
</div></div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.3 </small></address>
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Generated by &#160;<a href="http://www.doxygen.org/index.html">
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View File

@ -2,22 +2,36 @@
<html xmlns="http://www.w3.org/1999/xhtml">
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<title>gradient_paint.hpp Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
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<div id="top"><!-- do not remove this div! -->
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>gradient_paint.hpp</h1> </div>
<div class="title">gradient_paint.hpp</div> </div>
</div>
<div class="contents">
<a href="a00051.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,8 +92,8 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_gradient_paint GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00085.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtx/optimum_pow.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../gtx/optimum_pow.hpp&quot;</span>
<a name="l00044"></a>00044
<a name="l00045"></a>00045 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_gradient_paint extension included&quot;)</span>
@ -89,14 +103,14 @@
<a name="l00050"></a>00050 {
<a name="l00053"></a>00053
<a name="l00056"></a>00056 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00057"></a>00057 valType <a class="code" href="a00185.html#gae38974410d63d290447e20a83ba4bb2c" title="Return a color from a radial gradient.">radialGradient</a>(
<a name="l00057"></a>00057 valType <a class="code" href="a00185.html#ga0b76f577ea60dbefd769356b77c8192b" title="Return a color from a radial gradient.">radialGradient</a>(
<a name="l00058"></a>00058 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Center,
<a name="l00059"></a>00059 valType <span class="keyword">const</span> &amp; Radius,
<a name="l00060"></a>00060 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Focal,
<a name="l00061"></a>00061 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Position);
<a name="l00062"></a>00062
<a name="l00065"></a>00065 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00066"></a>00066 valType <a class="code" href="a00185.html#ga3a0f87463bf840b6e2b57f3139b86ad6" title="Return a color from a linear gradient.">linearGradient</a>(
<a name="l00066"></a>00066 valType <a class="code" href="a00185.html#gac1242f716beadc6ee8404ddfea0b6674" title="Return a color from a linear gradient.">linearGradient</a>(
<a name="l00067"></a>00067 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Point0,
<a name="l00068"></a>00068 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Point1,
<a name="l00069"></a>00069 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Position);
@ -108,8 +122,13 @@
<a name="l00076"></a>00076 <span class="preprocessor">#endif//GLM_GTX_gradient_paint</span>
</pre></div></div>
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@ -2,22 +2,36 @@
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@ -37,50 +51,47 @@
<div class="summary">
<a href="#typedef-members">Typedefs</a> </div>
<div class="headertitle">
<h1>half_float.hpp File Reference</h1> </div>
<div class="title">half_float.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00052_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="typedef-members"></a>
Typedefs</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::thalf&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga256188598ace9135605a8ac8fc158654">half</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::half&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44">half</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat2x2<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga784f92f5a36fd8e23a69119eb6a80eb8">hmat2</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga29e773c706b5ed4fe26a2eab463bf543">hmat2</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat2x2<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaef5a99a975d1df44e43f3662d84d24e2">hmat2x2</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaeacc16788630c41a0cd09fc79fe43cb0">hmat2x2</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat2x3<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga55c96491b1d2508504b7fad8f31fdd47">hmat2x3</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga1c21b4ffdd968e61f34e2962891d85b9">hmat2x3</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat2x4<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga43a7d1bfd8945398effa19eb66ce304a">hmat2x4</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga18a990fcefe59876ea3c0be6a8168813">hmat2x4</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat3x3<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga97a57670730ece7f6b904d6dcce5bd7a">hmat3</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga59ac31b422e73b91b84188b7c0325d27">hmat3</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat3x2<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaf89371358a1d90a224c72795d25a4f3e">hmat3x2</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gac16db0280b518494ba5691ac3b46a80f">hmat3x2</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat3x3<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga3b23962a795f1f157242859c1a35dec0">hmat3x3</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga35461f7dd784869e1587a392980c9aca">hmat3x3</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat3x4<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga8eeb3d8c00910f5497117d1749b6550f">hmat3x4</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaa117c85a19ea7baab63ce75df570ec55">hmat3x4</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat4x4<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaffa8b541819e978ede6129703be94285">hmat4</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaa94bbab74fe8731bc7b351e1ef2a5f66">hmat4</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat4x2<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga370098417bb96d7796b11a4611bf67ac">hmat4x2</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga359b163fb5fb002b25859118653b6d15">hmat4x2</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat4x3<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga8248b190b2f9a4ff3f2aadf865f72b84">hmat4x3</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga943097fe2f807d83ae3eb485d17d12fc">hmat4x3</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tmat4x4<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga66a4356be6f3c7a1e5cb944657917002">hmat4x4</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga8fafa0b3a6f1d44fac1c0f9249ad33c0">hmat4x4</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tvec2<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga2cd0b3fe113dc1aa2ee750a85f77c50a">hvec2</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga2d92613b2e5748f404b9cc32b17c3fff">hvec2</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tvec3<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gab708ed615526a03ec26e3b614bea2b7b">hvec3</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga660bb2c68503c52d5d5260f24bbbfbc2">hvec3</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef detail::tvec4<br class="typebreak"/>
&lt; detail::thalf &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga912913b034fea8952fcfc129a633c667">hvec4</a></td></tr>
&lt; detail::half &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga1da646375e1e0d84a9389244247db351">hvec4</a></td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -92,8 +103,13 @@ Typedefs</h2></td></tr>
<p>Definition in file <a class="el" href="a00052_source.html">half_float.hpp</a>.</p>
</div></div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -2,22 +2,36 @@
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<title>half_float.hpp Source File</title>
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@ -34,7 +48,7 @@
</div>
<div class="header">
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<h1>half_float.hpp</h1> </div>
<div class="title">half_float.hpp</div> </div>
</div>
<div class="contents">
<a href="a00052.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -77,7 +91,7 @@
<a name="l00038"></a>00038 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTC_half_float GLM_VERSION</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span>
<a name="l00040"></a>00040 <span class="comment">// Dependency:</span>
<a name="l00041"></a>00041 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00041"></a>00041 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00042"></a>00042
<a name="l00043"></a>00043 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTC_half_float extension included&quot;)</span>
@ -88,44 +102,44 @@
<a name="l00049"></a>00049 {
<a name="l00050"></a>00050 <span class="preprocessor">#if(!GLM_SUPPORT_ANONYMOUS_UNION_OF_STRUCTURE())</span>
<a name="l00051"></a>00051 <span class="preprocessor"></span> <span class="keyword">template</span> &lt;&gt;
<a name="l00052"></a>00052 <span class="keyword">struct </span>tvec2&lt;thalf&gt;
