0.9.6
mat4x2.hpp
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1 
29 #pragma once
30 
31 #include "detail/type_mat4x2.hpp"
32 
33 namespace glm
34 {
40  typedef tmat4x2<float, lowp> lowp_mat4x2;
41 
47  typedef tmat4x2<float, mediump> mediump_mat4x2;
48 
54  typedef tmat4x2<float, highp> highp_mat4x2;
55 
56 }//namespace glm
OpenGL Mathematics (glm.g-truc.net)
tmat4x2< float, highp > highp_mat4x2
4 columns of 2 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:273
tmat4x2< float, lowp > lowp_mat4x2
4 columns of 2 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:259
tmat4x2< float, mediump > mediump_mat4x2
4 columns of 2 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:266
Definition: _noise.hpp:31