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Added FMA SIMD optimization
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@ -162,6 +162,24 @@ GLM_FUNC_QUALIFIER __m128 glm_f32v4_inf(__m128 x)
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return _mm_castsi128_ps(_mm_cmpeq_epi32(t2, _mm_set1_epi32(0xFF000000))); // exponent is all 1s, fraction is 0
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}
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GLM_FUNC_QUALIFIER __m128 glm_f32v1_fma(__m128 a, __m128 b, __m128 c)
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{
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# if GLM_ARCH & GLM_ARCH_AVX2
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return _mm_fmadd_ss(a, b, c);
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# else
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return _mm_add_ss(_mm_mul_ss(a, b), c);
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# endif
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}
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GLM_FUNC_QUALIFIER __m128 glm_f32v4_fma(__m128 a, __m128 b, __m128 c)
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{
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# if GLM_ARCH & GLM_ARCH_AVX2
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return _mm_fmadd_ps(a, b, c);
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# else
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return _mm_add_ps(_mm_mul_ps(a, b), c);
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# endif
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}
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// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
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// By Elan Ruskin, http://assemblyrequired.crashworks.org/
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GLM_FUNC_QUALIFIER __m128 glm_f32v1_sqrt_wip(__m128 x)
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@ -188,3 +206,4 @@ GLM_FUNC_QUALIFIER __m128 glm_f32v4_sqrt_wip(__m128 x)
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return Mul3;
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}
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@ -1237,6 +1237,8 @@ int main()
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{
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int Error = 0;
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__m128 const flr0 = glm_f32v4_flr(_mm_set_ps(1.1f, 1.9f, -1.1f, -1.9f));
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glm::ivec4 const a(1);
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glm::ivec4 const b = ~a;
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