<a name="l00052"></a>00052 <span class="keyword">struct </span>tvec2&lt;<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>&gt;
<a name="l00053"></a>00053 {
<a name="l00054"></a>00054 <span class="keyword">enum</span> ctor{null};
<a name="l00055"></a>00055 <span class="keyword">typedef</span> thalf value_type;
<a name="l00055"></a>00055 <span class="keyword">typedef</span> <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> value_type;
<a name="l00056"></a>00056 <span class="keyword">typedef</span> std::size_t size_type;
<a name="l00057"></a>00057
<a name="l00058"></a>00058 GLM_FUNC_DECL size_type length() <span class="keyword">const</span>;
<a name="l00059"></a>00059 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
<a name="l00060"></a>00060
<a name="l00061"></a>00061 <span class="keyword">typedef</span> tvec2&lt;thalf&gt; type;
<a name="l00061"></a>00061 <span class="keyword">typedef</span> tvec2&lt;half&gt; type;
<a name="l00062"></a>00062 <span class="keyword">typedef</span> tvec2&lt;bool&gt; bool_type;
<a name="l00063"></a>00063
<a name="l00065"></a>00065 <span class="comment">// Data</span>
<a name="l00066"></a>00066
<a name="l00067"></a>00067 thalf x, y;
<a name="l00067"></a>00067 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> x, y;
<a name="l00068"></a>00068
<a name="l00070"></a>00070 <span class="comment">// Accesses</span>
<a name="l00071"></a>00071
<a name="l00072"></a>00072 thalf &amp; operator[](size_type i);
<a name="l00073"></a>00073 thalf <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00072"></a>00072 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> &amp; operator[](size_type i);
<a name="l00073"></a>00073 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00074"></a>00074
<a name="l00076"></a>00076 <span class="comment">// Implicit basic constructors</span>
<a name="l00077"></a>00077
<a name="l00078"></a>00078 tvec2();
<a name="l00079"></a>00079 tvec2(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00079"></a>00079 tvec2(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00080"></a>00080
<a name="l00082"></a>00082 <span class="comment">// Explicit basic constructors</span>
<a name="l00083"></a>00083
<a name="l00084"></a>00084 <span class="keyword">explicit</span> tvec2(ctor);
<a name="l00085"></a>00085 <span class="keyword">explicit</span> tvec2(
<a name="l00086"></a>00086 thalf <span class="keyword">const</span> &amp; s);
<a name="l00086"></a>00086 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00087"></a>00087 <span class="keyword">explicit</span> tvec2(
<a name="l00088"></a>00088 thalf <span class="keyword">const</span> &amp; s1,
<a name="l00089"></a>00089 thalf <span class="keyword">const</span> &amp; s2);
<a name="l00088"></a>00088 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s1,
<a name="l00089"></a>00089 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s2);
<a name="l00090"></a>00090
<a name="l00092"></a>00092 <span class="comment">// Swizzle constructors</span>
<a name="l00093"></a>00093
<a name="l00094"></a>00094 tvec2(tref2&lt;thalf&gt; <span class="keyword">const</span> &amp; r);
<a name="l00094"></a>00094 tvec2(tref2&lt;half&gt; <span class="keyword">const</span> &amp; r);
<a name="l00095"></a>00095
<a name="l00097"></a>00097 <span class="comment">// Convertion scalar constructors</span>
<a name="l00098"></a>00098
@ -145,67 +159,67 @@
<a name="l00118"></a>00118
<a name="l00120"></a>00120 <span class="comment">// Unary arithmetic operators</span>
<a name="l00121"></a>00121
<a name="l00122"></a>00122 tvec2&lt;thalf&gt;&amp; operator= (tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00122"></a>00122 tvec2&lt;half&gt;&amp; operator= (tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00123"></a>00123
<a name="l00124"></a>00124 tvec2&lt;thalf&gt;&amp; operator+=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00125"></a>00125 tvec2&lt;thalf&gt;&amp; operator+=(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00126"></a>00126 tvec2&lt;thalf&gt;&amp; operator-=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00127"></a>00127 tvec2&lt;thalf&gt;&amp; operator-=(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00128"></a>00128 tvec2&lt;thalf&gt;&amp; operator*=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00129"></a>00129 tvec2&lt;thalf&gt;&amp; operator*=(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00130"></a>00130 tvec2&lt;thalf&gt;&amp; operator/=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00131"></a>00131 tvec2&lt;thalf&gt;&amp; operator/=(tvec2&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00132"></a>00132 tvec2&lt;thalf&gt;&amp; operator++();
<a name="l00133"></a>00133 tvec2&lt;thalf&gt;&amp; operator--();
<a name="l00124"></a>00124 tvec2&lt;half&gt;&amp; operator+=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00125"></a>00125 tvec2&lt;half&gt;&amp; operator+=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00126"></a>00126 tvec2&lt;half&gt;&amp; operator-=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00127"></a>00127 tvec2&lt;half&gt;&amp; operator-=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00128"></a>00128 tvec2&lt;half&gt;&amp; operator*=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00129"></a>00129 tvec2&lt;half&gt;&amp; operator*=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00130"></a>00130 tvec2&lt;half&gt;&amp; operator/=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00131"></a>00131 tvec2&lt;half&gt;&amp; operator/=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00132"></a>00132 tvec2&lt;half&gt;&amp; operator++();
<a name="l00133"></a>00133 tvec2&lt;half&gt;&amp; operator--();
<a name="l00134"></a>00134
<a name="l00136"></a>00136 <span class="comment">// Swizzle operators</span>
<a name="l00137"></a>00137
<a name="l00138"></a>00138 thalf swizzle(comp X) <span class="keyword">const</span>;
<a name="l00139"></a>00139 tvec2&lt;thalf&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00140"></a>00140 tvec3&lt;thalf&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00141"></a>00141 tvec4&lt;thalf&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00142"></a>00142 tref2&lt;thalf&gt; swizzle(comp X, comp Y);
<a name="l00138"></a>00138 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> swizzle(comp X) <span class="keyword">const</span>;
<a name="l00139"></a>00139 tvec2&lt;half&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00140"></a>00140 tvec3&lt;half&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00141"></a>00141 tvec4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00142"></a>00142 tref2&lt;half&gt; swizzle(comp X, comp Y);
<a name="l00143"></a>00143 };
<a name="l00144"></a>00144
<a name="l00145"></a>00145 <span class="keyword">template</span> &lt;&gt;
<a name="l00146"></a>00146 <span class="keyword">struct </span>tvec3&lt;thalf&gt;
<a name="l00146"></a>00146 <span class="keyword">struct </span>tvec3&lt;<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>&gt;
<a name="l00147"></a>00147 {
<a name="l00148"></a>00148 <span class="keyword">enum</span> ctor{null};
<a name="l00149"></a>00149 <span class="keyword">typedef</span> thalf value_type;
<a name="l00149"></a>00149 <span class="keyword">typedef</span> <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> value_type;
<a name="l00150"></a>00150 <span class="keyword">typedef</span> std::size_t size_type;
<a name="l00151"></a>00151 GLM_FUNC_DECL size_type length() <span class="keyword">const</span>;
<a name="l00152"></a>00152 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
<a name="l00153"></a>00153
<a name="l00154"></a>00154 <span class="keyword">typedef</span> tvec3&lt;thalf&gt; type;
<a name="l00154"></a>00154 <span class="keyword">typedef</span> tvec3&lt;half&gt; type;
<a name="l00155"></a>00155 <span class="keyword">typedef</span> tvec3&lt;bool&gt; bool_type;
<a name="l00156"></a>00156
<a name="l00158"></a>00158 <span class="comment">// Data</span>
<a name="l00159"></a>00159
<a name="l00160"></a>00160 thalf x, y, z;
<a name="l00160"></a>00160 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> x, y, z;
<a name="l00161"></a>00161
<a name="l00163"></a>00163 <span class="comment">// Accesses</span>
<a name="l00164"></a>00164
<a name="l00165"></a>00165 thalf &amp; operator[](size_type i);
<a name="l00166"></a>00166 thalf <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00165"></a>00165 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> &amp; operator[](size_type i);
<a name="l00166"></a>00166 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00167"></a>00167
<a name="l00169"></a>00169 <span class="comment">// Implicit basic constructors</span>
<a name="l00170"></a>00170
<a name="l00171"></a>00171 tvec3();
<a name="l00172"></a>00172 tvec3(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00172"></a>00172 tvec3(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00173"></a>00173
<a name="l00175"></a>00175 <span class="comment">// Explicit basic constructors</span>
<a name="l00176"></a>00176
<a name="l00177"></a>00177 <span class="keyword">explicit</span> tvec3(ctor);
