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https://github.com/g-truc/glm.git
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Vectorize many common functions
This commit is contained in:
parent
50cead0793
commit
f70ee7ef28
@ -42,7 +42,7 @@ namespace detail
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template <typename R, typename T, precision P>
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struct functor1<R, T, P, tvec1>
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{
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GLM_FUNC_QUALIFIER static tvec1<R, P> call(T (*Func) (T x), tvec1<T, P> const & v)
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GLM_FUNC_QUALIFIER static tvec1<R, P> call(R (*Func) (T x), tvec1<T, P> const & v)
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{
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return tvec1<R, P>(Func(v.x));
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}
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@ -51,7 +51,7 @@ namespace detail
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template <typename R, typename T, precision P>
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struct functor1<R, T, P, tvec2>
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{
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GLM_FUNC_QUALIFIER static tvec2<R, P> call(T (*Func) (T x), tvec2<T, P> const & v)
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GLM_FUNC_QUALIFIER static tvec2<R, P> call(R (*Func) (T x), tvec2<T, P> const & v)
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{
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return tvec2<R, P>(Func(v.x), Func(v.y));
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}
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@ -60,7 +60,7 @@ namespace detail
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template <typename R, typename T, precision P>
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struct functor1<R, T, P, tvec3>
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{
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GLM_FUNC_QUALIFIER static tvec3<R, P> call(T (*Func) (T x), tvec3<T, P> const & v)
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GLM_FUNC_QUALIFIER static tvec3<R, P> call(R (*Func) (T x), tvec3<T, P> const & v)
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{
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return tvec3<R, P>(Func(v.x), Func(v.y), Func(v.z));
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}
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@ -69,7 +69,7 @@ namespace detail
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template <typename R, typename T, precision P>
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struct functor1<R, T, P, tvec4>
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{
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GLM_FUNC_QUALIFIER static tvec4<R, P> call(T (*Func) (T x), tvec4<T, P> const & v)
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GLM_FUNC_QUALIFIER static tvec4<R, P> call(R (*Func) (T x), tvec4<T, P> const & v)
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{
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return tvec4<R, P>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
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}
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@ -113,6 +113,45 @@ namespace detail
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return tvec4<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
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}
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};
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template <typename T, precision P, template <typename, precision> class vecType>
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struct functor2_vec_sca{};
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template <typename T, precision P>
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struct functor2_vec_sca<T, P, tvec1>
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{
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GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, T b)
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{
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return tvec1<T, P>(Func(a.x, b));
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}
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};
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template <typename T, precision P>
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struct functor2_vec_sca<T, P, tvec2>
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{
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GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, T b)
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{
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return tvec2<T, P>(Func(a.x, b), Func(a.y, b));
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}
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};
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template <typename T, precision P>
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struct functor2_vec_sca<T, P, tvec3>
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{
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GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, T b)
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{
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return tvec3<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
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}
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};
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template <typename T, precision P>
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struct functor2_vec_sca<T, P, tvec4>
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{
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GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, T b)
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{
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return tvec4<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
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}
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};
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}//namespace detail
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}//namespace glm
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@ -169,7 +208,7 @@ namespace detail
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GLM_FUNC_QUALIFIER tvec1<T, P> func \
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( \
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tvec1<T, P> const & x, \
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typename tvec1<T, P>::value_type const & y \
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T y \
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) \
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{ \
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return tvec1<T, P>( \
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@ -136,15 +136,11 @@ namespace glm
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template <typename genType>
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GLM_FUNC_DECL genType mod(genType x, genType y);
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/// Modulus. Returns x - y * floor(x / y)
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/// for each component in x using the floating point value y.
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///
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/// @tparam genType Floating-point scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType mod(genType const & x, typename genType::value_type const & y);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, T y);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y);
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/// Returns the fractional part of x and sets i to the integer
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/// part (as a whole number floating point value). Both the
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@ -156,7 +152,7 @@ namespace glm
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType modf(genType const & x, genType & i);
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GLM_FUNC_DECL genType modf(genType x, genType & i);
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/// Returns y if y < x; otherwise, it returns x.
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///
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@ -167,8 +163,11 @@ namespace glm
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template <typename genType>
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GLM_FUNC_DECL genType min(genType x, genType y);
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template <typename genType>
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GLM_FUNC_DECL genType min(genType const & x, typename genType::value_type const & y);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, T y);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, vecType<T, P> const & y);
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/// Returns y if x < y; otherwise, it returns x.
