1.0.0 API documentation
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GLM_GTX_matrix_interpolation More...
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Functions | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL void | axisAngle (mat< 4, 4, T, Q > const &Mat, vec< 3, T, Q > &Axis, T &Angle) |
Get the axis and angle of the rotation from a matrix. More... | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | axisAngleMatrix (vec< 3, T, Q > const &Axis, T const Angle) |
Build a matrix from axis and angle. More... | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | extractMatrixRotation (mat< 4, 4, T, Q > const &Mat) |
Extracts the rotation part of a matrix. More... | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | interpolate (mat< 4, 4, T, Q > const &m1, mat< 4, 4, T, Q > const &m2, T const Delta) |
Build a interpolation of 4 * 4 matrixes. More... | |
Definition in file matrix_interpolation.hpp.