<a name="l00178"></a>00178 <span class="keyword">explicit</span> tvec3(
<a name="l00179"></a>00179 thalf <span class="keyword">const</span> &amp; s);
<a name="l00179"></a>00179 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00180"></a>00180 <span class="keyword">explicit</span> tvec3(
<a name="l00181"></a>00181 thalf <span class="keyword">const</span> &amp; s1,
<a name="l00182"></a>00182 thalf <span class="keyword">const</span> &amp; s2,
<a name="l00183"></a>00183 thalf <span class="keyword">const</span> &amp; s3);
<a name="l00181"></a>00181 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s1,
<a name="l00182"></a>00182 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s2,
<a name="l00183"></a>00183 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s3);
<a name="l00184"></a>00184
<a name="l00186"></a>00186 <span class="comment">// Swizzle constructors</span>
<a name="l00187"></a>00187
<a name="l00188"></a>00188 tvec3(tref3&lt;thalf&gt; <span class="keyword">const</span> &amp; r);
<a name="l00188"></a>00188 tvec3(tref3&lt;half&gt; <span class="keyword">const</span> &amp; r);
<a name="l00189"></a>00189
<a name="l00191"></a>00191 <span class="comment">// Convertion scalar constructors</span>
<a name="l00192"></a>00192
@ -227,68 +241,68 @@
<a name="l00215"></a>00215
<a name="l00217"></a>00217 <span class="comment">// Unary arithmetic operators</span>
<a name="l00218"></a>00218
<a name="l00219"></a>00219 tvec3&lt;thalf&gt;&amp; operator= (tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00219"></a>00219 tvec3&lt;half&gt;&amp; operator= (tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00220"></a>00220
<a name="l00221"></a>00221 tvec3&lt;thalf&gt;&amp; operator+=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00222"></a>00222 tvec3&lt;thalf&gt;&amp; operator+=(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00223"></a>00223 tvec3&lt;thalf&gt;&amp; operator-=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00224"></a>00224 tvec3&lt;thalf&gt;&amp; operator-=(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00225"></a>00225 tvec3&lt;thalf&gt;&amp; operator*=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00226"></a>00226 tvec3&lt;thalf&gt;&amp; operator*=(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00227"></a>00227 tvec3&lt;thalf&gt;&amp; operator/=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00228"></a>00228 tvec3&lt;thalf&gt;&amp; operator/=(tvec3&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00229"></a>00229 tvec3&lt;thalf&gt;&amp; operator++();
<a name="l00230"></a>00230 tvec3&lt;thalf&gt;&amp; operator--();
<a name="l00221"></a>00221 tvec3&lt;half&gt;&amp; operator+=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00222"></a>00222 tvec3&lt;half&gt;&amp; operator+=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00223"></a>00223 tvec3&lt;half&gt;&amp; operator-=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00224"></a>00224 tvec3&lt;half&gt;&amp; operator-=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00225"></a>00225 tvec3&lt;half&gt;&amp; operator*=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00226"></a>00226 tvec3&lt;half&gt;&amp; operator*=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00227"></a>00227 tvec3&lt;half&gt;&amp; operator/=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00228"></a>00228 tvec3&lt;half&gt;&amp; operator/=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00229"></a>00229 tvec3&lt;half&gt;&amp; operator++();
<a name="l00230"></a>00230 tvec3&lt;half&gt;&amp; operator--();
<a name="l00231"></a>00231
<a name="l00233"></a>00233 <span class="comment">// Swizzle operators</span>
<a name="l00234"></a>00234
<a name="l00235"></a>00235 thalf swizzle(comp X) <span class="keyword">const</span>;
<a name="l00236"></a>00236 tvec2&lt;thalf&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00237"></a>00237 tvec3&lt;thalf&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00238"></a>00238 tvec4&lt;thalf&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00239"></a>00239 tref3&lt;thalf&gt; swizzle(comp X, comp Y, comp Z);
<a name="l00235"></a>00235 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> swizzle(comp X) <span class="keyword">const</span>;
<a name="l00236"></a>00236 tvec2&lt;half&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00237"></a>00237 tvec3&lt;half&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00238"></a>00238 tvec4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00239"></a>00239 tref3&lt;half&gt; swizzle(comp X, comp Y, comp Z);
<a name="l00240"></a>00240 };
<a name="l00241"></a>00241
<a name="l00242"></a>00242 <span class="keyword">template</span> &lt;&gt;
<a name="l00243"></a>00243 <span class="keyword">struct </span>tvec4&lt;thalf&gt;
<a name="l00243"></a>00243 <span class="keyword">struct </span>tvec4&lt;<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>&gt;
<a name="l00244"></a>00244 {
<a name="l00245"></a>00245 <span class="keyword">enum</span> ctor{null};
<a name="l00246"></a>00246 <span class="keyword">typedef</span> thalf value_type;
<a name="l00246"></a>00246 <span class="keyword">typedef</span> <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> value_type;
<a name="l00247"></a>00247 <span class="keyword">typedef</span> std::size_t size_type;
<a name="l00248"></a>00248 GLM_FUNC_DECL size_type length() <span class="keyword">const</span>;
<a name="l00249"></a>00249 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
<a name="l00250"></a>00250
<a name="l00251"></a>00251 <span class="keyword">typedef</span> tvec4&lt;thalf&gt; type;
<a name="l00251"></a>00251 <span class="keyword">typedef</span> tvec4&lt;half&gt; type;
<a name="l00252"></a>00252 <span class="keyword">typedef</span> tvec4&lt;bool&gt; bool_type;
<a name="l00253"></a>00253
<a name="l00255"></a>00255 <span class="comment">// Data</span>
<a name="l00256"></a>00256
<a name="l00257"></a>00257 thalf x, y, z, w;
<a name="l00257"></a>00257 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> x, y, z, w;
<a name="l00258"></a>00258
<a name="l00260"></a>00260 <span class="comment">// Accesses</span>
<a name="l00261"></a>00261
<a name="l00262"></a>00262 thalf &amp; operator[](size_type i);
<a name="l00263"></a>00263 thalf <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00262"></a>00262 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> &amp; operator[](size_type i);
<a name="l00263"></a>00263 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00264"></a>00264
<a name="l00266"></a>00266 <span class="comment">// Implicit basic constructors</span>
<a name="l00267"></a>00267
<a name="l00268"></a>00268 tvec4();
<a name="l00269"></a>00269 tvec4(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00269"></a>00269 tvec4(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00270"></a>00270
<a name="l00272"></a>00272 <span class="comment">// Explicit basic constructors</span>
<a name="l00273"></a>00273
<a name="l00274"></a>00274 <span class="keyword">explicit</span> tvec4(ctor);
<a name="l00275"></a>00275 <span class="keyword">explicit</span> tvec4(
<a name="l00276"></a>00276 thalf <span class="keyword">const</span> &amp; s);
<a name="l00276"></a>00276 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00277"></a>00277 <span class="keyword">explicit</span> tvec4(
<a name="l00278"></a>00278 thalf <span class="keyword">const</span> &amp; s0,
<a name="l00279"></a>00279 thalf <span class="keyword">const</span> &amp; s1,
<a name="l00280"></a>00280 thalf <span class="keyword">const</span> &amp; s2,
<a name="l00281"></a>00281 thalf <span class="keyword">const</span> &amp; s3);
<a name="l00278"></a>00278 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s0,
<a name="l00279"></a>00279 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s1,
<a name="l00280"></a>00280 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s2,
<a name="l00281"></a>00281 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s3);
<a name="l00282"></a>00282
<a name="l00284"></a>00284 <span class="comment">// Swizzle constructors</span>
<a name="l00285"></a>00285
<a name="l00286"></a>00286 tvec4(tref4&lt;thalf&gt; <span class="keyword">const</span> &amp; r);
<a name="l00286"></a>00286 tvec4(tref4&lt;half&gt; <span class="keyword">const</span> &amp; r);
<a name="l00287"></a>00287
<a name="l00289"></a>00289 <span class="comment">// Convertion scalar constructors</span>
<a name="l00290"></a>00290
@ -316,63 +330,63 @@
<a name="l00322"></a>00322
<a name="l00324"></a>00324 <span class="comment">// Unary arithmetic operators</span>
<a name="l00325"></a>00325
<a name="l00326"></a>00326 tvec4&lt;thalf&gt;&amp; operator= (tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00326"></a>00326 tvec4&lt;half&gt;&amp; operator= (tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00327"></a>00327
