0.9.6
mat2x2.hpp
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1 
29 #pragma once
30 
31 #include "detail/type_mat2x2.hpp"
32 
33 namespace glm
34 {
40  typedef tmat2x2<float, lowp> lowp_mat2;
41 
47  typedef tmat2x2<float, mediump> mediump_mat2;
48 
54  typedef tmat2x2<float, highp> highp_mat2;
55 
61  typedef tmat2x2<float, lowp> lowp_mat2x2;
62 
68  typedef tmat2x2<float, mediump> mediump_mat2x2;
69 
75  typedef tmat2x2<float, highp> highp_mat2x2;
76 
77 }//namespace glm
tmat2x2< float, mediump > mediump_mat2
2 columns of 2 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:68
tmat2x2< float, lowp > lowp_mat2x2
2 columns of 2 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:82
OpenGL Mathematics (glm.g-truc.net)
tmat2x2< float, highp > highp_mat2x2
2 columns of 2 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:96
tmat2x2< float, mediump > mediump_mat2x2
2 columns of 2 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:89
Definition: _noise.hpp:31
tmat2x2< float, lowp > lowp_mat2
2 columns of 2 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:61
tmat2x2< float, highp > highp_mat2
2 columns of 2 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:75