Merge branch '0.9.3' of ssh://ogl-math.git.sourceforge.net/gitroot/ogl-math/ogl-math into 0.9.3

This commit is contained in:
Christophe Riccio 2011-05-26 11:26:21 +01:00
commit f4dbbd42ef
25 changed files with 304 additions and 8 deletions

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@ -45,6 +45,7 @@ namespace glm
typedef std::size_t size_type;
typedef tvec2<T> col_type;
typedef tvec2<T> row_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type col_size();
static GLM_FUNC_DECL size_type row_size();

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@ -10,6 +10,12 @@
namespace glm{
namespace detail
{
template <typename T>
GLM_FUNC_QUALIFIER typename tmat2x2<T>::size_type tmat2x2<T>::length() const
{
return 2;
}
template <typename T>
GLM_FUNC_QUALIFIER typename tmat2x2<T>::size_type tmat2x2<T>::col_size()
{

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@ -45,6 +45,7 @@ namespace glm
typedef std::size_t size_type;
typedef tvec3<T> col_type;
typedef tvec2<T> row_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type col_size();
static GLM_FUNC_DECL size_type row_size();

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@ -10,6 +10,12 @@
namespace glm{
namespace detail
{
template <typename T>
GLM_FUNC_QUALIFIER typename tmat2x3<T>::size_type tmat2x3<T>::length() const
{
return 2;
}
template <typename T>
GLM_FUNC_QUALIFIER typename tmat2x3<T>::size_type tmat2x3<T>::col_size()
{

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@ -45,6 +45,7 @@ namespace glm
typedef std::size_t size_type;
typedef tvec4<T> col_type;
typedef tvec2<T> row_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type col_size();
static GLM_FUNC_DECL size_type row_size();

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@ -10,6 +10,12 @@
namespace glm{
namespace detail
{
template <typename T>
GLM_FUNC_QUALIFIER typename tmat2x4<T>::size_type tmat2x4<T>::length() const
{
return 2;
}
template <typename T>
GLM_FUNC_QUALIFIER typename tmat2x4<T>::size_type tmat2x4<T>::col_size()
{

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@ -45,6 +45,7 @@ namespace glm
typedef std::size_t size_type;
typedef tvec2<T> col_type;
typedef tvec3<T> row_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type col_size();
static GLM_FUNC_DECL size_type row_size();

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@ -10,6 +10,12 @@
namespace glm{
namespace detail
{
template <typename T>
GLM_FUNC_QUALIFIER typename tmat3x2<T>::size_type tmat3x2<T>::length() const
{
return 2;
}
template <typename T>
GLM_FUNC_QUALIFIER typename tmat3x2<T>::size_type tmat3x2<T>::col_size()
{

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@ -45,6 +45,7 @@ namespace glm
typedef std::size_t size_type;
typedef tvec3<T> col_type;
typedef tvec3<T> row_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type col_size();
static GLM_FUNC_DECL size_type row_size();

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@ -10,6 +10,12 @@
namespace glm{
namespace detail
{
template <typename T>
GLM_FUNC_QUALIFIER typename tmat3x3<T>::size_type tmat3x3<T>::length() const
{
return 3;
}
template <typename T>
GLM_FUNC_QUALIFIER typename tmat3x3<T>::size_type tmat3x3<T>::col_size()
{

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@ -45,6 +45,7 @@ namespace glm
typedef std::size_t size_type;
typedef tvec4<T> col_type;
typedef tvec3<T> row_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type col_size();
static GLM_FUNC_DECL size_type row_size();

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@ -10,6 +10,12 @@
namespace glm{
namespace detail
{
template <typename T>
GLM_FUNC_QUALIFIER typename tmat3x4<T>::size_type tmat3x4<T>::length() const
{
return 3;
}
template <typename T>
GLM_FUNC_QUALIFIER typename tmat3x4<T>::size_type tmat3x4<T>::col_size()
{