<a name="l00328"></a>00328 tvec4&lt;thalf&gt;&amp; operator+=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00329"></a>00329 tvec4&lt;thalf&gt;&amp; operator+=(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00330"></a>00330 tvec4&lt;thalf&gt;&amp; operator-=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00331"></a>00331 tvec4&lt;thalf&gt;&amp; operator-=(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00332"></a>00332 tvec4&lt;thalf&gt;&amp; operator*=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00333"></a>00333 tvec4&lt;thalf&gt;&amp; operator*=(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00334"></a>00334 tvec4&lt;thalf&gt;&amp; operator/=(thalf <span class="keyword">const</span> &amp; s);
<a name="l00335"></a>00335 tvec4&lt;thalf&gt;&amp; operator/=(tvec4&lt;thalf&gt; <span class="keyword">const</span> &amp; v);
<a name="l00336"></a>00336 tvec4&lt;thalf&gt;&amp; operator++();
<a name="l00337"></a>00337 tvec4&lt;thalf&gt;&amp; operator--();
<a name="l00328"></a>00328 tvec4&lt;half&gt;&amp; operator+=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00329"></a>00329 tvec4&lt;half&gt;&amp; operator+=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00330"></a>00330 tvec4&lt;half&gt;&amp; operator-=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00331"></a>00331 tvec4&lt;half&gt;&amp; operator-=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00332"></a>00332 tvec4&lt;half&gt;&amp; operator*=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00333"></a>00333 tvec4&lt;half&gt;&amp; operator*=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00334"></a>00334 tvec4&lt;half&gt;&amp; operator/=(<a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00335"></a>00335 tvec4&lt;half&gt;&amp; operator/=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00336"></a>00336 tvec4&lt;half&gt;&amp; operator++();
<a name="l00337"></a>00337 tvec4&lt;half&gt;&amp; operator--();
<a name="l00338"></a>00338
<a name="l00340"></a>00340 <span class="comment">// Swizzle operators</span>
<a name="l00341"></a>00341
<a name="l00342"></a>00342 thalf swizzle(comp X) <span class="keyword">const</span>;
<a name="l00343"></a>00343 tvec2&lt;thalf&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00344"></a>00344 tvec3&lt;thalf&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00345"></a>00345 tvec4&lt;thalf&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00346"></a>00346 tref4&lt;thalf&gt; swizzle(comp X, comp Y, comp Z, comp W);
<a name="l00342"></a>00342 <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> swizzle(comp X) <span class="keyword">const</span>;
<a name="l00343"></a>00343 tvec2&lt;half&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00344"></a>00344 tvec3&lt;half&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00345"></a>00345 tvec4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00346"></a>00346 tref4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W);
<a name="l00347"></a>00347 };
<a name="l00348"></a>00348 <span class="preprocessor">#endif//(!GLM_SUPPORT_ANONYMOUS_UNION_OF_STRUCTURE())</span>
<a name="l00349"></a>00349 <span class="preprocessor"></span>}
<a name="l00350"></a>00350 <span class="comment">//namespace detail</span>
<a name="l00351"></a>00351
<a name="l00354"></a>00354
<a name="l00357"></a><a class="code" href="a00158.html#ga256188598ace9135605a8ac8fc158654">00357</a> <span class="keyword">typedef</span> <a class="code" href="a00005.html" title="16-bit floating point type.">detail::thalf</a> <a class="code" href="a00158.html#ga256188598ace9135605a8ac8fc158654" title="Type for half-precision floating-point numbers.">half</a>;
<a name="l00357"></a><a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44">00357</a> <span class="keyword">typedef</span> detail<a class="code" href="a00005.html" title="16-bit floating point type.">::half</a> <a class="code" href="a00158.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>;
<a name="l00358"></a>00358
<a name="l00361"></a><a class="code" href="a00158.html#ga2cd0b3fe113dc1aa2ee750a85f77c50a">00361</a> <span class="keyword">typedef</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga2cd0b3fe113dc1aa2ee750a85f77c50a" title="Vector of 2 half-precision floating-point numbers.">hvec2</a>;
<a name="l00361"></a><a class="code" href="a00158.html#ga2d92613b2e5748f404b9cc32b17c3fff">00361</a> <span class="keyword">typedef</span> detail::tvec2&lt;detail::half&gt; <a class="code" href="a00158.html#ga2d92613b2e5748f404b9cc32b17c3fff" title="Vector of 2 half-precision floating-point numbers.">hvec2</a>;
<a name="l00362"></a>00362
<a name="l00365"></a><a class="code" href="a00158.html#gab708ed615526a03ec26e3b614bea2b7b">00365</a> <span class="keyword">typedef</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#gab708ed615526a03ec26e3b614bea2b7b" title="Vector of 3 half-precision floating-point numbers.">hvec3</a>;
<a name="l00365"></a><a class="code" href="a00158.html#ga660bb2c68503c52d5d5260f24bbbfbc2">00365</a> <span class="keyword">typedef</span> detail::tvec3&lt;detail::half&gt; <a class="code" href="a00158.html#ga660bb2c68503c52d5d5260f24bbbfbc2" title="Vector of 3 half-precision floating-point numbers.">hvec3</a>;
<a name="l00366"></a>00366
<a name="l00369"></a><a class="code" href="a00158.html#ga912913b034fea8952fcfc129a633c667">00369</a> <span class="keyword">typedef</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga912913b034fea8952fcfc129a633c667" title="Vector of 4 half-precision floating-point numbers.">hvec4</a>;
<a name="l00369"></a><a class="code" href="a00158.html#ga1da646375e1e0d84a9389244247db351">00369</a> <span class="keyword">typedef</span> detail::tvec4&lt;detail::half&gt; <a class="code" href="a00158.html#ga1da646375e1e0d84a9389244247db351" title="Vector of 4 half-precision floating-point numbers.">hvec4</a>;
<a name="l00370"></a>00370
<a name="l00373"></a><a class="code" href="a00158.html#ga784f92f5a36fd8e23a69119eb6a80eb8">00373</a> <span class="keyword">typedef</span> <a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga784f92f5a36fd8e23a69119eb6a80eb8" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2</a>;
<a name="l00373"></a><a class="code" href="a00158.html#ga29e773c706b5ed4fe26a2eab463bf543">00373</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;detail::half&gt; <a class="code" href="a00158.html#ga29e773c706b5ed4fe26a2eab463bf543" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2</a>;
<a name="l00374"></a>00374
<a name="l00377"></a><a class="code" href="a00158.html#ga97a57670730ece7f6b904d6dcce5bd7a">00377</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga97a57670730ece7f6b904d6dcce5bd7a" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3</a>;
<a name="l00377"></a><a class="code" href="a00158.html#ga59ac31b422e73b91b84188b7c0325d27">00377</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;detail::half&gt; <a class="code" href="a00158.html#ga59ac31b422e73b91b84188b7c0325d27" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3</a>;
<a name="l00378"></a>00378
<a name="l00381"></a><a class="code" href="a00158.html#gaffa8b541819e978ede6129703be94285">00381</a> <span class="keyword">typedef</span> <a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#gaffa8b541819e978ede6129703be94285" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4</a>;
<a name="l00381"></a><a class="code" href="a00158.html#gaa94bbab74fe8731bc7b351e1ef2a5f66">00381</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;detail::half&gt; <a class="code" href="a00158.html#gaa94bbab74fe8731bc7b351e1ef2a5f66" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4</a>;
<a name="l00382"></a>00382
<a name="l00385"></a><a class="code" href="a00158.html#gaef5a99a975d1df44e43f3662d84d24e2">00385</a> <span class="keyword">typedef</span> <a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#gaef5a99a975d1df44e43f3662d84d24e2" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2x2</a>;
<a name="l00385"></a><a class="code" href="a00158.html#gaeacc16788630c41a0cd09fc79fe43cb0">00385</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;detail::half&gt; <a class="code" href="a00158.html#gaeacc16788630c41a0cd09fc79fe43cb0" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2x2</a>;
<a name="l00386"></a>00386
<a name="l00389"></a><a class="code" href="a00158.html#ga55c96491b1d2508504b7fad8f31fdd47">00389</a> <span class="keyword">typedef</span> <a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">detail::tmat2x3&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga55c96491b1d2508504b7fad8f31fdd47" title="2 * 3 matrix of half-precision floating-point numbers.">hmat2x3</a>;
<a name="l00389"></a><a class="code" href="a00158.html#ga1c21b4ffdd968e61f34e2962891d85b9">00389</a> <span class="keyword">typedef</span> detail::tmat2x3&lt;detail::half&gt; <a class="code" href="a00158.html#ga1c21b4ffdd968e61f34e2962891d85b9" title="2 * 3 matrix of half-precision floating-point numbers.">hmat2x3</a>;
<a name="l00390"></a>00390
<a name="l00393"></a><a class="code" href="a00158.html#ga43a7d1bfd8945398effa19eb66ce304a">00393</a> <span class="keyword">typedef</span> <a class="code" href="a00008.html" title="Template for 2 columns and 4 rows matrix of floating-point numbers.">detail::tmat2x4&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga43a7d1bfd8945398effa19eb66ce304a" title="2 * 4 matrix of half-precision floating-point numbers.">hmat2x4</a>;
