The core of GLM, which implements exactly and only the GLSL specification to the degree possible. More...
The core of GLM, which implements exactly and only the GLSL specification to the degree possible.
The GLM core consists of C++ types that mirror GLSL types and C++ functions that mirror the GLSL functions. It also includes a set of precision-based types that can be used in the appropriate functions. The C++ types are all based on a basic set of template types.
The best documentation for GLM Core is the current GLSL specification, version 4.2 (pdf file). There are a few differences between GLM core and GLSL.
GLM core functionnalities require <glm/glm.hpp> to be included to be used.