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glm
glm
gtx
inertia.hpp
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#pragma once
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// Dependency:
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#include "../glm.hpp"
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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# pragma message("GLM: GLM_GTX_inertia extension included")
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#endif
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namespace
glm
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{
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/*
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template <typename T, precision P>
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tmat3x3<T, P> boxInertia3(
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T const & Mass,
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tvec3<T, P> const & Scale);
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template <typename T, precision P>
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tmat4x4<T, P> boxInertia4(
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T const & Mass,
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tvec3<T, P> const & Scale);
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template <typename T, precision P>
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tmat3x3<T, P> diskInertia3(
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T const & Mass,
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T const & Radius);
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template <typename T, precision P>
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tmat4x4<T, P> diskInertia4(
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T const & Mass,
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T const & Radius);
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template <typename T, precision P>
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tmat3x3<T, P> ballInertia3(
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T const & Mass,
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T const & Radius);
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template <typename T, precision P>
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tmat4x4<T, P> ballInertia4(
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T const & Mass,
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T const & Radius);
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template <typename T, precision P>
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tmat3x3<T, P> sphereInertia3(
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T const & Mass,
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T const & Radius);
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template <typename T, precision P>
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tmat4x4<T, P> sphereInertia4(
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T const & Mass,
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T const & Radius);
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*/
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}
// namespace glm
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#include "inertia.inl"
glm
Definition:
_noise.hpp:31
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