<a name="l00393"></a><a class="code" href="a00158.html#ga18a990fcefe59876ea3c0be6a8168813">00393</a> <span class="keyword">typedef</span> detail::tmat2x4&lt;detail::half&gt; <a class="code" href="a00158.html#ga18a990fcefe59876ea3c0be6a8168813" title="2 * 4 matrix of half-precision floating-point numbers.">hmat2x4</a>;
<a name="l00394"></a>00394
<a name="l00397"></a><a class="code" href="a00158.html#gaf89371358a1d90a224c72795d25a4f3e">00397</a> <span class="keyword">typedef</span> <a class="code" href="a00009.html" title="Template for 3 columns and 2 rows matrix of floating-point numbers.">detail::tmat3x2&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#gaf89371358a1d90a224c72795d25a4f3e" title="3 * 2 matrix of half-precision floating-point numbers.">hmat3x2</a>;
<a name="l00397"></a><a class="code" href="a00158.html#gac16db0280b518494ba5691ac3b46a80f">00397</a> <span class="keyword">typedef</span> detail::tmat3x2&lt;detail::half&gt; <a class="code" href="a00158.html#gac16db0280b518494ba5691ac3b46a80f" title="3 * 2 matrix of half-precision floating-point numbers.">hmat3x2</a>;
<a name="l00398"></a>00398
<a name="l00401"></a><a class="code" href="a00158.html#ga3b23962a795f1f157242859c1a35dec0">00401</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga3b23962a795f1f157242859c1a35dec0" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3x3</a>;
<a name="l00401"></a><a class="code" href="a00158.html#ga35461f7dd784869e1587a392980c9aca">00401</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;detail::half&gt; <a class="code" href="a00158.html#ga35461f7dd784869e1587a392980c9aca" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3x3</a>;
<a name="l00402"></a>00402
<a name="l00405"></a><a class="code" href="a00158.html#ga8eeb3d8c00910f5497117d1749b6550f">00405</a> <span class="keyword">typedef</span> <a class="code" href="a00011.html" title="Template for 3 columns and 4 rows matrix of floating-point numbers.">detail::tmat3x4&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga8eeb3d8c00910f5497117d1749b6550f" title="3 * 4 matrix of half-precision floating-point numbers.">hmat3x4</a>;
<a name="l00405"></a><a class="code" href="a00158.html#gaa117c85a19ea7baab63ce75df570ec55">00405</a> <span class="keyword">typedef</span> detail::tmat3x4&lt;detail::half&gt; <a class="code" href="a00158.html#gaa117c85a19ea7baab63ce75df570ec55" title="3 * 4 matrix of half-precision floating-point numbers.">hmat3x4</a>;
<a name="l00406"></a>00406
<a name="l00409"></a><a class="code" href="a00158.html#ga370098417bb96d7796b11a4611bf67ac">00409</a> <span class="keyword">typedef</span> <a class="code" href="a00012.html" title="Template for 4 columns and 2 rows matrix of floating-point numbers.">detail::tmat4x2&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga370098417bb96d7796b11a4611bf67ac" title="4 * 2 matrix of half-precision floating-point numbers.">hmat4x2</a>;
<a name="l00409"></a><a class="code" href="a00158.html#ga359b163fb5fb002b25859118653b6d15">00409</a> <span class="keyword">typedef</span> detail::tmat4x2&lt;detail::half&gt; <a class="code" href="a00158.html#ga359b163fb5fb002b25859118653b6d15" title="4 * 2 matrix of half-precision floating-point numbers.">hmat4x2</a>;
<a name="l00410"></a>00410
<a name="l00413"></a><a class="code" href="a00158.html#ga8248b190b2f9a4ff3f2aadf865f72b84">00413</a> <span class="keyword">typedef</span> <a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">detail::tmat4x3&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga8248b190b2f9a4ff3f2aadf865f72b84" title="4 * 3 matrix of half-precision floating-point numbers.">hmat4x3</a>;
<a name="l00413"></a><a class="code" href="a00158.html#ga943097fe2f807d83ae3eb485d17d12fc">00413</a> <span class="keyword">typedef</span> detail::tmat4x3&lt;detail::half&gt; <a class="code" href="a00158.html#ga943097fe2f807d83ae3eb485d17d12fc" title="4 * 3 matrix of half-precision floating-point numbers.">hmat4x3</a>;
<a name="l00414"></a>00414
<a name="l00417"></a><a class="code" href="a00158.html#ga66a4356be6f3c7a1e5cb944657917002">00417</a> <span class="keyword">typedef</span> <a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4&lt;detail::thalf&gt;</a> <a class="code" href="a00158.html#ga66a4356be6f3c7a1e5cb944657917002" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4x4</a>;
<a name="l00417"></a><a class="code" href="a00158.html#ga8fafa0b3a6f1d44fac1c0f9249ad33c0">00417</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;detail::half&gt; <a class="code" href="a00158.html#ga8fafa0b3a6f1d44fac1c0f9249ad33c0" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4x4</a>;
<a name="l00418"></a>00418
<a name="l00420"></a>00420 }<span class="comment">// namespace glm</span>
<a name="l00421"></a>00421
@ -381,8 +395,13 @@
<a name="l00424"></a>00424 <span class="preprocessor">#endif//GLM_GTC_half_float</span>
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<h1>handed_coordinate_space.hpp File Reference</h1> </div>
<div class="title">handed_coordinate_space.hpp File Reference</div> </div>
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<p>OpenGL Mathematics (glm.g-truc.net)
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<p><a href="a00053_source.html">Go to the source code of this file.</a></p>
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00186.html#ga8477ef9087e6fe7a3583a49c364f75bd">leftHanded</a> (detail::tvec3&lt; T &gt; const &amp;tangent, detail::tvec3&lt; T &gt; const &amp;binormal, detail::tvec3&lt; T &gt; const &amp;normal)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00186.html#ga574a69fa0e592151454d3d2dd03275d9">leftHanded</a> (detail::tvec3&lt; T &gt; const &amp;tangent, detail::tvec3&lt; T &gt; const &amp;binormal, detail::tvec3&lt; T &gt; const &amp;normal)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00186.html#ga5775198269f59e4132e05d2d769df583">rightHanded</a> (detail::tvec3&lt; T &gt; const &amp;tangent, detail::tvec3&lt; T &gt; const &amp;binormal, detail::tvec3&lt; T &gt; const &amp;normal)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -65,8 +76,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00053_source.html">handed_coordinate_space.hpp</a>.</p>
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>handed_coordinate_space.hpp</h1> </div>
<div class="title">handed_coordinate_space.hpp</div> </div>
</div>
<div class="contents">
<a href="a00053.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,7 +92,7 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_handed_coordinate_space GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_handed_coordinate_space extension included&quot;)</span>
@ -88,13 +102,13 @@
<a name="l00049"></a>00049 {
<a name="l00052"></a>00052
<a name="l00055"></a>00055 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00056"></a>00056 <span class="keywordtype">bool</span> <a class="code" href="a00186.html#ga5775198269f59e4132e05d2d769df583" title="Return if a trihedron right handed or not.">rightHanded</a>(
<a name="l00056"></a>00056 <span class="keywordtype">bool</span> <a class="code" href="a00186.html#gabf06566f29bba31600e114ecbeef379a" title="Return if a trihedron right handed or not.">rightHanded</a>(
<a name="l00057"></a>00057 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; tangent,
<a name="l00058"></a>00058 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; binormal,
<a name="l00059"></a>00059 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; normal);
<a name="l00060"></a>00060
<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00064"></a>00064 <span class="keywordtype">bool</span> <a class="code" href="a00186.html#ga8477ef9087e6fe7a3583a49c364f75bd" title="Return if a trihedron left handed or not.">leftHanded</a>(
<a name="l00064"></a>00064 <span class="keywordtype">bool</span> <a class="code" href="a00186.html#ga574a69fa0e592151454d3d2dd03275d9" title="Return if a trihedron left handed or not.">leftHanded</a>(
<a name="l00065"></a>00065 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; tangent,
<a name="l00066"></a>00066 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; binormal,
<a name="l00067"></a>00067 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; normal);
@ -106,8 +120,13 @@
<a name="l00074"></a>00074 <span class="preprocessor">#endif//GLM_GTX_handed_coordinate_space</span>
</pre></div></div>
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@ -2,22 +2,36 @@
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@ -35,17 +49,12 @@
</div>
<div class="header">
<div class="headertitle">
<h1>hint.hpp File Reference</h1> </div>
<div class="title">hint.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00054_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -56,8 +65,13 @@
<p>Definition in file <a class="el" href="a00054_source.html">hint.hpp</a>.</p>
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@ -2,22 +2,36 @@
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@ -34,7 +48,7 @@
</div>
<div class="header">
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<h1>hint.hpp</h1> </div>
