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1.0.0 API documentation
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17 #include "detail/qualifier.hpp"
18 #include "detail/_fixes.hpp"
31 template<
typename genType>
32 GLM_FUNC_DECL GLM_CONSTEXPR genType
abs(genType x);
42 template<length_t L,
typename T, qualifier Q>
43 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
abs(vec<L, T, Q>
const& x);
53 template<length_t L,
typename T, qualifier Q>
54 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
sign(vec<L, T, Q>
const& x);
64 template<length_t L,
typename T, qualifier Q>
65 GLM_FUNC_DECL vec<L, T, Q>
floor(vec<L, T, Q>
const& x);
76 template<length_t L,
typename T, qualifier Q>
77 GLM_FUNC_DECL vec<L, T, Q>
trunc(vec<L, T, Q>
const& x);
91 template<length_t L,
typename T, qualifier Q>
92 GLM_FUNC_DECL vec<L, T, Q>
round(vec<L, T, Q>
const& x);
105 template<length_t L,
typename T, qualifier Q>
106 GLM_FUNC_DECL vec<L, T, Q>
roundEven(vec<L, T, Q>
const& x);
117 template<length_t L,
typename T, qualifier Q>
118 GLM_FUNC_DECL vec<L, T, Q>
ceil(vec<L, T, Q>
const& x);
126 template<
typename genType>
127 GLM_FUNC_DECL genType
fract(genType x);
137 template<length_t L,
typename T, qualifier Q>
138 GLM_FUNC_DECL vec<L, T, Q>
fract(vec<L, T, Q>
const& x);
140 template<
typename genType>
141 GLM_FUNC_DECL genType
mod(genType x, genType y);
143 template<length_t L,
typename T, qualifier Q>
144 GLM_FUNC_DECL vec<L, T, Q>
mod(vec<L, T, Q>
const& x, T y);
155 template<length_t L,
typename T, qualifier Q>
156 GLM_FUNC_DECL vec<L, T, Q>
mod(vec<L, T, Q>
const& x, vec<L, T, Q>
const& y);
167 template<
typename genType>
168 GLM_FUNC_DECL genType
modf(genType x, genType& i);
176 template<
typename genType>
177 GLM_FUNC_DECL GLM_CONSTEXPR genType
min(genType x, genType y);
187 template<length_t L,
typename T, qualifier Q>
188 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
min(vec<L, T, Q>
const& x, T y);
198 template<length_t L,
typename T, qualifier Q>
199 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
min(vec<L, T, Q>
const& x, vec<L, T, Q>
const& y);
207 template<
typename genType>
208 GLM_FUNC_DECL GLM_CONSTEXPR genType
max(genType x, genType y);
218 template<length_t L,
typename T, qualifier Q>
219 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
max(vec<L, T, Q>
const& x, T y);
229 template<length_t L,
typename T, qualifier Q>
230 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
max(vec<L, T, Q>
const& x, vec<L, T, Q>
const& y);
239 template<
typename genType>
240 GLM_FUNC_DECL GLM_CONSTEXPR genType
clamp(genType x, genType minVal, genType maxVal);
251 template<length_t L,
typename T, qualifier Q>
252 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
clamp(vec<L, T, Q>
const& x, T minVal, T maxVal);
263 template<length_t L,
typename T, qualifier Q>
264 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
clamp(vec<L, T, Q>
const& x, vec<L, T, Q>
const& minVal, vec<L, T, Q>
const& maxVal);
308 template<
typename genTypeT,
typename genTypeU>
309 GLM_FUNC_DECL GLM_CONSTEXPR genTypeT
mix(genTypeT x, genTypeT y, genTypeU a);
311 template<length_t L,
typename T,
typename U, qualifier Q>
312 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
mix(vec<L, T, Q>
const& x, vec<L, T, Q>
const& y, vec<L, U, Q>
const& a);
314 template<length_t L,
typename T,
typename U, qualifier Q>
315 GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q>
mix(vec<L, T, Q>
const& x, vec<L, T, Q>
const& y, U a);
321 template<
typename genType>
322 GLM_FUNC_DECL genType
step(genType edge, genType x);
332 template<length_t L,
typename T, qualifier Q>
333 GLM_FUNC_DECL vec<L, T, Q>
step(T edge, vec<L, T, Q>
const& x);
343 template<length_t L,
typename T, qualifier Q>
344 GLM_FUNC_DECL vec<L, T, Q>
step(vec<L, T, Q>
const& edge, vec<L, T, Q>
const& x);
360 template<
typename genType>
361 GLM_FUNC_DECL genType
smoothstep(genType edge0, genType edge1, genType x);
363 template<length_t L,
typename T, qualifier Q>
364 GLM_FUNC_DECL vec<L, T, Q>
smoothstep(T edge0, T edge1, vec<L, T, Q>
const& x);
366 template<length_t L,
typename T, qualifier Q>
367 GLM_FUNC_DECL vec<L, T, Q>
smoothstep(vec<L, T, Q>
const& edge0, vec<L, T, Q>
const& edge1, vec<L, T, Q>
const& x);
383 template<length_t L,
typename T, qualifier Q>
384 GLM_FUNC_DECL vec<L, bool, Q>
isnan(vec<L, T, Q>
const& x);
398 template<length_t L,
typename T, qualifier Q>
399 GLM_FUNC_DECL vec<L, bool, Q>
isinf(vec<L, T, Q>
