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Promote GTC_constants
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glm/gtc/constants.hpp
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186
glm/gtc/constants.hpp
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtc_constants
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/// @file glm/gtc/constants.hpp
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/// @date 2011-09-30 / 2012-01-25
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/// @author Christophe Riccio
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///
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/// @see core (dependence)
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/// @see gtc_half_float (dependence)
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///
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/// @defgroup gtc_constants GLM_GTC_constants: Provide build-in constants
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/// @ingroup gtc
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///
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/// @brief Allow to perform bit operations on integer values
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///
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/// <glm/gtc/constants.hpp> need to be included to use these features.
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef GLM_GTC_constants
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#define GLM_GTC_constants GLM_VERSION
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// Dependency:
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#include "../glm.hpp"
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#include "../gtc/half_float.hpp"
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#if(defined(GLM_MESSAGES) && !defined(glm_ext))
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# pragma message("GLM: GLM_GTC_constants extension included")
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#endif
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namespace glm
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{
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/// @addtogroup gtc_constants
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/// @{
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/// Return the epsilon constant for floating point types.
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/// @todo Implement epsilon for half-precision floating point type.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T epsilon();
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/// Return 0.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T zero();
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/// Return 1.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T one();
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/// Return the pi constant.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T pi();
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/// Return square root of pi.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T root_pi();
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/// Return pi / 2.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T half_pi();
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/// Return pi / 4.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T quarter_pi();
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/// Return 1 / pi.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T one_over_pi();
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/// Return 2 / pi.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T two_over_pi();
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/// Return 2 / sqrt(pi).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T two_over_root_pi();
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/// Return 1 / sqrt(2).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T one_over_root_two();
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/// Return sqrt(pi / 2).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T root_half_pi();
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/// Return sqrt(2 * pi).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T root_two_pi();
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/// Return sqrt(ln(4)).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T root_ln_four();
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/// Return e constant.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T e();
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/// Return Euler's constant.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T euler();
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/// Return sqrt(2).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T root_two();
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/// Return sqrt(3).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T root_three();
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/// Return sqrt(5).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T root_five();
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/// Return ln(2).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T ln_two();
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/// Return ln(10).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T ln_ten();
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/// Return ln(ln(2)).
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T ln_ln_two();
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/// Return 1 / 3.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T third();
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/// Return 2 / 3.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T two_thirds();
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/// Return the golden ratio constant.
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/// @see gtc_constants
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template <typename T>
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GLM_CONSTEXPR T golden_ratio();
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/// @}
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} //namespace glm
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#include "constants.inl"
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#endif//GLM_GTC_constants
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@ -22,7 +22,7 @@
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///
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/// @ref gtx_constants
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/// @file glm/gtx/constants.inl
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/// @date 2011-10-14 / 2011-10-14
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/// @date 2011-10-14 / 2012-01-25
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////
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@ -19,168 +19,15 @@
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtx_constants
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/// @file glm/gtx/constants.hpp
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/// @date 2011-09-30 / 2011-09-30
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/// @author Christophe Riccio
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///
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/// @see core (dependence)
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/// @see gtc_half_float (dependence)
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///
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/// @defgroup gtx_constants GLM_GTX_constants: Provide build-in constants
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/// @ingroup gtx
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///
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/// @brief Allow to perform bit operations on integer values
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///
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/// <glm/gtx/constants.hpp> need to be included to use these functionalities.
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef GLM_GTX_constants
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#define GLM_GTX_constants GLM_VERSION
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// Dependency:
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#include "../glm.hpp"
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#include "../gtc/half_float.hpp"
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#include "../gtc/constants.hpp"
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#if(defined(GLM_MESSAGES) && !defined(glm_ext))
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# pragma message("GLM: GLM_GTX_constants extension included")
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#if(defined(GLM_MESSAGES))
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# pragma message("GLM: GLM_GTX_constants extension is deprecated, include GLM_GTX_constants instead")
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#endif
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namespace glm
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{
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/// @addtogroup gtx_constants
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/// @{
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/// Return the epsilon constant for floating point types.