<div class="title">hint.hpp</div> </div>
</div>
<div class="contents">
<a href="a00054.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,8 +93,13 @@
<a name="l00040"></a>00040 <span class="preprocessor">#endif//glm_core_type</span>
</pre></div></div>
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@ -2,22 +2,36 @@
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@ -37,35 +51,32 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>inertia.hpp File Reference</h1> </div>
<div class="title">inertia.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00055_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gaea800f6078b37bb024d45444a9215e02">ballInertia3</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gadce989778e572b2cdca8879f6d546c58">ballInertia3</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#ga1cbcd90059d98004a316f92b0fd7937b">ballInertia4</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#ga6493a41b36da51c3122f61f68f44a96f">ballInertia4</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#ga4bdfb922feff8af8f482133f6900f897">boxInertia3</a> (T const &amp;Mass, detail::tvec3&lt; T &gt; const &amp;Scale)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gafc837a32c6bd921748c4fc7ec7dda7e1">boxInertia3</a> (T const &amp;Mass, detail::tvec3&lt; T &gt; const &amp;Scale)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gacf5a563ec111fbcb78240a27f05d378d">boxInertia4</a> (T const &amp;Mass, detail::tvec3&lt; T &gt; const &amp;Scale)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gaaa39a53ec43b9c6d046b3407104990f1">boxInertia4</a> (T const &amp;Mass, detail::tvec3&lt; T &gt; const &amp;Scale)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gaf5b8bbd637c24ab86bbfd829cc5d9572">diskInertia3</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gae71f78e2dc40f7d6ffdb088549287370">diskInertia3</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gab55a80aba6d32b4aef39b732845b077d">diskInertia4</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#ga1f205ea0c47195a156234ca9dda8ff33">diskInertia4</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gab230e5c03234daebcd4925b86c825196">sphereInertia3</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#ga43e1260e6fb0bf29558091cd9447a6ca">sphereInertia3</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gaee9d1052adc7fcccfd4e6ab9dd32405e">sphereInertia4</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#ga6a8eefbd055ddea7522316677a78f649">sphereInertia4</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -79,8 +90,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00055_source.html">inertia.hpp</a>.</p>
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@ -34,7 +48,7 @@
</div>
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<h1>inertia.hpp</h1> </div>
<div class="title">inertia.hpp</div> </div>
</div>
<div class="contents">
<a href="a00055.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,7 +93,7 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_inertia GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044
<a name="l00045"></a>00045 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_inertia extension included&quot;)</span>
@ -89,42 +103,42 @@
<a name="l00050"></a>00050 {
<a name="l00053"></a>00053
<a name="l00056"></a>00056 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00057"></a>00057 detail::tmat3x3&lt;T&gt; <a class="code" href="a00187.html#ga4bdfb922feff8af8f482133f6900f897" title="Build an inertia matrix for a box.">boxInertia3</a>(
<a name="l00057"></a>00057 detail::tmat3x3&lt;T&gt; <a class="code" href="a00187.html#gafc837a32c6bd921748c4fc7ec7dda7e1" title="Build an inertia matrix for a box.">boxInertia3</a>(
<a name="l00058"></a>00058 T <span class="keyword">const</span> &amp; Mass,
<a name="l00059"></a>00059 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; Scale);
<a name="l00060"></a>00060
<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00064"></a>00064 detail::tmat4x4&lt;T&gt; <a class="code" href="a00187.html#gacf5a563ec111fbcb78240a27f05d378d" title="Build an inertia matrix for a box.">boxInertia4</a>(
<a name="l00064"></a>00064 detail::tmat4x4&lt;T&gt; <a class="code" href="a00187.html#gaaa39a53ec43b9c6d046b3407104990f1" title="Build an inertia matrix for a box.">boxInertia4</a>(
<a name="l00065"></a>00065 T <span class="keyword">const</span> &amp; Mass,
<a name="l00066"></a>00066 detail::tvec3&lt;T&gt; <span class="keyword">const</span> &amp; Scale);
<a name="l00067"></a>00067
<a name="l00070"></a>00070 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00071"></a>00071 detail::tmat3x3&lt;T&gt; <a class="code" href="a00187.html#gaf5b8bbd637c24ab86bbfd829cc5d9572" title="Build an inertia matrix for a disk.">diskInertia3</a>(
<a name="l00071"></a>00071 detail::tmat3x3&lt;T&gt; <a class="code" href="a00187.html#gae71f78e2dc40f7d6ffdb088549287370" title="Build an inertia matrix for a disk.">diskInertia3</a>(
<a name="l00072"></a>00072 T <span class="keyword">const</span> &amp; Mass,
<a name="l00073"></a>00073 T <span class="keyword">const</span> &amp; Radius);
<a name="l00074"></a>00074
<a name="l00077"></a>00077 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00078"></a>00078 detail::tmat4x4&lt;T&gt; <a class="code" href="a00187.html#gab55a80aba6d32b4aef39b732845b077d" title="Build an inertia matrix for a disk.">diskInertia4</a>(
<a name="l00078"></a>00078 detail::tmat4x4&lt;T&gt; <a class="code" href="a00187.html#ga1f205ea0c47195a156234ca9dda8ff33" title="Build an inertia matrix for a disk.">diskInertia4</a>(
<a name="l00079"></a>00079 T <span class="keyword">const</span> &amp; Mass,
<a name="l00080"></a>00080 T <span class="keyword">const</span> &amp; Radius);
<a name="l00081"></a>00081
<a name="l00084"></a>00084 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00085"></a>00085 detail::tmat3x3&lt;T&gt; <a class="code" href="a00187.html#gaea800f6078b37bb024d45444a9215e02" title="Build an inertia matrix for a ball.">ballInertia3</a>(
<a name="l00085"></a>00085 detail::tmat3x3&lt;T&gt; <a class="code" href="a00187.html#gadce989778e572b2cdca8879f6d546c58" title="Build an inertia matrix for a ball.">ballInertia3</a>(
<a name="l00086"></a>00086 T <span class="keyword">const</span> &amp; Mass,
<a name="l00087"></a>00087 T <span class="keyword">const</span> &amp; Radius);
<a name="l00088"></a>00088
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00092"></a>00092 detail::tmat4x4&lt;T&gt; <a class="code" href="a00187.html#ga1cbcd90059d98004a316f92b0fd7937b" title="Build an inertia matrix for a ball.">ballInertia4</a>(
<a name="l00092"></a>00092 detail::tmat4x4&lt;T&gt; <a class="code" href="a00187.html#ga6493a41b36da51c3122f61f68f44a96f" title="Build an inertia matrix for a ball.">ballInertia4</a>(
<a name="l00093"></a>00093 T <span class="keyword">const</span> &amp; Mass,
<a name="l00094"></a>00094 T <span class="keyword">const</span> &amp; Radius);
<a name="l00095"></a>00095
<a name="l00098"></a>00098 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00099"></a>00099 detail::tmat3x3&lt;T&gt; <a class="code" href="a00187.html#gab230e5c03234daebcd4925b86c825196" title="Build an inertia matrix for a sphere.">sphereInertia3</a>(
<a name="l00099"></a>00099 detail::tmat3x3&lt;T&gt; <a class="code" href="a00187.html#ga43e1260e6fb0bf29558091cd9447a6ca" title="Build an inertia matrix for a sphere.">sphereInertia3</a>(
<a name="l00100"></a>00100 T <span class="keyword">const</span> &amp; Mass,
<a name="l00101"></a>00101 T <span class="keyword">const</span> &amp; Radius);
<a name="l00102"></a>00102
<a name="l00105"></a>00105 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00106"></a>00106 detail::tmat4x4&lt;T&gt; <a class="code" href="a00187.html#gaee9d1052adc7fcccfd4e6ab9dd32405e" title="Build an inertia matrix for a sphere.">sphereInertia4</a>(
<a name="l00106"></a>00106 detail::tmat4x4&lt;T&gt; <a class="code" href="a00187.html#ga6a8eefbd055ddea7522316677a78f649" title="Build an inertia matrix for a sphere.">sphereInertia4</a>(
<a name="l00107"></a>00107 T <span class="keyword">const</span> &amp; Mass,
<a name="l00108"></a>00108 T <span class="keyword">const</span> &amp; Radius);
<a name="l00109"></a>00109
@ -135,8 +149,13 @@
<a name="l00115"></a>00115 <span class="preprocessor">#endif//GLM_GTX_inertia</span>
</pre></div></div>
</div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
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Generated by &#160;<a href="http://www.doxygen.org/index.html">
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@ -2,22 +2,36 @@
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
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<title>int_10_10_10_2.hpp File Reference</title>
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@ -37,20 +51,17 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>int_10_10_10_2.hpp File Reference</h1> </div>
