/// @brief Include to save DDS, KTX or KMG textures to files or memory. /// @file gli/save.hpp #pragma once #include "save_dds.hpp" #include "save_ktx.hpp" namespace gli { /// Save a texture storage_linear to file. /// /// @param Texture Source texture to save /// @param Path Path for where to save the file. It must include the filaname and filename extension. /// The function use the filename extension included in the path to figure out the file container to use. /// @return Returns false if the function fails to save the file. bool save(texture const & Texture, char const * Path); /// Save a texture storage_linear to file. /// /// @param Texture Source texture to save /// @param Path Path for where to save the file. It must include the filaname and filename extension. /// The function use the filename extension included in the path to figure out the file container to use. /// @return Returns false if the function fails to save the file. bool save(texture const & Texture, std::string const & Path); }//namespace gli #include "./core/save.inl"