0.9.6
mat4x2.hpp
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1 
33 #pragma once
34 
35 #include "detail/type_mat4x2.hpp"
36 
37 namespace glm
38 {
44  typedef tmat4x2<float, lowp> lowp_mat4x2;
45 
51  typedef tmat4x2<float, mediump> mediump_mat4x2;
52 
58  typedef tmat4x2<float, highp> highp_mat4x2;
59 
60 }//namespace glm
tmat4x2< float, highp > highp_mat4x2
4 columns of 2 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:277
tmat4x2< float, lowp > lowp_mat4x2
4 columns of 2 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:263
OpenGL Mathematics (glm.g-truc.net)
Definition: _noise.hpp:39
tmat4x2< float, mediump > mediump_mat4x2
4 columns of 2 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:270