/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref test /// @file test/gtc/half_float.cpp /// @date 2011-05-32 / 2012-04-07 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #include #include #include int test_half_precision_scalar() { int Error = 0; Error += sizeof(glm::half) == 2 ? 0 : 1; return Error; } int test_half_precision_vec() { int Error = 0; Error += sizeof(glm::hvec2) == 4 ? 0 : 1; Error += sizeof(glm::hvec3) == 6 ? 0 : 1; Error += sizeof(glm::hvec4) == 8 ? 0 : 1; return Error; } int test_half_precision_mat() { int Error = 0; Error += sizeof(glm::hmat2) == 8 ? 0 : 1; Error += sizeof(glm::hmat3) == 18 ? 0 : 1; Error += sizeof(glm::hmat4) == 32 ? 0 : 1; Error += sizeof(glm::hmat2x2) == 8 ? 0 : 1; Error += sizeof(glm::hmat2x3) == 12 ? 0 : 1; Error += sizeof(glm::hmat2x4) == 16 ? 0 : 1; Error += sizeof(glm::hmat3x2) == 12 ? 0 : 1; Error += sizeof(glm::hmat3x3) == 18 ? 0 : 1; Error += sizeof(glm::hmat3x4) == 24 ? 0 : 1; Error += sizeof(glm::hmat4x2) == 16 ? 0 : 1; Error += sizeof(glm::hmat4x3) == 24 ? 0 : 1; Error += sizeof(glm::hmat4x4) == 32 ? 0 : 1; return Error; } int test_half_ctor_mat2x2() { int Error = 0; { glm::hvec2 A(1, 2); glm::hvec2 B(3, 4); glm::hmat2 C(A, B);//, 2.0f, 3.0f, 4.0f); glm::hmat2 D(1, 2, 3, 4); Error += C[0] == D[0] ? 0 : 1; Error += C[1] == D[1] ? 0 : 1; } { glm::hvec2 A(1, 2.0); glm::hvec2 B(3, 4.0); glm::hmat2 C(A, B);//, 2.0f, 3.0f, 4.0f); glm::hmat2 D(1, 2.0, 3u, 4.0f); Error += C[0] == D[0] ? 0 : 1; Error += C[1] == D[1] ? 0 : 1; } { glm::hmat2 A(1); glm::mat2 B(1); glm::hmat2 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_mat2x3() { int Error = 0; { glm::hvec3 A(1, 2, 3); glm::hvec3 B(4, 5, 6); glm::hmat2x3 C(A, B); glm::hmat2x3 D(1, 2, 3, 4, 5, 6); Error += C[0] == D[0] ? 0 : 1; Error += C[1] == D[1] ? 0 : 1; } { glm::hvec3 A(1.0, 2.0f, 3u); glm::hvec3 B(4, 5u, 6u); glm::hmat2x3 C(A, B); glm::hmat2x3 D(1, 2.0, 3u, 4.0f, 5.0, 6); Error += C[0] == D[0] ? 0 : 1; Error += C[1] == D[1] ? 0 : 1; } { glm::hmat2x3 A(1); glm::mat2x3 B(1); glm::hmat2x3 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_mat2x4() { int Error = 0; { glm::hvec4 A(1, 2, 3, 4); glm::hvec4 B(5, 6, 7, 8); glm::hmat2x4 C(A, B); glm::hmat2x4 D(1, 2, 3, 4, 5, 6, 7, 8); Error += C[0] == D[0] ? 0 : 1; Error += C[1] == D[1] ? 0 : 1; } { glm::hvec4 A(1.0, 2.0f, 3u, 4u); glm::hvec4 B(5u, 6u, 7.0, 8.0); glm::hmat2x4 C(A, B); glm::hmat2x4 D(1, 2.0, 3u, 4.0f, 5.0, 6, 7.0f, 8.0f); Error += C[0] == D[0] ? 0 : 1; Error += C[1] == D[1] ? 0 : 1; } { glm::hmat2x4 A(1); glm::mat2x4 B(1); glm::hmat2x4 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_mat3x2() { int Error = 0; { glm::hvec2 A(1, 2); glm::hvec2 B(3, 4); glm::hvec2 C(5, 6); glm::hmat3x2 M(A, B, C); glm::hmat3x2 N(1, 2, 3, 4, 5, 6); Error += M == N ? 