/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @file test/gtx/gtx_vector_query.cpp /// @date 2011-11-23 / 2014-11-25 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #include #include #include #include using namespace glm; int test_areCollinear() { int Error(0); { bool TestA = glm::areCollinear(glm::vec2(-1), glm::vec2(1), 0.00001f); Error += TestA ? 0 : 1; } { bool TestA = glm::areCollinear(glm::vec3(-1), glm::vec3(1), 0.00001f); Error += TestA ? 0 : 1; } { bool TestA = glm::areCollinear(glm::vec4(-1), glm::vec4(1), 0.00001f); Error += TestA ? 0 : 1; } return Error; } int test_areOrthogonal() { int Error(0); bool TestA = glm::areOrthogonal(glm::vec2(1, 0), glm::vec2(0, 1), 0.00001f); Error += TestA ? 0 : 1; return Error; } int test_isNormalized() { int Error(0); bool TestA = glm::isNormalized(glm::vec4(1, 0, 0, 0), 0.00001f); Error += TestA ? 0 : 1; return Error; } int test_isNull() { int Error(0); bool TestA = glm::isNull(glm::vec4(0), 0.00001f); Error += TestA ? 0 : 1; return Error; } int test_areOrthonormal() { int Error(0); bool TestA = glm::areOrthonormal(glm::vec2(1, 0), glm::vec2(0, 1), 0.00001f); Error += TestA ? 0 : 1; return Error; } int test_isLeft() { int Error(0); Error += isLeft(vec2(1, 1), vec2(2.5, 2), vec2(1.305, 3.062)) ? 0 : 1; Error += isLeft(vec2(1.278, 1.176), vec2(0.734, 2.257), vec2(0.5, 1.5)) ? 0 : 1; Error += isLeft(vec2(1.183, 1.326), vec2(0.923, 0.695), vec2(2, 0)) ? 0 : 1; Error += !isLeft(vec2(0.923, 0.695), vec2(1.183, 1.326), vec2(2, 0)) ? 0 : 1; Error += isLeft(vec2(0, 0), vec2(1, 0), vec2(-1, 1)) ? 0 : 1; return Error; } int test_isLeftOrOn() { int Error(0); Error += isLeftOrOn(vec2(0, 2), vec2(2, 0), vec2(1, 1)) ? 0 : 1; Error += isLeftOrOn(vec2(0, 2), vec2(2, 0), vec2(2, 2)) ? 0 : 1; Error += isLeftOrOn(ivec2(0, 2), ivec2(2, 0), ivec2(0, 5)) ? 0 : 1; Error += isLeftOrOn(dvec2(0, 2), dvec2(2, 0), dvec2(-1, 5)) ? 0 : 1; Error += !isLeftOrOn(vec2(0, 2), vec2(2, 0), vec2(0, 0)) ? 0 : 1; return Error; } int main() { int Error(0); Error += test_areCollinear(); Error += test_areOrthogonal(); Error += test_isNormalized(); Error += test_isNull(); Error += test_areOrthonormal(); Error += test_isLeft(); Error += test_isLeftOrOn(); return Error; }