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glm
glm
detail
compute_vector_relational.hpp
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#pragma once
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#include "
setup.hpp
"
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#include <cstring>
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#include <limits>
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namespace
glm
{
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namespace
detail
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{
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template <typename T, bool isFloat = std::numeric_limits<T>::is_iec559>
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struct
compute_equal
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{
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GLM_FUNC_QUALIFIER
static
bool
call(T a, T b)
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{
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return
a == b;
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}
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};
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template
<
typename
T>
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struct
compute_equal<T, true>
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{
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GLM_FUNC_QUALIFIER
static
bool
call(T a, T b)
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{
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return
std::memcmp(&a, &b,
sizeof
(T)) == 0;
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}
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};
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}
//namespace detail
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}
//namespace glm
glm
Definition:
_noise.hpp:11
setup.hpp
GLM Core
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