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Merge pull request #456 from adriankrupa/master
Fixed frexp compilation error #456
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commit
fec96678b8
@ -662,7 +662,7 @@ namespace detail
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs");
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return std::frexp(x, exp);
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return std::frexp(x, &exp);
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}
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template <typename T, precision P>
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@ -670,7 +670,7 @@ namespace detail
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
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return tvec1<T, P>(std::frexp(x.x, exp.x));
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return tvec1<T, P>(std::frexp(x.x, &exp.x));
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}
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template <typename T, precision P>
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@ -69,6 +69,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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##### Fixes:
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- Fixed GTX_extended_min_max filename typo #386
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- Fixed intersectRayTriangle to not do any unintentional backface culling
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- Fixed frexp compilation error
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#### [GLM 0.9.7.2](https://github.com/g-truc/glm/tree/0.9.7) - 2015-XX-XX
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##### Fixes:
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@ -1153,6 +1153,48 @@ namespace sign
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}
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}//namespace sign
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namespace frexp_
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{
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int test()
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{
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int Error(0);
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{
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glm::vec1 x(1024);
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glm::ivec1 exp;
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glm::vec1 A = glm::frexp(x, exp);
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Error += glm::all(glm::epsilonEqual(A, glm::vec1(0.5), 0.00001f)) ? 0 : 1;
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Error += glm::all(glm::equal(exp, glm::ivec1(11))) ? 0 : 1;
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}
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{
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glm::vec2 x(1024, 0.24);
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glm::ivec2 exp;
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glm::vec2 A = glm::frexp(x, exp);
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Error += glm::all(glm::epsilonEqual(A, glm::vec2(0.5, 0.96), 0.00001f)) ? 0 : 1;
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Error += glm::all(glm::equal(exp, glm::ivec2(11, -2))) ? 0 : 1;
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}
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{
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glm::vec3 x(1024, 0.24, 0);
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glm::ivec3 exp;
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glm::vec3 A = glm::frexp(x, exp);
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Error += glm::all(glm::epsilonEqual(A, glm::vec3(0.5, 0.96, 0.0), 0.00001f)) ? 0 : 1;
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Error += glm::all(glm::equal(exp, glm::ivec3(11, -2, 0))) ? 0 : 1;
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}
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{
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glm::vec4 x(1024, 0.24, 0, -1.33);
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glm::ivec4 exp;
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glm::vec4 A = glm::frexp(x, exp);
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Error += glm::all(glm::epsilonEqual(A, glm::vec4(0.5, 0.96, 0.0, -0.665), 0.00001f)) ? 0 : 1;
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Error += glm::all(glm::equal(exp, glm::ivec4(11, -2, 0, 1))) ? 0 : 1;
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}
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return Error;
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}
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}//namespace frexp_
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int main()
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{
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int Error(0);
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@ -1171,6 +1213,7 @@ int main()
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Error += roundEven::test();
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Error += isnan_::test();
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Error += isinf_::test();
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Error += frexp_::test();
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# ifdef NDEBUG
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std::size_t Samples = 1000;
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