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Added cast from Half types to any scalar types
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@ -22,7 +22,7 @@
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///
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/// @ref core
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/// @file glm/core/type_half.hpp
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/// @date 2008-08-17 / 2011-06-15
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/// @date 2008-08-17 / 2011-09-20
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////
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@ -40,7 +40,7 @@ namespace detail
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hdata toFloat16(float const & value);
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/// 16-bit floating point type.
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/// \ingroup gtc_half_float
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/// @ingroup gtc_half_float
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class thalf
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{
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public:
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@ -52,10 +52,8 @@ namespace detail
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GLM_FUNC_DECL explicit thalf(U const & s);
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// Cast
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//operator float();
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//GLM_FUNC_DECL operator float() const;
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//operator double();
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//operator double() const;
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template <typename U>
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GLM_FUNC_DECL operator U() const;
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// Unary updatable operators
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GLM_FUNC_DECL thalf& operator= (thalf const & s);
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@ -269,6 +269,12 @@ namespace detail
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data(toFloat16(float(s)))
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{}
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template <typename U>
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GLM_FUNC_QUALIFIER thalf::operator U() const
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{
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return static_cast<U>(this->toFloat());
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}
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// Cast
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//GLM_FUNC_QUALIFIER half::operator float()
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//{
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@ -2,7 +2,7 @@
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2008-08-31
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// Updated : 2010-08-25
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// Updated : 2011-09-20
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// Licence : This source is under MIT licence
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// File : test/core/type_half.cpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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@ -10,24 +10,107 @@
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#include <glm/glm.hpp>
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#include <glm/gtc/half_float.hpp>
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int test_half_ctor()
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{
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int Error = 0;
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glm::half A(1.0f);
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Error += A.toFloat() == 1.0f ? 0 : 1;
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glm::half B = glm::half(1.0f);
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Error += B.toFloat() == 1.0f ? 0 : 1;
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glm::half C = B;
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Error += C.toFloat() == 1.0f ? 0 : 1;
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return Error;
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}
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int test_half_cast()
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{
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int Error = 0;
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glm::half A(2.0f);
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Error += A.toFloat() == 2.0f ? 0 : 1;
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glm::half B(2.0);
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Error += B.toFloat() == 2.0f ? 0 : 1;
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glm::half C(2);
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Error += C.toFloat() == 2.0f ? 0 : 1;
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float D(A);
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Error += D == 2.0f ? 0 : 1;
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double E(A);
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Error += E == 2.0 ? 0 : 1;
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int F(A);
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Error += F == 2.0 ? 0 : 1;
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return Error;
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}
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int test_half_relational()
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{
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int Error = 0;
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glm::half A(1.0f);
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glm::half B(2.0f);
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Error += !(A == B) ? 0 : 1;
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Error += (A != B) ? 0 : 1;
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Error += (A <= B) ? 0 : 1;
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Error += (A < B) ? 0 : 1;
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Error += !(A >= B) ? 0 : 1;
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Error += !(A > B) ? 0 : 1;
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return Error;
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}
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int test_half_arithmetic_unary_ops()
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{
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int Error = 0;
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glm::half A(2.0f);
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glm::half B(3.0f);
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Error += A + B == glm::half( 5.0f) ? 0 : 1;
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Error += A - B == glm::half(-1.0f) ? 0 : 1;
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Error += B - A == glm::half( 1.0f) ? 0 : 1;
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Error += A * B == glm::half( 6.0f) ? 0 : 1;
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Error += A / B == glm::half(2.0f / 3.0f) ? 0 : 1;
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Error += B / A == glm::half(3.0f / 2.0f) ? 0 : 1;
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return Error;
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}
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int test_half_arithmetic_binary_ops()
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{
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int Error = 0;
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glm::half A(2.0f);
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glm::half B(3.0f);
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Error += A + B == glm::half( 5.0f) ? 0 : 1;
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Error += A - B == glm::half(-1.0f) ? 0 : 1;
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Error += B - A == glm::half( 1.0f) ? 0 : 1;
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Error += A * B == glm::half( 6.0f) ? 0 : 1;
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Error += A / B == glm::half(2.0f / 3.0f) ? 0 : 1;
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Error += B / A == glm::half(3.0f / 2.0f) ? 0 : 1;
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return Error;
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}
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int main()
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{
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int Result = 0;
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glm::half A(1.0f);
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glm::half B(2.0f);
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glm::half C = A + B;
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glm::half D(C);
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float E = D.toFloat();
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int F = C.toFloat();
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Result += float(F) == E ? 0 : 1;
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glm::half G = B * C;
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glm::half H = G / C;
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H += glm::half(1.0f);
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double J = H.toFloat();
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int I = H.toFloat();
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Result += J == 3.0 ? 0 : 1;
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Result += I == 3 ? 0 : 1;
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Result += test_half_ctor();
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Result += test_half_cast();
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Result += test_half_relational();
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Result += test_half_arithmetic_unary_ops();
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Result += test_half_arithmetic_binary_ops();
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return Result;
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}
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