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1.0.0 API documentation
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18 #include "../gtx/transform.hpp"
20 #ifndef GLM_ENABLE_EXPERIMENTAL
21 # error "GLM: GLM_GTX_transform2 is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
22 #elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
23 # pragma message("GLM: GLM_GTX_transform2 extension included")
33 template<
typename T, qualifier Q>
34 GLM_FUNC_DECL mat<3, 3, T, Q>
shearX2D(mat<3, 3, T, Q>
const& m, T y);
38 template<
typename T, qualifier Q>
39 GLM_FUNC_DECL mat<3, 3, T, Q>
shearY2D(mat<3, 3, T, Q>
const& m, T x);
43 template<
typename T, qualifier Q>
44 GLM_FUNC_DECL mat<4, 4, T, Q>
shearX3D(mat<4, 4, T, Q>
const& m, T y, T z);
48 template<
typename T, qualifier Q>
49 GLM_FUNC_DECL mat<4, 4, T, Q>
shearY3D(mat<4, 4, T, Q>
const& m, T x, T z);
53 template<
typename T, qualifier Q>
54 GLM_FUNC_DECL mat<4, 4, T, Q>
shearZ3D(mat<4, 4, T, Q>
const& m, T x, T y);
66 template<
typename T, qualifier Q>
67 GLM_FUNC_DECL mat<3, 3, T, Q>
proj2D(mat<3, 3, T, Q>
const& m, vec<3, T, Q>
const& normal);
71 template<
typename T, qualifier Q>
72 GLM_FUNC_DECL mat<4, 4, T, Q>
proj3D(mat<4, 4, T, Q>
const & m, vec<3, T, Q>
const& normal);
76 template<
typename T, qualifier Q>
81 template<
typename T, qualifier Q>
82 GLM_FUNC_DECL mat<4, 4, T, Q>
scaleBias(mat<4, 4, T, Q>
const& m, T
scale, T bias);
87 #include "transform2.inl"
GLM_FUNC_DECL mat< 4, 4, T, Q > shearY3D(mat< 4, 4, T, Q > const &m, T x, T z)
Transforms a matrix with a shearing on Y axis.
GLM_FUNC_DECL mat< 4, 4, T, Q > scale(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)
Builds a scale 4 * 4 matrix created from 3 scalars.
GLM_FUNC_DECL mat< 4, 4, T, Q > proj3D(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &normal)
Build planar projection matrix along normal axis.
GLM_FUNC_DECL mat< 3, 3, T, Q > shearY2D(mat< 3, 3, T, Q > const &m, T x)
Transforms a matrix with a shearing on Y axis.
GLM_FUNC_DECL mat< 3, 3, T, Q > shearX2D(mat< 3, 3, T, Q > const &m, T y)
Transforms a matrix with a shearing on X axis.
GLM_FUNC_DECL mat< 3, 3, T, Q > proj2D(mat< 3, 3, T, Q > const &m, vec< 3, T, Q > const &normal)
Build planar projection matrix along normal axis.
GLM_FUNC_DECL mat< 4, 4, T, Q > scaleBias(mat< 4, 4, T, Q > const &m, T scale, T bias)
Build a scale bias matrix.
GLM_FUNC_DECL mat< 4, 4, T, Q > shearX3D(mat< 4, 4, T, Q > const &m, T y, T z)
Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat< 4, 4, T, Q > shearZ3D(mat< 4, 4, T, Q > const &m, T x, T y)
Transforms a matrix with a shearing on Z axis.