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@ -45,6 +45,7 @@ namespace glm
typedef std::size_t size_type;
typedef tvec2<T> col_type;
typedef tvec4<T> row_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type col_size();
static GLM_FUNC_DECL size_type row_size();

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@ -2,7 +2,7 @@
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2006-10-01
// Updated : 2010-02-03
// Updated : 2011-05-26
// Licence : This source is under MIT License
// File : glm/core/type_mat4x2.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
@ -10,6 +10,12 @@
namespace glm{
namespace detail
{
template <typename T>
GLM_FUNC_QUALIFIER typename tmat4x2<T>::size_type tmat4x2<T>::length() const
{
return 4;
}
template <typename T>
GLM_FUNC_QUALIFIER typename tmat4x2<T>::size_type tmat4x2<T>::col_size()
{

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@ -45,6 +45,7 @@ namespace glm
typedef std::size_t size_type;
typedef tvec3<T> col_type;
typedef tvec4<T> row_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type col_size();
static GLM_FUNC_DECL size_type row_size();

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@ -2,7 +2,7 @@
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2006-04-17
// Updated : 2010-02-02
// Updated : 2011-05-26
// Licence : This source is under MIT License
// File : glm/core/type_mat4x3.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
@ -10,6 +10,12 @@
namespace glm{
namespace detail
{
template <typename T>
GLM_FUNC_QUALIFIER typename tmat4x3<T>::size_type tmat4x3<T>::length() const
{
return 4;
}
template <typename T>
GLM_FUNC_QUALIFIER typename tmat4x3<T>::size_type tmat4x3<T>::col_size()
{

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@ -45,6 +45,7 @@ namespace glm
typedef std::size_t size_type;
typedef tvec4<T> col_type;
typedef tvec4<T> row_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type col_size();
static GLM_FUNC_DECL size_type row_size();

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@ -2,7 +2,7 @@
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2005-01-27
// Updated : 2010-02-05
// Updated : 2011-05-26
// Licence : This source is under MIT License
// File : glm/core/type_mat4x4.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
@ -10,6 +10,12 @@
namespace glm{
namespace detail
{
template <typename T>
GLM_FUNC_QUALIFIER typename tmat4x4<T>::size_type tmat4x4<T>::length() const
{
return 4;
}
template <typename T>
GLM_FUNC_QUALIFIER typename tmat4x4<T>::size_type tmat4x4<T>::col_size()
{

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@ -35,11 +35,17 @@ namespace detail
template <typename T>
struct tquat// : public genType<T, tquat>
{
enum ctor{null};
typedef T value_type;
typedef std::size_t size_type;
public:
value_type x, y, z, w;
GLM_FUNC_DECL size_type length() const;
// Constructors
tquat();
explicit tquat(
@ -122,13 +128,13 @@ namespace quaternion ///< GLM_GTC_quaternion extension: Quaternion types and fun
/// \addtogroup gtc_quaternion
///@{
//! Returns the length of the quaternion x.
//! Returns the length of the quaternion.
//! From GLM_GTC_quaternion extension.
template <typename T>
typename detail::tquat<T>::value_type length(
detail::tquat<T> const & q);
//! Returns the normalized quaternion of from x.
//! Returns the normalized quaternion.
//! From GLM_GTC_quaternion extension.
template <typename T>
detail::tquat<T> normalize(

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@ -416,7 +416,7 @@ namespace quaternion{
)
{
T angle = acos(dot(x, y));
return (sin((1 - a) * angle) * x + sin(a * angle) * y) / sin(angle);
return (sin((T(1) - a) * angle) * x + sin(a * angle) * y) / sin(angle);
}
template <typename T>

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@ -1,6 +1,7 @@
glmCreateTestGTC(core_type_float)
glmCreateTestGTC(core_type_half)
glmCreateTestGTC(core_type_int)
glmCreateTestGTC(core_type_length)
glmCreateTestGTC(core_type_mat2x2)
glmCreateTestGTC(core_type_mat2x3)
glmCreateTestGTC(core_type_mat2x4)