<div class="title">int_10_10_10_2.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00056_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">dword&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00188.html#gaf3a6510d77d3b374dd586d4d43d061bb">uint10_10_10_2_cast</a> (<a class="el" href="a00018.html">glm::vec4</a> const &amp;v)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">dword&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00188.html#gaf3a6510d77d3b374dd586d4d43d061bb">uint10_10_10_2_cast</a> (<a class="el" href="a00155.html#ga3f36f44916da88f7173bc4afa030ebe1">glm::vec4</a> const &amp;v)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -64,8 +75,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00056_source.html">int_10_10_10_2.hpp</a>.</p>
</div></div>
<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -2,22 +2,36 @@
<html xmlns="http://www.w3.org/1999/xhtml">
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@ -34,7 +48,7 @@
</div>
<div class="header">
<div class="headertitle">
<h1>int_10_10_10_2.hpp</h1> </div>
<div class="title">int_10_10_10_2.hpp</div> </div>
</div>
<div class="contents">
<a href="a00056.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,8 +93,8 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_int_10_10_10_2 GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;<a class="code" href="a00095.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtx/raw_data.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtx/raw_data.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_int_10_10_10_2 extension included&quot;)</span>
@ -98,8 +112,13 @@
<a name="l00064"></a>00064 <span class="preprocessor">#endif//GLM_GTX_int_10_10_10_2</span>
</pre></div></div>
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<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -2,22 +2,36 @@
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@ -38,13 +52,10 @@
<a href="#typedef-members">Typedefs</a> &#124;
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>integer.hpp File Reference</h1> </div>
<div class="title">integer.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
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<p><a href="a00057_source.html">Go to the source code of this file.</a></p>
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@ -53,19 +64,19 @@ Typedefs</h2></td></tr>
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00189.html#ga56d0b5195667769d9f43859d3fd0ed12">factorial</a> (genType const &amp;x)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00189.html#ga6912d62d2f314fa38ef4c94fda778294">factorial</a> (genType const &amp;x)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#ga054b9fd24e0d18af9ae7e9b6bfb5a2c9">floor_log2</a> (unsigned int x)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genIUType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00189.html#ga48b54b38896ef5bd1fdf2e60f1e2009f">log2</a> (genIUType const &amp;x)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">uint&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#ga5f05facb4b70489113d284edd53babcb">mod</a> (uint x, uint y)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00189.html#gae6836e4b1445f55ab30f32e3da36c284">log2</a> (genIUType const &amp;x)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#ga01082d953f4864e9accbcb84987a1066">mod</a> (int x, int y)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">uint&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#ga5f05facb4b70489113d284edd53babcb">mod</a> (uint x, uint y)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">uint&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#gade78ad3e82d61001f4641571db4dd56e">nlz</a> (uint x)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">uint&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#gaaff5d34714236dbeddd49e4ecb045abc">pow</a> (uint x, uint y)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#ga0073d991d1c9c9a37b458eb512535fc8">pow</a> (int x, int y)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">uint&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#gaaff5d34714236dbeddd49e4ecb045abc">pow</a> (uint x, uint y)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#ga6aad88cb883810890ac2b68000c544c1">sqrt</a> (int x)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">uint&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00189.html#gafb4f8acb2b577775e2ef1a86e7312340">sqrt</a> (uint x)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -77,8 +88,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00057_source.html">integer.hpp</a>.</p>
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<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -34,7 +48,7 @@
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<h1>integer.hpp</h1> </div>
<div class="title">integer.hpp</div> </div>
</div>
<div class="contents">
<a href="a00057.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -78,7 +92,7 @@
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_integer GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_integer extension included&quot;)</span>
@ -87,27 +101,27 @@
<a name="l00048"></a>00048 <span class="keyword">namespace </span>glm
<a name="l00049"></a>00049 {
<a name="l00052"></a>00052
<a name="l00055"></a>00055 <span class="keywordtype">int</span> <a class="code" href="a00143.html#ga291bf218b9487a321a604265a932a3bc" title="Returns x raised to the y power.">pow</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);
<a name="l00055"></a>00055 <span class="keywordtype">int</span> <a class="code" href="a00143.html#gac93ea301c287d87a63fa14a4c44b719b" title="Returns x raised to the y power.">pow</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);
<a name="l00056"></a>00056
<a name="l00059"></a>00059 <span class="keywordtype">int</span> <a class="code" href="a00143.html#gaf9a4f8d8d30594504ddd224af57dd105" title="Returns the positive square root of x.">sqrt</a>(<span class="keywordtype">int</span> x);
<a name="l00059"></a>00059 <span class="keywordtype">int</span> <a class="code" href="a00143.html#ga9b2fd4f39c29e3d55c4b4087ab873f9f" title="Returns the positive square root of x.">sqrt</a>(<span class="keywordtype">int</span> x);
<a name="l00060"></a>00060
<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIUType&gt;
<a name="l00064"></a>00064 genIUType <a class="code" href="a00143.html#gaa5dc33fffa41105a680252706d471c36" title="Returns the base 2 log of x, i.e., returns the value y, which satisfies the equation x = 2 ^ y...">log2</a>(genIUType <span class="keyword">const</span> &amp; x);
<a name="l00064"></a>00064 genIUType <a class="code" href="a00143.html#gae19ff18661b33a0fe1b8edee61382f40" title="Returns the base 2 log of x, i.e., returns the value y, which satisfies the equation x = 2 ^ y...">log2</a>(genIUType <span class="keyword">const</span> &amp; x);
<a name="l00065"></a>00065
<a name="l00068"></a>00068 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="a00189.html#ga054b9fd24e0d18af9ae7e9b6bfb5a2c9" title="Returns the floor log2 of x.">floor_log2</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> x);
<a name="l00069"></a>00069
<a name="l00072"></a>00072 <span class="keywordtype">int</span> mod(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);
<a name="l00072"></a>00072 <span class="keywordtype">int</span> <a class="code" href="a00142.html#ga3bdf136bc96f670965cd2f48d14356b4" title="Modulus.">mod</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);
<a name="l00073"></a>00073
<a name="l00076"></a>00076 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00077"></a>00077 genType <a class="code" href="a00189.html#ga56d0b5195667769d9f43859d3fd0ed12" title="Return the factorial value of a number (!12 max, integer only) From GLM_GTX_integer extension...">factorial</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00077"></a>00077 genType <a class="code" href="a00189.html#ga6912d62d2f314fa38ef4c94fda778294" title="Return the factorial value of a number (!12 max, integer only) From GLM_GTX_integer extension...">factorial</a>(genType <span class="keyword">const</span> &amp; x);
<a name="l00078"></a>00078
<a name="l00081"></a><a class="code" href="a00189.html#gada7e83fdfe943aba4f1d5bf80cb66f40">00081</a> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">int</span> <a class="code" href="a00189.html#gada7e83fdfe943aba4f1d5bf80cb66f40" title="32bit signed integer.">sint</a>;
<a name="l00082"></a>00082
<a name="l00085"></a>00085 uint <a class="code" href="a00143.html#ga291bf218b9487a321a604265a932a3bc" title="Returns x raised to the y power.">pow</a>(uint x, uint y);
<a name="l00085"></a>00085 uint <a class="code" href="a00143.html#gac93ea301c287d87a63fa14a4c44b719b" title="Returns x raised to the y power.">pow</a>(uint x, uint y);
<a name="l00086"></a>00086
<a name="l00089"></a>00089 uint <a class="code" href="a00143.html#gaf9a4f8d8d30594504ddd224af57dd105" title="Returns the positive square root of x.">sqrt</a>(uint x);
<a name="l00089"></a>00089 uint <a class="code" href="a00143.html#ga9b2fd4f39c29e3d55c4b4087ab873f9f" title="Returns the positive square root of x.">sqrt</a>(uint x);
<a name="l00090"></a>00090
<a name="l00093"></a>00093 uint mod(uint x, uint y);
