0.9.9 API documenation
|
Defines functions that generate common 2d transformation matrices. More...
Functions | |
template<typename T , qualifier P> | |
GLM_FUNC_QUALIFIER mat< 3, 3, T, P > | rotate (mat< 3, 3, T, P > const &m, T angle) |
Builds a rotation 3 * 3 matrix created from an angle. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_QUALIFIER mat< 3, 3, T, P > | scale (mat< 3, 3, T, P > const &m, vec< 2, T, P > const &v) |
Builds a scale 3 * 3 matrix created from a vector of 2 components. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_QUALIFIER mat< 3, 3, T, P > | shearX (mat< 3, 3, T, P > const &m, T y) |
Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_QUALIFIER mat< 3, 3, T, P > | shearY (mat< 3, 3, T, P > const &m, T x) |
Builds a vertical (parallel to the y axis) shear 3 * 3 matrix. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_QUALIFIER mat< 3, 3, T, P > | translate (mat< 3, 3, T, P > const &m, vec< 2, T, P > const &v) |
Builds a translation 3 * 3 matrix created from a vector of 2 components. More... | |
Defines functions that generate common 2d transformation matrices.
<glm/gtx/matrix_transform_2d.hpp> need to be included to use these functionalities.
GLM_FUNC_QUALIFIER mat<3, 3, T, P> glm::rotate | ( | mat< 3, 3, T, P > const & | m, |
T | angle | ||
) |
Builds a rotation 3 * 3 matrix created from an angle.
m | Input matrix multiplied by this translation matrix. |
angle | Rotation angle expressed in radians. |
GLM_FUNC_QUALIFIER mat<3, 3, T, P> glm::scale | ( | mat< 3, 3, T, P > const & | m, |
vec< 2, T, P > const & | v | ||
) |
Builds a scale 3 * 3 matrix created from a vector of 2 components.
m | Input matrix multiplied by this translation matrix. |
v | Coordinates of a scale vector. |
GLM_FUNC_QUALIFIER mat<3, 3, T, P> glm::shearX | ( | mat< 3, 3, T, P > const & | m, |
T | y | ||
) |
Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix.
m | Input matrix multiplied by this translation matrix. |
y | Shear factor. |
GLM_FUNC_QUALIFIER mat<3, 3, T, P> glm::shearY | ( | mat< 3, 3, T, P > const & | m, |
T | x | ||
) |
Builds a vertical (parallel to the y axis) shear 3 * 3 matrix.
m | Input matrix multiplied by this translation matrix. |
x | Shear factor. |
GLM_FUNC_QUALIFIER mat<3, 3, T, P> glm::translate | ( | mat< 3, 3, T, P > const & | m, |
vec< 2, T, P > const & | v | ||
) |
Builds a translation 3 * 3 matrix created from a vector of 2 components.
m | Input matrix multiplied by this translation matrix. |
v | Coordinates of a translation vector. |