Promote GTC_constants

This commit is contained in:
Christophe Riccio 2012-01-25 18:54:28 +00:00
parent fb3a41995a
commit f267b6ea18
5 changed files with 190 additions and 717 deletions

186
glm/gtc/constants.hpp Normal file
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@ -0,0 +1,186 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtc_constants
/// @file glm/gtc/constants.hpp
/// @date 2011-09-30 / 2012-01-25
/// @author Christophe Riccio
///
/// @see core (dependence)
/// @see gtc_half_float (dependence)
///
/// @defgroup gtc_constants GLM_GTC_constants: Provide build-in constants
/// @ingroup gtc
///
/// @brief Allow to perform bit operations on integer values
///
/// <glm/gtc/constants.hpp> need to be included to use these features.
///////////////////////////////////////////////////////////////////////////////////
#ifndef GLM_GTC_constants
#define GLM_GTC_constants GLM_VERSION
// Dependency:
#include "../glm.hpp"
#include "../gtc/half_float.hpp"
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
# pragma message("GLM: GLM_GTC_constants extension included")
#endif
namespace glm
{
/// @addtogroup gtc_constants
/// @{
/// Return the epsilon constant for floating point types.
/// @todo Implement epsilon for half-precision floating point type.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T epsilon();
/// Return 0.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T zero();
/// Return 1.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T one();
/// Return the pi constant.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T pi();
/// Return square root of pi.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T root_pi();
/// Return pi / 2.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T half_pi();
/// Return pi / 4.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T quarter_pi();
/// Return 1 / pi.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T one_over_pi();
/// Return 2 / pi.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T two_over_pi();
/// Return 2 / sqrt(pi).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T two_over_root_pi();
/// Return 1 / sqrt(2).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T one_over_root_two();
/// Return sqrt(pi / 2).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T root_half_pi();
/// Return sqrt(2 * pi).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T root_two_pi();
/// Return sqrt(ln(4)).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T root_ln_four();
/// Return e constant.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T e();
/// Return Euler's constant.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T euler();
/// Return sqrt(2).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T root_two();
/// Return sqrt(3).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T root_three();
/// Return sqrt(5).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T root_five();
/// Return ln(2).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T ln_two();
/// Return ln(10).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T ln_ten();
/// Return ln(ln(2)).
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T ln_ln_two();
/// Return 1 / 3.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T third();
/// Return 2 / 3.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T two_thirds();
/// Return the golden ratio constant.
/// @see gtc_constants
template <typename T>
GLM_CONSTEXPR T golden_ratio();
/// @}
} //namespace glm
#include "constants.inl"
#endif//GLM_GTC_constants

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@ -22,7 +22,7 @@
///
/// @ref gtx_constants
/// @file glm/gtx/constants.inl
/// @date 2011-10-14 / 2011-10-14
/// @date 2011-10-14 / 2012-01-25
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_constants
/// @file glm/gtx/constants.hpp
/// @date 2011-09-30 / 2011-09-30
/// @author Christophe Riccio
///
/// @see core (dependence)
/// @see gtc_half_float (dependence)
///
/// @defgroup gtx_constants GLM_GTX_constants: Provide build-in constants
/// @ingroup gtx
///
/// @brief Allow to perform bit operations on integer values
///
/// <glm/gtx/constants.hpp> need to be included to use these functionalities.
///////////////////////////////////////////////////////////////////////////////////
#ifndef GLM_GTX_constants
#define GLM_GTX_constants GLM_VERSION
// Dependency:
#include "../glm.hpp"
#include "../gtc/half_float.hpp"
#include "../gtc/constants.hpp"
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
# pragma message("GLM: GLM_GTX_constants extension included")
#if(defined(GLM_MESSAGES))
# pragma message("GLM: GLM_GTX_constants extension is deprecated, include GLM_GTX_constants instead")
#endif
namespace glm
{
/// @addtogroup gtx_constants
/// @{
/// Return the epsilon constant for floating point types.