0 : 1; } { glm::hvec2 A(1, 2.0); glm::hvec2 B(3, 4.0f); glm::hvec2 C(5u, 6.0f); glm::hmat3x2 M(A, B, C); glm::hmat3x2 N(1, 2.0, 3u, 4.0f, 5, 6); Error += M == N ? 0 : 1; } { glm::hmat3x2 A(1); glm::mat3x2 B(1); glm::hmat3x2 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_mat3x3() { int Error = 0; { glm::hvec3 A(1, 2, 3); glm::hvec3 B(4, 5, 6); glm::hvec3 C(7, 8, 9); glm::hmat3x3 M(A, B, C); glm::hmat3x3 N(1, 2, 3, 4, 5, 6, 7, 8, 9); Error += M == N ? 0 : 1; } { glm::hvec3 A(1, 2.0, 3.0f); glm::hvec3 B(4, 5.0f, 6.0); glm::hvec3 C(7u, 8.0f, 9); glm::hmat3x3 M(A, B, C); glm::hmat3x3 N(1, 2.0, 3u, 4.0f, 5, 6, 7.0f, 8.0, 9u); Error += M == N ? 0 : 1; } { glm::hmat3x3 A(1); glm::mat3x3 B(1); glm::hmat3x3 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_mat3x4() { int Error = 0; { glm::hvec4 A(1, 2, 3, 4); glm::hvec4 B(5, 6, 7, 8); glm::hvec4 C(9, 10, 11, 12); glm::hmat3x4 M(A, B, C); glm::hmat3x4 N(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12); Error += M == N ? 0 : 1; } { glm::hvec4 A(1, 2.0, 3.0f, 4u); glm::hvec4 B(5, 6.0f, 7.0, 8); glm::hvec4 C(9u, 10.0f, 11, 12.f); glm::hmat3x4 M(A, B, C); glm::hmat3x4 N(1, 2.0, 3u, 4.0f, 5, 6, 7.0f, 8.0, 9u, 10, 11.f, 12.0); Error += M == N ? 0 : 1; } { glm::hmat3x4 A(1); glm::mat3x4 B(1); glm::hmat3x4 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_mat4x2() { int Error = 0; { glm::hvec2 A(1, 2); glm::hvec2 B(3, 4); glm::hvec2 C(5, 6); glm::hvec2 D(7, 8); glm::hmat4x2 M(A, B, C, D); glm::hmat4x2 N(1, 2, 3, 4, 5, 6, 7, 8); Error += M == N ? 0 : 1; } { glm::hvec2 A(1, 2.0); glm::hvec2 B(3.0f, 4); glm::hvec2 C(5.0, 6u); glm::hvec2 D(7, 8u); glm::hmat4x2 M(A, B, C, D); glm::hmat4x2 N(1, 2.0, 3u, 4.0f, 5u, 6.0, 7, 8.0f); Error += M == N ? 0 : 1; } { glm::hmat4x2 A(1); glm::mat4x2 B(1); glm::hmat4x2 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_mat4x3() { int Error = 0; { glm::hvec3 A(1, 2, 3); glm::hvec3 B(4, 5, 6); glm::hvec3 C(7, 8, 9); glm::hvec3 D(10, 11, 12); glm::hmat4x3 M(A, B, C, D); glm::hmat4x3 N(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12); Error += M == N ? 0 : 1; } { glm::hvec3 A(1, 2.0, 3u); glm::hvec3 B(4.0f, 5, 6u); glm::hvec3 C(7.0, 8u, 9.f); glm::hvec3 D(10, 11u, 12.0); glm::hmat4x3 M(A, B, C, D); glm::hmat4x3 N(1, 2.0, 3u, 4.0f, 5u, 6.0, 7, 8.0f, 9, 10u, 11.f, 12.0); Error += M == N ? 0 : 1; } { glm::hmat4x3 A(1); glm::mat4x3 B(1); glm::hmat4x3 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_mat4x4() { int Error = 0; { glm::hvec4 A(1, 2, 3, 4); glm::hvec4 B(5, 6, 7, 8); glm::hvec4 C(9, 10, 11, 12); glm::hvec4 D(13, 14, 15, 16); glm::hmat4x4 M(A, B, C, D); glm::hmat4x4 N(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); Error += M == N ? 