0.9.6
type_half.hpp
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1 
29 #pragma once
30 
31 #include "setup.hpp"
32 
33 namespace glm{
34 namespace detail
35 {
36  typedef short hdata;
37 
38  GLM_FUNC_DECL float toFloat32(hdata value);
39  GLM_FUNC_DECL hdata toFloat16(float const & value);
40 
41 }//namespace detail
42 }//namespace glm
43 
44 #include "type_half.inl"
Definition: _noise.hpp:31
OpenGL Mathematics (glm.g-truc.net)