19 #ifndef GLM_ENABLE_EXPERIMENTAL
20 # error "GLM: GLM_GTX_matrix_interpolation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
23 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
24 # pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
34 template<
typename T, qualifier Q>
36 mat<4, 4, T, Q>
const& mat,
42 template<
typename T, qualifier Q>
44 vec<3, T, Q>
const&
axis,
49 template<
typename T, qualifier Q>
51 mat<4, 4, T, Q>
const& mat);
56 template<
typename T, qualifier Q>
58 mat<4, 4, T, Q>
const& m1,
59 mat<4, 4, T, Q>
const& m2,
65 #include "matrix_interpolation.inl"
GLM_FUNC_DECL T angle(tquat< T, Q > const &x)
Returns the quaternion rotation angle.
GLM_FUNC_DECL vec< 3, T, Q > axis(tquat< T, Q > const &x)
Returns the q rotation axis.
GLM_FUNC_DECL mat< 4, 4, T, Q > axisAngleMatrix(vec< 3, T, Q > const &axis, T const angle)
Build a matrix from axis and angle.
GLM_FUNC_DECL void axisAngle(mat< 4, 4, T, Q > const &mat, vec< 3, T, Q > &axis, T &angle)
Get the axis and angle of the rotation from a matrix.
GLM_FUNC_DECL mat< 4, 4, T, Q > interpolate(mat< 4, 4, T, Q > const &m1, mat< 4, 4, T, Q > const &m2, T const delta)
Build a interpolation of 4 * 4 matrixes.
GLM_FUNC_DECL mat< 4, 4, T, Q > extractMatrixRotation(mat< 4, 4, T, Q > const &mat)
Extracts the rotation part of a matrix.