0 : 1; } { glm::hvec4 A(1, 2.0, 3u, 4); glm::hvec4 B(5.0f, 6, 7u, 8.0); glm::hvec4 C(9.0, 10u, 11.f, 12); glm::hvec4 D(13, 14u, 15.0, 16u); glm::hmat4x4 M(A, B, C, D); glm::hmat4x4 N(1, 2.0, 3u, 4.0f, 5u, 6.0, 7, 8.0f, 9, 10u, 11.f, 12.0, 13, 14u, 15.0f, 16.0); Error += M == N ? 0 : 1; } { glm::hmat4x4 A(1); glm::mat4x4 B(1); glm::hmat4x4 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_vec2() { int Error = 0; { glm::hvec2 A; A.x = glm::half(1); A.y = glm::half(2); //glm::hvec2 A(1, 2); glm::hvec2 B(A); glm::vec2 C(1, 2); glm::hvec2 D(C); glm::dvec2 E(1, 2); glm::hvec2 F(E); glm::hvec2 G(1, 2.0); glm::hvec2 H; H = A; Error += A == B ? 0 : 1; //Error += C == D ? 0 : 1; //Error //Error += E == F ? 0 : 1; //Error Error += A == G ? 0 : 1; Error += A == H ? 0 : 1; } { glm::hvec2 A(1); glm::vec2 B(1); glm::hvec2 C(A); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_vec3() { int Error = 0; { glm::hvec3 A(1, 2, 3); glm::hvec3 B(A); glm::vec3 C(1, 2, 3); glm::hvec3 D(C); glm::dvec3 E(1, 2, 3); glm::hvec3 F(E); glm::hvec3 G(1, 2.0, 3); glm::hvec3 H; H = A; Error += A == B ? 0 : 1; //Error += C == D ? 0 : 1; //Error += E == F ? 0 : 1; Error += A == G ? 0 : 1; Error += A == H ? 0 : 1; } { glm::hvec3 A(1); glm::vec3 B(1); glm::hvec3 C(B); Error += A == C ? 0 : 1; } return Error; } int test_half_ctor_vec4() { int Error = 0; { glm::hvec4 A(1, 2, 3, 4); glm::hvec4 B(A); glm::vec4 C(1, 2, 3, 4); glm::hvec4 D(C); glm::dvec4 E(1, 2, 3, 4); glm::hvec4 F(E); glm::hvec4 G(1, 2.0, 3, 4); glm::hvec4 H; H = A; Error += A == B ? 0 : 1; //Error += C == D ? 0 : 1; //Error += E == F ? 0 : 1; Error += A == G ? 0 : 1; Error += A == H ? 0 : 1; } { glm::hvec4 A(1); glm::vec4 B(1); glm::hvec4 C(B); Error += A == C ? 0 : 1; } return Error; } int test_hvec2_size() { int Error = 0; Error += sizeof(glm::hvec2) <= sizeof(glm::lowp_vec2) ? 0 : 1; Error += 4 == sizeof(glm::hvec2) ? 0 : 1; Error += glm::hvec2().length() == 2 ? 0 : 1; return Error; } int test_hvec3_size() { int Error = 0; Error += sizeof(glm::hvec3) <= sizeof(glm::lowp_vec3) ? 0 : 1; Error += 6 <= sizeof(glm::hvec3) ? 0 : 1; Error += glm::hvec3().length() == 3 ? 0 : 1; return Error; } int test_hvec4_size() { int Error = 0; Error += sizeof(glm::hvec4) <= sizeof(glm::lowp_vec4) ? 0 : 1; Error += 8 <= sizeof(glm::hvec4) ? 0 : 1; Error += glm::hvec4().length() == 4 ? 0 : 1; return Error; } static int test_hvec_precision() { int Error = 0; Error += sizeof(glm::hvec2) == sizeof(glm::highp_hvec2) ? 