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///
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@ -179,8 +178,11 @@ namespace glm
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template <typename genType>
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GLM_FUNC_DECL genType max(genType x, genType y);
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template <typename genType>
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GLM_FUNC_DECL genType max(genType const & x, typename genType::value_type const & y);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, T y);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, vecType<T, P> const & y);
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/// Returns min(max(x, minVal), maxVal) for each component in x
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/// using the floating-point values minVal and maxVal.
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@ -190,10 +192,13 @@ namespace glm
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType clamp(genType const & x, genType const & minVal, genType const & maxVal);
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GLM_FUNC_DECL genType clamp(genType x, genType minVal, genType maxVal);
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template <typename genType, precision P>
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GLM_FUNC_DECL genType clamp(genType const & x, typename genType::value_type const & minVal, typename genType::value_type const & maxVal);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal);
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/// If genTypeU is a floating scalar or vector:
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/// Returns x * (1.0 - a) + y * a, i.e., the linear blend of
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@ -241,24 +246,31 @@ namespace glm
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GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a);
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template <typename T, typename U, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U const & a);
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GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a);
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template <typename genTypeT, typename genTypeU>
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GLM_FUNC_DECL genTypeT mix(genTypeT const & x, genTypeT const & y, genTypeU const & a);
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GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a);
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/// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType step(genType const & edge, genType const & x);
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GLM_FUNC_DECL genType step(genType edge, genType x);
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/// Returns 0.0 if x < edge, otherwise it returns 1.0.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <template <typename, precision> class vecType, typename T, precision P>
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GLM_FUNC_DECL vecType<T, P> step(T const & edge, vecType<T, P> const & x);
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GLM_FUNC_DECL vecType<T, P> step(T edge, vecType<T, P> const & x);
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/// Returns 0.0 if x < edge, otherwise it returns 1.0.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <template <typename, precision> class vecType, typename T, precision P>
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GLM_FUNC_DECL vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x);
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/// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
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/// performs smooth Hermite interpolation between 0 and 1
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@ -275,10 +287,13 @@ namespace glm
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType smoothstep(genType const & edge0, genType const & edge1, genType const & x);
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GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x);
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template <typename genType>
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GLM_FUNC_DECL genType smoothstep(typename genType::value_type const & edge0, typename genType::value_type const & edge1, genType const & x);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x);
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/// Returns true if x holds a NaN (not a number)
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/// representation in the underlying implementation's set of
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@ -292,8 +307,8 @@ namespace glm
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <typename genType>
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GLM_FUNC_DECL typename genType::bool_type isnan(genType const & x);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<bool, P> isnan(vecType<T, P> const & x);
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/// Returns true if x holds a positive infinity or negative
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/// infinity representation in the underlying implementation's
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@ -305,8 +320,8 @@ namespace glm
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <typename genType>
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GLM_FUNC_DECL typename genType::bool_type isinf(genType const & x);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<bool, P> isinf(vecType<T, P> const & x);
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/// Returns a signed integer value representing
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/// the encoding of a floating-point value. The floating-point
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@ -278,35 +278,39 @@ namespace detail
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fract' only accept floating-point inputs");
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return x - floor(x);
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return tvec1<genType>(x).x;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fract(vecType<T, P> const & x)
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{
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return detail::functor1<T, T, P, vecType>::call(fract, x);
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return x - floor(x);
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}