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/// @todo Implement epsilon for half-precision floating point type.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T epsilon();
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/// Return 0.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T zero();
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/// Return 1.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T one();
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/// Return the pi constant.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T pi();
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/// Return square root of pi.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T root_pi();
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/// Return pi / 2.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T half_pi();
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/// Return pi / 4.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T quarter_pi();
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/// Return 1 / pi.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T one_over_pi();
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/// Return 2 / pi.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T two_over_pi();
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/// Return 2 / sqrt(pi).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T two_over_root_pi();
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/// Return 1 / sqrt(2).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T one_over_root_two();
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/// Return sqrt(pi / 2).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T root_half_pi();
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/// Return sqrt(2 * pi).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T root_two_pi();
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/// Return sqrt(ln(4)).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T root_ln_four();
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/// Return e constant.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T e();
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/// Return Euler's constant.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T euler();
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/// Return sqrt(2).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T root_two();
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/// Return sqrt(3).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T root_three();
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/// Return sqrt(5).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T root_five();
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/// Return ln(2).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T ln_two();
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/// Return ln(10).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T ln_ten();
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/// Return ln(ln(2)).
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T ln_ln_two();
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/// Return 1 / 3.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T third();
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/// Return 2 / 3.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T two_thirds();
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/// Return the golden ratio constant.
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/// @see gtx_constants
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template <typename T>
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GLM_CONSTEXPR T golden_ratio();
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/// @}
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} //namespace glm
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#include "constants.inl"
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#endif//GLM_GTX_constants
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@ -1,20 +0,0 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise":
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// https://github.com/ashima/webgl-noise
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// Following Stefan Gustavson's paper "Simplex noise demystified":
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// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2011-04-21
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// Updated : 2011-04-21
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// Licence : This source is under MIT License
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// File : glm/gtx/noise.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm{
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}//namespace glm
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//////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
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//////////////////////////////////////////////////////////////////////////////////
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// Created : 2006-01-16
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// Updated : 2006-01-16
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// Licence : This source is under MIT License
