#define GLM_ENABLE_EXPERIMENTAL #include #include #include template static int test_qr(glm::mat m) { int Error = 0; T const epsilon = static_cast(1e-10); glm::mat<(C < R ? C : R), R, T, Q> q(-999); glm::mat r(-999); glm::qr_decompose(m, q, r); //Test if q*r really equals the input matrix glm::mat tm = q*r; glm::mat err = tm - m; for (glm::length_t i = 0; i < C; i++) for (glm::length_t j = 0; j < R; j++) Error += glm::abs(err[i][j]) > epsilon ? 1 : 0; //Test if the columns of q are orthonormal for (glm::length_t i = 0; i < (C < R ? C : R); i++) { Error += (length(q[i]) - 1) > epsilon ? 1 : 0; for (glm::length_t j = 0; j epsilon ? 1 : 0; } //Test if the matrix r is upper triangular for (glm::length_t i = 0; i < C; i++) for (glm::length_t j = i + 1; j < (C < R ? C : R); j++) Error += glm::epsilonEqual(r[i][j], static_cast(0), glm::epsilon()) ? 0 : 1; return Error; } template static int test_rq(glm::mat m) { int Error = 0; T const epsilon = static_cast(1e-10); glm::mat q(-999); glm::mat<(C < R ? C : R), R, T, Q> r(-999); glm::rq_decompose(m, r, q); //Test if q*r really equals the input matrix glm::mat tm = r*q; glm::mat err = tm - m; for (glm::length_t i = 0; i < C; i++) for (glm::length_t j = 0; j < R; j++) Error += glm::abs(err[i][j]) > epsilon ? 1 : 0; //Test if the rows of q are orthonormal glm::mat<(C < R ? C : R), C, T, Q> tq = transpose(q); for (glm::length_t i = 0; i < (C < R ? C : R); i++) { Error += (length(tq[i]) - 1) > epsilon ? 1 : 0; for (glm::length_t j = 0; j epsilon ? 1 : 0; } //Test if the matrix r is upper triangular for (glm::length_t i = 0; i < (C < R ? C : R); i++) for (glm::length_t j = R - (C < R ? C : R) + i + 1; j < R; j++) Error += glm::epsilonEqual(r[i][j], static_cast(0), glm::epsilon()) ? 0 : 1; return Error; } int main() { int Error = 0; //Test QR square Error += test_qr(glm::dmat3(12.0, 6.0, -4.0, -51.0, 167.0, 24.0, 4.0, -68.0, -41.0)) ? 1 : 0; //Test RQ square Error += test_rq(glm::dmat3(12.0, 6.0, -4.0, -51.0, 167.0, 24.0, 4.0, -68.0, -41.0)) ? 1 : 0; //Test QR triangular 1 Error += test_qr(glm::dmat3x4(12.0, 6.0, -4.0, -51.0, 167.0, 24.0, 4.0, -68.0, -41.0, 7.0, 2.0, 15.0)) ? 1 : 0; //Test QR triangular 2 Error += test_qr(glm::dmat4x3(12.0, 6.0, -4.0, -51.0, 167.0, 24.0, 4.0, -68.0, -41.0, 7.0, 2.0, 15.0)) ? 1 : 0; //Test RQ triangular 1 : Fails at the triangular test Error += test_rq(glm::dmat3x4(12.0, 6.0, -4.0, -51.0, 167.0, 24.0, 4.0, -68.0, -41.0, 7.0, 2.0, 15.0)) ? 1 : 0; //Test QR triangular 2 Error += test_rq(glm::dmat4x3(12.0, 6.0, -4.0, -51.0, 167.0, 24.0, 4.0, -68.0, -41.0, 7.0, 2.0, 15.0)) ? 1 : 0; return Error; }