/// @todo Implement epsilon for half-precision floating point type.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T epsilon();
/// Return 0.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T zero();
/// Return 1.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T one();
/// Return the pi constant.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T pi();
/// Return square root of pi.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T root_pi();
/// Return pi / 2.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T half_pi();
/// Return pi / 4.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T quarter_pi();
/// Return 1 / pi.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T one_over_pi();
/// Return 2 / pi.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T two_over_pi();
/// Return 2 / sqrt(pi).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T two_over_root_pi();
/// Return 1 / sqrt(2).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T one_over_root_two();
/// Return sqrt(pi / 2).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T root_half_pi();
/// Return sqrt(2 * pi).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T root_two_pi();
/// Return sqrt(ln(4)).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T root_ln_four();
/// Return e constant.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T e();
/// Return Euler's constant.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T euler();
/// Return sqrt(2).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T root_two();
/// Return sqrt(3).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T root_three();
/// Return sqrt(5).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T root_five();
/// Return ln(2).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T ln_two();
/// Return ln(10).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T ln_ten();
/// Return ln(ln(2)).
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T ln_ln_two();
/// Return 1 / 3.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T third();
/// Return 2 / 3.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T two_thirds();
/// Return the golden ratio constant.
/// @see gtx_constants
template <typename T>
GLM_CONSTEXPR T golden_ratio();
/// @}
} //namespace glm
#include "constants.inl"
#endif//GLM_GTX_constants

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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise":
// https://github.com/ashima/webgl-noise
// Following Stefan Gustavson's paper "Simplex noise demystified":
// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2011-04-21
// Updated : 2011-04-21
// Licence : This source is under MIT License
// File : glm/gtx/noise.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace glm{
}//namespace glm

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//////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
//////////////////////////////////////////////////////////////////////////////////
// Created : 2006-01-16
// Updated : 2006-01-16
// Licence : This source is under MIT License
// File : glm/gtx/random.inl
//////////////////////////////////////////////////////////////////////////////////
#include <ctime>
#include <cassert>
namespace glm{
template <>
GLM_FUNC_QUALIFIER float signedRand1()
{
#if(GLM_COMPILER & GLM_COMPILER_VC)// && (GLM_COMPILER < GLM_COMPILER_VC2010)
#define RAND_SHIFT_NUM 5
#else
#define RAND_SHIFT_NUM 0
#endif
return float((std::rand() - (RAND_MAX >> 1) - 1) << 1) / float(RAND_MAX - RAND_SHIFT_NUM);
}
template <>
GLM_FUNC_QUALIFIER double signedRand1()
{
return double(signedRand1<float>());
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> signedRand2()
{
return detail::tvec2<T>(
signedRand1<float>(),
signedRand1<float>());
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> signedRand3()
{
return detail::tvec3<T>(
signedRand1<float>(),
signedRand1<float>(),
signedRand1<float>());
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> signedRand4()
{
return detail::tvec4<T>(
signedRand1<float>(),
signedRand1<float>(),
signedRand1<float>(),
signedRand1<float>());
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> normalizedRand2(
T Min,
T Max)
{
return normalizedRand2<T>() * compRand1(Min, Max);
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> normalizedRand2()
{
T a = compRand1<T>(T(0), T(6.283185307179586476925286766559f));
