/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @file test/gtc/gtc_noise.cpp /// @date 2011-04-21 / 2014-11-25 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #include #include #include int test_simplex() { std::size_t const Size = 256; { std::vector ImageData(Size * Size * 3); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f); ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; } gli::texture2D Texture(1); Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); gli::saveDDS9(Texture, "texture_simplex2d_256.dds"); } { std::vector ImageData(Size * Size * 3); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f); ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; } gli::texture2D Texture(1); Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); gli::saveDDS9(Texture, "texture_simplex3d_256.dds"); } { std::vector ImageData(Size * Size * 3); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f); ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; } gli::texture2D Texture(1); Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); gli::saveDDS9(Texture, "texture_simplex4d_256.dds"); } return 0; } int test_perlin() { std::size_t const Size = 256; { std::vector ImageData(Size * Size * 3); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f); ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; } gli::texture2D Texture(1); Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); gli::saveDDS9(Texture, "texture_perlin2d_256.dds"); } { std::vector ImageData(Size * Size * 3); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f); ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; } gli::texture2D Texture(1); Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); gli::saveDDS9(Texture, "texture_perlin3d_256.dds"); } { std::vector ImageData(Size * Size * 3); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f); ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; } gli::texture2D Texture(1); Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); gli::saveDDS9(Texture, "texture_perlin4d_256.dds"); } return 0; } int test_perlin_pedioric() { std::size_t const Size = 256; { std::vector ImageData(Size * Size * 3); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f), glm::vec2(2.0f)) * 128.f + 127.f); ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; } gli::texture2D Texture(1); Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); gli::saveDDS9(Texture, "texture_perlin_pedioric_2d_256.dds"); } { std::vector ImageData(Size * Size * 3); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f), glm::vec3(2.0f)) * 128.f + 127.f); ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; } gli::texture2D Texture(1); Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); gli::saveDDS9(Texture, "texture_perlin_pedioric_3d_256.dds"); } { std::vector ImageData(Size * Size * 3); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f), glm::vec4(2.0f)) * 128.f + 127.f); ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; } gli::texture2D Texture(1); Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); gli::saveDDS9(Texture, "texture_perlin_pedioric_4d_256.dds"); } return 0; } int main() { int Error = 0; Error += test_simplex(); Error += test_perlin(); Error += test_perlin_pedioric(); return Error; }