Reorder slow functions... still to be tested.

This commit is contained in:
Christophe Riccio 2013-09-15 03:31:38 +02:00
parent cc02b86fb1
commit fadbc78307

View File

@ -40,6 +40,27 @@ namespace glm
return Result; return Result;
} }
template <typename T, precision P>
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> translate_slow
(
detail::tmat4x4<T, P> const & m,
detail::tvec3<T, P> const & v
)
{
detail::tmat4x4<T, P> Result(T(1));
Result[3] = detail::tvec4<T, P>(v, T(1));
return m * Result;
//detail::tmat4x4<valType> Result(m);
Result[3] = m[0] * v[0] + m[1] * v[1] + m[2] * v[2] + m[3];
//Result[3][0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0];
//Result[3][1] = m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1];
//Result[3][2] = m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2];
//Result[3][3] = m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3];
//return Result;
}
template <typename T, precision P> template <typename T, precision P>
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rotate GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rotate
( (
@ -81,41 +102,6 @@ namespace glm
return Result; return Result;
} }
template <typename T, precision P>
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> scale
(
detail::tmat4x4<T, P> const & m,
detail::tvec3<T, P> const & v
)
{
detail::tmat4x4<T, P> Result(detail::tmat4x4<T, P>::_null);
Result[0] = m[0] * v[0];
Result[1] = m[1] * v[1];
Result[2] = m[2] * v[2];
Result[3] = m[3];
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> translate_slow
(
detail::tmat4x4<T, P> const & m,
detail::tvec3<T, P> const & v
)
{
detail::tmat4x4<T, P> Result(T(1));
Result[3] = detail::tvec4<T, P>(v, T(1));
return m * Result;
//detail::tmat4x4<valType> Result(m);
Result[3] = m[0] * v[0] + m[1] * v[1] + m[2] * v[2] + m[3];
//Result[3][0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0];
//Result[3][1] = m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1];
//Result[3][2] = m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2];
//Result[3][3] = m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3];
//return Result;
}
template <typename T, precision P> template <typename T, precision P>
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rotate_slow GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rotate_slow
( (
@ -154,6 +140,21 @@ namespace glm
return m * Result; return m * Result;
} }
template <typename T, precision P>
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> scale
(
detail::tmat4x4<T, P> const & m,
detail::tvec3<T, P> const & v
)
{
detail::tmat4x4<T, P> Result(detail::tmat4x4<T, P>::_null);
Result[0] = m[0] * v[0];
Result[1] = m[1] * v[1];
Result[2] = m[2] * v[2];
Result[3] = m[3];
return Result;
}
template <typename T, precision P> template <typename T, precision P>
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> scale_slow GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> scale_slow
( (