#include GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform"); #ifndef GLM_FORCE_SINGLE_ONLY GLM_STATIC_ASSERT(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform"); #endif//GLM_FORCE_SINGLE_ONLY static int test_float_size() { int Error = 0; Error += sizeof(glm::float32) == sizeof(float) ? 0 : 1; Error += sizeof(glm::float64) == sizeof(double) ? 0 : 1; return Error; } static int test_float_precision() { int Error = 0; Error += sizeof(float) <= sizeof(double) ? 0 : 1; Error += sizeof(glm::float32) < sizeof(glm::float64) ? 0 : 1; return Error; } int main() { int Error = 0; Error += test_float_size(); Error += test_float_precision(); return Error; }