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@ -0,0 +1,107 @@
///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2011-05-25
// Updated : 2011-05-25
// Licence : This source is under MIT License
// File : test/core/type_length.cpp
///////////////////////////////////////////////////////////////////////////////////////////////////
#include <glm/glm.hpp>
#include <glm/gtc/half_float.hpp>
int test_length_mat_non_squared()
{
int Error = 0;
Error += glm::mat2x3().length() == 2 ? 0 : 1;
Error += glm::mat2x4().length() == 2 ? 0 : 1;
Error += glm::mat3x2().length() == 3 ? 0 : 1;
Error += glm::mat3x4().length() == 3 ? 0 : 1;
Error += glm::mat4x2().length() == 4 ? 0 : 1;
Error += glm::mat4x3().length() == 4 ? 0 : 1;
Error += glm::dmat2x3().length() == 2 ? 0 : 1;
Error += glm::dmat2x4().length() == 2 ? 0 : 1;
Error += glm::dmat3x2().length() == 3 ? 0 : 1;
Error += glm::dmat3x4().length() == 3 ? 0 : 1;
Error += glm::dmat4x2().length() == 4 ? 0 : 1;
Error += glm::dmat4x3().length() == 4 ? 0 : 1;
Error += glm::hmat2x3().length() == 2 ? 0 : 1;
Error += glm::hmat2x4().length() == 2 ? 0 : 1;
Error += glm::hmat3x2().length() == 3 ? 0 : 1;
Error += glm::hmat3x4().length() == 3 ? 0 : 1;
Error += glm::hmat4x2().length() == 4 ? 0 : 1;
Error += glm::hmat4x3().length() == 4 ? 0 : 1;
return Error;
}
int test_length_mat()
{
int Error = 0;
Error += glm::mat2().length() == 2 ? 0 : 1;
Error += glm::mat3().length() == 3 ? 0 : 1;
Error += glm::mat4().length() == 4 ? 0 : 1;
Error += glm::mat2x2().length() == 2 ? 0 : 1;
Error += glm::mat3x3().length() == 3 ? 0 : 1;
Error += glm::mat4x4().length() == 4 ? 0 : 1;
Error += glm::dmat2().length() == 2 ? 0 : 1;
Error += glm::dmat3().length() == 3 ? 0 : 1;
Error += glm::dmat4().length() == 4 ? 0 : 1;
Error += glm::dmat2x2().length() == 2 ? 0 : 1;
Error += glm::dmat3x3().length() == 3 ? 0 : 1;
Error += glm::dmat4x4().length() == 4 ? 0 : 1;
Error += glm::hmat2().length() == 2 ? 0 : 1;
Error += glm::hmat3().length() == 3 ? 0 : 1;
Error += glm::hmat4().length() == 4 ? 0 : 1;
Error += glm::hmat2x2().length() == 2 ? 0 : 1;
Error += glm::hmat3x3().length() == 3 ? 0 : 1;
Error += glm::hmat4x4().length() == 4 ? 0 : 1;
return Error;
}
int test_length_vec()
{
int Error = 0;
Error += glm::vec2().length() == 2 ? 0 : 1;
Error += glm::vec3().length() == 3 ? 0 : 1;
Error += glm::vec4().length() == 4 ? 0 : 1;
Error += glm::ivec2().length() == 2 ? 0 : 1;
Error += glm::ivec3().length() == 3 ? 0 : 1;
Error += glm::ivec4().length() == 4 ? 0 : 1;
Error += glm::uvec2().length() == 2 ? 0 : 1;
Error += glm::uvec3().length() == 3 ? 0 : 1;
Error += glm::uvec4().length() == 4 ? 0 : 1;
Error += glm::hvec2().length() == 2 ? 0 : 1;
Error += glm::hvec3().length() == 3 ? 0 : 1;
Error += glm::hvec4().length() == 4 ? 0 : 1;
Error += glm::dvec2().length() == 2 ? 0 : 1;
Error += glm::dvec3().length() == 3 ? 0 : 1;
Error += glm::dvec4().length() == 4 ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_length_vec();
Error += test_length_mat();
Error += test_length_mat_non_squared();
return Error;
}

