/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2014-10-25 // Updated : 2014-10-25 // Licence : This source is under MIT licence // File : test/gtc/integer.cpp /////////////////////////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include namespace isPowerOfTwo { template struct type { genType Value; bool Return; }; int test_int16() { type const Data[] = { {0x0001, true}, {0x0002, true}, {0x0004, true}, {0x0080, true}, {0x0000, true}, {0x0003, false} }; int Error(0); for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { bool Result = glm::isPowerOfTwo(Data[i].Value); Error += Data[i].Return == Result ? 0 : 1; } return Error; } int test_uint16() { type const Data[] = { {0x0001, true}, {0x0002, true}, {0x0004, true}, {0x0000, true}, {0x0000, true}, {0x0003, false} }; int Error(0); for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { bool Result = glm::isPowerOfTwo(Data[i].Value); Error += Data[i].Return == Result ? 0 : 1; } return Error; } int test_int32() { type const Data[] = { {0x00000001, true}, {0x00000002, true}, {0x00000004, true}, {0x0000000f, false}, {0x00000000, true}, {0x00000003, false} }; int Error(0); for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { bool Result = glm::isPowerOfTwo(Data[i].Value); Error += Data[i].Return == Result ? 0 : 1; } for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { glm::bvec1 Result = glm::isPowerOfTwo(glm::ivec1(Data[i].Value)); Error += glm::all(glm::equal(glm::bvec1(Data[i].Return), Result)) ? 0 : 1; } for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { glm::bvec2 Result = glm::isPowerOfTwo(glm::ivec2(Data[i].Value)); Error += glm::all(glm::equal(glm::bvec2(Data[i].Return), Result)) ? 0 : 1; } for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { glm::bvec3 Result = glm::isPowerOfTwo(glm::ivec3(Data[i].Value)); Error += glm::all(glm::equal(glm::bvec3(Data[i].Return), Result)) ? 0 : 1; } for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { glm::bvec4 Result = glm::isPowerOfTwo(glm::ivec4(Data[i].Value)); Error += glm::all(glm::equal(glm::bvec4(Data[i].Return), Result)) ? 0 : 1; } return Error; } int test_uint32() { type const Data[] = { {0x00000001, true}, {0x00000002, true}, {0x00000004, true}, {0x80000000, true}, {0x00000000, true}, {0x00000003, false} }; int Error(0); for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { bool Result = glm::isPowerOfTwo(Data[i].Value); Error += Data[i].Return == Result ? 0 : 1; } return Error; } int test() { int Error(0); Error += test_int16(); Error += test_uint16(); Error += test_int32(); Error += test_uint32(); return Error; } }//isPowerOfTwo namespace ceilPowerOfTwo { template GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value) { genIUType tmp = Value; genIUType result = genIUType(0); while(tmp) { result = (tmp & (~tmp + 1)); // grab lowest bit tmp &= ~result; // clear lowest bit } return result; } template GLM_FUNC_QUALIFIER genType ceilPowerOfTwo_loop(genType value) { return glm::isPowerOfTwo(value) ? value : highestBitValue(value) << 1; } template struct type { genType Value; genType Return; }; int test_int32() { type const Data[] = { {0x0000ffff, 0x00010000}, {-3, -4}, {-8, -8}, {0x00000001, 0x00000001}, {0x00000002, 0x00000002}, {0x00000004, 0x00000004}, {0x00000007, 0x00000008}, {0x0000fff0, 0x00010000}, {0x0000f000, 0x00010000}, {0x08000000, 0x08000000}, {0x00000000, 0x00000000}, {0x00000003, 0x00000004} }; int Error(0); for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { glm::int32 Result = glm::ceilPowerOfTwo(Data[i].Value); Error += Data[i].Return == Result ? 0 : 1; } return Error; } int test_uint32() { type const Data[] = { {0x00000001, 0x00000001}, {0x00000002, 0x00000002}, {0x00000004, 0x00000004}, {0x00000007, 0x00000008}, {0x0000ffff, 0x00010000}, {0x0000fff0, 0x00010000}, {0x0000f000, 0x00010000}, {0x80000000, 0x80000000}, {0x00000000, 0x00000000}, {0x00000003, 0x00000004} }; int Error(0); for(std::size_t i = 0, n = sizeof(Data) / sizeof(type); i < n; ++i) { glm::uint32 Result = glm::ceilPowerOfTwo(Data[i].Value); Error += Data[i].Return == Result ? 0 : 1; } return Error; } int perf() { int Error(0); std::vector v; v.resize(100000000); std::clock_t Timestramp0 = std::clock(); for(glm::uint32 i = 0, n = static_cast(v.size()); i < n; ++i) v[i] = ceilPowerOfTwo_loop(i); std::clock_t Timestramp1 = std::clock(); for(glm::uint32 i = 0, n = static_cast(v.size()); i < n; ++i) v[i] = glm::ceilPowerOfTwo(i); std::clock_t Timestramp2 = std::clock(); printf("ceilPowerOfTwo_loop: %d clocks\n", Timestramp1 - Timestramp0); printf("glm::ceilPowerOfTwo: %d clocks\n", Timestramp2 - Timestramp1); return Error; } int test() { int Error(0); Error += test_int32(); Error += test_uint32(); return Error; } }//namespace ceilPowerOfTwo int main() { int Error(0); Error += isPowerOfTwo::test(); Error += ceilPowerOfTwo::test(); Error += ceilPowerOfTwo::perf(); return Error; }