0 : 1; Error += sizeof(glm::hvec3) == sizeof(glm::highp_hvec3) ? 0 : 1; Error += sizeof(glm::hvec4) == sizeof(glm::highp_hvec4) ? 0 : 1; return Error; } static int test_hmat_precision() { int Error = 0; Error += sizeof(glm::hmat2) == sizeof(glm::lowp_hmat2) ? 0 : 1; Error += sizeof(glm::hmat3) == sizeof(glm::lowp_hmat3) ? 0 : 1; Error += sizeof(glm::hmat4) == sizeof(glm::lowp_hmat4) ? 0 : 1; Error += sizeof(glm::hmat2) == sizeof(glm::mediump_hmat2) ? 0 : 1; Error += sizeof(glm::hmat3) == sizeof(glm::mediump_hmat3) ? 0 : 1; Error += sizeof(glm::hmat4) == sizeof(glm::mediump_hmat4) ? 0 : 1; Error += sizeof(glm::hmat2) == sizeof(glm::highp_hmat2) ? 0 : 1; Error += sizeof(glm::hmat3) == sizeof(glm::highp_hmat3) ? 0 : 1; Error += sizeof(glm::hmat4) == sizeof(glm::highp_hmat4) ? 0 : 1; Error += sizeof(glm::hmat2x2) == sizeof(glm::lowp_hmat2x2) ? 0 : 1; Error += sizeof(glm::hmat3x2) == sizeof(glm::lowp_hmat3x2) ? 0 : 1; Error += sizeof(glm::hmat4x2) == sizeof(glm::lowp_hmat4x2) ? 0 : 1; Error += sizeof(glm::hmat2x2) == sizeof(glm::mediump_hmat2x2) ? 0 : 1; Error += sizeof(glm::hmat3x2) == sizeof(glm::mediump_hmat3x2) ? 0 : 1; Error += sizeof(glm::hmat4x2) == sizeof(glm::mediump_hmat4x2) ? 0 : 1; Error += sizeof(glm::hmat2x2) == sizeof(glm::highp_hmat2x2) ? 0 : 1; Error += sizeof(glm::hmat3x2) == sizeof(glm::highp_hmat3x2) ? 0 : 1; Error += sizeof(glm::hmat4x2) == sizeof(glm::highp_hmat4x2) ? 0 : 1; Error += sizeof(glm::hmat2x3) == sizeof(glm::lowp_hmat2x3) ? 0 : 1; Error += sizeof(glm::hmat3x3) == sizeof(glm::lowp_hmat3x3) ? 0 : 1; Error += sizeof(glm::hmat4x3) == sizeof(glm::lowp_hmat4x3) ? 0 : 1; Error += sizeof(glm::hmat2x3) == sizeof(glm::mediump_hmat2x3) ? 0 : 1; Error += sizeof(glm::hmat3x3) == sizeof(glm::mediump_hmat3x3) ? 0 : 1; Error += sizeof(glm::hmat4x3) == sizeof(glm::mediump_hmat4x3) ? 0 : 1; Error += sizeof(glm::hmat2x3) == sizeof(glm::highp_hmat2x3) ? 0 : 1; Error += sizeof(glm::hmat3x3) == sizeof(glm::highp_hmat3x3) ? 0 : 1; Error += sizeof(glm::hmat4x3) == sizeof(glm::highp_hmat4x3) ? 0 : 1; Error += sizeof(glm::hmat2x4) == sizeof(glm::lowp_hmat2x4) ? 0 : 1; Error += sizeof(glm::hmat3x4) == sizeof(glm::lowp_hmat3x4) ? 0 : 1; Error += sizeof(glm::hmat4x4) == sizeof(glm::lowp_hmat4x4) ? 0 : 1; Error += sizeof(glm::hmat2x4) == sizeof(glm::mediump_hmat2x4) ? 0 : 1; Error += sizeof(glm::hmat3x4) == sizeof(glm::mediump_hmat3x4) ? 0 : 1; Error += sizeof(glm::hmat4x4) == sizeof(glm::mediump_hmat4x4) ? 0 : 1; Error += sizeof(glm::hmat2x4) == sizeof(glm::highp_hmat2x4) ? 0 : 1; Error += sizeof(glm::hmat3x4) == sizeof(glm::highp_hmat3x4) ? 0 : 1; Error += sizeof(glm::hmat4x4) == sizeof(glm::highp_hmat4x4) ? 