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@ -2,17 +2,82 @@
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2010-09-16
// Updated : 2010-05-07
// Updated : 2011-05-25
// Licence : This source is under MIT licence
// File : test/gtc/quaternion.cpp
///////////////////////////////////////////////////////////////////////////////////////////////////
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtx/epsilon.hpp>
int test_quat_type()
{
glm::quat A;
glm::dquat B;
return 0;
}
int test_quat_slerp()
{
int Error = 0;
glm::quat A(0.0f, glm::vec3(0, 0, 1));
glm::quat B(90.0f, glm::vec3(0, 0, 1));
glm::quat C = glm::mix(A, B, 0.5f);
Error += C != glm::quat(45.f, glm::vec3(0, 0, 1)) ? 0 : 1;
return Error;
}
int test_quat_length()
{
int Error = 0;
float A = glm::length(glm::quat(45.0f, glm::vec3(0, 0, 1)));
Error += A == 1.0f ? 0 : 1;
float B = glm::length(glm::quat(90.0f, glm::vec3(0, 0, 2)));
Error += B == 2.0f ? 0 : 1;
return Error;
}
int test_quat_normalize()
{
int Error = 0;
{
glm::quat Q(45.0f, glm::vec3(0, 0, 1));
glm::quat N = glm::normalize(Q);
float L = glm::length(N);
Error += L == 1.0f ? 0 : 1;
}
{
glm::quat Q(45.0f, glm::vec3(0, 0, 2));
glm::quat N = glm::normalize(Q);
float L = glm::length(N);
Error += L == 1.0f ? 0 : 1;
}
{
glm::quat Q(45.0f, glm::vec3(1, 2, 3));
glm::quat N = glm::normalize(Q);
float L = glm::length(N);
Error += L == 1.0f ? 0 : 1;
}
return Error;
}
int main()
{
int Error = 0;
Error += test_quat_type();
Error += test_quat_slerp();
Error += test_quat_length();
Error += test_quat_normalize();
return Error;
}

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@ -1,5 +1,6 @@
glmCreateTestGTC(gtx_bit)
glmCreateTestGTC(gtx_noise)
glmCreateTestGTC(gtx_quaternion)
glmCreateTestGTC(gtx_rotate_vector)
glmCreateTestGTC(gtx_simd_vec4)
glmCreateTestGTC(gtx_simd_mat4)

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@ -0,0 +1,53 @@
///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2011-05-25
// Updated : 2011-05-25
// Licence : This source is under MIT licence
// File : test/gtx/quaternion.cpp
///////////////////////////////////////////////////////////////////////////////////////////////////
#include <glm/glm.hpp>
#include <glm/gtx/quaternion.hpp>
#include <glm/gtx/epsilon.hpp>
int test_quat_angle()
{
int Error = 0;
{
glm::quat Q(45.0f, glm::vec3(0, 0, 1));
glm::quat N = glm::normalize(Q);
float L = glm::length(N);
Error += L == 1.0f ? 0 : 1;
float A = glm::angle(N);
Error += glm::equalEpsilon(A, 45.0f, 0.01f) ? 0 : 1;
}
{
glm::quat Q(45.0f, glm::vec3(0, 0, 2));
glm::quat N = glm::normalize(Q);
float L = glm::length(N);
Error += L == 1.0f ? 0 : 1;
float A = glm::angle(N);
Error += glm::equalEpsilon(A, 45.0f, 0.01f) ? 0 : 1;
}
{
glm::quat Q(45.0f, glm::vec3(1, 2, 3));
glm::quat N = glm::normalize(Q);
float L = glm::length(N);
Error += L == 1.0f ? 0 : 1;
float A = glm::angle(N);
Error += glm::equalEpsilon(A, 45.0f, 0.01f) ? 0 : 1;
}
return Error;
}
int main()
{
int Error = 0;
Error += test_quat_angle();
return Error;
}