/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @file test/gtx/gtx_log_base.cpp /// @date 2013-10-25 / 2014-11-25 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #include #include #include #include namespace test_log { int run() { int Error = 0; { float A = glm::log(10.f, 2.0f); float B = glm::log2(10.f); Error += glm::epsilonEqual(A, B, 0.00001f) ? 0 : 1; } { glm::vec1 A = glm::log(glm::vec1(10.f), glm::vec1(2.0f)); glm::vec1 B = glm::log2(glm::vec1(10.f)); Error += glm::all(glm::epsilonEqual(A, B, glm::vec1(0.00001f))) ? 0 : 1; } { glm::vec2 A = glm::log(glm::vec2(10.f), glm::vec2(2.0f)); glm::vec2 B = glm::log2(glm::vec2(10.f)); Error += glm::all(glm::epsilonEqual(A, B, glm::vec2(0.00001f))) ? 0 : 1; } { glm::vec3 A = glm::log(glm::vec3(10.f), glm::vec3(2.0f)); glm::vec3 B = glm::log2(glm::vec3(10.f)); Error += glm::all(glm::epsilonEqual(A, B, glm::vec3(0.00001f))) ? 0 : 1; } { glm::vec4 A = glm::log(glm::vec4(10.f), glm::vec4(2.0f)); glm::vec4 B = glm::log2(glm::vec4(10.f)); Error += glm::all(glm::epsilonEqual(A, B, glm::vec4(0.00001f))) ? 0 : 1; } return Error; } }//namespace test_log int main() { int Error(0); Error += test_log::run(); return Error; }