0 : 1; return Error; } namespace detail { glm::uint16 float2half(glm::uint32 const & f) { // 10 bits => EE EEEFFFFF // 11 bits => EEE EEFFFFFF // Half bits => SEEEEEFF FFFFFFFF // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF // 0x00007c00 => 00000000 00000000 01111100 00000000 // 0x000003ff => 00000000 00000000 00000011 11111111 // 0x38000000 => 00111000 00000000 00000000 00000000 // 0x7f800000 => 01111111 10000000 00000000 00000000 // 0x00008000 => 00000000 00000000 10000000 00000000 return ((f >> 16) & 0x8000) | // sign ((((f & 0x7f800000) - 0x38000000) >> 13) & 0x7c00) | // exponential ((f >> 13) & 0x03ff); // Mantissa } glm::uint16 float2packed11(glm::uint32 const & f) { // 10 bits => EE EEEFFFFF // 11 bits => EEE EEFFFFFF // Half bits => SEEEEEFF FFFFFFFF // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF // 0x000007c0 => 00000000 00000000 00000111 11000000 // 0x00007c00 => 00000000 00000000 01111100 00000000 // 0x000003ff => 00000000 00000000 00000011 11111111 // 0x38000000 => 00111000 00000000 00000000 00000000 // 0x7f800000 => 01111111 10000000 00000000 00000000 // 0x00008000 => 00000000 00000000 10000000 00000000 return ((((f & 0x7f800000) - 0x38000000) >> 17) & 0x07c0) | // exponential ((f >> 17) & 0x003f); // Mantissa } glm::uint float2packed10(glm::uint const & f) { // 10 bits => EE EEEFFFFF // 11 bits => EEE EEFFFFFF // Half bits => SEEEEEFF FFFFFFFF // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF // 0x0000001F => 00000000 00000000 00000000 00011111 // 0x0000003F => 00000000 00000000 00000000 00111111 // 0x000003E0 => 00000000 00000000 00000011 11100000 // 0x000007C0 => 00000000 00000000 00000111 11000000 // 0x00007C00 => 00000000 00000000 01111100 00000000 // 0x000003FF => 00000000 00000000 00000011 11111111 // 0x38000000 => 00111000 00000000 00000000 00000000 // 0x7f800000 => 01111111 10000000 00000000 00000000 // 0x00008000 => 00000000 00000000 10000000 00000000 return ((((f & 0x7f800000) - 0x38000000) >> 18) & 0x03E0) | // exponential ((f >> 18) & 0x001f); // Mantissa } glm::uint half2float(glm::uint const & h) { return ((h & 0x8000) << 16) | ((( h & 0x7c00) + 0x1C000) << 13) | ((h & 0x03FF) << 13); } union uif { glm::uint i; float f; }; glm::uint floatTo11bit(float x) { if(x == 0.0f) return 0; else if(glm::isnan(x)) return ~0; else if(glm::isinf(x)) return 0x1f << 6; uif Union; Union.f = x; return float2packed11(Union.i); } glm::uint floatTo10bit(float x) { if(x == 0.0f) return 0; else if(glm::isnan(x)) return ~0; else if(glm::isinf(x)) return 0x1f << 5; uif Union; Union.f = x; return float2packed10(Union.i); } glm::uint f11_f11_f10(float x, float y, float z) { return ((floatTo11bit(x) & ((1 << 