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// mod
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template <typename genType>
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GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'mod' only accept floating-point inputs");
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return tvec1<genType>(x, y).x;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, T y)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs");
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return x - y * floor(x / y);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & a, vecType<T, P> const & b)
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GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y)
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{
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return detail::functor2<T, P, vecType>::call(mod, a, b);
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs");
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return x - y * floor(x / y);
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}
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VECTORIZE_VEC_SCA(mod)
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// modf
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template <typename genType>
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GLM_FUNC_QUALIFIER genType modf(genType const & x, genType & i)
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GLM_FUNC_QUALIFIER genType modf(genType x, genType & i)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
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@ -364,14 +368,18 @@ namespace detail
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return x < y ? x : y;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, T b)
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{
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return detail::functor2_vec_sca<T, P, vecType>::call(min, a, b);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, vecType<T, P> const & b)
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{
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return detail::functor2<T, P, vecType>::call(min, a, b);
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}
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VECTORIZE_VEC_SCA(min)
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// max
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template <typename genType>
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GLM_FUNC_QUALIFIER genType max(genType x, genType y)
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@ -381,125 +389,85 @@ namespace detail
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return x > y ? x : y;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, T b)
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{
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return detail::functor2_vec_sca<T, P, vecType>::call(max, a, b);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, vecType<T, P> const & b)
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{
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return detail::functor2<T, P, vecType>::call(max, a, b);
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}
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VECTORIZE_VEC_SCA(max)
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// clamp
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template <typename genType>
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GLM_FUNC_QUALIFIER genType clamp(genType const & x, genType const & minVal, genType const & maxVal)
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GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs");
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return min(maxVal, max(minVal, x));
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return min(max(x, minVal), maxVal);
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}
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template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> clamp(tvec2<T, P> const & x, T const & minVal, T const & maxVal)
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
|
||||
return tvec2<T, P>(
|
||||
clamp(x.x, minVal, maxVal),
|
||||
clamp(x.y, minVal, maxVal));
|
||||
return min(max(x, minVal), maxVal);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> clamp(tvec3<T, P> const & x, T const & minVal, T const & maxVal)
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
clamp(x.x, minVal, maxVal),
|
||||
clamp(x.y, minVal, maxVal),
|
||||
clamp(x.z, minVal, maxVal));
|
||||
return min(max(x, minVal), maxVal);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> clamp(tvec4<T, P> const & x, T const & minVal, T const & maxVal)
|
||||
template <typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_QUALIFIER genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
|
||||
return tvec4<T, P>(
|
||||
clamp(x.x, minVal, maxVal),
|
||||
clamp(x.y, minVal, maxVal),
|
||||
clamp(x.z, minVal, maxVal),
|
||||
clamp(x.w, minVal, maxVal));
|
||||
return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> clamp(tvec2<T, P> const & x, tvec2<T, P> const & minVal, tvec2<T, P> const & maxVal)
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
|
||||
return tvec2<T, P>(
|
||||
clamp(x.x, minVal.x, maxVal.x),
|
||||
clamp(x.y, minVal.y, maxVal.y));
|
||||
return detail::compute_mix_scalar<T, U, P, vecType>::call(x, y, a);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> clamp(tvec3<T, P> const & x, tvec3<T, P> const & minVal, tvec3<T, P> const & maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
clamp(x.x, minVal.x, maxVal.x),
|
||||
clamp(x.y, minVal.y, maxVal.y),
|
||||
clamp(x.z, minVal.z, maxVal.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> clamp(tvec4<T, P> const & x, tvec4<T, P> const & minVal, tvec4<T, P> const & maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
|
||||
return tvec4<T, P>(
|
||||
clamp(x.x, minVal.x, maxVal.x),
|
||||
clamp(x.y, minVal.y, maxVal.y),
|
||||
clamp(x.z, minVal.z, maxVal.z),
|
||||
clamp(x.w, minVal.w, maxVal.w));
|
||||
}
|
||||
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
|
||||
{
|
||||
return detail::compute_mix_vector<T, U, P, vecType>::call(x, y, a);
|
||||
}
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U const & a)
|
||||
{
|
||||
return detail::compute_mix_scalar<T, U, P, vecType>::call(x, y, a);
|
||||
}
|
||||
|
||||
template <typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_QUALIFIER genTypeT mix(genTypeT const & x, genTypeT const & y, genTypeU const & a)
|
||||
{
|
||||
return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
