40 #include "../detail/setup.hpp"
42 #if !GLM_HAS_TEMPLATE_ALIASES
43 # error "GLM_GTX_scalar_multiplication requires C++11 suppport or alias templates"
46 #include "../vec2.hpp"
47 #include "../vec3.hpp"
48 #include "../vec4.hpp"
49 #include "../mat2x2.hpp"
50 #include <type_traits>
54 template <
typename T,
typename Vec>
55 using return_type_scalar_multiplication =
typename std::enable_if<
56 !std::is_same<T, float>::value
57 && std::is_arithmetic<T>::value, Vec
60 #define GLM_IMPLEMENT_SCAL_MULT(Vec) \
61 template <typename T> \
62 return_type_scalar_multiplication<T, Vec> \
63 operator*(T const & s, Vec rh){ \
64 return rh *= static_cast<float>(s); \
67 template <typename T> \
68 return_type_scalar_multiplication<T, Vec> \
69 operator*(Vec lh, T const & s){ \
70 return lh *= static_cast<float>(s); \
73 template <typename T> \
74 return_type_scalar_multiplication<T, Vec> \
75 operator/(Vec lh, T const & s){ \
76 return lh *= 1.0f / s; \
79 GLM_IMPLEMENT_SCAL_MULT(
vec2)
80 GLM_IMPLEMENT_SCAL_MULT(
vec3)
81 GLM_IMPLEMENT_SCAL_MULT(
vec4)
83 GLM_IMPLEMENT_SCAL_MULT(
mat2)
84 GLM_IMPLEMENT_SCAL_MULT(
mat2x3)
85 GLM_IMPLEMENT_SCAL_MULT(
mat2x4)
86 GLM_IMPLEMENT_SCAL_MULT(
mat3x2)
87 GLM_IMPLEMENT_SCAL_MULT(
mat3)
88 GLM_IMPLEMENT_SCAL_MULT(
mat3x4)
89 GLM_IMPLEMENT_SCAL_MULT(
mat4x2)
90 GLM_IMPLEMENT_SCAL_MULT(
mat4x3)
91 GLM_IMPLEMENT_SCAL_MULT(
mat4)
93 #undef GLM_IMPLEMENT_SCAL_MULT
mat3x3 mat3
3 columns of 3 components matrix of floating-point numbers.
mat2x2 mat2
2 columns of 2 components matrix of floating-point numbers.
mat4x4 mat4
4 columns of 4 components matrix of floating-point numbers.
highp_mat2x4 mat2x4
2 columns of 4 components matrix of floating-point numbers.
highp_mat3x2 mat3x2
3 columns of 2 components matrix of floating-point numbers.
highp_mat4x3 mat4x3
4 columns of 3 components matrix of floating-point numbers.
highp_vec2 vec2
2 components vector of floating-point numbers.
highp_mat4x2 mat4x2
4 columns of 2 components matrix of floating-point numbers.
highp_vec3 vec3
3 components vector of floating-point numbers.
highp_vec4 vec4
4 components vector of floating-point numbers.
highp_mat2x3 mat2x3
2 columns of 3 components matrix of floating-point numbers.
highp_mat3x4 mat3x4
3 columns of 4 components matrix of floating-point numbers.