11) - 1)) << 0) | ((floatTo11bit(y) & ((1 << 11) - 1)) << 11) | ((floatTo10bit(z) & ((1 << 10) - 1)) << 22); } }//namespace detail class f11f11f10 { public: f11f11f10(float x, float y, float z) : x(detail::floatTo11bit(x)), y(detail::floatTo11bit(y)), z(detail::floatTo10bit(z)) {} /* operator glm::vec3() { return glm::vec3( float(x) / 511.0f, float(y) / 511.0f, float(z) / 511.0f); } */ private: int x : 11; int y : 11; int z : 10; }; void print_bits(glm::half const & s) { union { glm::detail::hdata h; unsigned short i; } uif; uif.h = s._data(); printf("f16: "); for(std::size_t j = sizeof(s) * 8; j > 0; --j) { if(j == 10 || j == 15) printf(" "); printf("%d", (uif.i & (1 << (j - 1))) ? 1 : 0); } } void print_bits(float const & s) { union { float f; unsigned int i; } uif; uif.f = s; printf("f32: "); for(std::size_t j = sizeof(s) * 8; j > 0; --j) { if(j == 23 || j == 31) printf(" "); printf("%d", (uif.i & (1 << (j - 1))) ? 1 : 0); } } void print_10bits(glm::uint const & s) { printf("10b: "); for(std::size_t j = 10; j > 0; --j) { if(j == 5) printf(" "); printf("%d", (s & (1 << (j - 1))) ? 1 : 0); } } void print_11bits(glm::uint const & s) { printf("11b: "); for(std::size_t j = 11; j > 0; --j) { if(j == 6) printf(" "); printf("%d", (s & (1 << (j - 1))) ? 1 : 0); } } void print_value(float const & s) { printf("%2.5f, ", s); print_bits(s); printf(", "); print_bits(glm::half(s)); printf(", "); print_11bits(detail::floatTo11bit(s)); printf(", "); print_10bits(detail::floatTo10bit(s)); printf("\n"); } int test_half() { int Error = 0; print_value(0.0f); print_value(0.1f); print_value(0.2f); print_value(0.3f); print_value(0.4f); print_value(0.5f); print_value(0.6f); print_value(1.0f); print_value(1.1f); print_value(1.2f); print_value(1.3f); print_value(1.4f); print_value(1.5f); print_value(1.6f); print_value(2.0f); print_value(2.1f); print_value(2.2f); print_value(2.3f); print_value(2.4f); print_value(2.5f); print_value(2.6f); return Error; } int main() { int Error = 0; Error += test_half(); Error += test_hvec_precision(); Error += test_hvec2_size(); Error += test_hvec3_size(); Error += test_hvec4_size(); Error += test_half_ctor_vec2(); Error += test_half_ctor_vec3(); Error += test_half_ctor_vec4(); Error += test_half_ctor_mat2x2(); Error += test_half_ctor_mat2x3(); Error += test_half_ctor_mat2x4(); Error += test_half_ctor_mat3x2(); Error += test_half_ctor_mat3x3(); Error += test_half_ctor_mat3x4(); Error += test_half_ctor_mat4x2(); Error += test_half_ctor_mat4x3(); Error += test_half_ctor_mat4x4(); Error += test_half_precision_scalar(); Error += test_half_precision_vec(); Error += test_half_precision_mat(); return Error; }