/// @brief Include to include everything in GLI which is not recommendated due to compilation time cost. /// @file gli/gli.hpp /// @mainpage OpenGL Image (GLI) /// /// [OpenGL Image](http://gli.g-truc.net/) (*GLI*) is a header only C++ image library for graphics software. /// (*GLI*) provides classes and functions to load image files ([KTX](https://www.khronos.org/opengles/sdk/tools/KTX/) and [DDS](https://msdn.microsoft.com/en-us/library/windows/desktop/bb943990%28v=vs.85%29.aspx)), /// facilitate graphics APIs texture creation, compare textures, access texture texels, sample textures, convert textures, generate mipmaps, etc. /// /// This library works perfectly with [OpenGL](https://www.opengl.org) or [Vulkan](https://www.khronos.org/vulkan) but it also ensures interoperability with other third party libraries and SDK. /// It is a good candidate for software rendering (raytracing / rasterisation), image processing, image based software testing or any development context that requires a simple and convenient image library. /// /// *GLI* is written in C++11. It is a platform independent library with no dependence and it supports the following compilers: /// - [Apple Clang 4.0](https://developer.apple.com/library/mac/documentation/CompilerTools/Conceptual/LLVMCompilerOverview/index.html) and higher /// - [GCC](http://gcc.gnu.org/) 4.6 and higher /// - [Intel C++ Composer](https://software.intel.com/en-us/intel-compilers) XE 2013 and higher /// - [LLVM](http://llvm.org/) 3.2 and higher /// - [Visual C++](http://www.visualstudio.com/) 2010 and higher /// - Any conform C++11 compiler /// /// For more information about *GLI*, please have a look at the [API reference documentation](http://gli.g-truc.net/0.8.0/api/index.html). /// The source code and the documentation are licensed under the [Happy Bunny License (Modified MIT) or the MIT License](copying.md). /// /// Thanks for contributing to the project by [submitting issues](https://github.com/g-truc/gli/issues) for bug reports and feature requests. Any feedback is welcome at [gli@g-truc.net](mailto://gli@g-truc.net). #pragma once #define GLI_VERSION 82 #define GLI_VERSION_MAJOR 0 #define GLI_VERSION_MINOR 8 #define GLI_VERSION_PATCH 2 #define GLI_VERSION_REVISION 1 /// Namespace where all the classes and functions provided by GLI are exposed namespace gli { }//namespace gli #include "format.hpp" #include "target.hpp" #include "levels.hpp" #include "image.hpp" #include "texture.hpp" #include "texture1d.hpp" #include "texture1d_array.hpp" #include "texture2d.hpp" #include "texture2d_array.hpp" #include "texture3d.hpp" #include "texture_cube.hpp" #include "texture_cube_array.hpp" #include "sampler1d.hpp" #include "sampler1d_array.hpp" #include "sampler2d.hpp" #include "sampler2d_array.hpp" #include "sampler3d.hpp" #include "sampler_cube.hpp" #include "sampler_cube_array.hpp" #include "duplicate.hpp" #include "view.hpp" #include "comparison.hpp" #include "reduce.hpp" #include "transform.hpp" #include "load.hpp" #include "save.hpp" #include "gl.hpp" #include "dx.hpp" #include "./core/flip.hpp"