const& x);
418 template<length_t L, qualifier Q>
438 template<length_t L, qualifier Q>
462 template<length_t L, qualifier Q>
486 template<length_t L, qualifier Q>
495 template<
typename genType>
496 GLM_FUNC_DECL genType
fma(genType
const& a, genType
const& b, genType
const& c);
512 template<
typename genType>
515 template<length_t L,
typename T, qualifier Q>
516 GLM_FUNC_DECL vec<L, T, Q>
frexp(vec<L, T, Q>
const& v, vec<L, int, Q>&
exp);
529 template<
typename genType>
530 GLM_FUNC_DECL genType
ldexp(genType
const& x,
int const&
exp);
532 template<length_t L,
typename T, qualifier Q>
533 GLM_FUNC_DECL vec<L, T, Q>
ldexp(vec<L, T, Q>
const& v, vec<L, int, Q>
const&
exp);
538 #include "detail/func_common.inl"
GLM_FUNC_DECL GLM_CONSTEXPR genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
If genTypeU is a floating scalar or vector: Returns x * (1.0 - a) + y * a, i.e., the linear blend of ...
GLM_FUNC_DECL vec< L, bool, Q > isnan(vec< L, T, Q > const &x)
Returns true if x holds a NaN (not a number) representation in the underlying implementation's set of...
GLM_FUNC_DECL vec< L, int, Q > floatBitsToInt(vec< L, float, Q > const &v)
Returns a signed integer value representing the encoding of a floating-point value.
GLM_FUNC_DECL genType frexp(genType x, int &exp)
Splits x into a floating-point significand in the range [0.5, 1.0) and an integral exponent of two,...
GLM_FUNC_DECL vec< L, T, Q > ceil(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer that is greater than or equal to x.
GLM_FUNC_DECL vec< L, T, Q > mod(vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Modulus.
GLM_FUNC_DECL genType modf(genType x, genType &i)
Returns the fractional part of x and sets i to the integer part (as a whole number floating point val...
GLM_FUNC_DECL vec< L, T, Q > step(vec< L, T, Q > const &edge, vec< L, T, Q > const &x)
Returns 0.0 if x < edge, otherwise it returns 1.0.
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > abs(vec< L, T, Q > const &x)
Returns x if x >= 0; otherwise, it returns -x.
GLM_FUNC_DECL genType ldexp(genType const &x, int const &exp)
Builds a floating-point number from x and the corresponding integral exponent of two in exp,...
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > clamp(vec< L, T, Q > const &x, vec< L, T, Q > const &minVal, vec< L, T, Q > const &maxVal)
Returns min(max(x, minVal), maxVal) for each component in x using the floating-point values minVal an...
GLM_FUNC_DECL vec< L, float, Q > uintBitsToFloat(vec< L, uint, Q > const &v)
Returns a floating-point value corresponding to a unsigned integer encoding of a floating-point value...
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > max(vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns y if x < y; otherwise, it returns x.
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > min(vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns y if y < x; otherwise, it returns x.
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > sign(vec< L, T, Q > const &x)
Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
GLM_FUNC_DECL vec< L, bool, Q > isinf(vec< L, T, Q > const &x)
Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...
GLM_FUNC_DECL vec< L, uint, Q > floatBitsToUint(vec< L, float, Q > const &v)
Returns a unsigned integer value representing the encoding of a floating-point value.
GLM_FUNC_DECL vec< L, T, Q > fract(vec< L, T, Q > const &x)
Return x - floor(x).
GLM_FUNC_DECL vec< L, float, Q > intBitsToFloat(vec< L, int, Q > const &v)
Returns a floating-point value corresponding to a signed integer encoding of a floating-point value.
GLM_FUNC_DECL vec< L, T, Q > roundEven(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer to x.
GLM_FUNC_DECL vec< L, T, Q > floor(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer that is less then or equal to x.
GLM_FUNC_DECL genType fma(genType const &a, genType const &b, genType const &c)
Computes and returns a * b + c.
GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x)
Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and performs smooth Hermite interpolation between 0 a...
GLM_FUNC_DECL vec< L, T, Q > round(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer to x.
GLM_FUNC_DECL vec< L, T, Q > exp(vec< L, T, Q > const &v)
Returns the natural exponentiation of v, i.e., e^v.
GLM_FUNC_DECL vec< L, T, Q > trunc(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer to x whose absolute value is not larger than the absolut...