0.9.9 API documenation
|
Go to the source code of this file.
Functions | |
template<typename T , precision P> | |
GLM_FUNC_DECL tvec3< T, P > | cross (tvec3< T, P > const &x, tvec3< T, P > const &y) |
Returns the cross product of x and y. More... | |
template<typename T , precision P, template< typename, precision > class vecType> | |
GLM_FUNC_DECL T | distance (vecType< T, P > const &p0, vecType< T, P > const &p1) |
Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). More... | |
template<typename T , precision P, template< typename, precision > class vecType> | |
GLM_FUNC_DECL T | dot (vecType< T, P > const &x, vecType< T, P > const &y) |
Returns the dot product of x and y, i.e., result = x * y. More... | |
template<typename T , precision P, template< typename, precision > class vecType> | |
GLM_FUNC_DECL vecType< T, P > | faceforward (vecType< T, P > const &N, vecType< T, P > const &I, vecType< T, P > const &Nref) |
If dot(Nref, I) < 0.0, return N, otherwise, return -N. More... | |
template<typename T , precision P, template< typename, precision > class vecType> | |
GLM_FUNC_DECL T | length (vecType< T, P > const &x) |
Returns the length of x, i.e., sqrt(x * x). More... | |
template<typename T , precision P, template< typename, precision > class vecType> | |
GLM_FUNC_DECL vecType< T, P > | normalize (vecType< T, P > const &x) |
Returns a vector in the same direction as x but with length of 1. More... | |
template<typename genType > | |
GLM_FUNC_DECL genType | reflect (genType const &I, genType const &N) |
For the incident vector I and surface orientation N, returns the reflection direction : result = I - 2.0 * dot(N, I) * N. More... | |
template<typename T , precision P, template< typename, precision > class vecType> | |
GLM_FUNC_DECL vecType< T, P > | refract (vecType< T, P > const &I, vecType< T, P > const &N, T eta) |
For the incident vector I and surface normal N, and the ratio of indices of refraction eta, return the refraction vector. More... | |
Definition in file func_geometric.hpp.