0.9.6
mat2x2.hpp
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1 
33 #pragma once
34 
35 #include "detail/type_mat2x2.hpp"
36 
37 namespace glm
38 {
44  typedef tmat2x2<float, lowp> lowp_mat2;
45 
51  typedef tmat2x2<float, mediump> mediump_mat2;
52 
58  typedef tmat2x2<float, highp> highp_mat2;
59 
65  typedef tmat2x2<float, lowp> lowp_mat2x2;
66 
72  typedef tmat2x2<float, mediump> mediump_mat2x2;
73 
79  typedef tmat2x2<float, highp> highp_mat2x2;
80 
81 }//namespace glm
tmat2x2< float, mediump > mediump_mat2
2 columns of 2 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:72
tmat2x2< float, mediump > mediump_mat2x2
2 columns of 2 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:93
tmat2x2< float, lowp > lowp_mat2x2
2 columns of 2 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:86
tmat2x2< float, highp > highp_mat2x2
2 columns of 2 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:100
OpenGL Mathematics (glm.g-truc.net)
tmat2x2< float, lowp > lowp_mat2
2 columns of 2 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:65
tmat2x2< float, highp > highp_mat2
2 columns of 2 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:79
Definition: _noise.hpp:39