|
||||
}
|
||||
|
||||
// step
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType step(genType const & edge, genType const & x)
|
||||
GLM_FUNC_QUALIFIER genType step(genType edge, genType x)
|
||||
{
|
||||
return mix(genType(1), genType(0), glm::lessThan(x, edge));
|
||||
return mix(static_cast<genType>(1), static_cast<genType>(0), glm::lessThan(x, edge));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> step(T const & edge, vecType<T, P> const & x)
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> step(T edge, vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'step' only accept floating-point inputs");
|
||||
|
||||
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, vecType<T, P>(edge)));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x)
|
||||
{
|
||||
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge));
|
||||
}
|
||||
|
||||
// smoothstep
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType smoothstep(genType const & edge0, genType const & edge1, genType const & x)
|
||||
GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
@ -507,139 +475,57 @@ namespace detail
|
||||
return tmp * tmp * (genType(3) - genType(2) * tmp);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> smoothstep(T const & edge0, T const & edge1, tvec2<T, P> const & x)
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
return tvec2<T, P>(
|
||||
smoothstep(edge0, edge1, x.x),
|
||||
smoothstep(edge0, edge1, x.y));
|
||||
vecType<T, P> tmp = clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1));
|
||||
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> smoothstep(T const & edge0, T const & edge1, tvec3<T, P> const & x)
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
smoothstep(edge0, edge1, x.x),
|
||||
smoothstep(edge0, edge1, x.y),
|
||||
smoothstep(edge0, edge1, x.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> smoothstep(T const & edge0, T const & edge1, tvec4<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
return tvec4<T, P>(
|
||||
smoothstep(edge0, edge1, x.x),
|
||||
smoothstep(edge0, edge1, x.y),
|
||||
smoothstep(edge0, edge1, x.z),
|
||||
smoothstep(edge0, edge1, x.w));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> smoothstep(tvec2<T, P> const & edge0, tvec2<T, P> const & edge1, tvec2<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
return tvec2<T, P>(
|
||||
smoothstep(edge0.x, edge1.x, x.x),
|
||||
smoothstep(edge0.y, edge1.y, x.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> smoothstep(tvec3<T, P> const & edge0, tvec3<T, P> const & edge1, tvec3<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
smoothstep(edge0.x, edge1.x, x.x),
|
||||
smoothstep(edge0.y, edge1.y, x.y),
|
||||
smoothstep(edge0.z, edge1.z, x.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> smoothstep(tvec4<T, P> const & edge0, tvec4<T, P> const & edge1, tvec4<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
return tvec4<T, P>(
|
||||
smoothstep(edge0.x, edge1.x, x.x),
|
||||
smoothstep(edge0.y, edge1.y, x.y),
|
||||
smoothstep(edge0.z, edge1.z, x.z),
|
||||
smoothstep(edge0.w, edge1.w, x.w));
|
||||
vecType<T, P> tmp = clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1));
|
||||
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
|
||||
}
|
||||
|
||||
// TODO: Not working on MinGW...
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isnan(genType const & x)
|
||||
GLM_FUNC_QUALIFIER bool isnan(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
# if(GLM_LANG & GLM_LANG_CXX11_FLAG)
|
||||
# if GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
return std::isnan(x);
|
||||
# elif(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_INTEL))
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_INTEL)
|
||||
return _isnan(x) != 0;
|
||||
# elif(GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG))
|
||||
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)
|
||||
# if GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L
|
||||
return _isnan(x) != 0;
|
||||
# else
|
||||
return std::isnan(x);
|
||||
# endif
|
||||
# elif(GLM_COMPILER & GLM_COMPILER_CUDA)
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
return isnan(x) != 0;
|
||||
# else
|
||||
return std::isnan(x);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isnan(tvec1<T, P> const & x)
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> isnan(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
return typename tvec1<T, P>::bool_type(
|
||||
isnan(x.x));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isnan(tvec2<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
return typename tvec2<T, P>::bool_type(
|
||||
isnan(x.x),
|
||||
isnan(x.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isnan(tvec3<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
return typename tvec3<T, P>::bool_type(
|
||||
isnan(x.x),
|
||||
isnan(x.y),
|
||||
isnan(x.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isnan(tvec4<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
return typename tvec4<T, P>::bool_type(
|
||||
isnan(x.x),
|
||||
isnan(x.y),
|
||||
isnan(x.z),
|
||||
isnan(x.w));
|
||||
return detail::functor1<bool, T, P, vecType>::call(isnan, x);
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isinf(genType const & x)
|
||||
GLM_FUNC_QUALIFIER bool isinf(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs");
|
||||
|
||||
@ -661,46 +547,12 @@ namespace detail
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isinf(tvec1<T, P> const & x)
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> isinf(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
return typename tvec1<T, P>::bool_type(
|
||||
isinf(x.x));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isinf(tvec2<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
|
||||
|
||||
return typename tvec2<T, P>::bool_type(
|
||||
isinf(x.x),
|
||||
isinf(x.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isinf(tvec3<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
|
||||
|
||||
return typename tvec3<T, P>::bool_type(
|
||||
isinf(x.x),
|
||||
isinf(x.y),
|
||||
isinf(x.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isinf(tvec4<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
|
||||
|
||||
return typename tvec4<T, P>::bool_type(
|
||||
isinf(x.x),
|
||||
isinf(x.y),
|
||||
isinf(x.z),
|
||||
isinf(x.w));
|
||||
return detail::functor1<bool, T, P, vecType>::call(isinf, x);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int floatBitsToInt(float const & v)
|
||||
@ -754,7 +606,7 @@ namespace detail
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType frexp(genType const & x, int & exp)
|
||||
GLM_FUNC_QUALIFIER genType frexp(genType x, int & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user