0.9.9 API documenation
|
Go to the source code of this file.
Functions | |
template<typename genType > | |
GLM_FUNC_DECL bool | intersectLineSphere (genType const &point0, genType const &point1, genType const &sphereCenter, typename genType::value_type sphereRadius, genType &intersectionPosition1, genType &intersectionNormal1, genType &intersectionPosition2=genType(), genType &intersectionNormal2=genType()) |
Compute the intersection of a line and a sphere. More... | |
template<typename genType > | |
GLM_FUNC_DECL bool | intersectLineTriangle (genType const &orig, genType const &dir, genType const &vert0, genType const &vert1, genType const &vert2, genType &position) |
Compute the intersection of a line and a triangle. More... | |
template<typename genType > | |
GLM_FUNC_DECL bool | intersectRayPlane (genType const &orig, genType const &dir, genType const &planeOrig, genType const &planeNormal, typename genType::value_type &intersectionDistance) |
Compute the intersection of a ray and a plane. More... | |
template<typename genType > | |
GLM_FUNC_DECL bool | intersectRaySphere (genType const &rayStarting, genType const &rayNormalizedDirection, genType const &sphereCenter, typename genType::value_type const sphereRadiusSquered, typename genType::value_type &intersectionDistance) |
Compute the intersection distance of a ray and a sphere. More... | |
template<typename genType > | |
GLM_FUNC_DECL bool | intersectRaySphere (genType const &rayStarting, genType const &rayNormalizedDirection, genType const &sphereCenter, const typename genType::value_type sphereRadius, genType &intersectionPosition, genType &intersectionNormal) |
Compute the intersection of a ray and a sphere. More... | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL bool | intersectRayTriangle (vec< 3, T, Q > const &orig, vec< 3, T, Q > const &dir, vec< 3, T, Q > const &v0, vec< 3, T, Q > const &v1, vec< 3, T, Q > const &v2, vec< 3, T, Q > &baryPosition, T &distance) |
Compute the intersection of a ray and a triangle. More... | |
Definition in file intersect.hpp.