57 template <
typename T, precision P,
template <
typename, precision>
class vecType>
58 GLM_FUNC_DECL vecType<bool, P>
lessThan(vecType<T, P>
const & x, vecType<T, P>
const & y);
66 template <
typename T, precision P,
template <
typename, precision>
class vecType>
67 GLM_FUNC_DECL vecType<bool, P>
lessThanEqual(vecType<T, P>
const & x, vecType<T, P>
const & y);
75 template <
typename T, precision P,
template <
typename, precision>
class vecType>
76 GLM_FUNC_DECL vecType<bool, P>
greaterThan(vecType<T, P>
const & x, vecType<T, P>
const & y);
84 template <
typename T, precision P,
template <
typename, precision>
class vecType>
85 GLM_FUNC_DECL vecType<bool, P>
greaterThanEqual(vecType<T, P>
const & x, vecType<T, P>
const & y);
93 template <
typename T, precision P,
template <
typename, precision>
class vecType>
94 GLM_FUNC_DECL vecType<bool, P>
equal(vecType<T, P>
const & x, vecType<T, P>
const & y);
102 template <
typename T, precision P,
template <
typename, precision>
class vecType>
103 GLM_FUNC_DECL vecType<bool, P>
notEqual(vecType<T, P>
const & x, vecType<T, P>
const & y);
111 template <precision P,
template <
typename, precision>
class vecType>
112 GLM_FUNC_DECL
bool any(vecType<bool, P>
const & v);
120 template <precision P,
template <
typename, precision>
class vecType>
121 GLM_FUNC_DECL
bool all(vecType<bool, P>
const & v);
130 template <precision P,
template <
typename, precision>
class vecType>
131 GLM_FUNC_DECL vecType<bool, P>
not_(vecType<bool, P>
const & v);
136 #include "func_vector_relational.inl"
GLM_FUNC_DECL bool all(vecType< bool, P > const &v)
Returns true if all components of x are true.
GLM_FUNC_DECL vecType< bool, P > lessThanEqual(vecType< T, P > const &x, vecType< T, P > const &y)
Returns the component-wise comparison of result x <= y.
GLM_FUNC_DECL vecType< bool, P > not_(vecType< bool, P > const &v)
Returns the component-wise logical complement of x.
GLM_FUNC_DECL vecType< bool, P > notEqual(vecType< T, P > const &x, vecType< T, P > const &y)
Returns the component-wise comparison of result x != y.
OpenGL Mathematics (glm.g-truc.net)
GLM_FUNC_DECL vecType< bool, P > lessThan(vecType< T, P > const &x, vecType< T, P > const &y)
Returns the component-wise comparison result of x < y.
GLM_FUNC_DECL vecType< bool, P > greaterThan(vecType< T, P > const &x, vecType< T, P > const &y)
Returns the component-wise comparison of result x > y.
OpenGL Mathematics (glm.g-truc.net)
GLM_FUNC_DECL bool any(vecType< bool, P > const &v)
Returns true if any component of x is true.
GLM_FUNC_DECL vecType< bool, P > equal(vecType< T, P > const &x, vecType< T, P > const &y)
Returns the component-wise comparison of result x == y.
GLM_FUNC_DECL vecType< bool, P > greaterThanEqual(vecType< T, P > const &x, vecType< T, P > const &y)
Returns the component-wise comparison of result x >= y.