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// File : glm/gtx/random.inl
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//////////////////////////////////////////////////////////////////////////////////
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#include <ctime>
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#include <cassert>
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namespace glm{
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template <>
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GLM_FUNC_QUALIFIER float signedRand1()
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{
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#if(GLM_COMPILER & GLM_COMPILER_VC)// && (GLM_COMPILER < GLM_COMPILER_VC2010)
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#define RAND_SHIFT_NUM 5
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#else
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#define RAND_SHIFT_NUM 0
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#endif
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return float((std::rand() - (RAND_MAX >> 1) - 1) << 1) / float(RAND_MAX - RAND_SHIFT_NUM);
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}
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template <>
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GLM_FUNC_QUALIFIER double signedRand1()
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{
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return double(signedRand1<float>());
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec2<T> signedRand2()
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{
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return detail::tvec2<T>(
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signedRand1<float>(),
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signedRand1<float>());
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec3<T> signedRand3()
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{
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return detail::tvec3<T>(
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signedRand1<float>(),
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signedRand1<float>(),
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signedRand1<float>());
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec4<T> signedRand4()
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{
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return detail::tvec4<T>(
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signedRand1<float>(),
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signedRand1<float>(),
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signedRand1<float>(),
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signedRand1<float>());
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec2<T> normalizedRand2(
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T Min,
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T Max)
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{
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return normalizedRand2<T>() * compRand1(Min, Max);
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec2<T> normalizedRand2()
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{
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T a = compRand1<T>(T(0), T(6.283185307179586476925286766559f));
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return detail::tvec2<T>(cos(a), sin(a));
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec3<T> normalizedRand3(
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T Min,
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T Max)
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{
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return normalizedRand3<T>() * compRand1(Min, Max);
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec3<T> normalizedRand3()
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{
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T z = compRand1(T(-1), T(1));
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T a = compRand1(T(0), T(6.283185307179586476925286766559f));
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T r = sqrt(T(1) - z * z);
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T x = r * cos(a);
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T y = r * sin(a);
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return detail::tvec3<T>(x, y, z);
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}
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template <>
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GLM_FUNC_QUALIFIER float compRand1()
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{
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return float(std::rand()) / float(RAND_MAX);
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}
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template <>
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GLM_FUNC_QUALIFIER double compRand1()
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{
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return double(std::rand()) / double(RAND_MAX);
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}
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GLM_FUNC_QUALIFIER detail::half compRand1(
