0.9.7
func_packing.hpp
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1 
41 #pragma once
42 
43 #include "type_vec2.hpp"
44 #include "type_vec4.hpp"
45 
46 namespace glm
47 {
50 
62  GLM_FUNC_DECL uint packUnorm2x16(vec2 const & v);
63 
75  GLM_FUNC_DECL uint packSnorm2x16(vec2 const & v);
76 
88  GLM_FUNC_DECL uint packUnorm4x8(vec4 const & v);
89 
101  GLM_FUNC_DECL uint packSnorm4x8(vec4 const & v);
102 
114  GLM_FUNC_DECL vec2 unpackUnorm2x16(uint p);
115 
127  GLM_FUNC_DECL vec2 unpackSnorm2x16(uint p);
128 
140  GLM_FUNC_DECL vec4 unpackUnorm4x8(uint p);
141 
153  GLM_FUNC_DECL vec4 unpackSnorm4x8(uint p);
154 
163  GLM_FUNC_DECL double packDouble2x32(uvec2 const & v);
164 
172  GLM_FUNC_DECL uvec2 unpackDouble2x32(double v);
173 
182  GLM_FUNC_DECL uint packHalf2x16(vec2 const & v);
183 
192  GLM_FUNC_DECL vec2 unpackHalf2x16(uint v);
193 
195 }//namespace glm
196 
197 #include "func_packing.inl"
GLM_FUNC_DECL uint packHalf2x16(vec2 const &v)
Returns an unsigned integer obtained by converting the components of a two-component floating-point v...
GLM_FUNC_DECL vec2 unpackUnorm2x16(uint p)
First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
GLM_FUNC_DECL vec4 unpackUnorm4x8(uint p)
First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
GLM_FUNC_DECL uvec2 unpackDouble2x32(double v)
Returns a two-component unsigned integer vector representation of v.
GLM_FUNC_DECL uint packUnorm2x16(vec2 const &v)
First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...
GLM_FUNC_DECL uint packSnorm4x8(vec4 const &v)
First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...
highp_vec2 vec2
2 components vector of floating-point numbers.
Definition: type_vec.hpp:390
highp_uvec2 uvec2
2 components vector of unsigned integer numbers.
Definition: type_vec.hpp:471
GLM_FUNC_DECL uint packSnorm2x16(vec2 const &v)
First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...
GLM_FUNC_DECL vec2 unpackSnorm2x16(uint p)
First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
unsigned int uint
Unsigned integer type.
Definition: type_int.hpp:308
GLM_FUNC_DECL uint packUnorm4x8(vec4 const &v)
First, converts each component of the normalized floating-point value v into 8- or 16-bit integer val...
Definition: _noise.hpp:40
GLM_FUNC_DECL double packDouble2x32(uvec2 const &v)
Returns a double-precision value obtained by packing the components of v into a 64-bit value...
OpenGL Mathematics (glm.g-truc.net)
highp_vec4 vec4
4 components vector of floating-point numbers.
Definition: type_vec.hpp:400
GLM_FUNC_DECL vec4 unpackSnorm4x8(uint p)
First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
GLM_FUNC_DECL vec2 unpackHalf2x16(uint v)
Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned...
OpenGL Mathematics (glm.g-truc.net)