<a name="l00093"></a>00093 uint <a class="code" href="a00142.html#ga3bdf136bc96f670965cd2f48d14356b4" title="Modulus.">mod</a>(uint x, uint y);
<a name="l00094"></a>00094
<a name="l00097"></a>00097 uint <a class="code" href="a00189.html#gade78ad3e82d61001f4641571db4dd56e" title="Returns the number of leading zeros.">nlz</a>(uint x);
<a name="l00098"></a>00098
@ -118,8 +132,13 @@
<a name="l00104"></a>00104 <span class="preprocessor">#endif//GLM_GTX_integer</span>
</pre></div></div>
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<hr class="footer"/><address class="footer"><small>Generated by&#160;
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@ -2,22 +2,36 @@
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
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<title>intersect.hpp File Reference</title>
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@ -37,27 +51,24 @@
<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<h1>intersect.hpp File Reference</h1> </div>
<div class="title">intersect.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00058_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00190.html#ga4a1932de118ca65f67d68e7a5a87c129">intersectLineSphere</a> (genType const &amp;point0, genType const &amp;point1, genType const &amp;center, typename genType::value_type radius, genType &amp;position, genType &amp;normal)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00190.html#gaa8552e6a12621c629786f6d25ab1fc8e">intersectLineSphere</a> (genType const &amp;point0, genType const &amp;point1, genType const &amp;center, typename genType::value_type radius, genType &amp;position, genType &amp;normal)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00190.html#ga8811f257effab93af227246e797e31b6">intersectLineTriangle</a> (genType const &amp;orig, genType const &amp;dir, genType const &amp;vert0, genType const &amp;vert1, genType const &amp;vert2, genType &amp;position)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00190.html#ga54942f4d0fc37afdd866e79a4b8b997f">intersectLineTriangle</a> (genType const &amp;orig, genType const &amp;dir, genType const &amp;vert0, genType const &amp;vert1, genType const &amp;vert2, genType &amp;position)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00190.html#ga63e56f4b31e03654f36ad5529e0ed4a0">intersectRaySphere</a> (genType const &amp;orig, genType const &amp;dir, genType const &amp;center, typename genType::value_type radius, genType &amp;position, genType &amp;normal)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00190.html#gac2114cdc93a129257300a86489c797f2">intersectRaySphere</a> (genType const &amp;orig, genType const &amp;dir, genType const &amp;center, typename genType::value_type radius, genType &amp;position, genType &amp;normal)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00190.html#ga692082f45f58e975f9276d76daea1923">intersectRayTriangle</a> (genType const &amp;orig, genType const &amp;dir, genType const &amp;vert0, genType const &amp;vert1, genType const &amp;vert2, genType &amp;baryPosition)</td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00190.html#gac8bcfc662702cc5ae4463a7f95c35ed4">intersectRayTriangle</a> (genType const &amp;orig, genType const &amp;dir, genType const &amp;vert0, genType const &amp;vert1, genType const &amp;vert2, genType &amp;baryPosition)</td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -71,8 +82,13 @@ Functions</h2></td></tr>
<p>Definition in file <a class="el" href="a00058_source.html">intersect.hpp</a>.</p>
</div></div>
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@ -2,22 +2,36 @@
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@ -34,7 +48,7 @@
</div>
<div class="header">
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<h1>intersect.hpp</h1> </div>
<div class="title">intersect.hpp</div> </div>
</div>
<div class="contents">
<a href="a00058.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
@ -79,7 +93,7 @@
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_intersect GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtx/closest_point.hpp&quot;</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
@ -90,25 +104,25 @@
<a name="l00051"></a>00051 {
<a name="l00054"></a>00054
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00058"></a>00058 <span class="keywordtype">bool</span> <a class="code" href="a00190.html#ga692082f45f58e975f9276d76daea1923" title="Compute the intersection of a ray and a triangle.">intersectRayTriangle</a>(
<a name="l00058"></a>00058 <span class="keywordtype">bool</span> <a class="code" href="a00190.html#gac8bcfc662702cc5ae4463a7f95c35ed4" title="Compute the intersection of a ray and a triangle.">intersectRayTriangle</a>(
<a name="l00059"></a>00059 genType <span class="keyword">const</span> &amp; orig, genType <span class="keyword">const</span> &amp; dir,
<a name="l00060"></a>00060 genType <span class="keyword">const</span> &amp; vert0, genType <span class="keyword">const</span> &amp; vert1, genType <span class="keyword">const</span> &amp; vert2,
<a name="l00061"></a>00061 genType &amp; baryPosition);
<a name="l00062"></a>00062
<a name="l00065"></a>00065 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00066"></a>00066 <span class="keywordtype">bool</span> <a class="code" href="a00190.html#ga8811f257effab93af227246e797e31b6" title="Compute the intersection of a line and a triangle.">intersectLineTriangle</a>(
<a name="l00066"></a>00066 <span class="keywordtype">bool</span> <a class="code" href="a00190.html#ga54942f4d0fc37afdd866e79a4b8b997f" title="Compute the intersection of a line and a triangle.">intersectLineTriangle</a>(
<a name="l00067"></a>00067 genType <span class="keyword">const</span> &amp; orig, genType <span class="keyword">const</span> &amp; dir,
<a name="l00068"></a>00068 genType <span class="keyword">const</span> &amp; vert0, genType <span class="keyword">const</span> &amp; vert1, genType <span class="keyword">const</span> &amp; vert2,
<a name="l00069"></a>00069 genType &amp; position);
<a name="l00070"></a>00070
<a name="l00073"></a>00073 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00074"></a>00074 <span class="keywordtype">bool</span> <a class="code" href="a00190.html#ga63e56f4b31e03654f36ad5529e0ed4a0" title="Compute the intersection of a ray and a sphere.">intersectRaySphere</a>(
<a name="l00074"></a>00074 <span class="keywordtype">bool</span> <a class="code" href="a00190.html#gac2114cdc93a129257300a86489c797f2" title="Compute the intersection of a ray and a sphere.">intersectRaySphere</a>(
<a name="l00075"></a>00075 genType <span class="keyword">const</span> &amp; orig, genType <span class="keyword">const</span> &amp; dir,
<a name="l00076"></a>00076 genType <span class="keyword">const</span> &amp; center, <span class="keyword">typename</span> genType::value_type radius,
<a name="l00077"></a>00077 genType &amp; position, genType &amp; normal);
<a name="l00078"></a>00078
<a name="l00081"></a>00081 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00082"></a>00082 <span class="keywordtype">bool</span> <a class="code" href="a00190.html#ga4a1932de118ca65f67d68e7a5a87c129" title="Compute the intersection of a line and a sphere.">intersectLineSphere</a>(
<a name="l00082"></a>00082 <span class="keywordtype">bool</span> <a class="code" href="a00190.html#gaa8552e6a12621c629786f6d25ab1fc8e" title="Compute the intersection of a line and a sphere.">intersectLineSphere</a>(
<a name="l00083"></a>00083 genType <span class="keyword">const</span> &amp; point0, genType <span class="keyword">const</span> &amp; point1,
<a name="l00084"></a>00084 genType <span class="keyword">const</span> &amp; center, <span class="keyword">typename</span> genType::value_type radius,
<a name="l00085"></a>00085 genType &amp; position, genType &amp; normal);
@ -120,8 +134,13 @@
<a name="l00092"></a>00092 <span class="preprocessor">#endif//GLM_GTX_intersect</span>
</pre></div></div>
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@ -35,17 +49,12 @@
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<h1>intrinsic_common.hpp File Reference</h1> </div>
<div class="title">intrinsic_common.hpp File Reference</div> </div>
</div>
<div class="contents">
<p>OpenGL Mathematics (glm.g-truc.net)
<a href="#_details">More...</a></p>
<p><a href="a00059_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>OpenGL Mathematics (glm.g-truc.net) </p>
<p>Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</p>
<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p>
@ -62,8 +71,13 @@
<p>Definition in file <a class="el" href="a00059_source.html">intrinsic_common.hpp</a>.</p>
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@ -34,7 +48,7 @@
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</div>
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@ -128,8 +142,13 @@
<a name="l00089"></a>00089 <span class="preprocessor"></span><span class="preprocessor">#endif//glm_detail_intrinsic_common</span>
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<a name="l00079"></a>00079 <span class="preprocessor"></span><span class="preprocessor">#endif//glm_detail_intrinsic_exponential</span>
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