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detail::half Min,
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detail::half Max)
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{
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return compRand1<detail::half>() * (Max - Min) + Min;
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}
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GLM_FUNC_QUALIFIER float compRand1(
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float Min,
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float Max)
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{
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return compRand1<float>() * (Max - Min) + Min;
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}
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GLM_FUNC_QUALIFIER double compRand1(
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double Min,
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double Max)
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{
|
||||
return compRand1<double>() * (Max - Min) + Min;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T compRand1(
|
||||
T Min,
|
||||
T Max)
|
||||
{
|
||||
return T(compRand1<double>() * double(Max - Min) + double(Min));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T> compRand2(
|
||||
T Min,
|
||||
T Max)
|
||||
{
|
||||
return detail::tvec2<T>(
|
||||
compRand1(Min, Max),
|
||||
compRand1(Min, Max));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> compRand3(
|
||||
T Min,
|
||||
T Max)
|
||||
{
|
||||
return detail::tvec3<T>(
|
||||
compRand1(Min, Max),
|
||||
compRand1(Min, Max),
|
||||
compRand1(Min, Max));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T> compRand4(
|
||||
T Min,
|
||||
T Max)
|
||||
{
|
||||
return detail::tvec4<T>(
|
||||
compRand1(Min, Max),
|
||||
compRand1(Min, Max),
|
||||
compRand1(Min, Max),
|
||||
compRand1(Min, Max));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T> compRand2(
|
||||
T Min,
|
||||
const detail::tvec2<T>& Max)
|
||||
{
|
||||
return detail::tvec2<T>(
|
||||
compRand1(Min.x, Max.x),
|
||||
compRand1(Min.y, Max.y));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> compRand3(
|
||||
T Min,
|
||||
const detail::tvec3<T>& Max)
|
||||
{
|
||||
return detail::tvec3<T>(
|
||||
compRand1(Min.x, Max.x),
|
||||
compRand1(Min.y, Max.y),
|
||||
compRand1(Min.z, Max.z));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T> compRand4(
|
||||
T Min,
|
||||
const detail::tvec4<T>& Max)
|
||||
{
|
||||
return detail::tvec4<T>(
|
||||
compRand1(Min.x, Max.x),
|
||||
compRand1(Min.y, Max.y),
|
||||
compRand1(Min.z, Max.z),
|
||||
compRand1(Min.w, Max.w));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T> compRand2(
|
||||
const detail::tvec2<T>& Min,
|
||||
T Max)
|
||||
{
|
||||
return detail::tvec2<T>(
|
||||
compRand1(Min.x, Max.x),
|
||||
compRand1(Min.y, Max.y));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> compRand3(
|
||||
const detail::tvec3<T>& Min,
|
||||
T Max)
|
||||
{
|
||||
return detail::tvec3<T>(
|
||||
compRand1(Min.x, Max.x),
|
||||
compRand1(Min.y, Max.y),
|
||||
compRand1(Min.z, Max.z));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T> compRand4(
|
||||
const detail::tvec4<T>& Min,
|
||||
T Max)
|
||||
{
|
||||
return detail::tvec4<T>(
|
||||
compRand1(Min.x, Max.x),
|
||||
compRand1(Min.y, Max.y),
|
||||
compRand1(Min.z, Max.z),
|
||||
compRand1(Min.w, Max.w));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T> compRand2(
|
||||
const detail::tvec2<T>& Min,
|
||||
const detail::tvec2<T>& Max)
|
||||
{
|
||||
return detail::tvec2<T>(
|
||||
compRand1(Min.x, Max.x),
|
||||
compRand1(Min.y, Max.y));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> compRand3(
|
||||
const detail::tvec3<T>& Min,
|
||||
const detail::tvec3<T>& Max)
|
||||
{
|
||||
return detail::tvec3<T>(
|
||||
compRand1(Min.x, Max.x),
|
||||
compRand1(Min.y, Max.y),
|
||||
compRand1(Min.z, Max.z));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T> compRand4(
|
||||
const detail::tvec4<T>& Min,
|
||||
const detail::tvec4<T>& Max)
|
||||
{
|
||||
return detail::tvec4<T>(
|
||||
compRand1(Min.x, Max.x),
|
||||
compRand1(Min.y, Max.y),
|
||||
compRand1(Min.z, Max.z),
|
||||
compRand1(Min.w, Max.w));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<float> vecRand2()
|
||||
{
|
||||
detail::tvec2<float> result(float(0));
|
||||
do
|
||||
{
|
||||
result = compRand2(float(-1), float(1));
|
||||
} while (length(result) > float(1));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<double> vecRand2()
|
||||
{
|
||||
detail::tvec2<double> result(double(0));
|
||||
do
|
||||
{
|
||||
result = compRand2(double(-1), double(1));
|
||||
} while (length(result) > double(1));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T> vecRand2(
|
||||
T MinRadius,
|
||||
T MaxRadius)
|
||||
{
|
||||
assert(MinRadius <= MaxRadius);
|
||||
|
||||
detail::tvec2<T> Result(T(0));
|
||||
T LenRadius(0);
|
||||
|
||||
do
|
||||
{
|
||||
Result = compRand2(-MaxRadius, MaxRadius);
|
||||
LenRadius = length(Result);
|
||||
}
|
||||
while(LenRadius > MaxRadius || LenRadius < MinRadius);
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> vecRand3()
|
||||
{
|
||||
detail::tvec3<T> Result(T(0));
|
||||
do
|
||||
{
|
||||