return detail::tvec2<T>(cos(a), sin(a));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> normalizedRand3(
T Min,
T Max)
{
return normalizedRand3<T>() * compRand1(Min, Max);
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> normalizedRand3()
{
T z = compRand1(T(-1), T(1));
T a = compRand1(T(0), T(6.283185307179586476925286766559f));
T r = sqrt(T(1) - z * z);
T x = r * cos(a);
T y = r * sin(a);
return detail::tvec3<T>(x, y, z);
}
template <>
GLM_FUNC_QUALIFIER float compRand1()
{
return float(std::rand()) / float(RAND_MAX);
}
template <>
GLM_FUNC_QUALIFIER double compRand1()
{
return double(std::rand()) / double(RAND_MAX);
}
GLM_FUNC_QUALIFIER detail::half compRand1(
detail::half Min,
detail::half Max)
{
return compRand1<detail::half>() * (Max - Min) + Min;
}
GLM_FUNC_QUALIFIER float compRand1(
float Min,
float Max)
{
return compRand1<float>() * (Max - Min) + Min;
}
GLM_FUNC_QUALIFIER double compRand1(
double Min,
double Max)
{
return compRand1<double>() * (Max - Min) + Min;
}
template <typename T>
GLM_FUNC_QUALIFIER T compRand1(
T Min,
T Max)
{
return T(compRand1<double>() * double(Max - Min) + double(Min));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> compRand2(
T Min,
T Max)
{
return detail::tvec2<T>(
compRand1(Min, Max),
compRand1(Min, Max));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> compRand3(
T Min,
T Max)
{
return detail::tvec3<T>(
compRand1(Min, Max),
compRand1(Min, Max),
compRand1(Min, Max));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> compRand4(
T Min,
T Max)
{
return detail::tvec4<T>(
compRand1(Min, Max),
compRand1(Min, Max),
compRand1(Min, Max),
compRand1(Min, Max));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> compRand2(
T Min,
const detail::tvec2<T>& Max)
{
return detail::tvec2<T>(
compRand1(Min.x, Max.x),
compRand1(Min.y, Max.y));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> compRand3(
T Min,
const detail::tvec3<T>& Max)
{
return detail::tvec3<T>(
compRand1(Min.x, Max.x),
compRand1(Min.y, Max.y),
compRand1(Min.z, Max.z));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> compRand4(
T Min,
const detail::tvec4<T>& Max)
{
return detail::tvec4<T>(
compRand1(Min.x, Max.x),
compRand1(Min.y, Max.y),
compRand1(Min.z, Max.z),
compRand1(Min.w, Max.w));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> compRand2(
const detail::tvec2<T>& Min,
T Max)
{
return detail::tvec2<T>(
compRand1(Min.x, Max.x),
compRand1(Min.y, Max.y));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> compRand3(
const detail::tvec3<T>& Min,
T Max)
{
return detail::tvec3<T>(
compRand1(Min.x, Max.x),
compRand1(Min.y, Max.y),
compRand1(Min.z, Max.z));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> compRand4(
const detail::tvec4<T>& Min,
T Max)
{
return detail::tvec4<T>(
compRand1(Min.x, Max.x),
compRand1(Min.y, Max.y),
compRand1(Min.z, Max.z),
compRand1(Min.w, Max.w));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> compRand2(
const detail::tvec2<T>& Min,
const detail::tvec2<T>& Max)
{
return detail::tvec2<T>(
compRand1(Min.x, Max.x),
compRand1(Min.y, Max.y));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> compRand3(
const detail::tvec3<T>& Min,
const detail::tvec3<T>& Max)
{
return detail::tvec3<T>(
compRand1(Min.x, Max.x),
compRand1(Min.y, Max.y),
compRand1(Min.z, Max.z));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> compRand4(
const detail::tvec4<T>& Min,
const detail::tvec4<T>& Max)
{
return detail::tvec4<T>(
compRand1(Min.x, Max.x),
compRand1(Min.y, Max.y),
compRand1(Min.z, Max.z),
compRand1(Min.w, Max.w));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<float> vecRand2()
{
detail::tvec2<float> result(float(0));
do
{
result = compRand2(float(-1), float(1));
} while (length(result) > float(1));
return result;
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<double> vecRand2()
{
detail::tvec2<double> result(double(0));
do
{
result = compRand2(double(-1), double(1));
} while (length(result) > double(1));
return result;
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> vecRand2(
T MinRadius,
T MaxRadius)
{
assert(MinRadius <= MaxRadius);
detail::tvec2<T> Result(T(0));
T LenRadius(0);
do
{
Result = compRand2(-MaxRadius, MaxRadius);
LenRadius = length(Result);
}
while(LenRadius > MaxRadius || LenRadius < MinRadius);
return Result;
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> vecRand3()
{
detail::tvec3<T> Result(T(0));
do
{
