/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2011-05-32 // Updated : 2011-05-32 // Licence : This source is under MIT licence // File : test/gtc/half_float.cpp /////////////////////////////////////////////////////////////////////////////////////////////////// #include #include int test_half_precision_scalar() { int Error = 0; Error += sizeof(glm::half) == 2 ? 0 : 1; return Error; } int test_half_precision_vec() { int Error = 0; Error += sizeof(glm::hvec2) == 4 ? 0 : 1; Error += sizeof(glm::hvec3) == 6 ? 0 : 1; Error += sizeof(glm::hvec4) == 8 ? 0 : 1; return Error; } int test_half_precision_mat() { int Error = 0; Error += sizeof(glm::hmat2) == 8 ? 0 : 1; Error += sizeof(glm::hmat3) == 18 ? 0 : 1; Error += sizeof(glm::hmat4) == 32 ? 0 : 1; Error += sizeof(glm::hmat2x2) == 8 ? 0 : 1; Error += sizeof(glm::hmat2x3) == 12 ? 0 : 1; Error += sizeof(glm::hmat2x4) == 16 ? 0 : 1; Error += sizeof(glm::hmat3x2) == 12 ? 0 : 1; Error += sizeof(glm::hmat3x3) == 18 ? 0 : 1; Error += sizeof(glm::hmat3x4) == 24 ? 0 : 1; Error += sizeof(glm::hmat4x2) == 16 ? 0 : 1; Error += sizeof(glm::hmat4x3) == 24 ? 0 : 1; Error += sizeof(glm::hmat4x4) == 32 ? 0 : 1; return Error; } int test_half_ctor_mat2x2() { int Error = 0; { glm::hvec2 A(1, 2); glm::hvec2 B(3, 4); glm::hmat2 C(A, B);//, 2.0f, 3.0f, 4.0f); glm::hmat2 D(1, 2, 3, 4); Error += C[0] == D[0] ? 0 : 1; Error += C[1] == D[1] ? 0 : 1; } { glm::hvec2 A(1, 2.0); glm::hvec2 B(3, 4.0); glm::hmat2 C(A, B);//, 2.0f, 3.0f, 4.0f); glm::hmat2 D(1, 2.0, 3u, 4.0f); Error += C[0] == D[0] ? 0 : 1; Error += C[1] == D[1] ? 0 : 1; } return Error; } int main() { int Error = 0; Error += test_half_ctor_mat2x2(); Error += test_half_precision_scalar(); Error += test_half_precision_vec(); Error += test_half_precision_mat(); return Error; }