Result = compRand3(T(-1), T(1));
|
||||
}
|
||||
while(length(Result) > T(1));
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> vecRand3(
|
||||
T MinRadius,
|
||||
T MaxRadius)
|
||||
{
|
||||
assert(MinRadius <= MaxRadius);
|
||||
|
||||
detail::tvec3<T> Result(0);
|
||||
T LenRadius(0);
|
||||
|
||||
do
|
||||
{
|
||||
Result = compRand3(-MaxRadius, MaxRadius);
|
||||
LenRadius = length(Result);
|
||||
}
|
||||
while(LenRadius > MaxRadius || LenRadius < MinRadius);
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<float> vecRand4()
|
||||
{
|
||||
detail::tvec4<float> result(float(0));
|
||||
do
|
||||
{
|
||||
result = compRand4(float(-1), float(1));
|
||||
} while (length(result) > float(1));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<double> vecRand4()
|
||||
{
|
||||
detail::tvec4<double> result(double(0));
|
||||
do
|
||||
{
|
||||
result = compRand4(double(-1), double(1));
|
||||
} while (length(result) > double(1));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T> vecRand4(
|
||||
T MinRadius,
|
||||
T MaxRadius)
|
||||
{
|
||||
assert(MinRadius <= MaxRadius);
|
||||
|
||||
detail::tvec4<T> Result(T(0));
|
||||
T LenRadius(T(0));
|
||||
|
||||
do
|
||||
{
|
||||
Result = compRand4(-MaxRadius, MaxRadius);
|
||||
LenRadius = length(Result);
|
||||
}
|
||||
while(LenRadius > MaxRadius || LenRadius < MinRadius);
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T gaussRand1(
|
||||
T mean,
|
||||
T std_deviation)
|
||||
{
|
||||
T w, x1, x2;
|
||||
|
||||
do
|
||||
{
|
||||
x1 = compRand1(T(-1), T(1));
|
||||
x2 = compRand1(T(-1), T(1));
|
||||
|
||||
w = x1 * x1 + x2 * x2;
|
||||
} while(w > T(1));
|
||||
|
||||
return x2 * std_deviation * std_deviation * sqrt((T(-2) * log(w)) / w) + mean;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T> gaussRand2(
|
||||
T mean,
|
||||
T std_deviation)
|
||||
{
|
||||
return detail::tvec2<T>(
|
||||
gaussRand1(mean, std_deviation),
|
||||
gaussRand1(mean, std_deviation));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> gaussRand3(
|
||||
T mean,
|
||||
T std_deviation)
|
||||
{
|
||||
return detail::tvec3<T>(
|
||||
gaussRand1(mean, std_deviation),
|
||||
gaussRand1(mean, std_deviation),
|
||||
gaussRand1(mean, std_deviation));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T> gaussRand4(
|
||||
T mean,
|
||||
T std_deviation)
|
||||
{
|
||||
return detail::tvec4<T>(
|
||||
gaussRand1(mean, std_deviation),
|
||||
gaussRand1(mean, std_deviation),
|
||||
gaussRand1(mean, std_deviation),
|
||||
gaussRand1(mean, std_deviation));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T> gaussRand2(
|
||||
T mean,
|
||||
const detail::tvec2<T>& std_deviation)
|
||||
{
|
||||
return detail::tvec2<T>(
|
||||
gaussRand1(mean, std_deviation.x),
|
||||
gaussRand1(mean, std_deviation.y));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> gaussRand3(
|
||||
T mean,
|
||||
const detail::tvec3<T>& std_deviation)
|
||||
{
|
||||
return detail::tvec3<T>(
|
||||
gaussRand1(mean, std_deviation.x),
|
||||
gaussRand1(mean, std_deviation.y),
|
||||
gaussRand1(mean, std_deviation.z));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T> gaussRand4(
|
||||
T mean,
|
||||
const detail::tvec4<T>& std_deviation)
|
||||
{
|
||||
return detail::tvec4<T>(
|
||||
gaussRand1(mean, std_deviation.x),
|
||||
gaussRand1(mean, std_deviation.y),
|
||||
gaussRand1(mean, std_deviation.z),
|
||||
gaussRand1(mean, std_deviation.w));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T> gaussRand2(
|
||||
const detail::tvec2<T>& mean,
|
||||
T std_deviation)
|
||||
{
|
||||
return detail::tvec2<T>(
|
||||
gaussRand1(mean.x, std_deviation),
|
||||
gaussRand1(mean.y, std_deviation));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> gaussRand3(
|
||||
const detail::tvec3<T>& mean,
|
||||
T std_deviation)
|
||||
{
|
||||
return detail::tvec3<T>(
|
||||
gaussRand1(mean.x, std_deviation),
|
||||
gaussRand1(mean.y, std_deviation),
|
||||
gaussRand1(mean.z, std_deviation));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T> gaussRand4(
|
||||
const detail::tvec4<T>& mean,
|
||||
T std_deviation)
|
||||
{
|
||||
return detail::tvec4<T>(
|
||||
gaussRand1(mean.x, std_deviation),
|
||||
gaussRand1(mean.y, std_deviation),
|
||||
gaussRand1(mean.z, std_deviation),
|
||||
gaussRand1(mean.w, std_deviation));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<T> gaussRand2(
|
||||
const detail::tvec2<T>& mean,
|
||||
const detail::tvec2<T>& std_deviation)
|
||||
{
|
||||
return detail::tvec2<T>(
|
||||
gaussRand1(mean.x, std_deviation.x),
|
||||
gaussRand1(mean.y, std_deviation.y));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<T> gaussRand3(
|
||||
const detail::tvec3<T>& mean,
|
||||
const detail::tvec3<T>& std_deviation)
|
||||
{
|
||||
return detail::tvec3<T>(
|
||||
gaussRand1(mean.x, std_deviation.x),
|
||||
gaussRand1(mean.y, std_deviation.y),
|
||||
gaussRand1(mean.z, std_deviation.z));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<T> gaussRand4(
|
||||
const detail::tvec4<T>& mean,
|
||||
const detail::tvec4<T>& std_deviation)
|
||||
{
|
||||
return detail::tvec4<T>(
|
||||
gaussRand1(mean.x, std_deviation.x),
|
||||
gaussRand1(mean.y, std_deviation.y),
|
||||
gaussRand1(mean.z, std_deviation.z),
|
||||
gaussRand1(mean.w, std_deviation.w));
|
||||
}
|
||||
|
||||
}//namespace glm
|
Loading…
Reference in New Issue
Block a user