Result = compRand3(T(-1), T(1));
}
while(length(Result) > T(1));
return Result;
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> vecRand3(
T MinRadius,
T MaxRadius)
{
assert(MinRadius <= MaxRadius);
detail::tvec3<T> Result(0);
T LenRadius(0);
do
{
Result = compRand3(-MaxRadius, MaxRadius);
LenRadius = length(Result);
}
while(LenRadius > MaxRadius || LenRadius < MinRadius);
return Result;
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<float> vecRand4()
{
detail::tvec4<float> result(float(0));
do
{
result = compRand4(float(-1), float(1));
} while (length(result) > float(1));
return result;
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<double> vecRand4()
{
detail::tvec4<double> result(double(0));
do
{
result = compRand4(double(-1), double(1));
} while (length(result) > double(1));
return result;
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> vecRand4(
T MinRadius,
T MaxRadius)
{
assert(MinRadius <= MaxRadius);
detail::tvec4<T> Result(T(0));
T LenRadius(T(0));
do
{
Result = compRand4(-MaxRadius, MaxRadius);
LenRadius = length(Result);
}
while(LenRadius > MaxRadius || LenRadius < MinRadius);
return Result;
}
template <typename T>
GLM_FUNC_QUALIFIER T gaussRand1(
T mean,
T std_deviation)
{
T w, x1, x2;
do
{
x1 = compRand1(T(-1), T(1));
x2 = compRand1(T(-1), T(1));
w = x1 * x1 + x2 * x2;
} while(w > T(1));
return x2 * std_deviation * std_deviation * sqrt((T(-2) * log(w)) / w) + mean;
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> gaussRand2(
T mean,
T std_deviation)
{
return detail::tvec2<T>(
gaussRand1(mean, std_deviation),
gaussRand1(mean, std_deviation));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> gaussRand3(
T mean,
T std_deviation)
{
return detail::tvec3<T>(
gaussRand1(mean, std_deviation),
gaussRand1(mean, std_deviation),
gaussRand1(mean, std_deviation));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> gaussRand4(
T mean,
T std_deviation)
{
return detail::tvec4<T>(
gaussRand1(mean, std_deviation),
gaussRand1(mean, std_deviation),
gaussRand1(mean, std_deviation),
gaussRand1(mean, std_deviation));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> gaussRand2(
T mean,
const detail::tvec2<T>& std_deviation)
{
return detail::tvec2<T>(
gaussRand1(mean, std_deviation.x),
gaussRand1(mean, std_deviation.y));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> gaussRand3(
T mean,
const detail::tvec3<T>& std_deviation)
{
return detail::tvec3<T>(
gaussRand1(mean, std_deviation.x),
gaussRand1(mean, std_deviation.y),
gaussRand1(mean, std_deviation.z));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> gaussRand4(
T mean,
const detail::tvec4<T>& std_deviation)
{
return detail::tvec4<T>(
gaussRand1(mean, std_deviation.x),
gaussRand1(mean, std_deviation.y),
gaussRand1(mean, std_deviation.z),
gaussRand1(mean, std_deviation.w));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> gaussRand2(
const detail::tvec2<T>& mean,
T std_deviation)
{
return detail::tvec2<T>(
gaussRand1(mean.x, std_deviation),
gaussRand1(mean.y, std_deviation));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> gaussRand3(
const detail::tvec3<T>& mean,
T std_deviation)
{
return detail::tvec3<T>(
gaussRand1(mean.x, std_deviation),
gaussRand1(mean.y, std_deviation),
gaussRand1(mean.z, std_deviation));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> gaussRand4(
const detail::tvec4<T>& mean,
T std_deviation)
{
return detail::tvec4<T>(
gaussRand1(mean.x, std_deviation),
gaussRand1(mean.y, std_deviation),
gaussRand1(mean.z, std_deviation),
gaussRand1(mean.w, std_deviation));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec2<T> gaussRand2(
const detail::tvec2<T>& mean,
const detail::tvec2<T>& std_deviation)
{
return detail::tvec2<T>(
gaussRand1(mean.x, std_deviation.x),
gaussRand1(mean.y, std_deviation.y));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec3<T> gaussRand3(
const detail::tvec3<T>& mean,
const detail::tvec3<T>& std_deviation)
{
return detail::tvec3<T>(
gaussRand1(mean.x, std_deviation.x),
gaussRand1(mean.y, std_deviation.y),
gaussRand1(mean.z, std_deviation.z));
}
template <typename T>
GLM_FUNC_QUALIFIER detail::tvec4<T> gaussRand4(
const detail::tvec4<T>& mean,
const detail::tvec4<T>& std_deviation)
{
return detail::tvec4<T>(
gaussRand1(mean.x, std_deviation.x),
gaussRand1(mean.y, std_deviation.y),
gaussRand1(mean.z, std_deviation.z),
gaussRand1(mean.w, std_deviation.w));
}
}//namespace glm